freebsd-dev/usr.sbin/ppp/physical.c
Brian Somers 6140ba1177 Create struct async' and make it part of struct physical'.
This structure contains the asynchronous state of the physical
link.
Unfortunately, just about every .h file is included in every .c
file now.  Fixing this can be one of the last jobs.
1998-02-02 19:33:40 +00:00

169 lines
3.7 KiB
C

/*
* Written by Eivind Eklund <eivind@yes.no>
* for Yes Interactive
*
* Copyright (C) 1998, Yes Interactive. All rights reserved.
*
* Redistribution and use in any form is permitted. Redistribution in
* source form should include the above copyright and this set of
* conditions, because large sections american law seems to have been
* created by a bunch of jerks on drugs that are now illegal, forcing
* me to include this copyright-stuff instead of placing this in the
* public domain. The name of of 'Yes Interactive' or 'Eivind Eklund'
* may not be used to endorse or promote products derived from this
* software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id: physical.c,v 1.1.2.2 1998/01/30 19:46:02 brian Exp $
*
*/
#include <sys/param.h>
#include <sys/tty.h>
#include <sys/uio.h>
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
/* XXX Name space pollution from vars.h */
#include <netinet/in.h>
#include <alias.h>
#include "defs.h"
#include "command.h"
#include "loadalias.h"
/* XXX Name space pollution from hdlc.h */
#include "mbuf.h"
/* Name space pollution for physical.h */
#include "hdlc.h"
#include "timer.h"
#include "throughput.h"
#include "fsm.h"
#include "lcp.h"
#include "async.h"
#include "link.h"
#include "physical.h"
#include "vars.h"
/* External calls - should possibly be moved inline */
extern int IntToSpeed(int);
int
Physical_GetFD(struct physical *phys) {
return phys->fd;
}
int
Physical_IsATTY(struct physical *phys) {
return isatty(phys->fd);
}
int
Physical_IsSync(struct physical *phys) {
return phys->speed == 0;
}
int
Physical_FD_ISSET(struct physical *phys, fd_set *set) {
return phys->fd >= 0 && FD_ISSET(phys->fd, set);
}
void
Physical_FD_SET(struct physical *phys, fd_set *set) {
assert(phys->fd >= 0);
FD_SET(phys->fd, set);
}
/* XXX-ML - must be moved into the physical struct */
const char *Physical_GetDevice(struct physical *phys) {
return VarDevice;
}
/* XXX-ML - must be moved into the physical struct */
void
Physical_SetDevice(struct physical *phys, const char *new_device_list) {
strncpy(VarDeviceList, new_device_list, sizeof VarDeviceList - 1);
VarDeviceList[sizeof VarDeviceList - 1] = '\0';
}
int
Physical_SetSpeed(struct physical *phys, int speed) {
if (IntToSpeed(speed) != B0) {
phys->speed = speed;
return 1;
} else {
return 0;
}
}
void
Physical_SetSync(struct physical *phys) {
phys->speed = 0;
}
int
Physical_SetRtsCts(struct physical *phys, int enable) {
assert(enable == 0 || enable == 1);
phys->rts_cts = enable;
return 1;
}
void
Physical_SetDedicated(struct physical *phys, int enable) {
assert(enable == 0 || enable == 1);
phys->is_dedicated = enable;
}
void
Physical_SetDirect(struct physical *phys, int enable) {
assert(enable == 0 || enable == 1);
phys->is_direct = enable;
}
int
Physical_IsDirect(struct physical *phys) {
return phys->is_direct;
}
int
Physical_IsDedicated(struct physical *phys) {
return phys->is_dedicated;
}
void
Physical_DupAndClose(struct physical *phys) {
int nmodem;
nmodem = dup(phys->fd);
close(phys->fd);
phys->fd = nmodem;
}
/* Encapsulation for a read on the FD. Avoids some exposure, and
concentrates control. */
ssize_t
Physical_Read(struct physical *phys, void *buf, size_t nbytes) {
return read(phys->fd, buf, nbytes);
}
ssize_t
Physical_Write(struct physical *phys, const void *buf, size_t nbytes) {
return write(phys->fd, buf, nbytes);
}