1907 lines
63 KiB
C++
1907 lines
63 KiB
C++
//===-- SIMachineScheduler.cpp - SI Scheduler Interface -*- C++ -*-----===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// \brief SI Machine Scheduler interface
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//
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//===----------------------------------------------------------------------===//
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#include "AMDGPU.h"
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#include "SIMachineScheduler.h"
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#include "llvm/CodeGen/LiveInterval.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/MachineScheduler.h"
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#include "llvm/CodeGen/RegisterPressure.h"
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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// This scheduler implements a different scheduling algorithm than
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// GenericScheduler.
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//
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// There are several specific architecture behaviours that can't be modelled
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// for GenericScheduler:
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// . When accessing the result of an SGPR load instruction, you have to wait
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// for all the SGPR load instructions before your current instruction to
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// have finished.
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// . When accessing the result of an VGPR load instruction, you have to wait
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// for all the VGPR load instructions previous to the VGPR load instruction
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// you are interested in to finish.
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// . The less the register pressure, the best load latencies are hidden
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//
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// Moreover some specifities (like the fact a lot of instructions in the shader
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// have few dependencies) makes the generic scheduler have some unpredictable
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// behaviours. For example when register pressure becomes high, it can either
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// manage to prevent register pressure from going too high, or it can
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// increase register pressure even more than if it hadn't taken register
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// pressure into account.
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//
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// Also some other bad behaviours are generated, like loading at the beginning
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// of the shader a constant in VGPR you won't need until the end of the shader.
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//
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// The scheduling problem for SI can distinguish three main parts:
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// . Hiding high latencies (texture sampling, etc)
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// . Hiding low latencies (SGPR constant loading, etc)
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// . Keeping register usage low for better latency hiding and general
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// performance
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//
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// Some other things can also affect performance, but are hard to predict
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// (cache usage, the fact the HW can issue several instructions from different
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// wavefronts if different types, etc)
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//
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// This scheduler tries to solve the scheduling problem by dividing it into
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// simpler sub-problems. It divides the instructions into blocks, schedules
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// locally inside the blocks where it takes care of low latencies, and then
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// chooses the order of the blocks by taking care of high latencies.
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// Dividing the instructions into blocks helps control keeping register
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// usage low.
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//
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// First the instructions are put into blocks.
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// We want the blocks help control register usage and hide high latencies
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// later. To help control register usage, we typically want all local
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// computations, when for example you create a result that can be comsummed
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// right away, to be contained in a block. Block inputs and outputs would
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// typically be important results that are needed in several locations of
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// the shader. Since we do want blocks to help hide high latencies, we want
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// the instructions inside the block to have a minimal set of dependencies
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// on high latencies. It will make it easy to pick blocks to hide specific
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// high latencies.
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// The block creation algorithm is divided into several steps, and several
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// variants can be tried during the scheduling process.
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//
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// Second the order of the instructions inside the blocks is choosen.
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// At that step we do take into account only register usage and hiding
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// low latency instructions
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//
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// Third the block order is choosen, there we try to hide high latencies
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// and keep register usage low.
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//
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// After the third step, a pass is done to improve the hiding of low
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// latencies.
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//
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// Actually when talking about 'low latency' or 'high latency' it includes
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// both the latency to get the cache (or global mem) data go to the register,
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// and the bandwith limitations.
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// Increasing the number of active wavefronts helps hide the former, but it
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// doesn't solve the latter, thus why even if wavefront count is high, we have
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// to try have as many instructions hiding high latencies as possible.
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// The OpenCL doc says for example latency of 400 cycles for a global mem access,
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// which is hidden by 10 instructions if the wavefront count is 10.
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// Some figures taken from AMD docs:
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// Both texture and constant L1 caches are 4-way associative with 64 bytes
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// lines.
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// Constant cache is shared with 4 CUs.
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// For texture sampling, the address generation unit receives 4 texture
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// addresses per cycle, thus we could expect texture sampling latency to be
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// equivalent to 4 instructions in the very best case (a VGPR is 64 work items,
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// instructions in a wavefront group are executed every 4 cycles),
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// or 16 instructions if the other wavefronts associated to the 3 other VALUs
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// of the CU do texture sampling too. (Don't take these figures too seriously,
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// as I'm not 100% sure of the computation)
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// Data exports should get similar latency.
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// For constant loading, the cache is shader with 4 CUs.
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// The doc says "a throughput of 16B/cycle for each of the 4 Compute Unit"
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// I guess if the other CU don't read the cache, it can go up to 64B/cycle.
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// It means a simple s_buffer_load should take one instruction to hide, as
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// well as a s_buffer_loadx2 and potentially a s_buffer_loadx8 if on the same
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// cache line.
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//
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// As of today the driver doesn't preload the constants in cache, thus the
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// first loads get extra latency. The doc says global memory access can be
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// 300-600 cycles. We do not specially take that into account when scheduling
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// As we expect the driver to be able to preload the constants soon.
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// common code //
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#ifndef NDEBUG
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static const char *getReasonStr(SIScheduleCandReason Reason) {
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switch (Reason) {
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case NoCand: return "NOCAND";
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case RegUsage: return "REGUSAGE";
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case Latency: return "LATENCY";
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case Successor: return "SUCCESSOR";
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case Depth: return "DEPTH";
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case NodeOrder: return "ORDER";
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}
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llvm_unreachable("Unknown reason!");
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}
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#endif
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static bool tryLess(int TryVal, int CandVal,
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SISchedulerCandidate &TryCand,
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SISchedulerCandidate &Cand,
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SIScheduleCandReason Reason) {
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if (TryVal < CandVal) {
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TryCand.Reason = Reason;
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return true;
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}
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if (TryVal > CandVal) {
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if (Cand.Reason > Reason)
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Cand.Reason = Reason;
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return true;
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}
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Cand.setRepeat(Reason);
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return false;
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}
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static bool tryGreater(int TryVal, int CandVal,
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SISchedulerCandidate &TryCand,
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SISchedulerCandidate &Cand,
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SIScheduleCandReason Reason) {
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if (TryVal > CandVal) {
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TryCand.Reason = Reason;
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return true;
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}
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if (TryVal < CandVal) {
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if (Cand.Reason > Reason)
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Cand.Reason = Reason;
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return true;
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}
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Cand.setRepeat(Reason);
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return false;
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}
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// SIScheduleBlock //
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void SIScheduleBlock::addUnit(SUnit *SU) {
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NodeNum2Index[SU->NodeNum] = SUnits.size();
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SUnits.push_back(SU);
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}
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#ifndef NDEBUG
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void SIScheduleBlock::traceCandidate(const SISchedCandidate &Cand) {
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dbgs() << " SU(" << Cand.SU->NodeNum << ") " << getReasonStr(Cand.Reason);
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dbgs() << '\n';
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}
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#endif
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void SIScheduleBlock::tryCandidateTopDown(SISchedCandidate &Cand,
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SISchedCandidate &TryCand) {
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// Initialize the candidate if needed.
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if (!Cand.isValid()) {
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TryCand.Reason = NodeOrder;
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return;
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}
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if (Cand.SGPRUsage > 60 &&
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tryLess(TryCand.SGPRUsage, Cand.SGPRUsage, TryCand, Cand, RegUsage))
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return;
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// Schedule low latency instructions as top as possible.
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// Order of priority is:
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// . Low latency instructions which do not depend on other low latency
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// instructions we haven't waited for
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// . Other instructions which do not depend on low latency instructions
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// we haven't waited for
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// . Low latencies
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// . All other instructions
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// Goal is to get: low latency instructions - independant instructions
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// - (eventually some more low latency instructions)
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// - instructions that depend on the first low latency instructions.
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// If in the block there is a lot of constant loads, the SGPR usage
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// could go quite high, thus above the arbitrary limit of 60 will encourage
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// use the already loaded constants (in order to release some SGPRs) before
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// loading more.
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if (tryLess(TryCand.HasLowLatencyNonWaitedParent,
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Cand.HasLowLatencyNonWaitedParent,
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TryCand, Cand, SIScheduleCandReason::Depth))
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return;
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if (tryGreater(TryCand.IsLowLatency, Cand.IsLowLatency,
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TryCand, Cand, SIScheduleCandReason::Depth))
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return;
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if (TryCand.IsLowLatency &&
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tryLess(TryCand.LowLatencyOffset, Cand.LowLatencyOffset,
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TryCand, Cand, SIScheduleCandReason::Depth))
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return;
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if (tryLess(TryCand.VGPRUsage, Cand.VGPRUsage, TryCand, Cand, RegUsage))
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return;
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// Fall through to original instruction order.
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if (TryCand.SU->NodeNum < Cand.SU->NodeNum) {
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TryCand.Reason = NodeOrder;
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}
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}
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SUnit* SIScheduleBlock::pickNode() {
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SISchedCandidate TopCand;
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for (SUnit* SU : TopReadySUs) {
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SISchedCandidate TryCand;
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std::vector<unsigned> pressure;
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std::vector<unsigned> MaxPressure;
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// Predict register usage after this instruction.
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TryCand.SU = SU;
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TopRPTracker.getDownwardPressure(SU->getInstr(), pressure, MaxPressure);
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TryCand.SGPRUsage = pressure[DAG->getSGPRSetID()];
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TryCand.VGPRUsage = pressure[DAG->getVGPRSetID()];
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TryCand.IsLowLatency = DAG->IsLowLatencySU[SU->NodeNum];
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TryCand.LowLatencyOffset = DAG->LowLatencyOffset[SU->NodeNum];
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TryCand.HasLowLatencyNonWaitedParent =
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HasLowLatencyNonWaitedParent[NodeNum2Index[SU->NodeNum]];
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tryCandidateTopDown(TopCand, TryCand);
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if (TryCand.Reason != NoCand)
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TopCand.setBest(TryCand);
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}
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return TopCand.SU;
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}
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// Schedule something valid.
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void SIScheduleBlock::fastSchedule() {
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TopReadySUs.clear();
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if (Scheduled)
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undoSchedule();
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for (SUnit* SU : SUnits) {
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if (!SU->NumPredsLeft)
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TopReadySUs.push_back(SU);
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}
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while (!TopReadySUs.empty()) {
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SUnit *SU = TopReadySUs[0];
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ScheduledSUnits.push_back(SU);
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nodeScheduled(SU);
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}
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Scheduled = true;
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}
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// Returns if the register was set between first and last.
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static bool isDefBetween(unsigned Reg,
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SlotIndex First, SlotIndex Last,
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const MachineRegisterInfo *MRI,
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const LiveIntervals *LIS) {
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for (MachineRegisterInfo::def_instr_iterator
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UI = MRI->def_instr_begin(Reg),
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UE = MRI->def_instr_end(); UI != UE; ++UI) {
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const MachineInstr* MI = &*UI;
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if (MI->isDebugValue())
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continue;
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SlotIndex InstSlot = LIS->getInstructionIndex(*MI).getRegSlot();
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if (InstSlot >= First && InstSlot <= Last)
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return true;
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}
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return false;
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}
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void SIScheduleBlock::initRegPressure(MachineBasicBlock::iterator BeginBlock,
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MachineBasicBlock::iterator EndBlock) {
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IntervalPressure Pressure, BotPressure;
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RegPressureTracker RPTracker(Pressure), BotRPTracker(BotPressure);
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LiveIntervals *LIS = DAG->getLIS();
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MachineRegisterInfo *MRI = DAG->getMRI();
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DAG->initRPTracker(TopRPTracker);
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DAG->initRPTracker(BotRPTracker);
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DAG->initRPTracker(RPTracker);
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// Goes though all SU. RPTracker captures what had to be alive for the SUs
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// to execute, and what is still alive at the end.
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for (SUnit* SU : ScheduledSUnits) {
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RPTracker.setPos(SU->getInstr());
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RPTracker.advance();
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}
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// Close the RPTracker to finalize live ins/outs.
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RPTracker.closeRegion();
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// Initialize the live ins and live outs.
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TopRPTracker.addLiveRegs(RPTracker.getPressure().LiveInRegs);
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BotRPTracker.addLiveRegs(RPTracker.getPressure().LiveOutRegs);
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// Do not Track Physical Registers, because it messes up.
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for (const auto &RegMaskPair : RPTracker.getPressure().LiveInRegs) {
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if (TargetRegisterInfo::isVirtualRegister(RegMaskPair.RegUnit))
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LiveInRegs.insert(RegMaskPair.RegUnit);
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}
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LiveOutRegs.clear();
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// There is several possibilities to distinguish:
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// 1) Reg is not input to any instruction in the block, but is output of one
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// 2) 1) + read in the block and not needed after it
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// 3) 1) + read in the block but needed in another block
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// 4) Reg is input of an instruction but another block will read it too
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// 5) Reg is input of an instruction and then rewritten in the block.
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// result is not read in the block (implies used in another block)
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// 6) Reg is input of an instruction and then rewritten in the block.
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// result is read in the block and not needed in another block
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// 7) Reg is input of an instruction and then rewritten in the block.
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// result is read in the block but also needed in another block
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// LiveInRegs will contains all the regs in situation 4, 5, 6, 7
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// We want LiveOutRegs to contain only Regs whose content will be read after
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// in another block, and whose content was written in the current block,
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// that is we want it to get 1, 3, 5, 7
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// Since we made the MIs of a block to be packed all together before
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// scheduling, then the LiveIntervals were correct, and the RPTracker was
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// able to correctly handle 5 vs 6, 2 vs 3.
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// (Note: This is not sufficient for RPTracker to not do mistakes for case 4)
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// The RPTracker's LiveOutRegs has 1, 3, (some correct or incorrect)4, 5, 7
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// Comparing to LiveInRegs is not sufficient to differenciate 4 vs 5, 7
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// The use of findDefBetween removes the case 4.
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for (const auto &RegMaskPair : RPTracker.getPressure().LiveOutRegs) {
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unsigned Reg = RegMaskPair.RegUnit;
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if (TargetRegisterInfo::isVirtualRegister(Reg) &&
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isDefBetween(Reg, LIS->getInstructionIndex(*BeginBlock).getRegSlot(),
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LIS->getInstructionIndex(*EndBlock).getRegSlot(), MRI,
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LIS)) {
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LiveOutRegs.insert(Reg);
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}
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}
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// Pressure = sum_alive_registers register size
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// Internally llvm will represent some registers as big 128 bits registers
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// for example, but they actually correspond to 4 actual 32 bits registers.
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// Thus Pressure is not equal to num_alive_registers * constant.
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LiveInPressure = TopPressure.MaxSetPressure;
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LiveOutPressure = BotPressure.MaxSetPressure;
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// Prepares TopRPTracker for top down scheduling.
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TopRPTracker.closeTop();
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}
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void SIScheduleBlock::schedule(MachineBasicBlock::iterator BeginBlock,
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MachineBasicBlock::iterator EndBlock) {
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if (!Scheduled)
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fastSchedule();
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// PreScheduling phase to set LiveIn and LiveOut.
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initRegPressure(BeginBlock, EndBlock);
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undoSchedule();
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// Schedule for real now.
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TopReadySUs.clear();
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for (SUnit* SU : SUnits) {
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if (!SU->NumPredsLeft)
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TopReadySUs.push_back(SU);
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}
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while (!TopReadySUs.empty()) {
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SUnit *SU = pickNode();
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ScheduledSUnits.push_back(SU);
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TopRPTracker.setPos(SU->getInstr());
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TopRPTracker.advance();
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nodeScheduled(SU);
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}
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// TODO: compute InternalAdditionnalPressure.
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InternalAdditionnalPressure.resize(TopPressure.MaxSetPressure.size());
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// Check everything is right.
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#ifndef NDEBUG
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assert(SUnits.size() == ScheduledSUnits.size() &&
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TopReadySUs.empty());
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for (SUnit* SU : SUnits) {
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assert(SU->isScheduled &&
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SU->NumPredsLeft == 0);
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}
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#endif
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Scheduled = true;
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}
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void SIScheduleBlock::undoSchedule() {
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for (SUnit* SU : SUnits) {
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SU->isScheduled = false;
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for (SDep& Succ : SU->Succs) {
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if (BC->isSUInBlock(Succ.getSUnit(), ID))
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undoReleaseSucc(SU, &Succ);
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}
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}
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HasLowLatencyNonWaitedParent.assign(SUnits.size(), 0);
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ScheduledSUnits.clear();
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Scheduled = false;
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}
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void SIScheduleBlock::undoReleaseSucc(SUnit *SU, SDep *SuccEdge) {
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SUnit *SuccSU = SuccEdge->getSUnit();
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if (SuccEdge->isWeak()) {
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++SuccSU->WeakPredsLeft;
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return;
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}
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++SuccSU->NumPredsLeft;
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}
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void SIScheduleBlock::releaseSucc(SUnit *SU, SDep *SuccEdge) {
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SUnit *SuccSU = SuccEdge->getSUnit();
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if (SuccEdge->isWeak()) {
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--SuccSU->WeakPredsLeft;
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return;
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}
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#ifndef NDEBUG
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if (SuccSU->NumPredsLeft == 0) {
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dbgs() << "*** Scheduling failed! ***\n";
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SuccSU->dump(DAG);
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dbgs() << " has been released too many times!\n";
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llvm_unreachable(nullptr);
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}
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#endif
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--SuccSU->NumPredsLeft;
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}
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/// Release Successors of the SU that are in the block or not.
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void SIScheduleBlock::releaseSuccessors(SUnit *SU, bool InOrOutBlock) {
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for (SDep& Succ : SU->Succs) {
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SUnit *SuccSU = Succ.getSUnit();
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if (SuccSU->NodeNum >= DAG->SUnits.size())
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continue;
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if (BC->isSUInBlock(SuccSU, ID) != InOrOutBlock)
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continue;
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releaseSucc(SU, &Succ);
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if (SuccSU->NumPredsLeft == 0 && InOrOutBlock)
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TopReadySUs.push_back(SuccSU);
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}
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}
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void SIScheduleBlock::nodeScheduled(SUnit *SU) {
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// Is in TopReadySUs
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assert (!SU->NumPredsLeft);
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std::vector<SUnit*>::iterator I =
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std::find(TopReadySUs.begin(), TopReadySUs.end(), SU);
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if (I == TopReadySUs.end()) {
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dbgs() << "Data Structure Bug in SI Scheduler\n";
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llvm_unreachable(nullptr);
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}
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TopReadySUs.erase(I);
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|
releaseSuccessors(SU, true);
|
|
// Scheduling this node will trigger a wait,
|
|
// thus propagate to other instructions that they do not need to wait either.
|
|
if (HasLowLatencyNonWaitedParent[NodeNum2Index[SU->NodeNum]])
|
|
HasLowLatencyNonWaitedParent.assign(SUnits.size(), 0);
|
|
|
|
if (DAG->IsLowLatencySU[SU->NodeNum]) {
|
|
for (SDep& Succ : SU->Succs) {
|
|
std::map<unsigned, unsigned>::iterator I =
|
|
NodeNum2Index.find(Succ.getSUnit()->NodeNum);
|
|
if (I != NodeNum2Index.end())
|
|
HasLowLatencyNonWaitedParent[I->second] = 1;
|
|
}
|
|
}
|
|
SU->isScheduled = true;
|
|
}
|
|
|
|
void SIScheduleBlock::finalizeUnits() {
|
|
// We remove links from outside blocks to enable scheduling inside the block.
|
|
for (SUnit* SU : SUnits) {
|
|
releaseSuccessors(SU, false);
|
|
if (DAG->IsHighLatencySU[SU->NodeNum])
|
|
HighLatencyBlock = true;
|
|
}
|
|
HasLowLatencyNonWaitedParent.resize(SUnits.size(), 0);
|
|
}
|
|
|
|
// we maintain ascending order of IDs
|
|
void SIScheduleBlock::addPred(SIScheduleBlock *Pred) {
|
|
unsigned PredID = Pred->getID();
|
|
|
|
// Check if not already predecessor.
|
|
for (SIScheduleBlock* P : Preds) {
|
|
if (PredID == P->getID())
|
|
return;
|
|
}
|
|
Preds.push_back(Pred);
|
|
|
|
assert(none_of(Succs,
|
|
[=](SIScheduleBlock *S) { return PredID == S->getID(); }) &&
|
|
"Loop in the Block Graph!");
|
|
}
|
|
|
|
void SIScheduleBlock::addSucc(SIScheduleBlock *Succ) {
|
|
unsigned SuccID = Succ->getID();
|
|
|
|
// Check if not already predecessor.
|
|
for (SIScheduleBlock* S : Succs) {
|
|
if (SuccID == S->getID())
|
|
return;
|
|
}
|
|
if (Succ->isHighLatencyBlock())
|
|
++NumHighLatencySuccessors;
|
|
Succs.push_back(Succ);
|
|
assert(none_of(Preds,
|
|
[=](SIScheduleBlock *P) { return SuccID == P->getID(); }) &&
|
|
"Loop in the Block Graph!");
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
void SIScheduleBlock::printDebug(bool full) {
|
|
dbgs() << "Block (" << ID << ")\n";
|
|
if (!full)
|
|
return;
|
|
|
|
dbgs() << "\nContains High Latency Instruction: "
|
|
<< HighLatencyBlock << '\n';
|
|
dbgs() << "\nDepends On:\n";
|
|
for (SIScheduleBlock* P : Preds) {
|
|
P->printDebug(false);
|
|
}
|
|
|
|
dbgs() << "\nSuccessors:\n";
|
|
for (SIScheduleBlock* S : Succs) {
|
|
S->printDebug(false);
|
|
}
|
|
|
|
if (Scheduled) {
|
|
dbgs() << "LiveInPressure " << LiveInPressure[DAG->getSGPRSetID()] << ' '
|
|
<< LiveInPressure[DAG->getVGPRSetID()] << '\n';
|
|
dbgs() << "LiveOutPressure " << LiveOutPressure[DAG->getSGPRSetID()] << ' '
|
|
<< LiveOutPressure[DAG->getVGPRSetID()] << "\n\n";
|
|
dbgs() << "LiveIns:\n";
|
|
for (unsigned Reg : LiveInRegs)
|
|
dbgs() << PrintVRegOrUnit(Reg, DAG->getTRI()) << ' ';
|
|
|
|
dbgs() << "\nLiveOuts:\n";
|
|
for (unsigned Reg : LiveOutRegs)
|
|
dbgs() << PrintVRegOrUnit(Reg, DAG->getTRI()) << ' ';
|
|
}
|
|
|
|
dbgs() << "\nInstructions:\n";
|
|
if (!Scheduled) {
|
|
for (SUnit* SU : SUnits) {
|
|
SU->dump(DAG);
|
|
}
|
|
} else {
|
|
for (SUnit* SU : SUnits) {
|
|
SU->dump(DAG);
|
|
}
|
|
}
|
|
|
|
dbgs() << "///////////////////////\n";
|
|
}
|
|
|
|
#endif
|
|
|
|
// SIScheduleBlockCreator //
|
|
|
|
SIScheduleBlockCreator::SIScheduleBlockCreator(SIScheduleDAGMI *DAG) :
|
|
DAG(DAG) {
|
|
}
|
|
|
|
SIScheduleBlockCreator::~SIScheduleBlockCreator() {
|
|
}
|
|
|
|
SIScheduleBlocks
|
|
SIScheduleBlockCreator::getBlocks(SISchedulerBlockCreatorVariant BlockVariant) {
|
|
std::map<SISchedulerBlockCreatorVariant, SIScheduleBlocks>::iterator B =
|
|
Blocks.find(BlockVariant);
|
|
if (B == Blocks.end()) {
|
|
SIScheduleBlocks Res;
|
|
createBlocksForVariant(BlockVariant);
|
|
topologicalSort();
|
|
scheduleInsideBlocks();
|
|
fillStats();
|
|
Res.Blocks = CurrentBlocks;
|
|
Res.TopDownIndex2Block = TopDownIndex2Block;
|
|
Res.TopDownBlock2Index = TopDownBlock2Index;
|
|
Blocks[BlockVariant] = Res;
|
|
return Res;
|
|
} else {
|
|
return B->second;
|
|
}
|
|
}
|
|
|
|
bool SIScheduleBlockCreator::isSUInBlock(SUnit *SU, unsigned ID) {
|
|
if (SU->NodeNum >= DAG->SUnits.size())
|
|
return false;
|
|
return CurrentBlocks[Node2CurrentBlock[SU->NodeNum]]->getID() == ID;
|
|
}
|
|
|
|
void SIScheduleBlockCreator::colorHighLatenciesAlone() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SUnit *SU = &DAG->SUnits[i];
|
|
if (DAG->IsHighLatencySU[SU->NodeNum]) {
|
|
CurrentColoring[SU->NodeNum] = NextReservedID++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::colorHighLatenciesGroups() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
unsigned NumHighLatencies = 0;
|
|
unsigned GroupSize;
|
|
unsigned Color = NextReservedID;
|
|
unsigned Count = 0;
|
|
std::set<unsigned> FormingGroup;
|
|
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SUnit *SU = &DAG->SUnits[i];
|
|
if (DAG->IsHighLatencySU[SU->NodeNum])
|
|
++NumHighLatencies;
|
|
}
|
|
|
|
if (NumHighLatencies == 0)
|
|
return;
|
|
|
|
if (NumHighLatencies <= 6)
|
|
GroupSize = 2;
|
|
else if (NumHighLatencies <= 12)
|
|
GroupSize = 3;
|
|
else
|
|
GroupSize = 4;
|
|
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SUnit *SU = &DAG->SUnits[i];
|
|
if (DAG->IsHighLatencySU[SU->NodeNum]) {
|
|
unsigned CompatibleGroup = true;
|
|
unsigned ProposedColor = Color;
|
|
for (unsigned j : FormingGroup) {
|
|
// TODO: Currently CompatibleGroup will always be false,
|
|
// because the graph enforces the load order. This
|
|
// can be fixed, but as keeping the load order is often
|
|
// good for performance that causes a performance hit (both
|
|
// the default scheduler and this scheduler).
|
|
// When this scheduler determines a good load order,
|
|
// this can be fixed.
|
|
if (!DAG->canAddEdge(SU, &DAG->SUnits[j]) ||
|
|
!DAG->canAddEdge(&DAG->SUnits[j], SU))
|
|
CompatibleGroup = false;
|
|
}
|
|
if (!CompatibleGroup || ++Count == GroupSize) {
|
|
FormingGroup.clear();
|
|
Color = ++NextReservedID;
|
|
if (!CompatibleGroup) {
|
|
ProposedColor = Color;
|
|
FormingGroup.insert(SU->NodeNum);
|
|
}
|
|
Count = 0;
|
|
} else {
|
|
FormingGroup.insert(SU->NodeNum);
|
|
}
|
|
CurrentColoring[SU->NodeNum] = ProposedColor;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::colorComputeReservedDependencies() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
std::map<std::set<unsigned>, unsigned> ColorCombinations;
|
|
|
|
CurrentTopDownReservedDependencyColoring.clear();
|
|
CurrentBottomUpReservedDependencyColoring.clear();
|
|
|
|
CurrentTopDownReservedDependencyColoring.resize(DAGSize, 0);
|
|
CurrentBottomUpReservedDependencyColoring.resize(DAGSize, 0);
|
|
|
|
// Traverse TopDown, and give different colors to SUs depending
|
|
// on which combination of High Latencies they depend on.
|
|
|
|
for (unsigned SUNum : DAG->TopDownIndex2SU) {
|
|
SUnit *SU = &DAG->SUnits[SUNum];
|
|
std::set<unsigned> SUColors;
|
|
|
|
// Already given.
|
|
if (CurrentColoring[SU->NodeNum]) {
|
|
CurrentTopDownReservedDependencyColoring[SU->NodeNum] =
|
|
CurrentColoring[SU->NodeNum];
|
|
continue;
|
|
}
|
|
|
|
for (SDep& PredDep : SU->Preds) {
|
|
SUnit *Pred = PredDep.getSUnit();
|
|
if (PredDep.isWeak() || Pred->NodeNum >= DAGSize)
|
|
continue;
|
|
if (CurrentTopDownReservedDependencyColoring[Pred->NodeNum] > 0)
|
|
SUColors.insert(CurrentTopDownReservedDependencyColoring[Pred->NodeNum]);
|
|
}
|
|
// Color 0 by default.
|
|
if (SUColors.empty())
|
|
continue;
|
|
// Same color than parents.
|
|
if (SUColors.size() == 1 && *SUColors.begin() > DAGSize)
|
|
CurrentTopDownReservedDependencyColoring[SU->NodeNum] =
|
|
*SUColors.begin();
|
|
else {
|
|
std::map<std::set<unsigned>, unsigned>::iterator Pos =
|
|
ColorCombinations.find(SUColors);
|
|
if (Pos != ColorCombinations.end()) {
|
|
CurrentTopDownReservedDependencyColoring[SU->NodeNum] = Pos->second;
|
|
} else {
|
|
CurrentTopDownReservedDependencyColoring[SU->NodeNum] =
|
|
NextNonReservedID;
|
|
ColorCombinations[SUColors] = NextNonReservedID++;
|
|
}
|
|
}
|
|
}
|
|
|
|
ColorCombinations.clear();
|
|
|
|
// Same as before, but BottomUp.
|
|
|
|
for (unsigned SUNum : DAG->BottomUpIndex2SU) {
|
|
SUnit *SU = &DAG->SUnits[SUNum];
|
|
std::set<unsigned> SUColors;
|
|
|
|
// Already given.
|
|
if (CurrentColoring[SU->NodeNum]) {
|
|
CurrentBottomUpReservedDependencyColoring[SU->NodeNum] =
|
|
CurrentColoring[SU->NodeNum];
|
|
continue;
|
|
}
|
|
|
|
for (SDep& SuccDep : SU->Succs) {
|
|
SUnit *Succ = SuccDep.getSUnit();
|
|
if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize)
|
|
continue;
|
|
if (CurrentBottomUpReservedDependencyColoring[Succ->NodeNum] > 0)
|
|
SUColors.insert(CurrentBottomUpReservedDependencyColoring[Succ->NodeNum]);
|
|
}
|
|
// Keep color 0.
|
|
if (SUColors.empty())
|
|
continue;
|
|
// Same color than parents.
|
|
if (SUColors.size() == 1 && *SUColors.begin() > DAGSize)
|
|
CurrentBottomUpReservedDependencyColoring[SU->NodeNum] =
|
|
*SUColors.begin();
|
|
else {
|
|
std::map<std::set<unsigned>, unsigned>::iterator Pos =
|
|
ColorCombinations.find(SUColors);
|
|
if (Pos != ColorCombinations.end()) {
|
|
CurrentBottomUpReservedDependencyColoring[SU->NodeNum] = Pos->second;
|
|
} else {
|
|
CurrentBottomUpReservedDependencyColoring[SU->NodeNum] =
|
|
NextNonReservedID;
|
|
ColorCombinations[SUColors] = NextNonReservedID++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::colorAccordingToReservedDependencies() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
std::map<std::pair<unsigned, unsigned>, unsigned> ColorCombinations;
|
|
|
|
// Every combination of colors given by the top down
|
|
// and bottom up Reserved node dependency
|
|
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SUnit *SU = &DAG->SUnits[i];
|
|
std::pair<unsigned, unsigned> SUColors;
|
|
|
|
// High latency instructions: already given.
|
|
if (CurrentColoring[SU->NodeNum])
|
|
continue;
|
|
|
|
SUColors.first = CurrentTopDownReservedDependencyColoring[SU->NodeNum];
|
|
SUColors.second = CurrentBottomUpReservedDependencyColoring[SU->NodeNum];
|
|
|
|
std::map<std::pair<unsigned, unsigned>, unsigned>::iterator Pos =
|
|
ColorCombinations.find(SUColors);
|
|
if (Pos != ColorCombinations.end()) {
|
|
CurrentColoring[SU->NodeNum] = Pos->second;
|
|
} else {
|
|
CurrentColoring[SU->NodeNum] = NextNonReservedID;
|
|
ColorCombinations[SUColors] = NextNonReservedID++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::colorEndsAccordingToDependencies() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
std::vector<int> PendingColoring = CurrentColoring;
|
|
|
|
for (unsigned SUNum : DAG->BottomUpIndex2SU) {
|
|
SUnit *SU = &DAG->SUnits[SUNum];
|
|
std::set<unsigned> SUColors;
|
|
std::set<unsigned> SUColorsPending;
|
|
|
|
if (CurrentColoring[SU->NodeNum] <= (int)DAGSize)
|
|
continue;
|
|
|
|
if (CurrentBottomUpReservedDependencyColoring[SU->NodeNum] > 0 ||
|
|
CurrentTopDownReservedDependencyColoring[SU->NodeNum] > 0)
|
|
continue;
|
|
|
|
for (SDep& SuccDep : SU->Succs) {
|
|
SUnit *Succ = SuccDep.getSUnit();
|
|
if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize)
|
|
continue;
|
|
if (CurrentBottomUpReservedDependencyColoring[Succ->NodeNum] > 0 ||
|
|
CurrentTopDownReservedDependencyColoring[Succ->NodeNum] > 0)
|
|
SUColors.insert(CurrentColoring[Succ->NodeNum]);
|
|
SUColorsPending.insert(PendingColoring[Succ->NodeNum]);
|
|
}
|
|
if (SUColors.size() == 1 && SUColorsPending.size() == 1)
|
|
PendingColoring[SU->NodeNum] = *SUColors.begin();
|
|
else // TODO: Attribute new colors depending on color
|
|
// combination of children.
|
|
PendingColoring[SU->NodeNum] = NextNonReservedID++;
|
|
}
|
|
CurrentColoring = PendingColoring;
|
|
}
|
|
|
|
|
|
void SIScheduleBlockCreator::colorForceConsecutiveOrderInGroup() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
unsigned PreviousColor;
|
|
std::set<unsigned> SeenColors;
|
|
|
|
if (DAGSize <= 1)
|
|
return;
|
|
|
|
PreviousColor = CurrentColoring[0];
|
|
|
|
for (unsigned i = 1, e = DAGSize; i != e; ++i) {
|
|
SUnit *SU = &DAG->SUnits[i];
|
|
unsigned CurrentColor = CurrentColoring[i];
|
|
unsigned PreviousColorSave = PreviousColor;
|
|
assert(i == SU->NodeNum);
|
|
|
|
if (CurrentColor != PreviousColor)
|
|
SeenColors.insert(PreviousColor);
|
|
PreviousColor = CurrentColor;
|
|
|
|
if (CurrentColoring[SU->NodeNum] <= (int)DAGSize)
|
|
continue;
|
|
|
|
if (SeenColors.find(CurrentColor) == SeenColors.end())
|
|
continue;
|
|
|
|
if (PreviousColorSave != CurrentColor)
|
|
CurrentColoring[i] = NextNonReservedID++;
|
|
else
|
|
CurrentColoring[i] = CurrentColoring[i-1];
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::colorMergeConstantLoadsNextGroup() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
|
|
for (unsigned SUNum : DAG->BottomUpIndex2SU) {
|
|
SUnit *SU = &DAG->SUnits[SUNum];
|
|
std::set<unsigned> SUColors;
|
|
|
|
if (CurrentColoring[SU->NodeNum] <= (int)DAGSize)
|
|
continue;
|
|
|
|
// No predecessor: Vgpr constant loading.
|
|
// Low latency instructions usually have a predecessor (the address)
|
|
if (SU->Preds.size() > 0 && !DAG->IsLowLatencySU[SU->NodeNum])
|
|
continue;
|
|
|
|
for (SDep& SuccDep : SU->Succs) {
|
|
SUnit *Succ = SuccDep.getSUnit();
|
|
if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize)
|
|
continue;
|
|
SUColors.insert(CurrentColoring[Succ->NodeNum]);
|
|
}
|
|
if (SUColors.size() == 1)
|
|
CurrentColoring[SU->NodeNum] = *SUColors.begin();
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::colorMergeIfPossibleNextGroup() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
|
|
for (unsigned SUNum : DAG->BottomUpIndex2SU) {
|
|
SUnit *SU = &DAG->SUnits[SUNum];
|
|
std::set<unsigned> SUColors;
|
|
|
|
if (CurrentColoring[SU->NodeNum] <= (int)DAGSize)
|
|
continue;
|
|
|
|
for (SDep& SuccDep : SU->Succs) {
|
|
SUnit *Succ = SuccDep.getSUnit();
|
|
if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize)
|
|
continue;
|
|
SUColors.insert(CurrentColoring[Succ->NodeNum]);
|
|
}
|
|
if (SUColors.size() == 1)
|
|
CurrentColoring[SU->NodeNum] = *SUColors.begin();
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::colorMergeIfPossibleNextGroupOnlyForReserved() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
|
|
for (unsigned SUNum : DAG->BottomUpIndex2SU) {
|
|
SUnit *SU = &DAG->SUnits[SUNum];
|
|
std::set<unsigned> SUColors;
|
|
|
|
if (CurrentColoring[SU->NodeNum] <= (int)DAGSize)
|
|
continue;
|
|
|
|
for (SDep& SuccDep : SU->Succs) {
|
|
SUnit *Succ = SuccDep.getSUnit();
|
|
if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize)
|
|
continue;
|
|
SUColors.insert(CurrentColoring[Succ->NodeNum]);
|
|
}
|
|
if (SUColors.size() == 1 && *SUColors.begin() <= DAGSize)
|
|
CurrentColoring[SU->NodeNum] = *SUColors.begin();
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::colorMergeIfPossibleSmallGroupsToNextGroup() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
std::map<unsigned, unsigned> ColorCount;
|
|
|
|
for (unsigned SUNum : DAG->BottomUpIndex2SU) {
|
|
SUnit *SU = &DAG->SUnits[SUNum];
|
|
unsigned color = CurrentColoring[SU->NodeNum];
|
|
std::map<unsigned, unsigned>::iterator Pos = ColorCount.find(color);
|
|
if (Pos != ColorCount.end()) {
|
|
++ColorCount[color];
|
|
} else {
|
|
ColorCount[color] = 1;
|
|
}
|
|
}
|
|
|
|
for (unsigned SUNum : DAG->BottomUpIndex2SU) {
|
|
SUnit *SU = &DAG->SUnits[SUNum];
|
|
unsigned color = CurrentColoring[SU->NodeNum];
|
|
std::set<unsigned> SUColors;
|
|
|
|
if (CurrentColoring[SU->NodeNum] <= (int)DAGSize)
|
|
continue;
|
|
|
|
if (ColorCount[color] > 1)
|
|
continue;
|
|
|
|
for (SDep& SuccDep : SU->Succs) {
|
|
SUnit *Succ = SuccDep.getSUnit();
|
|
if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize)
|
|
continue;
|
|
SUColors.insert(CurrentColoring[Succ->NodeNum]);
|
|
}
|
|
if (SUColors.size() == 1 && *SUColors.begin() != color) {
|
|
--ColorCount[color];
|
|
CurrentColoring[SU->NodeNum] = *SUColors.begin();
|
|
++ColorCount[*SUColors.begin()];
|
|
}
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::cutHugeBlocks() {
|
|
// TODO
|
|
}
|
|
|
|
void SIScheduleBlockCreator::regroupNoUserInstructions() {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
int GroupID = NextNonReservedID++;
|
|
|
|
for (unsigned SUNum : DAG->BottomUpIndex2SU) {
|
|
SUnit *SU = &DAG->SUnits[SUNum];
|
|
bool hasSuccessor = false;
|
|
|
|
if (CurrentColoring[SU->NodeNum] <= (int)DAGSize)
|
|
continue;
|
|
|
|
for (SDep& SuccDep : SU->Succs) {
|
|
SUnit *Succ = SuccDep.getSUnit();
|
|
if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize)
|
|
continue;
|
|
hasSuccessor = true;
|
|
}
|
|
if (!hasSuccessor)
|
|
CurrentColoring[SU->NodeNum] = GroupID;
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockCreator::createBlocksForVariant(SISchedulerBlockCreatorVariant BlockVariant) {
|
|
unsigned DAGSize = DAG->SUnits.size();
|
|
std::map<unsigned,unsigned> RealID;
|
|
|
|
CurrentBlocks.clear();
|
|
CurrentColoring.clear();
|
|
CurrentColoring.resize(DAGSize, 0);
|
|
Node2CurrentBlock.clear();
|
|
|
|
// Restore links previous scheduling variant has overridden.
|
|
DAG->restoreSULinksLeft();
|
|
|
|
NextReservedID = 1;
|
|
NextNonReservedID = DAGSize + 1;
|
|
|
|
DEBUG(dbgs() << "Coloring the graph\n");
|
|
|
|
if (BlockVariant == SISchedulerBlockCreatorVariant::LatenciesGrouped)
|
|
colorHighLatenciesGroups();
|
|
else
|
|
colorHighLatenciesAlone();
|
|
colorComputeReservedDependencies();
|
|
colorAccordingToReservedDependencies();
|
|
colorEndsAccordingToDependencies();
|
|
if (BlockVariant == SISchedulerBlockCreatorVariant::LatenciesAlonePlusConsecutive)
|
|
colorForceConsecutiveOrderInGroup();
|
|
regroupNoUserInstructions();
|
|
colorMergeConstantLoadsNextGroup();
|
|
colorMergeIfPossibleNextGroupOnlyForReserved();
|
|
|
|
// Put SUs of same color into same block
|
|
Node2CurrentBlock.resize(DAGSize, -1);
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SUnit *SU = &DAG->SUnits[i];
|
|
unsigned Color = CurrentColoring[SU->NodeNum];
|
|
if (RealID.find(Color) == RealID.end()) {
|
|
int ID = CurrentBlocks.size();
|
|
BlockPtrs.push_back(
|
|
make_unique<SIScheduleBlock>(DAG, this, ID));
|
|
CurrentBlocks.push_back(BlockPtrs.rbegin()->get());
|
|
RealID[Color] = ID;
|
|
}
|
|
CurrentBlocks[RealID[Color]]->addUnit(SU);
|
|
Node2CurrentBlock[SU->NodeNum] = RealID[Color];
|
|
}
|
|
|
|
// Build dependencies between blocks.
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SUnit *SU = &DAG->SUnits[i];
|
|
int SUID = Node2CurrentBlock[i];
|
|
for (SDep& SuccDep : SU->Succs) {
|
|
SUnit *Succ = SuccDep.getSUnit();
|
|
if (SuccDep.isWeak() || Succ->NodeNum >= DAGSize)
|
|
continue;
|
|
if (Node2CurrentBlock[Succ->NodeNum] != SUID)
|
|
CurrentBlocks[SUID]->addSucc(CurrentBlocks[Node2CurrentBlock[Succ->NodeNum]]);
|
|
}
|
|
for (SDep& PredDep : SU->Preds) {
|
|
SUnit *Pred = PredDep.getSUnit();
|
|
if (PredDep.isWeak() || Pred->NodeNum >= DAGSize)
|
|
continue;
|
|
if (Node2CurrentBlock[Pred->NodeNum] != SUID)
|
|
CurrentBlocks[SUID]->addPred(CurrentBlocks[Node2CurrentBlock[Pred->NodeNum]]);
|
|
}
|
|
}
|
|
|
|
// Free root and leafs of all blocks to enable scheduling inside them.
|
|
for (unsigned i = 0, e = CurrentBlocks.size(); i != e; ++i) {
|
|
SIScheduleBlock *Block = CurrentBlocks[i];
|
|
Block->finalizeUnits();
|
|
}
|
|
DEBUG(
|
|
dbgs() << "Blocks created:\n\n";
|
|
for (unsigned i = 0, e = CurrentBlocks.size(); i != e; ++i) {
|
|
SIScheduleBlock *Block = CurrentBlocks[i];
|
|
Block->printDebug(true);
|
|
}
|
|
);
|
|
}
|
|
|
|
// Two functions taken from Codegen/MachineScheduler.cpp
|
|
|
|
/// If this iterator is a debug value, increment until reaching the End or a
|
|
/// non-debug instruction.
|
|
static MachineBasicBlock::const_iterator
|
|
nextIfDebug(MachineBasicBlock::const_iterator I,
|
|
MachineBasicBlock::const_iterator End) {
|
|
for(; I != End; ++I) {
|
|
if (!I->isDebugValue())
|
|
break;
|
|
}
|
|
return I;
|
|
}
|
|
|
|
/// Non-const version.
|
|
static MachineBasicBlock::iterator
|
|
nextIfDebug(MachineBasicBlock::iterator I,
|
|
MachineBasicBlock::const_iterator End) {
|
|
// Cast the return value to nonconst MachineInstr, then cast to an
|
|
// instr_iterator, which does not check for null, finally return a
|
|
// bundle_iterator.
|
|
return MachineBasicBlock::instr_iterator(
|
|
const_cast<MachineInstr*>(
|
|
&*nextIfDebug(MachineBasicBlock::const_iterator(I), End)));
|
|
}
|
|
|
|
void SIScheduleBlockCreator::topologicalSort() {
|
|
unsigned DAGSize = CurrentBlocks.size();
|
|
std::vector<int> WorkList;
|
|
|
|
DEBUG(dbgs() << "Topological Sort\n");
|
|
|
|
WorkList.reserve(DAGSize);
|
|
TopDownIndex2Block.resize(DAGSize);
|
|
TopDownBlock2Index.resize(DAGSize);
|
|
BottomUpIndex2Block.resize(DAGSize);
|
|
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SIScheduleBlock *Block = CurrentBlocks[i];
|
|
unsigned Degree = Block->getSuccs().size();
|
|
TopDownBlock2Index[i] = Degree;
|
|
if (Degree == 0) {
|
|
WorkList.push_back(i);
|
|
}
|
|
}
|
|
|
|
int Id = DAGSize;
|
|
while (!WorkList.empty()) {
|
|
int i = WorkList.back();
|
|
SIScheduleBlock *Block = CurrentBlocks[i];
|
|
WorkList.pop_back();
|
|
TopDownBlock2Index[i] = --Id;
|
|
TopDownIndex2Block[Id] = i;
|
|
for (SIScheduleBlock* Pred : Block->getPreds()) {
|
|
if (!--TopDownBlock2Index[Pred->getID()])
|
|
WorkList.push_back(Pred->getID());
|
|
}
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
// Check correctness of the ordering.
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SIScheduleBlock *Block = CurrentBlocks[i];
|
|
for (SIScheduleBlock* Pred : Block->getPreds()) {
|
|
assert(TopDownBlock2Index[i] > TopDownBlock2Index[Pred->getID()] &&
|
|
"Wrong Top Down topological sorting");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
BottomUpIndex2Block = std::vector<int>(TopDownIndex2Block.rbegin(),
|
|
TopDownIndex2Block.rend());
|
|
}
|
|
|
|
void SIScheduleBlockCreator::scheduleInsideBlocks() {
|
|
unsigned DAGSize = CurrentBlocks.size();
|
|
|
|
DEBUG(dbgs() << "\nScheduling Blocks\n\n");
|
|
|
|
// We do schedule a valid scheduling such that a Block corresponds
|
|
// to a range of instructions.
|
|
DEBUG(dbgs() << "First phase: Fast scheduling for Reg Liveness\n");
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SIScheduleBlock *Block = CurrentBlocks[i];
|
|
Block->fastSchedule();
|
|
}
|
|
|
|
// Note: the following code, and the part restoring previous position
|
|
// is by far the most expensive operation of the Scheduler.
|
|
|
|
// Do not update CurrentTop.
|
|
MachineBasicBlock::iterator CurrentTopFastSched = DAG->getCurrentTop();
|
|
std::vector<MachineBasicBlock::iterator> PosOld;
|
|
std::vector<MachineBasicBlock::iterator> PosNew;
|
|
PosOld.reserve(DAG->SUnits.size());
|
|
PosNew.reserve(DAG->SUnits.size());
|
|
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
int BlockIndice = TopDownIndex2Block[i];
|
|
SIScheduleBlock *Block = CurrentBlocks[BlockIndice];
|
|
std::vector<SUnit*> SUs = Block->getScheduledUnits();
|
|
|
|
for (SUnit* SU : SUs) {
|
|
MachineInstr *MI = SU->getInstr();
|
|
MachineBasicBlock::iterator Pos = MI;
|
|
PosOld.push_back(Pos);
|
|
if (&*CurrentTopFastSched == MI) {
|
|
PosNew.push_back(Pos);
|
|
CurrentTopFastSched = nextIfDebug(++CurrentTopFastSched,
|
|
DAG->getCurrentBottom());
|
|
} else {
|
|
// Update the instruction stream.
|
|
DAG->getBB()->splice(CurrentTopFastSched, DAG->getBB(), MI);
|
|
|
|
// Update LiveIntervals.
|
|
// Note: Moving all instructions and calling handleMove everytime
|
|
// is the most cpu intensive operation of the scheduler.
|
|
// It would gain a lot if there was a way to recompute the
|
|
// LiveIntervals for the entire scheduling region.
|
|
DAG->getLIS()->handleMove(*MI, /*UpdateFlags=*/true);
|
|
PosNew.push_back(CurrentTopFastSched);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now we have Block of SUs == Block of MI.
|
|
// We do the final schedule for the instructions inside the block.
|
|
// The property that all the SUs of the Block are grouped together as MI
|
|
// is used for correct reg usage tracking.
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
SIScheduleBlock *Block = CurrentBlocks[i];
|
|
std::vector<SUnit*> SUs = Block->getScheduledUnits();
|
|
Block->schedule((*SUs.begin())->getInstr(), (*SUs.rbegin())->getInstr());
|
|
}
|
|
|
|
DEBUG(dbgs() << "Restoring MI Pos\n");
|
|
// Restore old ordering (which prevents a LIS->handleMove bug).
|
|
for (unsigned i = PosOld.size(), e = 0; i != e; --i) {
|
|
MachineBasicBlock::iterator POld = PosOld[i-1];
|
|
MachineBasicBlock::iterator PNew = PosNew[i-1];
|
|
if (PNew != POld) {
|
|
// Update the instruction stream.
|
|
DAG->getBB()->splice(POld, DAG->getBB(), PNew);
|
|
|
|
// Update LiveIntervals.
|
|
DAG->getLIS()->handleMove(*POld, /*UpdateFlags=*/true);
|
|
}
|
|
}
|
|
|
|
DEBUG(
|
|
for (unsigned i = 0, e = CurrentBlocks.size(); i != e; ++i) {
|
|
SIScheduleBlock *Block = CurrentBlocks[i];
|
|
Block->printDebug(true);
|
|
}
|
|
);
|
|
}
|
|
|
|
void SIScheduleBlockCreator::fillStats() {
|
|
unsigned DAGSize = CurrentBlocks.size();
|
|
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
int BlockIndice = TopDownIndex2Block[i];
|
|
SIScheduleBlock *Block = CurrentBlocks[BlockIndice];
|
|
if (Block->getPreds().size() == 0)
|
|
Block->Depth = 0;
|
|
else {
|
|
unsigned Depth = 0;
|
|
for (SIScheduleBlock *Pred : Block->getPreds()) {
|
|
if (Depth < Pred->Depth + 1)
|
|
Depth = Pred->Depth + 1;
|
|
}
|
|
Block->Depth = Depth;
|
|
}
|
|
}
|
|
|
|
for (unsigned i = 0, e = DAGSize; i != e; ++i) {
|
|
int BlockIndice = BottomUpIndex2Block[i];
|
|
SIScheduleBlock *Block = CurrentBlocks[BlockIndice];
|
|
if (Block->getSuccs().size() == 0)
|
|
Block->Height = 0;
|
|
else {
|
|
unsigned Height = 0;
|
|
for (SIScheduleBlock *Succ : Block->getSuccs()) {
|
|
if (Height < Succ->Height + 1)
|
|
Height = Succ->Height + 1;
|
|
}
|
|
Block->Height = Height;
|
|
}
|
|
}
|
|
}
|
|
|
|
// SIScheduleBlockScheduler //
|
|
|
|
SIScheduleBlockScheduler::SIScheduleBlockScheduler(SIScheduleDAGMI *DAG,
|
|
SISchedulerBlockSchedulerVariant Variant,
|
|
SIScheduleBlocks BlocksStruct) :
|
|
DAG(DAG), Variant(Variant), Blocks(BlocksStruct.Blocks),
|
|
LastPosWaitedHighLatency(0), NumBlockScheduled(0), VregCurrentUsage(0),
|
|
SregCurrentUsage(0), maxVregUsage(0), maxSregUsage(0) {
|
|
|
|
// Fill the usage of every output
|
|
// Warning: while by construction we always have a link between two blocks
|
|
// when one needs a result from the other, the number of users of an output
|
|
// is not the sum of child blocks having as input the same virtual register.
|
|
// Here is an example. A produces x and y. B eats x and produces x'.
|
|
// C eats x' and y. The register coalescer may have attributed the same
|
|
// virtual register to x and x'.
|
|
// To count accurately, we do a topological sort. In case the register is
|
|
// found for several parents, we increment the usage of the one with the
|
|
// highest topological index.
|
|
LiveOutRegsNumUsages.resize(Blocks.size());
|
|
for (unsigned i = 0, e = Blocks.size(); i != e; ++i) {
|
|
SIScheduleBlock *Block = Blocks[i];
|
|
for (unsigned Reg : Block->getInRegs()) {
|
|
bool Found = false;
|
|
int topoInd = -1;
|
|
for (SIScheduleBlock* Pred: Block->getPreds()) {
|
|
std::set<unsigned> PredOutRegs = Pred->getOutRegs();
|
|
std::set<unsigned>::iterator RegPos = PredOutRegs.find(Reg);
|
|
|
|
if (RegPos != PredOutRegs.end()) {
|
|
Found = true;
|
|
if (topoInd < BlocksStruct.TopDownBlock2Index[Pred->getID()]) {
|
|
topoInd = BlocksStruct.TopDownBlock2Index[Pred->getID()];
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!Found)
|
|
continue;
|
|
|
|
int PredID = BlocksStruct.TopDownIndex2Block[topoInd];
|
|
std::map<unsigned, unsigned>::iterator RegPos =
|
|
LiveOutRegsNumUsages[PredID].find(Reg);
|
|
if (RegPos != LiveOutRegsNumUsages[PredID].end()) {
|
|
++LiveOutRegsNumUsages[PredID][Reg];
|
|
} else {
|
|
LiveOutRegsNumUsages[PredID][Reg] = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
LastPosHighLatencyParentScheduled.resize(Blocks.size(), 0);
|
|
BlockNumPredsLeft.resize(Blocks.size());
|
|
BlockNumSuccsLeft.resize(Blocks.size());
|
|
|
|
for (unsigned i = 0, e = Blocks.size(); i != e; ++i) {
|
|
SIScheduleBlock *Block = Blocks[i];
|
|
BlockNumPredsLeft[i] = Block->getPreds().size();
|
|
BlockNumSuccsLeft[i] = Block->getSuccs().size();
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
for (unsigned i = 0, e = Blocks.size(); i != e; ++i) {
|
|
SIScheduleBlock *Block = Blocks[i];
|
|
assert(Block->getID() == i);
|
|
}
|
|
#endif
|
|
|
|
std::set<unsigned> InRegs = DAG->getInRegs();
|
|
addLiveRegs(InRegs);
|
|
|
|
// Fill LiveRegsConsumers for regs that were already
|
|
// defined before scheduling.
|
|
for (unsigned i = 0, e = Blocks.size(); i != e; ++i) {
|
|
SIScheduleBlock *Block = Blocks[i];
|
|
for (unsigned Reg : Block->getInRegs()) {
|
|
bool Found = false;
|
|
for (SIScheduleBlock* Pred: Block->getPreds()) {
|
|
std::set<unsigned> PredOutRegs = Pred->getOutRegs();
|
|
std::set<unsigned>::iterator RegPos = PredOutRegs.find(Reg);
|
|
|
|
if (RegPos != PredOutRegs.end()) {
|
|
Found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!Found) {
|
|
if (LiveRegsConsumers.find(Reg) == LiveRegsConsumers.end())
|
|
LiveRegsConsumers[Reg] = 1;
|
|
else
|
|
++LiveRegsConsumers[Reg];
|
|
}
|
|
}
|
|
}
|
|
|
|
for (unsigned i = 0, e = Blocks.size(); i != e; ++i) {
|
|
SIScheduleBlock *Block = Blocks[i];
|
|
if (BlockNumPredsLeft[i] == 0) {
|
|
ReadyBlocks.push_back(Block);
|
|
}
|
|
}
|
|
|
|
while (SIScheduleBlock *Block = pickBlock()) {
|
|
BlocksScheduled.push_back(Block);
|
|
blockScheduled(Block);
|
|
}
|
|
|
|
DEBUG(
|
|
dbgs() << "Block Order:";
|
|
for (SIScheduleBlock* Block : BlocksScheduled) {
|
|
dbgs() << ' ' << Block->getID();
|
|
}
|
|
);
|
|
}
|
|
|
|
bool SIScheduleBlockScheduler::tryCandidateLatency(SIBlockSchedCandidate &Cand,
|
|
SIBlockSchedCandidate &TryCand) {
|
|
if (!Cand.isValid()) {
|
|
TryCand.Reason = NodeOrder;
|
|
return true;
|
|
}
|
|
|
|
// Try to hide high latencies.
|
|
if (tryLess(TryCand.LastPosHighLatParentScheduled,
|
|
Cand.LastPosHighLatParentScheduled, TryCand, Cand, Latency))
|
|
return true;
|
|
// Schedule high latencies early so you can hide them better.
|
|
if (tryGreater(TryCand.IsHighLatency, Cand.IsHighLatency,
|
|
TryCand, Cand, Latency))
|
|
return true;
|
|
if (TryCand.IsHighLatency && tryGreater(TryCand.Height, Cand.Height,
|
|
TryCand, Cand, Depth))
|
|
return true;
|
|
if (tryGreater(TryCand.NumHighLatencySuccessors,
|
|
Cand.NumHighLatencySuccessors,
|
|
TryCand, Cand, Successor))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
bool SIScheduleBlockScheduler::tryCandidateRegUsage(SIBlockSchedCandidate &Cand,
|
|
SIBlockSchedCandidate &TryCand) {
|
|
if (!Cand.isValid()) {
|
|
TryCand.Reason = NodeOrder;
|
|
return true;
|
|
}
|
|
|
|
if (tryLess(TryCand.VGPRUsageDiff > 0, Cand.VGPRUsageDiff > 0,
|
|
TryCand, Cand, RegUsage))
|
|
return true;
|
|
if (tryGreater(TryCand.NumSuccessors > 0,
|
|
Cand.NumSuccessors > 0,
|
|
TryCand, Cand, Successor))
|
|
return true;
|
|
if (tryGreater(TryCand.Height, Cand.Height, TryCand, Cand, Depth))
|
|
return true;
|
|
if (tryLess(TryCand.VGPRUsageDiff, Cand.VGPRUsageDiff,
|
|
TryCand, Cand, RegUsage))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
SIScheduleBlock *SIScheduleBlockScheduler::pickBlock() {
|
|
SIBlockSchedCandidate Cand;
|
|
std::vector<SIScheduleBlock*>::iterator Best;
|
|
SIScheduleBlock *Block;
|
|
if (ReadyBlocks.empty())
|
|
return nullptr;
|
|
|
|
DAG->fillVgprSgprCost(LiveRegs.begin(), LiveRegs.end(),
|
|
VregCurrentUsage, SregCurrentUsage);
|
|
if (VregCurrentUsage > maxVregUsage)
|
|
maxVregUsage = VregCurrentUsage;
|
|
if (VregCurrentUsage > maxSregUsage)
|
|
maxSregUsage = VregCurrentUsage;
|
|
DEBUG(
|
|
dbgs() << "Picking New Blocks\n";
|
|
dbgs() << "Available: ";
|
|
for (SIScheduleBlock* Block : ReadyBlocks)
|
|
dbgs() << Block->getID() << ' ';
|
|
dbgs() << "\nCurrent Live:\n";
|
|
for (unsigned Reg : LiveRegs)
|
|
dbgs() << PrintVRegOrUnit(Reg, DAG->getTRI()) << ' ';
|
|
dbgs() << '\n';
|
|
dbgs() << "Current VGPRs: " << VregCurrentUsage << '\n';
|
|
dbgs() << "Current SGPRs: " << SregCurrentUsage << '\n';
|
|
);
|
|
|
|
Cand.Block = nullptr;
|
|
for (std::vector<SIScheduleBlock*>::iterator I = ReadyBlocks.begin(),
|
|
E = ReadyBlocks.end(); I != E; ++I) {
|
|
SIBlockSchedCandidate TryCand;
|
|
TryCand.Block = *I;
|
|
TryCand.IsHighLatency = TryCand.Block->isHighLatencyBlock();
|
|
TryCand.VGPRUsageDiff =
|
|
checkRegUsageImpact(TryCand.Block->getInRegs(),
|
|
TryCand.Block->getOutRegs())[DAG->getVGPRSetID()];
|
|
TryCand.NumSuccessors = TryCand.Block->getSuccs().size();
|
|
TryCand.NumHighLatencySuccessors =
|
|
TryCand.Block->getNumHighLatencySuccessors();
|
|
TryCand.LastPosHighLatParentScheduled =
|
|
(unsigned int) std::max<int> (0,
|
|
LastPosHighLatencyParentScheduled[TryCand.Block->getID()] -
|
|
LastPosWaitedHighLatency);
|
|
TryCand.Height = TryCand.Block->Height;
|
|
// Try not to increase VGPR usage too much, else we may spill.
|
|
if (VregCurrentUsage > 120 ||
|
|
Variant != SISchedulerBlockSchedulerVariant::BlockLatencyRegUsage) {
|
|
if (!tryCandidateRegUsage(Cand, TryCand) &&
|
|
Variant != SISchedulerBlockSchedulerVariant::BlockRegUsage)
|
|
tryCandidateLatency(Cand, TryCand);
|
|
} else {
|
|
if (!tryCandidateLatency(Cand, TryCand))
|
|
tryCandidateRegUsage(Cand, TryCand);
|
|
}
|
|
if (TryCand.Reason != NoCand) {
|
|
Cand.setBest(TryCand);
|
|
Best = I;
|
|
DEBUG(dbgs() << "Best Current Choice: " << Cand.Block->getID() << ' '
|
|
<< getReasonStr(Cand.Reason) << '\n');
|
|
}
|
|
}
|
|
|
|
DEBUG(
|
|
dbgs() << "Picking: " << Cand.Block->getID() << '\n';
|
|
dbgs() << "Is a block with high latency instruction: "
|
|
<< (Cand.IsHighLatency ? "yes\n" : "no\n");
|
|
dbgs() << "Position of last high latency dependency: "
|
|
<< Cand.LastPosHighLatParentScheduled << '\n';
|
|
dbgs() << "VGPRUsageDiff: " << Cand.VGPRUsageDiff << '\n';
|
|
dbgs() << '\n';
|
|
);
|
|
|
|
Block = Cand.Block;
|
|
ReadyBlocks.erase(Best);
|
|
return Block;
|
|
}
|
|
|
|
// Tracking of currently alive registers to determine VGPR Usage.
|
|
|
|
void SIScheduleBlockScheduler::addLiveRegs(std::set<unsigned> &Regs) {
|
|
for (unsigned Reg : Regs) {
|
|
// For now only track virtual registers.
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
|
continue;
|
|
// If not already in the live set, then add it.
|
|
(void) LiveRegs.insert(Reg);
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockScheduler::decreaseLiveRegs(SIScheduleBlock *Block,
|
|
std::set<unsigned> &Regs) {
|
|
for (unsigned Reg : Regs) {
|
|
// For now only track virtual registers.
|
|
std::set<unsigned>::iterator Pos = LiveRegs.find(Reg);
|
|
assert (Pos != LiveRegs.end() && // Reg must be live.
|
|
LiveRegsConsumers.find(Reg) != LiveRegsConsumers.end() &&
|
|
LiveRegsConsumers[Reg] >= 1);
|
|
--LiveRegsConsumers[Reg];
|
|
if (LiveRegsConsumers[Reg] == 0)
|
|
LiveRegs.erase(Pos);
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockScheduler::releaseBlockSuccs(SIScheduleBlock *Parent) {
|
|
for (SIScheduleBlock* Block : Parent->getSuccs()) {
|
|
--BlockNumPredsLeft[Block->getID()];
|
|
if (BlockNumPredsLeft[Block->getID()] == 0) {
|
|
ReadyBlocks.push_back(Block);
|
|
}
|
|
// TODO: Improve check. When the dependency between the high latency
|
|
// instructions and the instructions of the other blocks are WAR or WAW
|
|
// there will be no wait triggered. We would like these cases to not
|
|
// update LastPosHighLatencyParentScheduled.
|
|
if (Parent->isHighLatencyBlock())
|
|
LastPosHighLatencyParentScheduled[Block->getID()] = NumBlockScheduled;
|
|
}
|
|
}
|
|
|
|
void SIScheduleBlockScheduler::blockScheduled(SIScheduleBlock *Block) {
|
|
decreaseLiveRegs(Block, Block->getInRegs());
|
|
addLiveRegs(Block->getOutRegs());
|
|
releaseBlockSuccs(Block);
|
|
for (std::map<unsigned, unsigned>::iterator RegI =
|
|
LiveOutRegsNumUsages[Block->getID()].begin(),
|
|
E = LiveOutRegsNumUsages[Block->getID()].end(); RegI != E; ++RegI) {
|
|
std::pair<unsigned, unsigned> RegP = *RegI;
|
|
if (LiveRegsConsumers.find(RegP.first) == LiveRegsConsumers.end())
|
|
LiveRegsConsumers[RegP.first] = RegP.second;
|
|
else {
|
|
assert(LiveRegsConsumers[RegP.first] == 0);
|
|
LiveRegsConsumers[RegP.first] += RegP.second;
|
|
}
|
|
}
|
|
if (LastPosHighLatencyParentScheduled[Block->getID()] >
|
|
(unsigned)LastPosWaitedHighLatency)
|
|
LastPosWaitedHighLatency =
|
|
LastPosHighLatencyParentScheduled[Block->getID()];
|
|
++NumBlockScheduled;
|
|
}
|
|
|
|
std::vector<int>
|
|
SIScheduleBlockScheduler::checkRegUsageImpact(std::set<unsigned> &InRegs,
|
|
std::set<unsigned> &OutRegs) {
|
|
std::vector<int> DiffSetPressure;
|
|
DiffSetPressure.assign(DAG->getTRI()->getNumRegPressureSets(), 0);
|
|
|
|
for (unsigned Reg : InRegs) {
|
|
// For now only track virtual registers.
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
|
continue;
|
|
if (LiveRegsConsumers[Reg] > 1)
|
|
continue;
|
|
PSetIterator PSetI = DAG->getMRI()->getPressureSets(Reg);
|
|
for (; PSetI.isValid(); ++PSetI) {
|
|
DiffSetPressure[*PSetI] -= PSetI.getWeight();
|
|
}
|
|
}
|
|
|
|
for (unsigned Reg : OutRegs) {
|
|
// For now only track virtual registers.
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
|
continue;
|
|
PSetIterator PSetI = DAG->getMRI()->getPressureSets(Reg);
|
|
for (; PSetI.isValid(); ++PSetI) {
|
|
DiffSetPressure[*PSetI] += PSetI.getWeight();
|
|
}
|
|
}
|
|
|
|
return DiffSetPressure;
|
|
}
|
|
|
|
// SIScheduler //
|
|
|
|
struct SIScheduleBlockResult
|
|
SIScheduler::scheduleVariant(SISchedulerBlockCreatorVariant BlockVariant,
|
|
SISchedulerBlockSchedulerVariant ScheduleVariant) {
|
|
SIScheduleBlocks Blocks = BlockCreator.getBlocks(BlockVariant);
|
|
SIScheduleBlockScheduler Scheduler(DAG, ScheduleVariant, Blocks);
|
|
std::vector<SIScheduleBlock*> ScheduledBlocks;
|
|
struct SIScheduleBlockResult Res;
|
|
|
|
ScheduledBlocks = Scheduler.getBlocks();
|
|
|
|
for (unsigned b = 0; b < ScheduledBlocks.size(); ++b) {
|
|
SIScheduleBlock *Block = ScheduledBlocks[b];
|
|
std::vector<SUnit*> SUs = Block->getScheduledUnits();
|
|
|
|
for (SUnit* SU : SUs)
|
|
Res.SUs.push_back(SU->NodeNum);
|
|
}
|
|
|
|
Res.MaxSGPRUsage = Scheduler.getSGPRUsage();
|
|
Res.MaxVGPRUsage = Scheduler.getVGPRUsage();
|
|
return Res;
|
|
}
|
|
|
|
// SIScheduleDAGMI //
|
|
|
|
SIScheduleDAGMI::SIScheduleDAGMI(MachineSchedContext *C) :
|
|
ScheduleDAGMILive(C, make_unique<GenericScheduler>(C)) {
|
|
SITII = static_cast<const SIInstrInfo*>(TII);
|
|
SITRI = static_cast<const SIRegisterInfo*>(TRI);
|
|
|
|
VGPRSetID = SITRI->getVGPR32PressureSet();
|
|
SGPRSetID = SITRI->getSGPR32PressureSet();
|
|
}
|
|
|
|
SIScheduleDAGMI::~SIScheduleDAGMI() {
|
|
}
|
|
|
|
ScheduleDAGInstrs *llvm::createSIMachineScheduler(MachineSchedContext *C) {
|
|
return new SIScheduleDAGMI(C);
|
|
}
|
|
|
|
// Code adapted from scheduleDAG.cpp
|
|
// Does a topological sort over the SUs.
|
|
// Both TopDown and BottomUp
|
|
void SIScheduleDAGMI::topologicalSort() {
|
|
Topo.InitDAGTopologicalSorting();
|
|
|
|
TopDownIndex2SU = std::vector<int>(Topo.begin(), Topo.end());
|
|
BottomUpIndex2SU = std::vector<int>(Topo.rbegin(), Topo.rend());
|
|
}
|
|
|
|
// Move low latencies further from their user without
|
|
// increasing SGPR usage (in general)
|
|
// This is to be replaced by a better pass that would
|
|
// take into account SGPR usage (based on VGPR Usage
|
|
// and the corresponding wavefront count), that would
|
|
// try to merge groups of loads if it make sense, etc
|
|
void SIScheduleDAGMI::moveLowLatencies() {
|
|
unsigned DAGSize = SUnits.size();
|
|
int LastLowLatencyUser = -1;
|
|
int LastLowLatencyPos = -1;
|
|
|
|
for (unsigned i = 0, e = ScheduledSUnits.size(); i != e; ++i) {
|
|
SUnit *SU = &SUnits[ScheduledSUnits[i]];
|
|
bool IsLowLatencyUser = false;
|
|
unsigned MinPos = 0;
|
|
|
|
for (SDep& PredDep : SU->Preds) {
|
|
SUnit *Pred = PredDep.getSUnit();
|
|
if (SITII->isLowLatencyInstruction(*Pred->getInstr())) {
|
|
IsLowLatencyUser = true;
|
|
}
|
|
if (Pred->NodeNum >= DAGSize)
|
|
continue;
|
|
unsigned PredPos = ScheduledSUnitsInv[Pred->NodeNum];
|
|
if (PredPos >= MinPos)
|
|
MinPos = PredPos + 1;
|
|
}
|
|
|
|
if (SITII->isLowLatencyInstruction(*SU->getInstr())) {
|
|
unsigned BestPos = LastLowLatencyUser + 1;
|
|
if ((int)BestPos <= LastLowLatencyPos)
|
|
BestPos = LastLowLatencyPos + 1;
|
|
if (BestPos < MinPos)
|
|
BestPos = MinPos;
|
|
if (BestPos < i) {
|
|
for (unsigned u = i; u > BestPos; --u) {
|
|
++ScheduledSUnitsInv[ScheduledSUnits[u-1]];
|
|
ScheduledSUnits[u] = ScheduledSUnits[u-1];
|
|
}
|
|
ScheduledSUnits[BestPos] = SU->NodeNum;
|
|
ScheduledSUnitsInv[SU->NodeNum] = BestPos;
|
|
}
|
|
LastLowLatencyPos = BestPos;
|
|
if (IsLowLatencyUser)
|
|
LastLowLatencyUser = BestPos;
|
|
} else if (IsLowLatencyUser) {
|
|
LastLowLatencyUser = i;
|
|
// Moves COPY instructions on which depends
|
|
// the low latency instructions too.
|
|
} else if (SU->getInstr()->getOpcode() == AMDGPU::COPY) {
|
|
bool CopyForLowLat = false;
|
|
for (SDep& SuccDep : SU->Succs) {
|
|
SUnit *Succ = SuccDep.getSUnit();
|
|
if (SITII->isLowLatencyInstruction(*Succ->getInstr())) {
|
|
CopyForLowLat = true;
|
|
}
|
|
}
|
|
if (!CopyForLowLat)
|
|
continue;
|
|
if (MinPos < i) {
|
|
for (unsigned u = i; u > MinPos; --u) {
|
|
++ScheduledSUnitsInv[ScheduledSUnits[u-1]];
|
|
ScheduledSUnits[u] = ScheduledSUnits[u-1];
|
|
}
|
|
ScheduledSUnits[MinPos] = SU->NodeNum;
|
|
ScheduledSUnitsInv[SU->NodeNum] = MinPos;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SIScheduleDAGMI::restoreSULinksLeft() {
|
|
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
|
|
SUnits[i].isScheduled = false;
|
|
SUnits[i].WeakPredsLeft = SUnitsLinksBackup[i].WeakPredsLeft;
|
|
SUnits[i].NumPredsLeft = SUnitsLinksBackup[i].NumPredsLeft;
|
|
SUnits[i].WeakSuccsLeft = SUnitsLinksBackup[i].WeakSuccsLeft;
|
|
SUnits[i].NumSuccsLeft = SUnitsLinksBackup[i].NumSuccsLeft;
|
|
}
|
|
}
|
|
|
|
// Return the Vgpr and Sgpr usage corresponding to some virtual registers.
|
|
template<typename _Iterator> void
|
|
SIScheduleDAGMI::fillVgprSgprCost(_Iterator First, _Iterator End,
|
|
unsigned &VgprUsage, unsigned &SgprUsage) {
|
|
VgprUsage = 0;
|
|
SgprUsage = 0;
|
|
for (_Iterator RegI = First; RegI != End; ++RegI) {
|
|
unsigned Reg = *RegI;
|
|
// For now only track virtual registers
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
|
continue;
|
|
PSetIterator PSetI = MRI.getPressureSets(Reg);
|
|
for (; PSetI.isValid(); ++PSetI) {
|
|
if (*PSetI == VGPRSetID)
|
|
VgprUsage += PSetI.getWeight();
|
|
else if (*PSetI == SGPRSetID)
|
|
SgprUsage += PSetI.getWeight();
|
|
}
|
|
}
|
|
}
|
|
|
|
void SIScheduleDAGMI::schedule()
|
|
{
|
|
SmallVector<SUnit*, 8> TopRoots, BotRoots;
|
|
SIScheduleBlockResult Best, Temp;
|
|
DEBUG(dbgs() << "Preparing Scheduling\n");
|
|
|
|
buildDAGWithRegPressure();
|
|
DEBUG(
|
|
for(SUnit& SU : SUnits)
|
|
SU.dumpAll(this)
|
|
);
|
|
|
|
topologicalSort();
|
|
findRootsAndBiasEdges(TopRoots, BotRoots);
|
|
// We reuse several ScheduleDAGMI and ScheduleDAGMILive
|
|
// functions, but to make them happy we must initialize
|
|
// the default Scheduler implementation (even if we do not
|
|
// run it)
|
|
SchedImpl->initialize(this);
|
|
initQueues(TopRoots, BotRoots);
|
|
|
|
// Fill some stats to help scheduling.
|
|
|
|
SUnitsLinksBackup = SUnits;
|
|
IsLowLatencySU.clear();
|
|
LowLatencyOffset.clear();
|
|
IsHighLatencySU.clear();
|
|
|
|
IsLowLatencySU.resize(SUnits.size(), 0);
|
|
LowLatencyOffset.resize(SUnits.size(), 0);
|
|
IsHighLatencySU.resize(SUnits.size(), 0);
|
|
|
|
for (unsigned i = 0, e = (unsigned)SUnits.size(); i != e; ++i) {
|
|
SUnit *SU = &SUnits[i];
|
|
unsigned BaseLatReg;
|
|
int64_t OffLatReg;
|
|
if (SITII->isLowLatencyInstruction(*SU->getInstr())) {
|
|
IsLowLatencySU[i] = 1;
|
|
if (SITII->getMemOpBaseRegImmOfs(*SU->getInstr(), BaseLatReg, OffLatReg,
|
|
TRI))
|
|
LowLatencyOffset[i] = OffLatReg;
|
|
} else if (SITII->isHighLatencyInstruction(*SU->getInstr()))
|
|
IsHighLatencySU[i] = 1;
|
|
}
|
|
|
|
SIScheduler Scheduler(this);
|
|
Best = Scheduler.scheduleVariant(SISchedulerBlockCreatorVariant::LatenciesAlone,
|
|
SISchedulerBlockSchedulerVariant::BlockLatencyRegUsage);
|
|
|
|
// if VGPR usage is extremely high, try other good performing variants
|
|
// which could lead to lower VGPR usage
|
|
if (Best.MaxVGPRUsage > 180) {
|
|
std::vector<std::pair<SISchedulerBlockCreatorVariant, SISchedulerBlockSchedulerVariant>> Variants = {
|
|
{ LatenciesAlone, BlockRegUsageLatency },
|
|
// { LatenciesAlone, BlockRegUsage },
|
|
{ LatenciesGrouped, BlockLatencyRegUsage },
|
|
// { LatenciesGrouped, BlockRegUsageLatency },
|
|
// { LatenciesGrouped, BlockRegUsage },
|
|
{ LatenciesAlonePlusConsecutive, BlockLatencyRegUsage },
|
|
// { LatenciesAlonePlusConsecutive, BlockRegUsageLatency },
|
|
// { LatenciesAlonePlusConsecutive, BlockRegUsage }
|
|
};
|
|
for (std::pair<SISchedulerBlockCreatorVariant, SISchedulerBlockSchedulerVariant> v : Variants) {
|
|
Temp = Scheduler.scheduleVariant(v.first, v.second);
|
|
if (Temp.MaxVGPRUsage < Best.MaxVGPRUsage)
|
|
Best = Temp;
|
|
}
|
|
}
|
|
// if VGPR usage is still extremely high, we may spill. Try other variants
|
|
// which are less performing, but that could lead to lower VGPR usage.
|
|
if (Best.MaxVGPRUsage > 200) {
|
|
std::vector<std::pair<SISchedulerBlockCreatorVariant, SISchedulerBlockSchedulerVariant>> Variants = {
|
|
// { LatenciesAlone, BlockRegUsageLatency },
|
|
{ LatenciesAlone, BlockRegUsage },
|
|
// { LatenciesGrouped, BlockLatencyRegUsage },
|
|
{ LatenciesGrouped, BlockRegUsageLatency },
|
|
{ LatenciesGrouped, BlockRegUsage },
|
|
// { LatenciesAlonePlusConsecutive, BlockLatencyRegUsage },
|
|
{ LatenciesAlonePlusConsecutive, BlockRegUsageLatency },
|
|
{ LatenciesAlonePlusConsecutive, BlockRegUsage }
|
|
};
|
|
for (std::pair<SISchedulerBlockCreatorVariant, SISchedulerBlockSchedulerVariant> v : Variants) {
|
|
Temp = Scheduler.scheduleVariant(v.first, v.second);
|
|
if (Temp.MaxVGPRUsage < Best.MaxVGPRUsage)
|
|
Best = Temp;
|
|
}
|
|
}
|
|
|
|
ScheduledSUnits = Best.SUs;
|
|
ScheduledSUnitsInv.resize(SUnits.size());
|
|
|
|
for (unsigned i = 0, e = (unsigned)SUnits.size(); i != e; ++i) {
|
|
ScheduledSUnitsInv[ScheduledSUnits[i]] = i;
|
|
}
|
|
|
|
moveLowLatencies();
|
|
|
|
// Tell the outside world about the result of the scheduling.
|
|
|
|
assert(TopRPTracker.getPos() == RegionBegin && "bad initial Top tracker");
|
|
TopRPTracker.setPos(CurrentTop);
|
|
|
|
for (std::vector<unsigned>::iterator I = ScheduledSUnits.begin(),
|
|
E = ScheduledSUnits.end(); I != E; ++I) {
|
|
SUnit *SU = &SUnits[*I];
|
|
|
|
scheduleMI(SU, true);
|
|
|
|
DEBUG(dbgs() << "Scheduling SU(" << SU->NodeNum << ") "
|
|
<< *SU->getInstr());
|
|
}
|
|
|
|
assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone.");
|
|
|
|
placeDebugValues();
|
|
|
|
DEBUG({
|
|
unsigned BBNum = begin()->getParent()->getNumber();
|
|
dbgs() << "*** Final schedule for BB#" << BBNum << " ***\n";
|
|
dumpSchedule();
|
|
dbgs() << '\n';
|
|
});
|
|
}
|