freebsd-dev/lib/Target/AMDGPU/SIShrinkInstructions.cpp

411 lines
14 KiB
C++

//===-- SIShrinkInstructions.cpp - Shrink Instructions --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// The pass tries to use the 32-bit encoding for instructions when possible.
//===----------------------------------------------------------------------===//
//
#include "AMDGPU.h"
#include "AMDGPUMCInstLower.h"
#include "AMDGPUSubtarget.h"
#include "SIInstrInfo.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetMachine.h"
#define DEBUG_TYPE "si-shrink-instructions"
STATISTIC(NumInstructionsShrunk,
"Number of 64-bit instruction reduced to 32-bit.");
STATISTIC(NumLiteralConstantsFolded,
"Number of literal constants folded into 32-bit instructions.");
using namespace llvm;
namespace {
class SIShrinkInstructions : public MachineFunctionPass {
public:
static char ID;
public:
SIShrinkInstructions() : MachineFunctionPass(ID) {
}
bool runOnMachineFunction(MachineFunction &MF) override;
const char *getPassName() const override {
return "SI Shrink Instructions";
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
};
} // End anonymous namespace.
INITIALIZE_PASS(SIShrinkInstructions, DEBUG_TYPE,
"SI Shrink Instructions", false, false)
char SIShrinkInstructions::ID = 0;
FunctionPass *llvm::createSIShrinkInstructionsPass() {
return new SIShrinkInstructions();
}
static bool isVGPR(const MachineOperand *MO, const SIRegisterInfo &TRI,
const MachineRegisterInfo &MRI) {
if (!MO->isReg())
return false;
if (TargetRegisterInfo::isVirtualRegister(MO->getReg()))
return TRI.hasVGPRs(MRI.getRegClass(MO->getReg()));
return TRI.hasVGPRs(TRI.getPhysRegClass(MO->getReg()));
}
static bool canShrink(MachineInstr &MI, const SIInstrInfo *TII,
const SIRegisterInfo &TRI,
const MachineRegisterInfo &MRI) {
const MachineOperand *Src2 = TII->getNamedOperand(MI, AMDGPU::OpName::src2);
// Can't shrink instruction with three operands.
// FIXME: v_cndmask_b32 has 3 operands and is shrinkable, but we need to add
// a special case for it. It can only be shrunk if the third operand
// is vcc. We should handle this the same way we handle vopc, by addding
// a register allocation hint pre-regalloc and then do the shrining
// post-regalloc.
if (Src2) {
switch (MI.getOpcode()) {
default: return false;
case AMDGPU::V_MAC_F32_e64:
if (!isVGPR(Src2, TRI, MRI) ||
TII->hasModifiersSet(MI, AMDGPU::OpName::src2_modifiers))
return false;
break;
case AMDGPU::V_CNDMASK_B32_e64:
break;
}
}
const MachineOperand *Src1 = TII->getNamedOperand(MI, AMDGPU::OpName::src1);
const MachineOperand *Src1Mod =
TII->getNamedOperand(MI, AMDGPU::OpName::src1_modifiers);
if (Src1 && (!isVGPR(Src1, TRI, MRI) || (Src1Mod && Src1Mod->getImm() != 0)))
return false;
// We don't need to check src0, all input types are legal, so just make sure
// src0 isn't using any modifiers.
if (TII->hasModifiersSet(MI, AMDGPU::OpName::src0_modifiers))
return false;
// Check output modifiers
if (TII->hasModifiersSet(MI, AMDGPU::OpName::omod))
return false;
return !TII->hasModifiersSet(MI, AMDGPU::OpName::clamp);
}
/// \brief This function checks \p MI for operands defined by a move immediate
/// instruction and then folds the literal constant into the instruction if it
/// can. This function assumes that \p MI is a VOP1, VOP2, or VOPC instruction
/// and will only fold literal constants if we are still in SSA.
static void foldImmediates(MachineInstr &MI, const SIInstrInfo *TII,
MachineRegisterInfo &MRI, bool TryToCommute = true) {
if (!MRI.isSSA())
return;
assert(TII->isVOP1(MI) || TII->isVOP2(MI) || TII->isVOPC(MI));
const SIRegisterInfo &TRI = TII->getRegisterInfo();
int Src0Idx = AMDGPU::getNamedOperandIdx(MI.getOpcode(), AMDGPU::OpName::src0);
MachineOperand &Src0 = MI.getOperand(Src0Idx);
// Only one literal constant is allowed per instruction, so if src0 is a
// literal constant then we can't do any folding.
if (Src0.isImm() &&
TII->isLiteralConstant(Src0, TII->getOpSize(MI, Src0Idx)))
return;
// Literal constants and SGPRs can only be used in Src0, so if Src0 is an
// SGPR, we cannot commute the instruction, so we can't fold any literal
// constants.
if (Src0.isReg() && !isVGPR(&Src0, TRI, MRI))
return;
// Try to fold Src0
if (Src0.isReg() && MRI.hasOneUse(Src0.getReg())) {
unsigned Reg = Src0.getReg();
MachineInstr *Def = MRI.getUniqueVRegDef(Reg);
if (Def && Def->isMoveImmediate()) {
MachineOperand &MovSrc = Def->getOperand(1);
bool ConstantFolded = false;
if (MovSrc.isImm() && isUInt<32>(MovSrc.getImm())) {
Src0.ChangeToImmediate(MovSrc.getImm());
ConstantFolded = true;
}
if (ConstantFolded) {
if (MRI.use_empty(Reg))
Def->eraseFromParent();
++NumLiteralConstantsFolded;
return;
}
}
}
// We have failed to fold src0, so commute the instruction and try again.
if (TryToCommute && MI.isCommutable() && TII->commuteInstruction(MI))
foldImmediates(MI, TII, MRI, false);
}
// Copy MachineOperand with all flags except setting it as implicit.
static void copyFlagsToImplicitVCC(MachineInstr &MI,
const MachineOperand &Orig) {
for (MachineOperand &Use : MI.implicit_operands()) {
if (Use.getReg() == AMDGPU::VCC) {
Use.setIsUndef(Orig.isUndef());
Use.setIsKill(Orig.isKill());
return;
}
}
}
static bool isKImmOperand(const SIInstrInfo *TII, const MachineOperand &Src) {
return isInt<16>(Src.getImm()) && !TII->isInlineConstant(Src, 4);
}
bool SIShrinkInstructions::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(*MF.getFunction()))
return false;
MachineRegisterInfo &MRI = MF.getRegInfo();
const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
const SIInstrInfo *TII = ST.getInstrInfo();
const SIRegisterInfo &TRI = TII->getRegisterInfo();
std::vector<unsigned> I1Defs;
for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
BI != BE; ++BI) {
MachineBasicBlock &MBB = *BI;
MachineBasicBlock::iterator I, Next;
for (I = MBB.begin(); I != MBB.end(); I = Next) {
Next = std::next(I);
MachineInstr &MI = *I;
if (MI.getOpcode() == AMDGPU::V_MOV_B32_e32) {
// If this has a literal constant source that is the same as the
// reversed bits of an inline immediate, replace with a bitreverse of
// that constant. This saves 4 bytes in the common case of materializing
// sign bits.
// Test if we are after regalloc. We only want to do this after any
// optimizations happen because this will confuse them.
// XXX - not exactly a check for post-regalloc run.
MachineOperand &Src = MI.getOperand(1);
if (Src.isImm() &&
TargetRegisterInfo::isPhysicalRegister(MI.getOperand(0).getReg())) {
int64_t Imm = Src.getImm();
if (isInt<32>(Imm) && !TII->isInlineConstant(Src, 4)) {
int32_t ReverseImm = reverseBits<int32_t>(static_cast<int32_t>(Imm));
if (ReverseImm >= -16 && ReverseImm <= 64) {
MI.setDesc(TII->get(AMDGPU::V_BFREV_B32_e32));
Src.setImm(ReverseImm);
continue;
}
}
}
}
// Combine adjacent s_nops to use the immediate operand encoding how long
// to wait.
//
// s_nop N
// s_nop M
// =>
// s_nop (N + M)
if (MI.getOpcode() == AMDGPU::S_NOP &&
Next != MBB.end() &&
(*Next).getOpcode() == AMDGPU::S_NOP) {
MachineInstr &NextMI = *Next;
// The instruction encodes the amount to wait with an offset of 1,
// i.e. 0 is wait 1 cycle. Convert both to cycles and then convert back
// after adding.
uint8_t Nop0 = MI.getOperand(0).getImm() + 1;
uint8_t Nop1 = NextMI.getOperand(0).getImm() + 1;
// Make sure we don't overflow the bounds.
if (Nop0 + Nop1 <= 8) {
NextMI.getOperand(0).setImm(Nop0 + Nop1 - 1);
MI.eraseFromParent();
}
continue;
}
// FIXME: We also need to consider movs of constant operands since
// immediate operands are not folded if they have more than one use, and
// the operand folding pass is unaware if the immediate will be free since
// it won't know if the src == dest constraint will end up being
// satisfied.
if (MI.getOpcode() == AMDGPU::S_ADD_I32 ||
MI.getOpcode() == AMDGPU::S_MUL_I32) {
const MachineOperand &Dest = MI.getOperand(0);
const MachineOperand &Src0 = MI.getOperand(1);
const MachineOperand &Src1 = MI.getOperand(2);
// FIXME: This could work better if hints worked with subregisters. If
// we have a vector add of a constant, we usually don't get the correct
// allocation due to the subregister usage.
if (TargetRegisterInfo::isVirtualRegister(Dest.getReg()) &&
Src0.isReg()) {
MRI.setRegAllocationHint(Dest.getReg(), 0, Src0.getReg());
continue;
}
if (Src0.isReg() && Src0.getReg() == Dest.getReg()) {
if (Src1.isImm() && isKImmOperand(TII, Src1)) {
unsigned Opc = (MI.getOpcode() == AMDGPU::S_ADD_I32) ?
AMDGPU::S_ADDK_I32 : AMDGPU::S_MULK_I32;
MI.setDesc(TII->get(Opc));
MI.tieOperands(0, 1);
}
}
}
// Try to use S_MOVK_I32, which will save 4 bytes for small immediates.
if (MI.getOpcode() == AMDGPU::S_MOV_B32) {
const MachineOperand &Src = MI.getOperand(1);
if (Src.isImm() && isKImmOperand(TII, Src))
MI.setDesc(TII->get(AMDGPU::S_MOVK_I32));
continue;
}
if (!TII->hasVALU32BitEncoding(MI.getOpcode()))
continue;
if (!canShrink(MI, TII, TRI, MRI)) {
// Try commuting the instruction and see if that enables us to shrink
// it.
if (!MI.isCommutable() || !TII->commuteInstruction(MI) ||
!canShrink(MI, TII, TRI, MRI))
continue;
}
// getVOPe32 could be -1 here if we started with an instruction that had
// a 32-bit encoding and then commuted it to an instruction that did not.
if (!TII->hasVALU32BitEncoding(MI.getOpcode()))
continue;
int Op32 = AMDGPU::getVOPe32(MI.getOpcode());
if (TII->isVOPC(Op32)) {
unsigned DstReg = MI.getOperand(0).getReg();
if (TargetRegisterInfo::isVirtualRegister(DstReg)) {
// VOPC instructions can only write to the VCC register. We can't
// force them to use VCC here, because this is only one register and
// cannot deal with sequences which would require multiple copies of
// VCC, e.g. S_AND_B64 (vcc = V_CMP_...), (vcc = V_CMP_...)
//
// So, instead of forcing the instruction to write to VCC, we provide
// a hint to the register allocator to use VCC and then we we will run
// this pass again after RA and shrink it if it outputs to VCC.
MRI.setRegAllocationHint(MI.getOperand(0).getReg(), 0, AMDGPU::VCC);
continue;
}
if (DstReg != AMDGPU::VCC)
continue;
}
if (Op32 == AMDGPU::V_CNDMASK_B32_e32) {
// We shrink V_CNDMASK_B32_e64 using regalloc hints like we do for VOPC
// instructions.
const MachineOperand *Src2 =
TII->getNamedOperand(MI, AMDGPU::OpName::src2);
if (!Src2->isReg())
continue;
unsigned SReg = Src2->getReg();
if (TargetRegisterInfo::isVirtualRegister(SReg)) {
MRI.setRegAllocationHint(SReg, 0, AMDGPU::VCC);
continue;
}
if (SReg != AMDGPU::VCC)
continue;
}
// We can shrink this instruction
DEBUG(dbgs() << "Shrinking " << MI);
MachineInstrBuilder Inst32 =
BuildMI(MBB, I, MI.getDebugLoc(), TII->get(Op32));
// Add the dst operand if the 32-bit encoding also has an explicit $vdst.
// For VOPC instructions, this is replaced by an implicit def of vcc.
int Op32DstIdx = AMDGPU::getNamedOperandIdx(Op32, AMDGPU::OpName::vdst);
if (Op32DstIdx != -1) {
// dst
Inst32.addOperand(MI.getOperand(0));
} else {
assert(MI.getOperand(0).getReg() == AMDGPU::VCC &&
"Unexpected case");
}
Inst32.addOperand(*TII->getNamedOperand(MI, AMDGPU::OpName::src0));
const MachineOperand *Src1 =
TII->getNamedOperand(MI, AMDGPU::OpName::src1);
if (Src1)
Inst32.addOperand(*Src1);
const MachineOperand *Src2 =
TII->getNamedOperand(MI, AMDGPU::OpName::src2);
if (Src2) {
int Op32Src2Idx = AMDGPU::getNamedOperandIdx(Op32, AMDGPU::OpName::src2);
if (Op32Src2Idx != -1) {
Inst32.addOperand(*Src2);
} else {
// In the case of V_CNDMASK_B32_e32, the explicit operand src2 is
// replaced with an implicit read of vcc. This was already added
// during the initial BuildMI, so find it to preserve the flags.
copyFlagsToImplicitVCC(*Inst32, *Src2);
}
}
++NumInstructionsShrunk;
MI.eraseFromParent();
foldImmediates(*Inst32, TII, MRI);
DEBUG(dbgs() << "e32 MI = " << *Inst32 << '\n');
}
}
return false;
}