freebsd-dev/gnu/lib/libg++/include/SLList.h
1995-05-30 05:05:38 +00:00

125 lines
4.2 KiB
C++

// This may look like C code, but it is really -*- C++ -*-
/*
Copyright (C) 1988, 1992 Free Software Foundation
written by Doug Lea (dl@rocky.oswego.edu)
This file is part of the GNU C++ Library. This library is free
software; you can redistribute it and/or modify it under the terms of
the GNU Library General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your
option) any later version. This library is distributed in the hope
that it will be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _SLList_h
#ifdef __GNUG__
//#pragma interface
#endif
#define _SLList_h 1
#include <Pix.h>
struct BaseSLNode
{
BaseSLNode *tl;
void *item() {return (void*)(this+1);} // Return ((SLNode<T>*)this)->hd
};
template<class T>
class SLNode : public BaseSLNode
{
public:
T hd; // Data part of node
SLNode() { }
SLNode(const T& h, SLNode* t = 0)
: hd(h) { tl = t; }
~SLNode() { }
};
extern int __SLListLength(BaseSLNode *ptr);
class BaseSLList {
protected:
BaseSLNode *last;
virtual void delete_node(BaseSLNode*node) = 0;
virtual BaseSLNode* copy_node(const void* datum) = 0;
virtual void copy_item(void *dst, void *src) = 0;
virtual ~BaseSLList() { }
BaseSLList() { last = 0; }
void copy(const BaseSLList&);
BaseSLList& operator = (const BaseSLList& a);
Pix ins_after(Pix p, const void *datum);
Pix prepend(const void *datum);
Pix append(const void *datum);
int remove_front(void *dst, int signal_error = 0);
void join(BaseSLList&);
public:
int length() const;
int empty() const { return last == 0; }
void clear();
Pix prepend(BaseSLNode*);
Pix append(BaseSLNode*);
int OK() const;
void error(const char* msg) const;
void del_after(Pix p);
int owns(Pix p) const;
void del_front();
};
template <class T>
class SLList : public BaseSLList
{
private:
virtual void delete_node(BaseSLNode *node) { delete (SLNode<T>*)node; }
virtual BaseSLNode* copy_node(const void *datum)
{ return new SLNode<T>(*(const T*)datum); }
virtual void copy_item(void *dst, void *src) { *(T*)dst = *(T*)src; }
public:
SLList() : BaseSLList() { }
SLList(const SLList<T>& a) : BaseSLList() { copy(a); }
SLList<T>& operator = (const SLList<T>& a)
{ BaseSLList::operator=((const BaseSLList&) a); return *this; }
virtual ~SLList() { clear(); }
Pix prepend(const T& item) {return BaseSLList::prepend(&item);}
Pix append(const T& item) {return BaseSLList::append(&item);}
Pix prepend(SLNode<T>* node) {return BaseSLList::prepend(node);}
Pix append(SLNode<T>* node) {return BaseSLList::append(node);}
T& operator () (Pix p) {
if (p == 0) error("null Pix");
return ((SLNode<T>*)(p))->hd; }
const T& operator () (Pix p) const {
if (p == 0) error("null Pix");
return ((SLNode<T>*)(p))->hd; }
inline Pix first() const { return (last == 0) ? 0 : Pix(last->tl); }
void next(Pix& p) const
{ p = (p == 0 || p == last) ? 0 : Pix(((SLNode<T>*)(p))->tl); }
Pix ins_after(Pix p, const T& item)
{ return BaseSLList::ins_after(p, &item); }
void join(SLList<T>& a) { BaseSLList::join(a); }
T& front() {
if (last == 0) error("front: empty list");
return ((SLNode<T>*)last->tl)->hd; }
T& rear() {
if (last == 0) error("rear: empty list");
return ((SLNode<T>*)last)->hd; }
const T& front() const {
if (last == 0) error("front: empty list");
return ((SLNode<T>*)last->tl)->hd; }
const T& rear() const {
if (last == 0) error("rear: empty list");
return ((SLNode<T>*)last)->hd; }
int remove_front(T& x) { return BaseSLList::remove_front(&x); }
T remove_front() { T dst; BaseSLList::remove_front(&dst, 1); return dst; }
};
#endif