6817cec98e
gfb_draw if 'flip' is specified. This causes the mouse cut region to be displayed in reverse color so it is visbile. - Use the "other" implementation of gfb_cursor for the creator driver, which doesn't assume there is a hardware cursor. It seems that the hardware cursor that creator provides doesn't display the character under the cursor in reverse colors, so the driver does this manually and uses the hardware cursor for the mouse pointer (which it also works much better for). This is wedged here because it required less hoops than accessing the syscons vtb from inside the video driver, which is needed to read the character and color attributes under the new cursor position. |
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.. | ||
apm | ||
blank | ||
daemon | ||
dragon | ||
fade | ||
fire | ||
green | ||
logo | ||
rain | ||
snake | ||
star | ||
warp | ||
scgfbrndr.c | ||
schistory.c | ||
scmouse.c | ||
scterm-dumb.c | ||
scterm-sc.c | ||
scterm.c | ||
sctermvar.h | ||
scvesactl.c | ||
scvgarndr.c | ||
scvidctl.c | ||
scvtb.c | ||
syscons.c | ||
syscons.h | ||
sysmouse.c |