56ae1bed48
variations (e500 currently), this provides a gcc-level FPU emulation and is an alternative approach to the recently introduced kernel-level emulation (FPU_EMU). Approved by: cognet (mentor) MFp4: e500
57 lines
2.1 KiB
C
57 lines
2.1 KiB
C
/* $NetBSD: flt_rounds.c,v 1.4.10.3 2002/03/22 20:41:53 nathanw Exp $ */
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/*
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* Copyright (c) 1996 Mark Brinicombe
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by Mark Brinicombe
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* for the NetBSD Project.
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* 4. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <sys/types.h>
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#include <machine/float.h>
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#ifndef _SOFT_FLOAT
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static const int map[] = {
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1, /* round to nearest */
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0, /* round to zero */
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2, /* round to positive infinity */
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3 /* round to negative infinity */
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};
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int
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__flt_rounds()
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{
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uint64_t fpscr;
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__asm__ __volatile("mffs %0" : "=f"(fpscr));
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return map[(fpscr & 0x03)];
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}
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#endif
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