900 lines
26 KiB
C
900 lines
26 KiB
C
/* Graph coloring register allocator
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Copyright (C) 2001, 2002 Free Software Foundation, Inc.
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Contributed by Michael Matz <matz@suse.de>
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and Daniel Berlin <dan@cgsoftware.com>.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under the
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terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2, or (at your option) any later version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along
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with GCC; see the file COPYING. If not, write to the Free Software
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Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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#include "config.h"
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#include "system.h"
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#include "rtl.h"
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#include "tm_p.h"
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#include "insn-config.h"
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#include "recog.h"
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#include "reload.h"
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#include "integrate.h"
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#include "function.h"
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#include "regs.h"
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#include "obstack.h"
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#include "hard-reg-set.h"
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#include "basic-block.h"
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#include "df.h"
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#include "expr.h"
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#include "output.h"
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#include "toplev.h"
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#include "flags.h"
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#include "ra.h"
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/* This is the toplevel file of a graph coloring register allocator.
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It is able to act like a George & Appel allocator, i.e. with iterative
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coalescing plus spill coalescing/propagation.
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And it can act as a traditional Briggs allocator, although with
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optimistic coalescing. Additionally it has a custom pass, which
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tries to reduce the overall cost of the colored graph.
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We support two modes of spilling: spill-everywhere, which is extremely
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fast, and interference region spilling, which reduces spill code to a
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large extent, but is slower.
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Helpful documents:
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Briggs, P., Cooper, K. D., and Torczon, L. 1994. Improvements to graph
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coloring register allocation. ACM Trans. Program. Lang. Syst. 16, 3 (May),
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428-455.
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Bergner, P., Dahl, P., Engebretsen, D., and O'Keefe, M. 1997. Spill code
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minimization via interference region spilling. In Proc. ACM SIGPLAN '97
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Conf. on Prog. Language Design and Implementation. ACM, 287-295.
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George, L., Appel, A.W. 1996. Iterated register coalescing.
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ACM Trans. Program. Lang. Syst. 18, 3 (May), 300-324.
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*/
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/* This file contains the main entry point (reg_alloc), some helper routines
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used by more than one file of the register allocator, and the toplevel
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driver procedure (one_pass). */
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/* Things, one might do somewhen:
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* Lattice based rematerialization
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* create definitions of ever-life regs at the beginning of
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the insn chain
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* insert loads as soon, stores as late as possile
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* insert spill insns as outward as possible (either looptree, or LCM)
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* reuse stack-slots
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* delete coalesced insns. Partly done. The rest can only go, when we get
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rid of reload.
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* don't destroy coalescing information completely when spilling
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* use the constraints from asms
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*/
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static struct obstack ra_obstack;
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static void create_insn_info PARAMS ((struct df *));
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static void free_insn_info PARAMS ((void));
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static void alloc_mem PARAMS ((struct df *));
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static void free_mem PARAMS ((struct df *));
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static void free_all_mem PARAMS ((struct df *df));
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static int one_pass PARAMS ((struct df *, int));
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static void check_df PARAMS ((struct df *));
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static void init_ra PARAMS ((void));
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void reg_alloc PARAMS ((void));
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/* These global variables are "internal" to the register allocator.
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They are all documented at their declarations in ra.h. */
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/* Somewhen we want to get rid of one of those sbitmaps.
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(for now I need the sup_igraph to note if there is any conflict between
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parts of webs at all. I can't use igraph for this, as there only the real
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conflicts are noted.) This is only used to prevent coalescing two
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conflicting webs, were only parts of them are in conflict. */
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sbitmap igraph;
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sbitmap sup_igraph;
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/* Note the insns not inserted by the allocator, where we detected any
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deaths of pseudos. It is used to detect closeness of defs and uses.
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In the first pass this is empty (we could initialize it from REG_DEAD
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notes), in the other passes it is left from the pass before. */
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sbitmap insns_with_deaths;
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int death_insns_max_uid;
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struct web_part *web_parts;
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unsigned int num_webs;
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unsigned int num_subwebs;
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unsigned int num_allwebs;
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struct web **id2web;
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struct web *hardreg2web[FIRST_PSEUDO_REGISTER];
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struct web **def2web;
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struct web **use2web;
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struct move_list *wl_moves;
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int ra_max_regno;
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short *ra_reg_renumber;
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struct df *df;
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bitmap *live_at_end;
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int ra_pass;
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unsigned int max_normal_pseudo;
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int an_unusable_color;
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/* The different lists on which a web can be (based on the type). */
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struct dlist *web_lists[(int) LAST_NODE_TYPE];
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unsigned int last_def_id;
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unsigned int last_use_id;
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unsigned int last_num_webs;
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int last_max_uid;
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sbitmap last_check_uses;
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unsigned int remember_conflicts;
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int orig_max_uid;
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HARD_REG_SET never_use_colors;
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HARD_REG_SET usable_regs[N_REG_CLASSES];
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unsigned int num_free_regs[N_REG_CLASSES];
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HARD_REG_SET hardregs_for_mode[NUM_MACHINE_MODES];
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unsigned char byte2bitcount[256];
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unsigned int debug_new_regalloc = -1;
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int flag_ra_biased = 0;
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int flag_ra_improved_spilling = 0;
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int flag_ra_ir_spilling = 0;
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int flag_ra_optimistic_coalescing = 0;
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int flag_ra_break_aliases = 0;
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int flag_ra_merge_spill_costs = 0;
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int flag_ra_spill_every_use = 0;
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int flag_ra_dump_notes = 0;
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/* Fast allocation of small objects, which live until the allocator
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is done. Allocate an object of SIZE bytes. */
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void *
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ra_alloc (size)
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size_t size;
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{
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return obstack_alloc (&ra_obstack, size);
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}
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/* Like ra_alloc(), but clear the returned memory. */
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void *
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ra_calloc (size)
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size_t size;
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{
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void *p = obstack_alloc (&ra_obstack, size);
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memset (p, 0, size);
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return p;
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}
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/* Returns the number of hardregs in HARD_REG_SET RS. */
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int
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hard_regs_count (rs)
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HARD_REG_SET rs;
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{
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int count = 0;
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#ifdef HARD_REG_SET
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while (rs)
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{
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unsigned char byte = rs & 0xFF;
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rs >>= 8;
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/* Avoid memory access, if nothing is set. */
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if (byte)
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count += byte2bitcount[byte];
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}
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#else
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unsigned int ofs;
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for (ofs = 0; ofs < HARD_REG_SET_LONGS; ofs++)
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{
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HARD_REG_ELT_TYPE elt = rs[ofs];
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while (elt)
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{
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unsigned char byte = elt & 0xFF;
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elt >>= 8;
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if (byte)
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count += byte2bitcount[byte];
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}
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}
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#endif
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return count;
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}
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/* Basically like emit_move_insn (i.e. validifies constants and such),
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but also handle MODE_CC moves (but then the operands must already
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be basically valid. */
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rtx
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ra_emit_move_insn (x, y)
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rtx x, y;
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{
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enum machine_mode mode = GET_MODE (x);
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if (GET_MODE_CLASS (mode) == MODE_CC)
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return emit_insn (gen_move_insn (x, y));
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else
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return emit_move_insn (x, y);
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}
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int insn_df_max_uid;
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struct ra_insn_info *insn_df;
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static struct ref **refs_for_insn_df;
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/* Create the insn_df structure for each insn to have fast access to
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all valid defs and uses in an insn. */
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static void
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create_insn_info (df)
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struct df *df;
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{
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rtx insn;
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struct ref **act_refs;
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insn_df_max_uid = get_max_uid ();
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insn_df = xcalloc (insn_df_max_uid, sizeof (insn_df[0]));
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refs_for_insn_df = xcalloc (df->def_id + df->use_id, sizeof (struct ref *));
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act_refs = refs_for_insn_df;
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/* We create those things backwards to mimic the order in which
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the insns are visited in rewrite_program2() and live_in(). */
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for (insn = get_last_insn (); insn; insn = PREV_INSN (insn))
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{
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int uid = INSN_UID (insn);
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unsigned int n;
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struct df_link *link;
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if (!INSN_P (insn))
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continue;
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for (n = 0, link = DF_INSN_DEFS (df, insn); link; link = link->next)
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if (link->ref
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&& (DF_REF_REGNO (link->ref) >= FIRST_PSEUDO_REGISTER
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|| !TEST_HARD_REG_BIT (never_use_colors,
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DF_REF_REGNO (link->ref))))
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{
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if (n == 0)
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insn_df[uid].defs = act_refs;
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insn_df[uid].defs[n++] = link->ref;
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}
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act_refs += n;
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insn_df[uid].num_defs = n;
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for (n = 0, link = DF_INSN_USES (df, insn); link; link = link->next)
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if (link->ref
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&& (DF_REF_REGNO (link->ref) >= FIRST_PSEUDO_REGISTER
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|| !TEST_HARD_REG_BIT (never_use_colors,
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DF_REF_REGNO (link->ref))))
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{
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if (n == 0)
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insn_df[uid].uses = act_refs;
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insn_df[uid].uses[n++] = link->ref;
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}
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act_refs += n;
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insn_df[uid].num_uses = n;
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}
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if (refs_for_insn_df + (df->def_id + df->use_id) < act_refs)
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abort ();
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}
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/* Free the insn_df structures. */
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static void
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free_insn_info ()
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{
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free (refs_for_insn_df);
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refs_for_insn_df = NULL;
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free (insn_df);
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insn_df = NULL;
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insn_df_max_uid = 0;
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}
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/* Search WEB for a subweb, which represents REG. REG needs to
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be a SUBREG, and the inner reg of it needs to be the one which is
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represented by WEB. Returns the matching subweb or NULL. */
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struct web *
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find_subweb (web, reg)
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struct web *web;
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rtx reg;
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{
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struct web *w;
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if (GET_CODE (reg) != SUBREG)
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abort ();
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for (w = web->subreg_next; w; w = w->subreg_next)
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if (GET_MODE (w->orig_x) == GET_MODE (reg)
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&& SUBREG_BYTE (w->orig_x) == SUBREG_BYTE (reg))
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return w;
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return NULL;
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}
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/* Similar to find_subweb(), but matches according to SIZE_WORD,
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a collection of the needed size and offset (in bytes). */
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struct web *
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find_subweb_2 (web, size_word)
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struct web *web;
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unsigned int size_word;
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{
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struct web *w = web;
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if (size_word == GET_MODE_SIZE (GET_MODE (web->orig_x)))
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/* size_word == size means BYTE_BEGIN(size_word) == 0. */
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return web;
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for (w = web->subreg_next; w; w = w->subreg_next)
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{
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unsigned int bl = rtx_to_bits (w->orig_x);
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if (size_word == bl)
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return w;
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}
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return NULL;
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}
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/* Returns the superweb for SUBWEB. */
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struct web *
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find_web_for_subweb_1 (subweb)
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struct web *subweb;
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{
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while (subweb->parent_web)
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subweb = subweb->parent_web;
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return subweb;
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}
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/* Determine if two hard register sets intersect.
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Return 1 if they do. */
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int
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hard_regs_intersect_p (a, b)
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HARD_REG_SET *a, *b;
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{
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HARD_REG_SET c;
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COPY_HARD_REG_SET (c, *a);
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AND_HARD_REG_SET (c, *b);
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GO_IF_HARD_REG_SUBSET (c, reg_class_contents[(int) NO_REGS], lose);
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return 1;
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lose:
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return 0;
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}
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/* Allocate and initialize the memory necessary for one pass of the
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register allocator. */
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static void
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alloc_mem (df)
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struct df *df;
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{
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int i;
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ra_build_realloc (df);
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if (!live_at_end)
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{
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live_at_end = (bitmap *) xmalloc ((last_basic_block + 2)
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* sizeof (bitmap));
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for (i = 0; i < last_basic_block + 2; i++)
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live_at_end[i] = BITMAP_XMALLOC ();
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live_at_end += 2;
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}
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create_insn_info (df);
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}
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/* Free the memory which isn't necessary for the next pass. */
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static void
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free_mem (df)
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struct df *df ATTRIBUTE_UNUSED;
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{
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free_insn_info ();
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ra_build_free ();
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}
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/* Free all memory allocated for the register allocator. Used, when
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it's done. */
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static void
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free_all_mem (df)
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struct df *df;
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{
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unsigned int i;
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live_at_end -= 2;
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for (i = 0; i < (unsigned)last_basic_block + 2; i++)
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BITMAP_XFREE (live_at_end[i]);
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free (live_at_end);
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ra_colorize_free_all ();
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ra_build_free_all (df);
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obstack_free (&ra_obstack, NULL);
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}
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static long ticks_build;
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static long ticks_rebuild;
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/* Perform one pass of allocation. Returns nonzero, if some spill code
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was added, i.e. if the allocator needs to rerun. */
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static int
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one_pass (df, rebuild)
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struct df *df;
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int rebuild;
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{
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long ticks = clock ();
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int something_spilled;
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remember_conflicts = 0;
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/* Build the complete interference graph, or if this is not the first
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pass, rebuild it incrementally. */
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build_i_graph (df);
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/* From now on, if we create new conflicts, we need to remember the
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initial list of conflicts per web. */
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remember_conflicts = 1;
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if (!rebuild)
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dump_igraph_machine ();
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/* Colorize the I-graph. This results in either a list of
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spilled_webs, in which case we need to run the spill phase, and
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rerun the allocator, or that list is empty, meaning we are done. */
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ra_colorize_graph (df);
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last_max_uid = get_max_uid ();
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/* actual_spill() might change WEBS(SPILLED) and even empty it,
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so we need to remember it's state. */
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something_spilled = !!WEBS(SPILLED);
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/* Add spill code if necessary. */
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if (something_spilled)
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actual_spill ();
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ticks = clock () - ticks;
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if (rebuild)
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ticks_rebuild += ticks;
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else
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ticks_build += ticks;
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return something_spilled;
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}
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/* Initialize various arrays for the register allocator. */
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static void
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init_ra ()
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{
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int i;
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HARD_REG_SET rs;
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#ifdef ELIMINABLE_REGS
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static const struct {const int from, to; } eliminables[] = ELIMINABLE_REGS;
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unsigned int j;
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#endif
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int need_fp
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= (! flag_omit_frame_pointer
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#ifdef EXIT_IGNORE_STACK
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|| (current_function_calls_alloca && EXIT_IGNORE_STACK)
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#endif
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|| FRAME_POINTER_REQUIRED);
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ra_colorize_init ();
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/* We can't ever use any of the fixed regs. */
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COPY_HARD_REG_SET (never_use_colors, fixed_reg_set);
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/* Additionally don't even try to use hardregs, which we already
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know are not eliminable. This includes also either the
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hard framepointer or all regs which are eliminable into the
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stack pointer, if need_fp is set. */
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#ifdef ELIMINABLE_REGS
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for (j = 0; j < ARRAY_SIZE (eliminables); j++)
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{
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if (! CAN_ELIMINATE (eliminables[j].from, eliminables[j].to)
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|| (eliminables[j].to == STACK_POINTER_REGNUM && need_fp))
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for (i = HARD_REGNO_NREGS (eliminables[j].from, Pmode); i--;)
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SET_HARD_REG_BIT (never_use_colors, eliminables[j].from + i);
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}
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#if FRAME_POINTER_REGNUM != HARD_FRAME_POINTER_REGNUM
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if (need_fp)
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for (i = HARD_REGNO_NREGS (HARD_FRAME_POINTER_REGNUM, Pmode); i--;)
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SET_HARD_REG_BIT (never_use_colors, HARD_FRAME_POINTER_REGNUM + i);
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#endif
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#else
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if (need_fp)
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for (i = HARD_REGNO_NREGS (FRAME_POINTER_REGNUM, Pmode); i--;)
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SET_HARD_REG_BIT (never_use_colors, FRAME_POINTER_REGNUM + i);
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#endif
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/* Stack and argument pointer are also rather useless to us. */
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for (i = HARD_REGNO_NREGS (STACK_POINTER_REGNUM, Pmode); i--;)
|
|
SET_HARD_REG_BIT (never_use_colors, STACK_POINTER_REGNUM + i);
|
|
|
|
for (i = HARD_REGNO_NREGS (ARG_POINTER_REGNUM, Pmode); i--;)
|
|
SET_HARD_REG_BIT (never_use_colors, ARG_POINTER_REGNUM + i);
|
|
|
|
for (i = 0; i < 256; i++)
|
|
{
|
|
unsigned char byte = ((unsigned) i) & 0xFF;
|
|
unsigned char count = 0;
|
|
while (byte)
|
|
{
|
|
if (byte & 1)
|
|
count++;
|
|
byte >>= 1;
|
|
}
|
|
byte2bitcount[i] = count;
|
|
}
|
|
|
|
for (i = 0; i < N_REG_CLASSES; i++)
|
|
{
|
|
int size;
|
|
COPY_HARD_REG_SET (rs, reg_class_contents[i]);
|
|
AND_COMPL_HARD_REG_SET (rs, never_use_colors);
|
|
size = hard_regs_count (rs);
|
|
num_free_regs[i] = size;
|
|
COPY_HARD_REG_SET (usable_regs[i], rs);
|
|
}
|
|
|
|
/* Setup hardregs_for_mode[].
|
|
We are not interested only in the beginning of a multi-reg, but in
|
|
all the hardregs involved. Maybe HARD_REGNO_MODE_OK() only ok's
|
|
for beginnings. */
|
|
for (i = 0; i < NUM_MACHINE_MODES; i++)
|
|
{
|
|
int reg, size;
|
|
CLEAR_HARD_REG_SET (rs);
|
|
for (reg = 0; reg < FIRST_PSEUDO_REGISTER; reg++)
|
|
if (HARD_REGNO_MODE_OK (reg, i)
|
|
/* Ignore VOIDmode and similar things. */
|
|
&& (size = HARD_REGNO_NREGS (reg, i)) != 0
|
|
&& (reg + size) <= FIRST_PSEUDO_REGISTER)
|
|
{
|
|
while (size--)
|
|
SET_HARD_REG_BIT (rs, reg + size);
|
|
}
|
|
COPY_HARD_REG_SET (hardregs_for_mode[i], rs);
|
|
}
|
|
|
|
for (an_unusable_color = 0; an_unusable_color < FIRST_PSEUDO_REGISTER;
|
|
an_unusable_color++)
|
|
if (TEST_HARD_REG_BIT (never_use_colors, an_unusable_color))
|
|
break;
|
|
if (an_unusable_color == FIRST_PSEUDO_REGISTER)
|
|
abort ();
|
|
|
|
orig_max_uid = get_max_uid ();
|
|
compute_bb_for_insn ();
|
|
ra_reg_renumber = NULL;
|
|
insns_with_deaths = sbitmap_alloc (orig_max_uid);
|
|
death_insns_max_uid = orig_max_uid;
|
|
sbitmap_ones (insns_with_deaths);
|
|
gcc_obstack_init (&ra_obstack);
|
|
}
|
|
|
|
/* Check the consistency of DF. This aborts if it violates some
|
|
invariances we expect. */
|
|
|
|
static void
|
|
check_df (df)
|
|
struct df *df;
|
|
{
|
|
struct df_link *link;
|
|
rtx insn;
|
|
int regno;
|
|
unsigned int ui;
|
|
bitmap b = BITMAP_XMALLOC ();
|
|
bitmap empty_defs = BITMAP_XMALLOC ();
|
|
bitmap empty_uses = BITMAP_XMALLOC ();
|
|
|
|
/* Collect all the IDs of NULL references in the ID->REF arrays,
|
|
as df.c leaves them when updating the df structure. */
|
|
for (ui = 0; ui < df->def_id; ui++)
|
|
if (!df->defs[ui])
|
|
bitmap_set_bit (empty_defs, ui);
|
|
for (ui = 0; ui < df->use_id; ui++)
|
|
if (!df->uses[ui])
|
|
bitmap_set_bit (empty_uses, ui);
|
|
|
|
/* For each insn we check if the chain of references contain each
|
|
ref only once, doesn't contain NULL refs, or refs whose ID is invalid
|
|
(it df->refs[id] element is NULL). */
|
|
for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
|
|
if (INSN_P (insn))
|
|
{
|
|
bitmap_clear (b);
|
|
for (link = DF_INSN_DEFS (df, insn); link; link = link->next)
|
|
if (!link->ref || bitmap_bit_p (empty_defs, DF_REF_ID (link->ref))
|
|
|| bitmap_bit_p (b, DF_REF_ID (link->ref)))
|
|
abort ();
|
|
else
|
|
bitmap_set_bit (b, DF_REF_ID (link->ref));
|
|
|
|
bitmap_clear (b);
|
|
for (link = DF_INSN_USES (df, insn); link; link = link->next)
|
|
if (!link->ref || bitmap_bit_p (empty_uses, DF_REF_ID (link->ref))
|
|
|| bitmap_bit_p (b, DF_REF_ID (link->ref)))
|
|
abort ();
|
|
else
|
|
bitmap_set_bit (b, DF_REF_ID (link->ref));
|
|
}
|
|
|
|
/* Now the same for the chains per register number. */
|
|
for (regno = 0; regno < max_reg_num (); regno++)
|
|
{
|
|
bitmap_clear (b);
|
|
for (link = df->regs[regno].defs; link; link = link->next)
|
|
if (!link->ref || bitmap_bit_p (empty_defs, DF_REF_ID (link->ref))
|
|
|| bitmap_bit_p (b, DF_REF_ID (link->ref)))
|
|
abort ();
|
|
else
|
|
bitmap_set_bit (b, DF_REF_ID (link->ref));
|
|
|
|
bitmap_clear (b);
|
|
for (link = df->regs[regno].uses; link; link = link->next)
|
|
if (!link->ref || bitmap_bit_p (empty_uses, DF_REF_ID (link->ref))
|
|
|| bitmap_bit_p (b, DF_REF_ID (link->ref)))
|
|
abort ();
|
|
else
|
|
bitmap_set_bit (b, DF_REF_ID (link->ref));
|
|
}
|
|
|
|
BITMAP_XFREE (empty_uses);
|
|
BITMAP_XFREE (empty_defs);
|
|
BITMAP_XFREE (b);
|
|
}
|
|
|
|
/* Main register allocator entry point. */
|
|
|
|
void
|
|
reg_alloc ()
|
|
{
|
|
int changed;
|
|
FILE *ra_dump_file = rtl_dump_file;
|
|
rtx last = get_last_insn ();
|
|
|
|
if (! INSN_P (last))
|
|
last = prev_real_insn (last);
|
|
/* If this is an empty function we shouldn't do all the following,
|
|
but instead just setup what's necessary, and return. */
|
|
|
|
/* We currently rely on the existance of the return value USE as
|
|
one of the last insns. Add it if it's not there anymore. */
|
|
if (last)
|
|
{
|
|
edge e;
|
|
for (e = EXIT_BLOCK_PTR->pred; e; e = e->pred_next)
|
|
{
|
|
basic_block bb = e->src;
|
|
last = bb->end;
|
|
if (!INSN_P (last) || GET_CODE (PATTERN (last)) != USE)
|
|
{
|
|
rtx insns;
|
|
start_sequence ();
|
|
use_return_register ();
|
|
insns = get_insns ();
|
|
end_sequence ();
|
|
emit_insn_after (insns, last);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Setup debugging levels. */
|
|
switch (0)
|
|
{
|
|
/* Some usefull presets of the debug level, I often use. */
|
|
case 0: debug_new_regalloc = DUMP_EVER; break;
|
|
case 1: debug_new_regalloc = DUMP_COSTS; break;
|
|
case 2: debug_new_regalloc = DUMP_IGRAPH_M; break;
|
|
case 3: debug_new_regalloc = DUMP_COLORIZE + DUMP_COSTS; break;
|
|
case 4: debug_new_regalloc = DUMP_COLORIZE + DUMP_COSTS + DUMP_WEBS;
|
|
break;
|
|
case 5: debug_new_regalloc = DUMP_FINAL_RTL + DUMP_COSTS +
|
|
DUMP_CONSTRAINTS;
|
|
break;
|
|
case 6: debug_new_regalloc = DUMP_VALIDIFY; break;
|
|
}
|
|
if (!rtl_dump_file)
|
|
debug_new_regalloc = 0;
|
|
|
|
/* Run regclass first, so we know the preferred and alternate classes
|
|
for each pseudo. Deactivate emitting of debug info, if it's not
|
|
explicitely requested. */
|
|
if ((debug_new_regalloc & DUMP_REGCLASS) == 0)
|
|
rtl_dump_file = NULL;
|
|
regclass (get_insns (), max_reg_num (), rtl_dump_file);
|
|
rtl_dump_file = ra_dump_file;
|
|
|
|
/* We don't use those NOTEs, and as we anyway change all registers,
|
|
they only make problems later. */
|
|
count_or_remove_death_notes (NULL, 1);
|
|
|
|
/* Initialize the different global arrays and regsets. */
|
|
init_ra ();
|
|
|
|
/* And some global variables. */
|
|
ra_pass = 0;
|
|
no_new_pseudos = 0;
|
|
max_normal_pseudo = (unsigned) max_reg_num ();
|
|
ra_rewrite_init ();
|
|
last_def_id = 0;
|
|
last_use_id = 0;
|
|
last_num_webs = 0;
|
|
last_max_uid = 0;
|
|
last_check_uses = NULL;
|
|
live_at_end = NULL;
|
|
WEBS(INITIAL) = NULL;
|
|
WEBS(FREE) = NULL;
|
|
memset (hardreg2web, 0, sizeof (hardreg2web));
|
|
ticks_build = ticks_rebuild = 0;
|
|
|
|
/* The default is to use optimistic coalescing with interference
|
|
region spilling, without biased coloring. */
|
|
flag_ra_biased = 0;
|
|
flag_ra_spill_every_use = 0;
|
|
flag_ra_improved_spilling = 1;
|
|
flag_ra_ir_spilling = 1;
|
|
flag_ra_break_aliases = 0;
|
|
flag_ra_optimistic_coalescing = 1;
|
|
flag_ra_merge_spill_costs = 1;
|
|
if (flag_ra_optimistic_coalescing)
|
|
flag_ra_break_aliases = 1;
|
|
flag_ra_dump_notes = 0;
|
|
|
|
/* Allocate the global df structure. */
|
|
df = df_init ();
|
|
|
|
/* This is the main loop, calling one_pass as long as there are still
|
|
some spilled webs. */
|
|
do
|
|
{
|
|
ra_debug_msg (DUMP_NEARLY_EVER, "RegAlloc Pass %d\n\n", ra_pass);
|
|
if (ra_pass++ > 40)
|
|
internal_error ("Didn't find a coloring.\n");
|
|
|
|
/* First collect all the register refs and put them into
|
|
chains per insn, and per regno. In later passes only update
|
|
that info from the new and modified insns. */
|
|
df_analyse (df, (ra_pass == 1) ? 0 : (bitmap) -1,
|
|
DF_HARD_REGS | DF_RD_CHAIN | DF_RU_CHAIN);
|
|
|
|
if ((debug_new_regalloc & DUMP_DF) != 0)
|
|
{
|
|
rtx insn;
|
|
df_dump (df, DF_HARD_REGS, rtl_dump_file);
|
|
for (insn = get_insns (); insn; insn = NEXT_INSN (insn))
|
|
if (INSN_P (insn))
|
|
df_insn_debug_regno (df, insn, rtl_dump_file);
|
|
}
|
|
check_df (df);
|
|
|
|
/* Now allocate the memory needed for this pass, or (if it's not the
|
|
first pass), reallocate only additional memory. */
|
|
alloc_mem (df);
|
|
|
|
/* Build and colorize the interference graph, and possibly emit
|
|
spill insns. This also might delete certain move insns. */
|
|
changed = one_pass (df, ra_pass > 1);
|
|
|
|
/* If that produced no changes, the graph was colorizable. */
|
|
if (!changed)
|
|
{
|
|
/* Change the insns to refer to the new pseudos (one per web). */
|
|
emit_colors (df);
|
|
/* Already setup a preliminary reg_renumber[] array, but don't
|
|
free our own version. reg_renumber[] will again be destroyed
|
|
later. We right now need it in dump_constraints() for
|
|
constrain_operands(1) whose subproc sometimes reference
|
|
it (because we are checking strictly, i.e. as if
|
|
after reload). */
|
|
setup_renumber (0);
|
|
/* Delete some more of the coalesced moves. */
|
|
delete_moves ();
|
|
dump_constraints ();
|
|
}
|
|
else
|
|
{
|
|
/* If there were changes, this means spill code was added,
|
|
therefore repeat some things, including some initialization
|
|
of global data structures. */
|
|
if ((debug_new_regalloc & DUMP_REGCLASS) == 0)
|
|
rtl_dump_file = NULL;
|
|
/* We have new pseudos (the stackwebs). */
|
|
allocate_reg_info (max_reg_num (), FALSE, FALSE);
|
|
/* And new insns. */
|
|
compute_bb_for_insn ();
|
|
/* Some of them might be dead. */
|
|
delete_trivially_dead_insns (get_insns (), max_reg_num ());
|
|
/* Those new pseudos need to have their REFS count set. */
|
|
reg_scan_update (get_insns (), NULL, max_regno);
|
|
max_regno = max_reg_num ();
|
|
/* And they need usefull classes too. */
|
|
regclass (get_insns (), max_reg_num (), rtl_dump_file);
|
|
rtl_dump_file = ra_dump_file;
|
|
|
|
/* Remember the number of defs and uses, so we can distinguish
|
|
new from old refs in the next pass. */
|
|
last_def_id = df->def_id;
|
|
last_use_id = df->use_id;
|
|
}
|
|
|
|
/* Output the graph, and possibly the current insn sequence. */
|
|
dump_ra (df);
|
|
if (changed && (debug_new_regalloc & DUMP_RTL) != 0)
|
|
{
|
|
ra_print_rtl_with_bb (rtl_dump_file, get_insns ());
|
|
fflush (rtl_dump_file);
|
|
}
|
|
|
|
/* Reset the web lists. */
|
|
reset_lists ();
|
|
free_mem (df);
|
|
}
|
|
while (changed);
|
|
|
|
/* We are done with allocation, free all memory and output some
|
|
debug info. */
|
|
free_all_mem (df);
|
|
df_finish (df);
|
|
if ((debug_new_regalloc & DUMP_RESULTS) == 0)
|
|
dump_cost (DUMP_COSTS);
|
|
ra_debug_msg (DUMP_COSTS, "ticks for build-phase: %ld\n", ticks_build);
|
|
ra_debug_msg (DUMP_COSTS, "ticks for rebuild-phase: %ld\n", ticks_rebuild);
|
|
if ((debug_new_regalloc & (DUMP_FINAL_RTL | DUMP_RTL)) != 0)
|
|
ra_print_rtl_with_bb (rtl_dump_file, get_insns ());
|
|
|
|
/* We might have new pseudos, so allocate the info arrays for them. */
|
|
if ((debug_new_regalloc & DUMP_SM) == 0)
|
|
rtl_dump_file = NULL;
|
|
no_new_pseudos = 0;
|
|
allocate_reg_info (max_reg_num (), FALSE, FALSE);
|
|
no_new_pseudos = 1;
|
|
rtl_dump_file = ra_dump_file;
|
|
|
|
/* Some spill insns could've been inserted after trapping calls, i.e.
|
|
at the end of a basic block, which really ends at that call.
|
|
Fixup that breakages by adjusting basic block boundaries. */
|
|
fixup_abnormal_edges ();
|
|
|
|
/* Cleanup the flow graph. */
|
|
if ((debug_new_regalloc & DUMP_LAST_FLOW) == 0)
|
|
rtl_dump_file = NULL;
|
|
life_analysis (get_insns (), rtl_dump_file,
|
|
PROP_DEATH_NOTES | PROP_LOG_LINKS | PROP_REG_INFO);
|
|
cleanup_cfg (CLEANUP_EXPENSIVE);
|
|
recompute_reg_usage (get_insns (), TRUE);
|
|
if (rtl_dump_file)
|
|
dump_flow_info (rtl_dump_file);
|
|
rtl_dump_file = ra_dump_file;
|
|
|
|
/* update_equiv_regs() can't be called after register allocation.
|
|
It might delete some pseudos, and insert other insns setting
|
|
up those pseudos in different places. This of course screws up
|
|
the allocation because that may destroy a hardreg for another
|
|
pseudo.
|
|
XXX we probably should do something like that on our own. I.e.
|
|
creating REG_EQUIV notes. */
|
|
/*update_equiv_regs ();*/
|
|
|
|
/* Setup the reg_renumber[] array for reload. */
|
|
setup_renumber (1);
|
|
sbitmap_free (insns_with_deaths);
|
|
|
|
/* Remove REG_DEAD notes which are incorrectly set. See the docu
|
|
of that function. */
|
|
remove_suspicious_death_notes ();
|
|
|
|
if ((debug_new_regalloc & DUMP_LAST_RTL) != 0)
|
|
ra_print_rtl_with_bb (rtl_dump_file, get_insns ());
|
|
dump_static_insn_cost (rtl_dump_file,
|
|
"after allocation/spilling, before reload", NULL);
|
|
|
|
/* Allocate the reg_equiv_memory_loc array for reload. */
|
|
reg_equiv_memory_loc = (rtx *) xcalloc (max_regno, sizeof (rtx));
|
|
/* And possibly initialize it. */
|
|
allocate_initial_values (reg_equiv_memory_loc);
|
|
/* And one last regclass pass just before reload. */
|
|
regclass (get_insns (), max_reg_num (), rtl_dump_file);
|
|
}
|
|
|
|
/*
|
|
vim:cinoptions={.5s,g0,p5,t0,(0,^-0.5s,n-0.5s:tw=78:cindent:sw=4:
|
|
*/
|