72de35d0a7
This method is more sandbox-friendly and also should be faster as only one syscall is needed instead of three. In case of an error fall back to the old method. Reviewed by: simon, gleb MFC after: 2 weeks
326 lines
6.5 KiB
C
326 lines
6.5 KiB
C
/* $OpenBSD: arc4random.c,v 1.22 2010/12/22 08:23:42 otto Exp $ */
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/*
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* Copyright (c) 1996, David Mazieres <dm@uun.org>
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* Copyright (c) 2008, Damien Miller <djm@openbsd.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*
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* Arc4 random number generator for OpenBSD.
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*
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* This code is derived from section 17.1 of Applied Cryptography,
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* second edition, which describes a stream cipher allegedly
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* compatible with RSA Labs "RC4" cipher (the actual description of
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* which is a trade secret). The same algorithm is used as a stream
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* cipher called "arcfour" in Tatu Ylonen's ssh package.
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*
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* RC4 is a registered trademark of RSA Laboratories.
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include "namespace.h"
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#include <fcntl.h>
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#include <limits.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/param.h>
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#include <sys/sysctl.h>
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#include <sys/time.h>
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#include <pthread.h>
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#include "libc_private.h"
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#include "un-namespace.h"
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#ifdef __GNUC__
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#define inline __inline
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#else /* !__GNUC__ */
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#define inline
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#endif /* !__GNUC__ */
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struct arc4_stream {
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u_int8_t i;
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u_int8_t j;
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u_int8_t s[256];
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};
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static pthread_mutex_t arc4random_mtx = PTHREAD_MUTEX_INITIALIZER;
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#define RANDOMDEV "/dev/random"
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#define KEYSIZE 128
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#define _ARC4_LOCK() \
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do { \
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if (__isthreaded) \
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_pthread_mutex_lock(&arc4random_mtx); \
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} while (0)
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#define _ARC4_UNLOCK() \
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do { \
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if (__isthreaded) \
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_pthread_mutex_unlock(&arc4random_mtx); \
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} while (0)
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static int rs_initialized;
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static struct arc4_stream rs;
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static pid_t arc4_stir_pid;
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static int arc4_count;
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extern int __sysctl(int *name, u_int namelen, void *oldp, size_t *oldlenp,
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void *newp, size_t newlen);
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static inline u_int8_t arc4_getbyte(void);
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static void arc4_stir(void);
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static inline void
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arc4_init(void)
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{
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int n;
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for (n = 0; n < 256; n++)
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rs.s[n] = n;
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rs.i = 0;
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rs.j = 0;
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}
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static inline void
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arc4_addrandom(u_char *dat, int datlen)
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{
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int n;
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u_int8_t si;
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rs.i--;
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for (n = 0; n < 256; n++) {
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rs.i = (rs.i + 1);
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si = rs.s[rs.i];
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rs.j = (rs.j + si + dat[n % datlen]);
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rs.s[rs.i] = rs.s[rs.j];
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rs.s[rs.j] = si;
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}
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rs.j = rs.i;
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}
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static size_t
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arc4_sysctl(u_char *buf, size_t size)
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{
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int mib[2];
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size_t len, done;
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mib[0] = CTL_KERN;
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mib[1] = KERN_ARND;
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done = 0;
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do {
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len = size;
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if (__sysctl(mib, 2, buf, &len, NULL, 0) == -1)
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return (done);
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done += len;
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buf += len;
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size -= len;
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} while (size > 0);
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return (done);
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}
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static void
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arc4_stir(void)
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{
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int done, fd, i;
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struct {
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struct timeval tv;
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pid_t pid;
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u_char rnd[KEYSIZE];
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} rdat;
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if (!rs_initialized) {
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arc4_init();
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rs_initialized = 1;
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}
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done = 0;
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if (arc4_sysctl((u_char *)&rdat, KEYSIZE) == KEYSIZE)
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done = 1;
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if (!done) {
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fd = _open(RANDOMDEV, O_RDONLY, 0);
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if (fd >= 0) {
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if (_read(fd, &rdat, KEYSIZE) == KEYSIZE)
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done = 1;
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(void)_close(fd);
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}
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}
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if (!done) {
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(void)gettimeofday(&rdat.tv, NULL);
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rdat.pid = getpid();
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/* We'll just take whatever was on the stack too... */
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}
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arc4_addrandom((u_char *)&rdat, KEYSIZE);
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/*
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* Discard early keystream, as per recommendations in:
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* "(Not So) Random Shuffles of RC4" by Ilya Mironov.
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*/
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for (i = 0; i < 1024; i++)
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(void)arc4_getbyte();
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arc4_count = 1600000;
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}
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static void
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arc4_stir_if_needed(void)
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{
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pid_t pid = getpid();
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if (arc4_count <= 0 || !rs_initialized || arc4_stir_pid != pid)
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{
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arc4_stir_pid = pid;
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arc4_stir();
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}
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}
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static inline u_int8_t
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arc4_getbyte(void)
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{
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u_int8_t si, sj;
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rs.i = (rs.i + 1);
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si = rs.s[rs.i];
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rs.j = (rs.j + si);
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sj = rs.s[rs.j];
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rs.s[rs.i] = sj;
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rs.s[rs.j] = si;
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return (rs.s[(si + sj) & 0xff]);
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}
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static inline u_int32_t
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arc4_getword(void)
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{
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u_int32_t val;
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val = arc4_getbyte() << 24;
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val |= arc4_getbyte() << 16;
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val |= arc4_getbyte() << 8;
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val |= arc4_getbyte();
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return val;
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}
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void
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arc4random_stir(void)
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{
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_ARC4_LOCK();
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arc4_stir();
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_ARC4_UNLOCK();
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}
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void
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arc4random_addrandom(u_char *dat, int datlen)
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{
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_ARC4_LOCK();
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if (!rs_initialized)
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arc4_stir();
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arc4_addrandom(dat, datlen);
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_ARC4_UNLOCK();
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}
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u_int32_t
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arc4random(void)
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{
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u_int32_t val;
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_ARC4_LOCK();
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arc4_count -= 4;
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arc4_stir_if_needed();
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val = arc4_getword();
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_ARC4_UNLOCK();
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return val;
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}
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void
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arc4random_buf(void *_buf, size_t n)
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{
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u_char *buf = (u_char *)_buf;
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_ARC4_LOCK();
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arc4_stir_if_needed();
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while (n--) {
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if (--arc4_count <= 0)
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arc4_stir();
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buf[n] = arc4_getbyte();
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}
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_ARC4_UNLOCK();
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}
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/*
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* Calculate a uniformly distributed random number less than upper_bound
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* avoiding "modulo bias".
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*
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* Uniformity is achieved by generating new random numbers until the one
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* returned is outside the range [0, 2**32 % upper_bound). This
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* guarantees the selected random number will be inside
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* [2**32 % upper_bound, 2**32) which maps back to [0, upper_bound)
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* after reduction modulo upper_bound.
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*/
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u_int32_t
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arc4random_uniform(u_int32_t upper_bound)
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{
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u_int32_t r, min;
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if (upper_bound < 2)
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return 0;
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#if (ULONG_MAX > 0xffffffffUL)
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min = 0x100000000UL % upper_bound;
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#else
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/* Calculate (2**32 % upper_bound) avoiding 64-bit math */
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if (upper_bound > 0x80000000)
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min = 1 + ~upper_bound; /* 2**32 - upper_bound */
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else {
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/* (2**32 - (x * 2)) % x == 2**32 % x when x <= 2**31 */
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min = ((0xffffffff - (upper_bound * 2)) + 1) % upper_bound;
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}
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#endif
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/*
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* This could theoretically loop forever but each retry has
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* p > 0.5 (worst case, usually far better) of selecting a
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* number inside the range we need, so it should rarely need
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* to re-roll.
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*/
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for (;;) {
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r = arc4random();
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if (r >= min)
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break;
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}
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return r % upper_bound;
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}
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#if 0
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/*-------- Test code for i386 --------*/
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#include <stdio.h>
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#include <machine/pctr.h>
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int
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main(int argc, char **argv)
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{
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const int iter = 1000000;
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int i;
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pctrval v;
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v = rdtsc();
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for (i = 0; i < iter; i++)
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arc4random();
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v = rdtsc() - v;
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v /= iter;
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printf("%qd cycles\n", v);
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}
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#endif
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