b3f695b45c
(This is the converse of the "don't add an archive to itself".)
212 lines
5.6 KiB
C
212 lines
5.6 KiB
C
/*-
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* Copyright (c) 2003-2004 Tim Kientzle
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer
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* in this position and unchanged.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "archive_platform.h"
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__FBSDID("$FreeBSD$");
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/*
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* This file contains the "essential" portions of the write API, that
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* is, stuff that will essentially always be used by any client that
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* actually needs to write a archive. Optional pieces have been, as
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* far as possible, separated out into separate files to reduce
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* needlessly bloating statically-linked clients.
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*/
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#include <sys/wait.h>
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#include <limits.h>
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#include <paths.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <tar.h>
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#include <time.h>
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#include <unistd.h>
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#include "archive.h"
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#include "archive_entry.h"
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#include "archive_private.h"
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extern char **environ;
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/*
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* Allocate, initialize and return an archive object.
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*/
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struct archive *
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archive_write_new(void)
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{
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struct archive *a;
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char *nulls;
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a = malloc(sizeof(*a));
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if (a == NULL)
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return (NULL);
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memset(a, 0, sizeof(*a));
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a->magic = ARCHIVE_WRITE_MAGIC;
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a->user_uid = geteuid();
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a->bytes_per_block = ARCHIVE_DEFAULT_BYTES_PER_BLOCK;
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a->bytes_in_last_block = -1; /* Default */
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a->state = ARCHIVE_STATE_NEW;
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a->pformat_data = &(a->format_data);
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/* Initialize a block of nulls for padding purposes. */
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a->null_length = 1024;
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nulls = malloc(a->null_length);
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if (nulls == NULL) {
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free(a);
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return (NULL);
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}
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memset(nulls, 0, a->null_length);
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a->nulls = nulls;
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/*
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* Set default compression, but don't set a default format.
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* Were we to set a default format here, we would force every
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* client to link in support for that format, even if they didn't
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* ever use it.
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*/
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archive_write_set_compression_none(a);
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return (a);
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}
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/*
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* Set the block size. Returns 0 if successful.
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*/
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int
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archive_write_set_bytes_per_block(struct archive *a, int bytes_per_block)
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{
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archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_NEW);
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a->bytes_per_block = bytes_per_block;
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return (ARCHIVE_OK);
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}
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/*
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* Set the size for the last block.
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* Returns 0 if successful.
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*/
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int
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archive_write_set_bytes_in_last_block(struct archive *a, int bytes)
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{
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archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY);
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a->bytes_in_last_block = bytes;
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return (ARCHIVE_OK);
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}
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/*
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* Open the archive using the current settings.
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*/
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int
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archive_write_open(struct archive *a, void *client_data,
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archive_open_callback *opener, archive_write_callback *writer,
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archive_close_callback *closer)
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{
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int ret;
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ret = ARCHIVE_OK;
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archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_NEW);
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a->state = ARCHIVE_STATE_HEADER;
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a->client_data = client_data;
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a->client_writer = writer;
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a->client_opener = opener;
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a->client_closer = closer;
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ret = (a->compression_init)(a);
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if (a->format_init && ret == ARCHIVE_OK)
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ret = (a->format_init)(a);
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return (ret);
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}
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/*
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* Cleanup and free the archive object.
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*
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* Be careful: user might just call write_new and then write_finish.
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* Don't assume we actually wrote anything or performed any non-trivial
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* initialization.
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*/
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void
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archive_write_finish(struct archive *a)
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{
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archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_ANY);
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/* Finish the last entry. */
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if (a->state & ARCHIVE_STATE_DATA)
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((a->format_finish_entry)(a));
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/* Finish off the archive. */
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if (a->format_finish != NULL)
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(a->format_finish)(a);
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/* Finish the compression and close the stream. */
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if (a->compression_finish != NULL)
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(a->compression_finish)(a);
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/* Release various dynamic buffers. */
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free((void *)(uintptr_t)(const void *)a->nulls);
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archive_string_free(&a->error_string);
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a->magic = 0;
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free(a);
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}
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/*
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* Write the appropriate header.
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*/
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int
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archive_write_header(struct archive *a, struct archive_entry *entry)
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{
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int ret;
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archive_check_magic(a, ARCHIVE_WRITE_MAGIC,
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ARCHIVE_STATE_HEADER | ARCHIVE_STATE_DATA);
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/* Finish last entry. */
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if (a->state & ARCHIVE_STATE_DATA)
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((a->format_finish_entry)(a));
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if (archive_entry_dev(entry) == a->skip_file_dev &&
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archive_entry_ino(entry) == a->skip_file_ino) {
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archive_set_error(a, 0, "Can't add archive to itself");
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return (ARCHIVE_WARN);
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}
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/* Format and write header. */
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ret = ((a->format_write_header)(a, entry));
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a->state = ARCHIVE_STATE_DATA;
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return (ret);
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}
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/*
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* Note that the compressor is responsible for blocking.
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*/
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int
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archive_write_data(struct archive *a, const void *buff, size_t s)
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{
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archive_check_magic(a, ARCHIVE_WRITE_MAGIC, ARCHIVE_STATE_DATA);
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return (a->format_write_data(a, buff, s));
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}
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