057afceb86
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
101 lines
2.9 KiB
C
101 lines
2.9 KiB
C
/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)nightobjs.c 8.1 (Berkeley) 5/31/93";
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#endif /* not lint */
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#include "externs.h"
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struct objs nightobjs[] = {
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{ 218, PAJAMAS },
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{ 235, NATIVE },
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{ 92, PAPAYAS },
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{ 92, PINEAPPLE },
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{ 92, KIWI },
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{ 92, MANGO },
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{ 92, NATIVE },
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{ 92, MAN },
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{ 181, LAMPON },
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{ 236, LAMPON },
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{ 92, LAMPON },
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{ 216, WOODSMAN },
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{ 216, DEADWOOD },
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{ 216, MALLET },
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{ 168, WOODSMAN },
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{ 168, DEADWOOD },
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{ 168, MALLET },
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{ 170, WOODSMAN },
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{ 170, DEADWOOD },
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{ 170, MALLET },
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{ 124, SHIELD },
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{ 124, HALBERD },
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{ 124, ELF },
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{ 144, SHIELD },
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{ 144, HALBERD },
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{ 144, ELF },
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{ 113, SHIELD },
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{ 113, HALBERD },
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{ 113, ELF },
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{ 161, SHIELD },
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{ 161, HALBERD },
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{ 161, ELF },
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{ 169, SHIELD },
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{ 169, HALBERD },
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{ 169, ELF },
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{ 182, SHIELD },
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{ 182, HALBERD },
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{ 182, ELF },
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{ 198, SHIELD },
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{ 198, HALBERD },
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{ 198, ELF },
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{ 212, SHIELD },
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{ 212, HALBERD },
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{ 212, ELF },
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{ 216, SHIELD },
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{ 216, HALBERD },
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{ 216, ELF },
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{ 226, SHIELD },
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{ 226, HALBERD },
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{ 226, ELF },
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{ 228, SHIELD },
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{ 228, HALBERD },
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{ 228, ELF },
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{ 68, CYLON },
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{ 144, SHOVEL },
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{ 249, FOOT },
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{ 250, FOOT },
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{ 93, PAPAYAS },
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0
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};
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