554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
146 lines
5.1 KiB
C
146 lines
5.1 KiB
C
/*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)save.c 8.1 (Berkeley) 5/31/93";
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#endif /* not lint */
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#include "externs.h"
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restore()
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{
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char *getenv();
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char *home;
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char home1[100];
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register int n;
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int tmp;
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register FILE *fp;
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home = getenv("HOME");
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strcpy(home1, home);
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strcat(home1, "/Bstar");
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if ((fp = fopen(home1, "r")) == 0) {
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perror(home1);
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return;
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}
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fread(&WEIGHT, sizeof WEIGHT, 1, fp);
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fread(&CUMBER, sizeof CUMBER, 1, fp);
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fread(&clock, sizeof clock, 1, fp);
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fread(&tmp, sizeof tmp, 1, fp);
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location = tmp ? dayfile : nightfile;
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for (n = 1; n <= NUMOFROOMS; n++) {
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fread(location[n].link, sizeof location[n].link, 1, fp);
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fread(location[n].objects, sizeof location[n].objects, 1, fp);
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}
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fread(inven, sizeof inven, 1, fp);
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fread(wear, sizeof wear, 1, fp);
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fread(injuries, sizeof injuries, 1, fp);
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fread(notes, sizeof notes, 1, fp);
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fread(&direction, sizeof direction, 1, fp);
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fread(&position, sizeof position, 1, fp);
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fread(&time, sizeof time, 1, fp);
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fread(&fuel, sizeof fuel, 1, fp);
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fread(&torps, sizeof torps, 1, fp);
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fread(&carrying, sizeof carrying, 1, fp);
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fread(&encumber, sizeof encumber, 1, fp);
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fread(&rythmn, sizeof rythmn, 1, fp);
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fread(&followfight, sizeof followfight, 1, fp);
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fread(&ate, sizeof ate, 1, fp);
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fread(&snooze, sizeof snooze, 1, fp);
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fread(&meetgirl, sizeof meetgirl, 1, fp);
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fread(&followgod, sizeof followgod, 1, fp);
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fread(&godready, sizeof godready, 1, fp);
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fread(&win, sizeof win, 1, fp);
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fread(&wintime, sizeof wintime, 1, fp);
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fread(&matchlight, sizeof matchlight, 1, fp);
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fread(&matchcount, sizeof matchcount, 1, fp);
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fread(&loved, sizeof loved, 1, fp);
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fread(&pleasure, sizeof pleasure, 1, fp);
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fread(&power, sizeof power, 1, fp);
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fread(&ego, sizeof ego, 1, fp);
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}
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save()
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{
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char *getenv();
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char *home;
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char home1[100];
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register int n;
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int tmp;
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FILE *fp;
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home = getenv("HOME");
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strcpy(home1, home);
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strcat(home1, "/Bstar");
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if ((fp = fopen(home1, "w")) == 0) {
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perror(home1);
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return;
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}
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printf("Saved in %s.\n", home1);
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fwrite(&WEIGHT, sizeof WEIGHT, 1, fp);
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fwrite(&CUMBER, sizeof CUMBER, 1, fp);
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fwrite(&clock, sizeof clock, 1, fp);
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tmp = location == dayfile;
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fwrite(&tmp, sizeof tmp, 1, fp);
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for (n = 1; n <= NUMOFROOMS; n++) {
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fwrite(location[n].link, sizeof location[n].link, 1, fp);
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fwrite(location[n].objects, sizeof location[n].objects, 1, fp);
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}
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fwrite(inven, sizeof inven, 1, fp);
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fwrite(wear, sizeof wear, 1, fp);
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fwrite(injuries, sizeof injuries, 1, fp);
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fwrite(notes, sizeof notes, 1, fp);
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fwrite(&direction, sizeof direction, 1, fp);
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fwrite(&position, sizeof position, 1, fp);
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fwrite(&time, sizeof time, 1, fp);
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fwrite(&fuel, sizeof fuel, 1, fp);
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fwrite(&torps, sizeof torps, 1, fp);
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fwrite(&carrying, sizeof carrying, 1, fp);
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fwrite(&encumber, sizeof encumber, 1, fp);
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fwrite(&rythmn, sizeof rythmn, 1, fp);
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fwrite(&followfight, sizeof followfight, 1, fp);
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fwrite(&ate, sizeof ate, 1, fp);
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fwrite(&snooze, sizeof snooze, 1, fp);
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fwrite(&meetgirl, sizeof meetgirl, 1, fp);
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fwrite(&followgod, sizeof followgod, 1, fp);
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fwrite(&godready, sizeof godready, 1, fp);
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fwrite(&win, sizeof win, 1, fp);
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fwrite(&wintime, sizeof wintime, 1, fp);
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fwrite(&matchlight, sizeof matchlight, 1, fp);
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fwrite(&matchcount, sizeof matchcount, 1, fp);
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fwrite(&loved, sizeof loved, 1, fp);
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fwrite(&pleasure, sizeof pleasure, 1, fp);
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fwrite(&power, sizeof power, 1, fp);
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fwrite(&ego, sizeof ego, 1, fp);
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}
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