freebsd-dev/source/components/debugger/dbnames.c
2014-01-15 00:10:20 +00:00

988 lines
26 KiB
C

/*******************************************************************************
*
* Module Name: dbnames - Debugger commands for the acpi namespace
*
******************************************************************************/
/*
* Copyright (C) 2000 - 2014, Intel Corp.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer,
* without modification.
* 2. Redistributions in binary form must reproduce at minimum a disclaimer
* substantially similar to the "NO WARRANTY" disclaimer below
* ("Disclaimer") and any redistribution must be conditioned upon
* including a substantially similar Disclaimer requirement for further
* binary redistribution.
* 3. Neither the names of the above-listed copyright holders nor the names
* of any contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* Alternatively, this software may be distributed under the terms of the
* GNU General Public License ("GPL") version 2 as published by the Free
* Software Foundation.
*
* NO WARRANTY
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*/
#include "acpi.h"
#include "accommon.h"
#include "acnamesp.h"
#include "acdebug.h"
#include "acpredef.h"
#ifdef ACPI_DEBUGGER
#define _COMPONENT ACPI_CA_DEBUGGER
ACPI_MODULE_NAME ("dbnames")
/* Local prototypes */
static ACPI_STATUS
AcpiDbWalkAndMatchName (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
static ACPI_STATUS
AcpiDbWalkForPredefinedNames (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
static ACPI_STATUS
AcpiDbWalkForSpecificObjects (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
static ACPI_STATUS
AcpiDbIntegrityWalk (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
static ACPI_STATUS
AcpiDbWalkForReferences (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
static ACPI_STATUS
AcpiDbBusWalk (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue);
/*
* Arguments for the Objects command
* These object types map directly to the ACPI_TYPES
*/
static ACPI_DB_ARGUMENT_INFO AcpiDbObjectTypes [] =
{
{"ANY"},
{"INTEGERS"},
{"STRINGS"},
{"BUFFERS"},
{"PACKAGES"},
{"FIELDS"},
{"DEVICES"},
{"EVENTS"},
{"METHODS"},
{"MUTEXES"},
{"REGIONS"},
{"POWERRESOURCES"},
{"PROCESSORS"},
{"THERMALZONES"},
{"BUFFERFIELDS"},
{"DDBHANDLES"},
{"DEBUG"},
{"REGIONFIELDS"},
{"BANKFIELDS"},
{"INDEXFIELDS"},
{"REFERENCES"},
{"ALIAS"},
{NULL} /* Must be null terminated */
};
/*******************************************************************************
*
* FUNCTION: AcpiDbSetScope
*
* PARAMETERS: Name - New scope path
*
* RETURN: Status
*
* DESCRIPTION: Set the "current scope" as maintained by this utility.
* The scope is used as a prefix to ACPI paths.
*
******************************************************************************/
void
AcpiDbSetScope (
char *Name)
{
ACPI_STATUS Status;
ACPI_NAMESPACE_NODE *Node;
if (!Name || Name[0] == 0)
{
AcpiOsPrintf ("Current scope: %s\n", AcpiGbl_DbScopeBuf);
return;
}
AcpiDbPrepNamestring (Name);
if (ACPI_IS_ROOT_PREFIX (Name[0]))
{
/* Validate new scope from the root */
Status = AcpiNsGetNode (AcpiGbl_RootNode, Name, ACPI_NS_NO_UPSEARCH,
&Node);
if (ACPI_FAILURE (Status))
{
goto ErrorExit;
}
AcpiGbl_DbScopeBuf[0] = 0;
}
else
{
/* Validate new scope relative to old scope */
Status = AcpiNsGetNode (AcpiGbl_DbScopeNode, Name, ACPI_NS_NO_UPSEARCH,
&Node);
if (ACPI_FAILURE (Status))
{
goto ErrorExit;
}
}
/* Build the final pathname */
if (AcpiUtSafeStrcat (AcpiGbl_DbScopeBuf, sizeof (AcpiGbl_DbScopeBuf),
Name))
{
Status = AE_BUFFER_OVERFLOW;
goto ErrorExit;
}
if (AcpiUtSafeStrcat (AcpiGbl_DbScopeBuf, sizeof (AcpiGbl_DbScopeBuf),
"\\"))
{
Status = AE_BUFFER_OVERFLOW;
goto ErrorExit;
}
AcpiGbl_DbScopeNode = Node;
AcpiOsPrintf ("New scope: %s\n", AcpiGbl_DbScopeBuf);
return;
ErrorExit:
AcpiOsPrintf ("Could not attach scope: %s, %s\n",
Name, AcpiFormatException (Status));
}
/*******************************************************************************
*
* FUNCTION: AcpiDbDumpNamespace
*
* PARAMETERS: StartArg - Node to begin namespace dump
* DepthArg - Maximum tree depth to be dumped
*
* RETURN: None
*
* DESCRIPTION: Dump entire namespace or a subtree. Each node is displayed
* with type and other information.
*
******************************************************************************/
void
AcpiDbDumpNamespace (
char *StartArg,
char *DepthArg)
{
ACPI_HANDLE SubtreeEntry = AcpiGbl_RootNode;
UINT32 MaxDepth = ACPI_UINT32_MAX;
/* No argument given, just start at the root and dump entire namespace */
if (StartArg)
{
SubtreeEntry = AcpiDbConvertToNode (StartArg);
if (!SubtreeEntry)
{
return;
}
/* Now we can check for the depth argument */
if (DepthArg)
{
MaxDepth = ACPI_STRTOUL (DepthArg, NULL, 0);
}
}
AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
AcpiOsPrintf ("ACPI Namespace (from %4.4s (%p) subtree):\n",
((ACPI_NAMESPACE_NODE *) SubtreeEntry)->Name.Ascii, SubtreeEntry);
/* Display the subtree */
AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY, MaxDepth,
ACPI_OWNER_ID_MAX, SubtreeEntry);
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbDumpNamespacePaths
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Dump entire namespace with full object pathnames and object
* type information. Alternative to "namespace" command.
*
******************************************************************************/
void
AcpiDbDumpNamespacePaths (
void)
{
AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
AcpiOsPrintf ("ACPI Namespace (from root):\n");
/* Display the entire namespace */
AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
AcpiNsDumpObjectPaths (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY,
ACPI_UINT32_MAX, ACPI_OWNER_ID_MAX, AcpiGbl_RootNode);
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbDumpNamespaceByOwner
*
* PARAMETERS: OwnerArg - Owner ID whose nodes will be displayed
* DepthArg - Maximum tree depth to be dumped
*
* RETURN: None
*
* DESCRIPTION: Dump elements of the namespace that are owned by the OwnerId.
*
******************************************************************************/
void
AcpiDbDumpNamespaceByOwner (
char *OwnerArg,
char *DepthArg)
{
ACPI_HANDLE SubtreeEntry = AcpiGbl_RootNode;
UINT32 MaxDepth = ACPI_UINT32_MAX;
ACPI_OWNER_ID OwnerId;
OwnerId = (ACPI_OWNER_ID) ACPI_STRTOUL (OwnerArg, NULL, 0);
/* Now we can check for the depth argument */
if (DepthArg)
{
MaxDepth = ACPI_STRTOUL (DepthArg, NULL, 0);
}
AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
AcpiOsPrintf ("ACPI Namespace by owner %X:\n", OwnerId);
/* Display the subtree */
AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
AcpiNsDumpObjects (ACPI_TYPE_ANY, ACPI_DISPLAY_SUMMARY, MaxDepth, OwnerId,
SubtreeEntry);
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbWalkAndMatchName
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Find a particular name/names within the namespace. Wildcards
* are supported -- '?' matches any character.
*
******************************************************************************/
static ACPI_STATUS
AcpiDbWalkAndMatchName (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_STATUS Status;
char *RequestedName = (char *) Context;
UINT32 i;
ACPI_BUFFER Buffer;
ACPI_WALK_INFO Info;
/* Check for a name match */
for (i = 0; i < 4; i++)
{
/* Wildcard support */
if ((RequestedName[i] != '?') &&
(RequestedName[i] != ((ACPI_NAMESPACE_NODE *) ObjHandle)->Name.Ascii[i]))
{
/* No match, just exit */
return (AE_OK);
}
}
/* Get the full pathname to this object */
Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
}
else
{
Info.OwnerId = ACPI_OWNER_ID_MAX;
Info.DebugLevel = ACPI_UINT32_MAX;
Info.DisplayType = ACPI_DISPLAY_SUMMARY | ACPI_DISPLAY_SHORT;
AcpiOsPrintf ("%32s", (char *) Buffer.Pointer);
(void) AcpiNsDumpOneObject (ObjHandle, NestingLevel, &Info, NULL);
ACPI_FREE (Buffer.Pointer);
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbFindNameInNamespace
*
* PARAMETERS: NameArg - The 4-character ACPI name to find.
* wildcards are supported.
*
* RETURN: None
*
* DESCRIPTION: Search the namespace for a given name (with wildcards)
*
******************************************************************************/
ACPI_STATUS
AcpiDbFindNameInNamespace (
char *NameArg)
{
char AcpiName[5] = "____";
char *AcpiNamePtr = AcpiName;
if (ACPI_STRLEN (NameArg) > 4)
{
AcpiOsPrintf ("Name must be no longer than 4 characters\n");
return (AE_OK);
}
/* Pad out name with underscores as necessary to create a 4-char name */
AcpiUtStrupr (NameArg);
while (*NameArg)
{
*AcpiNamePtr = *NameArg;
AcpiNamePtr++;
NameArg++;
}
/* Walk the namespace from the root */
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbWalkAndMatchName, NULL, AcpiName, NULL);
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbWalkForPredefinedNames
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Detect and display predefined ACPI names (names that start with
* an underscore)
*
******************************************************************************/
static ACPI_STATUS
AcpiDbWalkForPredefinedNames (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
UINT32 *Count = (UINT32 *) Context;
const ACPI_PREDEFINED_INFO *Predefined;
const ACPI_PREDEFINED_INFO *Package = NULL;
char *Pathname;
char StringBuffer[48];
Predefined = AcpiUtMatchPredefinedMethod (Node->Name.Ascii);
if (!Predefined)
{
return (AE_OK);
}
Pathname = AcpiNsGetExternalPathname (Node);
if (!Pathname)
{
return (AE_OK);
}
/* If method returns a package, the info is in the next table entry */
if (Predefined->Info.ExpectedBtypes & ACPI_RTYPE_PACKAGE)
{
Package = Predefined + 1;
}
AcpiUtGetExpectedReturnTypes (StringBuffer,
Predefined->Info.ExpectedBtypes);
AcpiOsPrintf ("%-32s Arguments %X, Return Types: %s", Pathname,
METHOD_GET_ARG_COUNT (Predefined->Info.ArgumentList),
StringBuffer);
if (Package)
{
AcpiOsPrintf (" (PkgType %2.2X, ObjType %2.2X, Count %2.2X)",
Package->RetInfo.Type, Package->RetInfo.ObjectType1,
Package->RetInfo.Count1);
}
AcpiOsPrintf("\n");
/* Check that the declared argument count matches the ACPI spec */
AcpiNsCheckAcpiCompliance (Pathname, Node, Predefined);
ACPI_FREE (Pathname);
(*Count)++;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbCheckPredefinedNames
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Validate all predefined names in the namespace
*
******************************************************************************/
void
AcpiDbCheckPredefinedNames (
void)
{
UINT32 Count = 0;
/* Search all nodes in namespace */
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbWalkForPredefinedNames, NULL, (void *) &Count, NULL);
AcpiOsPrintf ("Found %u predefined names in the namespace\n", Count);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbWalkForSpecificObjects
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Display short info about objects in the namespace
*
******************************************************************************/
static ACPI_STATUS
AcpiDbWalkForSpecificObjects (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_WALK_INFO *Info = (ACPI_WALK_INFO *) Context;
ACPI_BUFFER Buffer;
ACPI_STATUS Status;
Info->Count++;
/* Get and display the full pathname to this object */
Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
return (AE_OK);
}
AcpiOsPrintf ("%32s", (char *) Buffer.Pointer);
ACPI_FREE (Buffer.Pointer);
/* Dump short info about the object */
(void) AcpiNsDumpOneObject (ObjHandle, NestingLevel, Info, NULL);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbDisplayObjects
*
* PARAMETERS: ObjTypeArg - Type of object to display
* DisplayCountArg - Max depth to display
*
* RETURN: None
*
* DESCRIPTION: Display objects in the namespace of the requested type
*
******************************************************************************/
ACPI_STATUS
AcpiDbDisplayObjects (
char *ObjTypeArg,
char *DisplayCountArg)
{
ACPI_WALK_INFO Info;
ACPI_OBJECT_TYPE Type;
/* Get the object type */
Type = AcpiDbMatchArgument (ObjTypeArg, AcpiDbObjectTypes);
if (Type == ACPI_TYPE_NOT_FOUND)
{
AcpiOsPrintf ("Invalid or unsupported argument\n");
return (AE_OK);
}
AcpiDbSetOutputDestination (ACPI_DB_DUPLICATE_OUTPUT);
AcpiOsPrintf (
"Objects of type [%s] defined in the current ACPI Namespace:\n",
AcpiUtGetTypeName (Type));
AcpiDbSetOutputDestination (ACPI_DB_REDIRECTABLE_OUTPUT);
Info.Count = 0;
Info.OwnerId = ACPI_OWNER_ID_MAX;
Info.DebugLevel = ACPI_UINT32_MAX;
Info.DisplayType = ACPI_DISPLAY_SUMMARY | ACPI_DISPLAY_SHORT;
/* Walk the namespace from the root */
(void) AcpiWalkNamespace (Type, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbWalkForSpecificObjects, NULL, (void *) &Info, NULL);
AcpiOsPrintf (
"\nFound %u objects of type [%s] in the current ACPI Namespace\n",
Info.Count, AcpiUtGetTypeName (Type));
AcpiDbSetOutputDestination (ACPI_DB_CONSOLE_OUTPUT);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbIntegrityWalk
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Examine one NS node for valid values.
*
******************************************************************************/
static ACPI_STATUS
AcpiDbIntegrityWalk (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_INTEGRITY_INFO *Info = (ACPI_INTEGRITY_INFO *) Context;
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
ACPI_OPERAND_OBJECT *Object;
BOOLEAN Alias = TRUE;
Info->Nodes++;
/* Verify the NS node, and dereference aliases */
while (Alias)
{
if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
{
AcpiOsPrintf ("Invalid Descriptor Type for Node %p [%s] - is %2.2X should be %2.2X\n",
Node, AcpiUtGetDescriptorName (Node), ACPI_GET_DESCRIPTOR_TYPE (Node),
ACPI_DESC_TYPE_NAMED);
return (AE_OK);
}
if ((Node->Type == ACPI_TYPE_LOCAL_ALIAS) ||
(Node->Type == ACPI_TYPE_LOCAL_METHOD_ALIAS))
{
Node = (ACPI_NAMESPACE_NODE *) Node->Object;
}
else
{
Alias = FALSE;
}
}
if (Node->Type > ACPI_TYPE_LOCAL_MAX)
{
AcpiOsPrintf ("Invalid Object Type for Node %p, Type = %X\n",
Node, Node->Type);
return (AE_OK);
}
if (!AcpiUtValidAcpiName (Node->Name.Ascii))
{
AcpiOsPrintf ("Invalid AcpiName for Node %p\n", Node);
return (AE_OK);
}
Object = AcpiNsGetAttachedObject (Node);
if (Object)
{
Info->Objects++;
if (ACPI_GET_DESCRIPTOR_TYPE (Object) != ACPI_DESC_TYPE_OPERAND)
{
AcpiOsPrintf ("Invalid Descriptor Type for Object %p [%s]\n",
Object, AcpiUtGetDescriptorName (Object));
}
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbCheckIntegrity
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Check entire namespace for data structure integrity
*
******************************************************************************/
void
AcpiDbCheckIntegrity (
void)
{
ACPI_INTEGRITY_INFO Info = {0,0};
/* Search all nodes in namespace */
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbIntegrityWalk, NULL, (void *) &Info, NULL);
AcpiOsPrintf ("Verified %u namespace nodes with %u Objects\n",
Info.Nodes, Info.Objects);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbWalkForReferences
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Check if this namespace object refers to the target object
* that is passed in as the context value.
*
* Note: Currently doesn't check subobjects within the Node's object
*
******************************************************************************/
static ACPI_STATUS
AcpiDbWalkForReferences (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_OPERAND_OBJECT *ObjDesc = (ACPI_OPERAND_OBJECT *) Context;
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
/* Check for match against the namespace node itself */
if (Node == (void *) ObjDesc)
{
AcpiOsPrintf ("Object is a Node [%4.4s]\n",
AcpiUtGetNodeName (Node));
}
/* Check for match against the object attached to the node */
if (AcpiNsGetAttachedObject (Node) == ObjDesc)
{
AcpiOsPrintf ("Reference at Node->Object %p [%4.4s]\n",
Node, AcpiUtGetNodeName (Node));
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbFindReferences
*
* PARAMETERS: ObjectArg - String with hex value of the object
*
* RETURN: None
*
* DESCRIPTION: Search namespace for all references to the input object
*
******************************************************************************/
void
AcpiDbFindReferences (
char *ObjectArg)
{
ACPI_OPERAND_OBJECT *ObjDesc;
ACPI_SIZE Address;
/* Convert string to object pointer */
Address = ACPI_STRTOUL (ObjectArg, NULL, 16);
ObjDesc = ACPI_TO_POINTER (Address);
/* Search all nodes in namespace */
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbWalkForReferences, NULL, (void *) ObjDesc, NULL);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbBusWalk
*
* PARAMETERS: Callback from WalkNamespace
*
* RETURN: Status
*
* DESCRIPTION: Display info about device objects that have a corresponding
* _PRT method.
*
******************************************************************************/
static ACPI_STATUS
AcpiDbBusWalk (
ACPI_HANDLE ObjHandle,
UINT32 NestingLevel,
void *Context,
void **ReturnValue)
{
ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
ACPI_STATUS Status;
ACPI_BUFFER Buffer;
ACPI_NAMESPACE_NODE *TempNode;
ACPI_DEVICE_INFO *Info;
UINT32 i;
if ((Node->Type != ACPI_TYPE_DEVICE) &&
(Node->Type != ACPI_TYPE_PROCESSOR))
{
return (AE_OK);
}
/* Exit if there is no _PRT under this device */
Status = AcpiGetHandle (Node, METHOD_NAME__PRT,
ACPI_CAST_PTR (ACPI_HANDLE, &TempNode));
if (ACPI_FAILURE (Status))
{
return (AE_OK);
}
/* Get the full path to this device object */
Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER;
Status = AcpiNsHandleToPathname (ObjHandle, &Buffer);
if (ACPI_FAILURE (Status))
{
AcpiOsPrintf ("Could Not get pathname for object %p\n", ObjHandle);
return (AE_OK);
}
Status = AcpiGetObjectInfo (ObjHandle, &Info);
if (ACPI_FAILURE (Status))
{
return (AE_OK);
}
/* Display the full path */
AcpiOsPrintf ("%-32s Type %X", (char *) Buffer.Pointer, Node->Type);
ACPI_FREE (Buffer.Pointer);
if (Info->Flags & ACPI_PCI_ROOT_BRIDGE)
{
AcpiOsPrintf (" - Is PCI Root Bridge");
}
AcpiOsPrintf ("\n");
/* _PRT info */
AcpiOsPrintf ("_PRT: %p\n", TempNode);
/* Dump _ADR, _HID, _UID, _CID */
if (Info->Valid & ACPI_VALID_ADR)
{
AcpiOsPrintf ("_ADR: %8.8X%8.8X\n", ACPI_FORMAT_UINT64 (Info->Address));
}
else
{
AcpiOsPrintf ("_ADR: <Not Present>\n");
}
if (Info->Valid & ACPI_VALID_HID)
{
AcpiOsPrintf ("_HID: %s\n", Info->HardwareId.String);
}
else
{
AcpiOsPrintf ("_HID: <Not Present>\n");
}
if (Info->Valid & ACPI_VALID_UID)
{
AcpiOsPrintf ("_UID: %s\n", Info->UniqueId.String);
}
else
{
AcpiOsPrintf ("_UID: <Not Present>\n");
}
if (Info->Valid & ACPI_VALID_CID)
{
for (i = 0; i < Info->CompatibleIdList.Count; i++)
{
AcpiOsPrintf ("_CID: %s\n",
Info->CompatibleIdList.Ids[i].String);
}
}
else
{
AcpiOsPrintf ("_CID: <Not Present>\n");
}
ACPI_FREE (Info);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiDbGetBusInfo
*
* PARAMETERS: None
*
* RETURN: None
*
* DESCRIPTION: Display info about system busses.
*
******************************************************************************/
void
AcpiDbGetBusInfo (
void)
{
/* Search all nodes in namespace */
(void) AcpiWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
AcpiDbBusWalk, NULL, NULL, NULL);
}
#endif /* ACPI_DEBUGGER */