057afceb86
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
48 lines
801 B
C
48 lines
801 B
C
/* alloc.c - version 1.0.2 */
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#ifdef LINT
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/*
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a ridiculous definition, suppressing
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"possible pointer alignment problem" for (long *) malloc()
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"enlarg defined but never used"
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"ftell defined (in <stdio.h>) but never used"
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from lint
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*/
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#include <stdio.h>
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long *
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alloc(n) unsigned n; {
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long dummy = ftell(stderr);
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if(n) dummy = 0; /* make sure arg is used */
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return(&dummy);
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}
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#else
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extern char *malloc();
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extern char *realloc();
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long *
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alloc(lth)
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register unsigned lth;
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{
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register char *ptr;
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if(!(ptr = malloc(lth)))
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panic("Cannot get %d bytes", lth);
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return((long *) ptr);
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}
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long *
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enlarge(ptr,lth)
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register char *ptr;
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register unsigned lth;
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{
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register char *nptr;
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if(!(nptr = realloc(ptr,lth)))
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panic("Cannot reallocate %d bytes", lth);
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return((long *) nptr);
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}
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#endif LINT
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