freebsd-dev/games/hack/def.trap.h
jkh 057afceb86 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

28 lines
656 B
C

/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* def.trap.h - version 1.0.2 */
struct trap {
struct trap *ntrap;
xchar tx,ty;
unsigned ttyp:5;
unsigned tseen:1;
unsigned once:1;
};
extern struct trap *ftrap;
struct trap *t_at();
#define newtrap() (struct trap *) alloc(sizeof(struct trap))
/* various kinds of traps */
#define BEAR_TRAP 0
#define ARROW_TRAP 1
#define DART_TRAP 2
#define TRAPDOOR 3
#define TELEP_TRAP 4
#define PIT 5
#define SLP_GAS_TRAP 6
#define PIERC 7
#define MIMIC 8 /* used only in mklev.c */
#define TRAPNUM 9 /* if not less than 32, change sizeof(ttyp) */
/* see also mtrapseen (bit map) */