freebsd-dev/lib/libc/powerpc/gen/flt_rounds.c
Peter Grehan 88d2dd24fd Add forgotten IEEE functions. The Perl 5.8 port now compiles.
Submitted by: Suleiman Souhlal <refugee@segfaulted.com>
Obtained from:  NetBSD
2004-02-12 09:11:06 +00:00

55 lines
2.1 KiB
C

/* $NetBSD: flt_rounds.c,v 1.4.10.3 2002/03/22 20:41:53 nathanw Exp $ */
/*
* Copyright (c) 1996 Mark Brinicombe
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by Mark Brinicombe
* for the NetBSD Project.
* 4. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/types.h>
#include <machine/float.h>
static const int map[] = {
1, /* round to nearest */
0, /* round to zero */
2, /* round to positive infinity */
3 /* round to negative infinity */
};
int
__flt_rounds()
{
uint64_t fpscr;
__asm__ __volatile("mffs %0" : "=f"(fpscr));
return map[(fpscr & 0x03)];
}