freebsd-dev/games
Warner Losh 96974de8bb Always compile in the speaker code. There's little savings by
omitting it, and other platforms may implement /dev/speaker in the
future.
2010-02-04 07:08:06 +00:00
..
bcd Resolve a couple of warnings and bump WARNS to 6. 2004-07-11 17:26:18 +00:00
caesar Make caesar and pom WARNS 6 clean. While there, use prototypes everywhere. 2005-05-01 19:34:22 +00:00
factor Fix a performance bug in factor(6). 2009-11-26 00:38:13 +00:00
fortune Our standard "xterm" termcap entry supports colour, so this tip is redundant. 2010-01-11 21:17:49 +00:00
grdc Handle 12-hour clocks properly: when the time is 00:00-00:59, adjust the 2003-06-23 16:01:11 +00:00
morse Always compile in the speaker code. There's little savings by 2010-02-04 07:08:06 +00:00
number Use ANSI C function declarations. 2009-12-29 08:43:32 +00:00
pom Fix build: getopt() returns int so use an integer to get the value. 2010-01-06 00:20:37 +00:00
ppt Start the dreaded NOFOO -> NO_FOO conversion. 2004-12-21 08:47:35 +00:00
primes Start the dreaded NOFOO -> NO_FOO conversion. 2004-12-21 08:47:35 +00:00
random Suggections from bde@ 2008-08-11 23:24:42 +00:00
Makefile Do not build the majority of the games. Remaining are the 2002-10-20 11:18:56 +00:00
Makefile.inc Remove old build glue for removed games. 2002-10-21 10:05:14 +00:00