supported since it's not easy to put 3 bytes accross 64Kb windows of memory. This should not be such a problem with linear framebuffers. There is no major interface modification except that the color type becomes u_long instead of byte. So one just need to recompile his application. Approved by: Soren Schmidt <sos@freebsd.dk> |
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.. | ||
bitmap.c | ||
keyboard.c | ||
main.c | ||
Makefile | ||
mouse.c | ||
simple.c | ||
text.c | ||
vgl.3 | ||
vgl.h |