1272 lines
47 KiB
Diff
1272 lines
47 KiB
Diff
Pull in r227752 from upstream llvm trunk (by Michael Kuperstein):
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[X86] Convert esp-relative movs of function arguments to pushes, step 2
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This moves the transformation introduced in r223757 into a separate MI pass.
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This allows it to cover many more cases (not only cases where there must be a
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reserved call frame), and perform rudimentary call folding. It still doesn't
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have a heuristic, so it is enabled only for optsize/minsize, with stack
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alignment <= 8, where it ought to be a fairly clear win.
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(Re-commit of r227728)
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Differential Revision: http://reviews.llvm.org/D6789
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This helps to get sys/boot/i386/boot2 below the required size again,
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when optimizing with -Oz.
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Introduced here: http://svnweb.freebsd.org/changeset/base/278112
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Index: include/llvm/Target/TargetFrameLowering.h
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===================================================================
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--- include/llvm/Target/TargetFrameLowering.h
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+++ include/llvm/Target/TargetFrameLowering.h
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@@ -193,6 +193,11 @@ class TargetFrameLowering {
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return hasReservedCallFrame(MF) || hasFP(MF);
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}
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+ // needsFrameIndexResolution - Do we need to perform FI resolution for
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+ // this function. Normally, this is required only when the function
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+ // has any stack objects. However, targets may want to override this.
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+ virtual bool needsFrameIndexResolution(const MachineFunction &MF) const;
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+
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/// getFrameIndexOffset - Returns the displacement from the frame register to
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/// the stack frame of the specified index.
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virtual int getFrameIndexOffset(const MachineFunction &MF, int FI) const;
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Index: lib/CodeGen/PrologEpilogInserter.cpp
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===================================================================
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--- lib/CodeGen/PrologEpilogInserter.cpp
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+++ lib/CodeGen/PrologEpilogInserter.cpp
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@@ -703,7 +703,8 @@ void PEI::insertPrologEpilogCode(MachineFunction &
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/// register references and actual offsets.
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///
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void PEI::replaceFrameIndices(MachineFunction &Fn) {
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- if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
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+ const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering();
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+ if (!TFI.needsFrameIndexResolution(Fn)) return;
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// Store SPAdj at exit of a basic block.
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SmallVector<int, 8> SPState;
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@@ -769,13 +770,6 @@ void PEI::replaceFrameIndices(MachineBasicBlock *B
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continue;
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}
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- // If we are looking at a call sequence, we need to keep track of
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- // the SP adjustment made by each instruction in the sequence.
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- // This includes both the frame setup/destroy pseudos (handled above),
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- // as well as other instructions that have side effects w.r.t the SP.
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- if (InsideCallSequence)
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- SPAdj += TII.getSPAdjust(I);
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-
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MachineInstr *MI = I;
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bool DoIncr = true;
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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@@ -854,6 +848,16 @@ void PEI::replaceFrameIndices(MachineBasicBlock *B
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break;
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}
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+ // If we are looking at a call sequence, we need to keep track of
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+ // the SP adjustment made by each instruction in the sequence.
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+ // This includes both the frame setup/destroy pseudos (handled above),
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+ // as well as other instructions that have side effects w.r.t the SP.
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+ // Note that this must come after eliminateFrameIndex, because
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+ // if I itself referred to a frame index, we shouldn't count its own
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+ // adjustment.
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+ if (MI && InsideCallSequence)
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+ SPAdj += TII.getSPAdjust(MI);
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+
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if (DoIncr && I != BB->end()) ++I;
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// Update register states.
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Index: lib/CodeGen/TargetFrameLoweringImpl.cpp
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===================================================================
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--- lib/CodeGen/TargetFrameLoweringImpl.cpp
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+++ lib/CodeGen/TargetFrameLoweringImpl.cpp
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@@ -42,3 +42,8 @@ int TargetFrameLowering::getFrameIndexReference(co
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FrameReg = RI->getFrameRegister(MF);
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return getFrameIndexOffset(MF, FI);
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}
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+
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+bool TargetFrameLowering::needsFrameIndexResolution(
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+ const MachineFunction &MF) const {
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+ return MF.getFrameInfo()->hasStackObjects();
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+}
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Index: lib/Target/X86/CMakeLists.txt
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===================================================================
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--- lib/Target/X86/CMakeLists.txt
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+++ lib/Target/X86/CMakeLists.txt
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@@ -14,6 +14,7 @@ add_public_tablegen_target(X86CommonTableGen)
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set(sources
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X86AsmPrinter.cpp
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+ X86CallFrameOptimization.cpp
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X86FastISel.cpp
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X86FloatingPoint.cpp
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X86FrameLowering.cpp
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Index: lib/Target/X86/X86.h
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===================================================================
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--- lib/Target/X86/X86.h
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+++ lib/Target/X86/X86.h
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@@ -67,6 +67,11 @@ FunctionPass *createX86PadShortFunctions();
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/// to eliminate execution delays in some Atom processors.
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FunctionPass *createX86FixupLEAs();
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+/// createX86CallFrameOptimization - Return a pass that optimizes
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+/// the code-size of x86 call sequences. This is done by replacing
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+/// esp-relative movs with pushes.
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+FunctionPass *createX86CallFrameOptimization();
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+
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} // End llvm namespace
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#endif
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Index: lib/Target/X86/X86CallFrameOptimization.cpp
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===================================================================
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--- lib/Target/X86/X86CallFrameOptimization.cpp
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+++ lib/Target/X86/X86CallFrameOptimization.cpp
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@@ -0,0 +1,400 @@
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+//===----- X86CallFrameOptimization.cpp - Optimize x86 call sequences -----===//
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+//
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+// The LLVM Compiler Infrastructure
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+//
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+// This file is distributed under the University of Illinois Open Source
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+// License. See LICENSE.TXT for details.
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+//
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+//===----------------------------------------------------------------------===//
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+//
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+// This file defines a pass that optimizes call sequences on x86.
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+// Currently, it converts movs of function parameters onto the stack into
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+// pushes. This is beneficial for two main reasons:
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+// 1) The push instruction encoding is much smaller than an esp-relative mov
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+// 2) It is possible to push memory arguments directly. So, if the
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+// the transformation is preformed pre-reg-alloc, it can help relieve
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+// register pressure.
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+//
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+//===----------------------------------------------------------------------===//
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+
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+#include <algorithm>
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+
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+#include "X86.h"
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+#include "X86InstrInfo.h"
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+#include "X86Subtarget.h"
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+#include "X86MachineFunctionInfo.h"
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+#include "llvm/ADT/Statistic.h"
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+#include "llvm/CodeGen/MachineFunctionPass.h"
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+#include "llvm/CodeGen/MachineInstrBuilder.h"
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+#include "llvm/CodeGen/MachineRegisterInfo.h"
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+#include "llvm/CodeGen/Passes.h"
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+#include "llvm/IR/Function.h"
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+#include "llvm/Support/Debug.h"
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+#include "llvm/Support/raw_ostream.h"
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+#include "llvm/Target/TargetInstrInfo.h"
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+
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+using namespace llvm;
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+
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+#define DEBUG_TYPE "x86-cf-opt"
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+
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+cl::opt<bool> NoX86CFOpt("no-x86-call-frame-opt",
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+ cl::desc("Avoid optimizing x86 call frames for size"),
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+ cl::init(false), cl::Hidden);
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+
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+namespace {
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+class X86CallFrameOptimization : public MachineFunctionPass {
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+public:
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+ X86CallFrameOptimization() : MachineFunctionPass(ID) {}
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+
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+ bool runOnMachineFunction(MachineFunction &MF) override;
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+
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+private:
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+ bool shouldPerformTransformation(MachineFunction &MF);
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+
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+ bool adjustCallSequence(MachineFunction &MF, MachineBasicBlock &MBB,
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+ MachineBasicBlock::iterator I);
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+
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+ MachineInstr *canFoldIntoRegPush(MachineBasicBlock::iterator FrameSetup,
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+ unsigned Reg);
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+
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+ const char *getPassName() const override {
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+ return "X86 Optimize Call Frame";
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+ }
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+
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+ const TargetInstrInfo *TII;
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+ const TargetFrameLowering *TFL;
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+ const MachineRegisterInfo *MRI;
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+ static char ID;
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+};
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+
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+char X86CallFrameOptimization::ID = 0;
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+}
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+
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+FunctionPass *llvm::createX86CallFrameOptimization() {
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+ return new X86CallFrameOptimization();
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+}
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+
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+// This checks whether the transformation is legal and profitable
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+bool X86CallFrameOptimization::shouldPerformTransformation(MachineFunction &MF) {
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+ if (NoX86CFOpt.getValue())
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+ return false;
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+
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+ // We currently only support call sequences where *all* parameters.
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+ // are passed on the stack.
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+ // No point in running this in 64-bit mode, since some arguments are
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+ // passed in-register in all common calling conventions, so the pattern
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+ // we're looking for will never match.
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+ const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
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+ if (STI.is64Bit())
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+ return false;
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+
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+ // You would expect straight-line code between call-frame setup and
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+ // call-frame destroy. You would be wrong. There are circumstances (e.g.
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+ // CMOV_GR8 expansion of a select that feeds a function call!) where we can
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+ // end up with the setup and the destroy in different basic blocks.
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+ // This is bad, and breaks SP adjustment.
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+ // So, check that all of the frames in the function are closed inside
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+ // the same block, and, for good measure, that there are no nested frames.
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+ int FrameSetupOpcode = TII->getCallFrameSetupOpcode();
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+ int FrameDestroyOpcode = TII->getCallFrameDestroyOpcode();
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+ for (MachineBasicBlock &BB : MF) {
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+ bool InsideFrameSequence = false;
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+ for (MachineInstr &MI : BB) {
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+ if (MI.getOpcode() == FrameSetupOpcode) {
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+ if (InsideFrameSequence)
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+ return false;
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+ InsideFrameSequence = true;
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+ }
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+ else if (MI.getOpcode() == FrameDestroyOpcode) {
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+ if (!InsideFrameSequence)
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+ return false;
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+ InsideFrameSequence = false;
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+ }
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+ }
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+
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+ if (InsideFrameSequence)
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+ return false;
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+ }
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+
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+ // Now that we know the transformation is legal, check if it is
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+ // profitable.
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+ // TODO: Add a heuristic that actually looks at the function,
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+ // and enable this for more cases.
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+
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+ // This transformation is always a win when we expected to have
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+ // a reserved call frame. Under other circumstances, it may be either
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+ // a win or a loss, and requires a heuristic.
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+ // For now, enable it only for the relatively clear win cases.
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+ bool CannotReserveFrame = MF.getFrameInfo()->hasVarSizedObjects();
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+ if (CannotReserveFrame)
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+ return true;
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+
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+ // For now, don't even try to evaluate the profitability when
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+ // not optimizing for size.
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+ AttributeSet FnAttrs = MF.getFunction()->getAttributes();
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+ bool OptForSize =
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+ FnAttrs.hasAttribute(AttributeSet::FunctionIndex,
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+ Attribute::OptimizeForSize) ||
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+ FnAttrs.hasAttribute(AttributeSet::FunctionIndex, Attribute::MinSize);
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+
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+ if (!OptForSize)
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+ return false;
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+
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+ // Stack re-alignment can make this unprofitable even in terms of size.
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+ // As mentioned above, a better heuristic is needed. For now, don't do this
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+ // when the required alignment is above 8. (4 would be the safe choice, but
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+ // some experimentation showed 8 is generally good).
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+ if (TFL->getStackAlignment() > 8)
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+ return false;
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+
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+ return true;
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+}
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+
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+bool X86CallFrameOptimization::runOnMachineFunction(MachineFunction &MF) {
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+ TII = MF.getSubtarget().getInstrInfo();
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+ TFL = MF.getSubtarget().getFrameLowering();
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+ MRI = &MF.getRegInfo();
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+
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+ if (!shouldPerformTransformation(MF))
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+ return false;
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+
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+ int FrameSetupOpcode = TII->getCallFrameSetupOpcode();
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+
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+ bool Changed = false;
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+
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+ for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB)
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+ for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
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+ if (I->getOpcode() == FrameSetupOpcode)
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+ Changed |= adjustCallSequence(MF, *BB, I);
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+
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+ return Changed;
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+}
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+
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+bool X86CallFrameOptimization::adjustCallSequence(MachineFunction &MF,
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+ MachineBasicBlock &MBB,
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+ MachineBasicBlock::iterator I) {
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+
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+ // Check that this particular call sequence is amenable to the
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+ // transformation.
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+ const X86RegisterInfo &RegInfo = *static_cast<const X86RegisterInfo *>(
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+ MF.getSubtarget().getRegisterInfo());
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+ unsigned StackPtr = RegInfo.getStackRegister();
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+ int FrameDestroyOpcode = TII->getCallFrameDestroyOpcode();
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+
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+ // We expect to enter this at the beginning of a call sequence
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+ assert(I->getOpcode() == TII->getCallFrameSetupOpcode());
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+ MachineBasicBlock::iterator FrameSetup = I++;
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+
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+
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+ // For globals in PIC mode, we can have some LEAs here.
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+ // Ignore them, they don't bother us.
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+ // TODO: Extend this to something that covers more cases.
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+ while (I->getOpcode() == X86::LEA32r)
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+ ++I;
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+
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+ // We expect a copy instruction here.
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+ // TODO: The copy instruction is a lowering artifact.
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+ // We should also support a copy-less version, where the stack
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+ // pointer is used directly.
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+ if (!I->isCopy() || !I->getOperand(0).isReg())
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+ return false;
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+ MachineBasicBlock::iterator SPCopy = I++;
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+ StackPtr = SPCopy->getOperand(0).getReg();
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+
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+ // Scan the call setup sequence for the pattern we're looking for.
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+ // We only handle a simple case - a sequence of MOV32mi or MOV32mr
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+ // instructions, that push a sequence of 32-bit values onto the stack, with
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+ // no gaps between them.
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+ SmallVector<MachineInstr*, 4> MovVector(4, nullptr);
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+ unsigned int MaxAdjust = FrameSetup->getOperand(0).getImm() / 4;
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+ if (MaxAdjust > 4)
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+ MovVector.resize(MaxAdjust, nullptr);
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+
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+ do {
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+ int Opcode = I->getOpcode();
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+ if (Opcode != X86::MOV32mi && Opcode != X86::MOV32mr)
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+ break;
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+
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+ // We only want movs of the form:
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+ // movl imm/r32, k(%esp)
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+ // If we run into something else, bail.
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+ // Note that AddrBaseReg may, counter to its name, not be a register,
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+ // but rather a frame index.
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+ // TODO: Support the fi case. This should probably work now that we
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+ // have the infrastructure to track the stack pointer within a call
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+ // sequence.
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+ if (!I->getOperand(X86::AddrBaseReg).isReg() ||
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+ (I->getOperand(X86::AddrBaseReg).getReg() != StackPtr) ||
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+ !I->getOperand(X86::AddrScaleAmt).isImm() ||
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+ (I->getOperand(X86::AddrScaleAmt).getImm() != 1) ||
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+ (I->getOperand(X86::AddrIndexReg).getReg() != X86::NoRegister) ||
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+ (I->getOperand(X86::AddrSegmentReg).getReg() != X86::NoRegister) ||
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+ !I->getOperand(X86::AddrDisp).isImm())
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+ return false;
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+
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+ int64_t StackDisp = I->getOperand(X86::AddrDisp).getImm();
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+ assert(StackDisp >= 0 && "Negative stack displacement when passing parameters");
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+
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+ // We really don't want to consider the unaligned case.
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+ if (StackDisp % 4)
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+ return false;
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+ StackDisp /= 4;
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+
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+ assert((size_t)StackDisp < MovVector.size() &&
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+ "Function call has more parameters than the stack is adjusted for.");
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+
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+ // If the same stack slot is being filled twice, something's fishy.
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+ if (MovVector[StackDisp] != nullptr)
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+ return false;
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+ MovVector[StackDisp] = I;
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+
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+ ++I;
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+ } while (I != MBB.end());
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+
|
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+ // We now expect the end of the sequence - a call and a stack adjust.
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+ if (I == MBB.end())
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+ return false;
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+
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+ // For PCrel calls, we expect an additional COPY of the basereg.
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+ // If we find one, skip it.
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+ if (I->isCopy()) {
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+ if (I->getOperand(1).getReg() ==
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+ MF.getInfo<X86MachineFunctionInfo>()->getGlobalBaseReg())
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+ ++I;
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+ else
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+ return false;
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+ }
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+
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+ if (!I->isCall())
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+ return false;
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+ MachineBasicBlock::iterator Call = I;
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+ if ((++I)->getOpcode() != FrameDestroyOpcode)
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+ return false;
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+
|
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+ // Now, go through the vector, and see that we don't have any gaps,
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+ // but only a series of 32-bit MOVs.
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+
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+ int64_t ExpectedDist = 0;
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+ auto MMI = MovVector.begin(), MME = MovVector.end();
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+ for (; MMI != MME; ++MMI, ExpectedDist += 4)
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+ if (*MMI == nullptr)
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+ break;
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+
|
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+ // If the call had no parameters, do nothing
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+ if (!ExpectedDist)
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+ return false;
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+
|
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+ // We are either at the last parameter, or a gap.
|
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+ // Make sure it's not a gap
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+ for (; MMI != MME; ++MMI)
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+ if (*MMI != nullptr)
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+ return false;
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+
|
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+ // Ok, we can in fact do the transformation for this call.
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+ // Do not remove the FrameSetup instruction, but adjust the parameters.
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+ // PEI will end up finalizing the handling of this.
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+ FrameSetup->getOperand(1).setImm(ExpectedDist);
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+
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+ DebugLoc DL = I->getDebugLoc();
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+ // Now, iterate through the vector in reverse order, and replace the movs
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+ // with pushes. MOVmi/MOVmr doesn't have any defs, so no need to
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+ // replace uses.
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+ for (int Idx = (ExpectedDist / 4) - 1; Idx >= 0; --Idx) {
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+ MachineBasicBlock::iterator MOV = *MovVector[Idx];
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+ MachineOperand PushOp = MOV->getOperand(X86::AddrNumOperands);
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+ if (MOV->getOpcode() == X86::MOV32mi) {
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+ unsigned PushOpcode = X86::PUSHi32;
|
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+ // If the operand is a small (8-bit) immediate, we can use a
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+ // PUSH instruction with a shorter encoding.
|
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+ // Note that isImm() may fail even though this is a MOVmi, because
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+ // the operand can also be a symbol.
|
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+ if (PushOp.isImm()) {
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+ int64_t Val = PushOp.getImm();
|
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+ if (isInt<8>(Val))
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+ PushOpcode = X86::PUSH32i8;
|
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+ }
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+ BuildMI(MBB, Call, DL, TII->get(PushOpcode)).addOperand(PushOp);
|
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+ } else {
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+ unsigned int Reg = PushOp.getReg();
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+
|
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+ // If PUSHrmm is not slow on this target, try to fold the source of the
|
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+ // push into the instruction.
|
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+ const X86Subtarget &ST = MF.getTarget().getSubtarget<X86Subtarget>();
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+ bool SlowPUSHrmm = ST.isAtom() || ST.isSLM();
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+
|
|
+ // Check that this is legal to fold. Right now, we're extremely
|
|
+ // conservative about that.
|
|
+ MachineInstr *DefMov = nullptr;
|
|
+ if (!SlowPUSHrmm && (DefMov = canFoldIntoRegPush(FrameSetup, Reg))) {
|
|
+ MachineInstr *Push = BuildMI(MBB, Call, DL, TII->get(X86::PUSH32rmm));
|
|
+
|
|
+ unsigned NumOps = DefMov->getDesc().getNumOperands();
|
|
+ for (unsigned i = NumOps - X86::AddrNumOperands; i != NumOps; ++i)
|
|
+ Push->addOperand(DefMov->getOperand(i));
|
|
+
|
|
+ DefMov->eraseFromParent();
|
|
+ } else {
|
|
+ BuildMI(MBB, Call, DL, TII->get(X86::PUSH32r)).addReg(Reg).getInstr();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ MBB.erase(MOV);
|
|
+ }
|
|
+
|
|
+ // The stack-pointer copy is no longer used in the call sequences.
|
|
+ // There should not be any other users, but we can't commit to that, so:
|
|
+ if (MRI->use_empty(SPCopy->getOperand(0).getReg()))
|
|
+ SPCopy->eraseFromParent();
|
|
+
|
|
+ // Once we've done this, we need to make sure PEI doesn't assume a reserved
|
|
+ // frame.
|
|
+ X86MachineFunctionInfo *FuncInfo = MF.getInfo<X86MachineFunctionInfo>();
|
|
+ FuncInfo->setHasPushSequences(true);
|
|
+
|
|
+ return true;
|
|
+}
|
|
+
|
|
+MachineInstr *X86CallFrameOptimization::canFoldIntoRegPush(
|
|
+ MachineBasicBlock::iterator FrameSetup, unsigned Reg) {
|
|
+ // Do an extremely restricted form of load folding.
|
|
+ // ISel will often create patterns like:
|
|
+ // movl 4(%edi), %eax
|
|
+ // movl 8(%edi), %ecx
|
|
+ // movl 12(%edi), %edx
|
|
+ // movl %edx, 8(%esp)
|
|
+ // movl %ecx, 4(%esp)
|
|
+ // movl %eax, (%esp)
|
|
+ // call
|
|
+ // Get rid of those with prejudice.
|
|
+ if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
|
+ return nullptr;
|
|
+
|
|
+ // Make sure this is the only use of Reg.
|
|
+ if (!MRI->hasOneNonDBGUse(Reg))
|
|
+ return nullptr;
|
|
+
|
|
+ MachineBasicBlock::iterator DefMI = MRI->getVRegDef(Reg);
|
|
+
|
|
+ // Make sure the def is a MOV from memory.
|
|
+ // If the def is an another block, give up.
|
|
+ if (DefMI->getOpcode() != X86::MOV32rm ||
|
|
+ DefMI->getParent() != FrameSetup->getParent())
|
|
+ return nullptr;
|
|
+
|
|
+ // Be careful with movs that load from a stack slot, since it may get
|
|
+ // resolved incorrectly.
|
|
+ // TODO: Again, we already have the infrastructure, so this should work.
|
|
+ if (!DefMI->getOperand(1).isReg())
|
|
+ return nullptr;
|
|
+
|
|
+ // Now, make sure everything else up until the ADJCALLSTACK is a sequence
|
|
+ // of MOVs. To be less conservative would require duplicating a lot of the
|
|
+ // logic from PeepholeOptimizer.
|
|
+ // FIXME: A possibly better approach would be to teach the PeepholeOptimizer
|
|
+ // to be smarter about folding into pushes.
|
|
+ for (auto I = DefMI; I != FrameSetup; ++I)
|
|
+ if (I->getOpcode() != X86::MOV32rm)
|
|
+ return nullptr;
|
|
+
|
|
+ return DefMI;
|
|
+}
|
|
Index: lib/Target/X86/X86FastISel.cpp
|
|
===================================================================
|
|
--- lib/Target/X86/X86FastISel.cpp
|
|
+++ lib/Target/X86/X86FastISel.cpp
|
|
@@ -2735,7 +2735,7 @@ bool X86FastISel::fastLowerCall(CallLoweringInfo &
|
|
// Issue CALLSEQ_START
|
|
unsigned AdjStackDown = TII.getCallFrameSetupOpcode();
|
|
BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DbgLoc, TII.get(AdjStackDown))
|
|
- .addImm(NumBytes);
|
|
+ .addImm(NumBytes).addImm(0);
|
|
|
|
// Walk the register/memloc assignments, inserting copies/loads.
|
|
const X86RegisterInfo *RegInfo = static_cast<const X86RegisterInfo *>(
|
|
Index: lib/Target/X86/X86FrameLowering.cpp
|
|
===================================================================
|
|
--- lib/Target/X86/X86FrameLowering.cpp
|
|
+++ lib/Target/X86/X86FrameLowering.cpp
|
|
@@ -38,9 +38,36 @@ using namespace llvm;
|
|
extern cl::opt<bool> ForceStackAlign;
|
|
|
|
bool X86FrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
|
|
- return !MF.getFrameInfo()->hasVarSizedObjects();
|
|
+ return !MF.getFrameInfo()->hasVarSizedObjects() &&
|
|
+ !MF.getInfo<X86MachineFunctionInfo>()->getHasPushSequences();
|
|
}
|
|
|
|
+/// canSimplifyCallFramePseudos - If there is a reserved call frame, the
|
|
+/// call frame pseudos can be simplified. Having a FP, as in the default
|
|
+/// implementation, is not sufficient here since we can't always use it.
|
|
+/// Use a more nuanced condition.
|
|
+bool
|
|
+X86FrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const {
|
|
+ const X86RegisterInfo *TRI = static_cast<const X86RegisterInfo *>
|
|
+ (MF.getSubtarget().getRegisterInfo());
|
|
+ return hasReservedCallFrame(MF) ||
|
|
+ (hasFP(MF) && !TRI->needsStackRealignment(MF))
|
|
+ || TRI->hasBasePointer(MF);
|
|
+}
|
|
+
|
|
+// needsFrameIndexResolution - Do we need to perform FI resolution for
|
|
+// this function. Normally, this is required only when the function
|
|
+// has any stack objects. However, FI resolution actually has another job,
|
|
+// not apparent from the title - it resolves callframesetup/destroy
|
|
+// that were not simplified earlier.
|
|
+// So, this is required for x86 functions that have push sequences even
|
|
+// when there are no stack objects.
|
|
+bool
|
|
+X86FrameLowering::needsFrameIndexResolution(const MachineFunction &MF) const {
|
|
+ return MF.getFrameInfo()->hasStackObjects() ||
|
|
+ MF.getInfo<X86MachineFunctionInfo>()->getHasPushSequences();
|
|
+}
|
|
+
|
|
/// hasFP - Return true if the specified function should have a dedicated frame
|
|
/// pointer register. This is true if the function has variable sized allocas
|
|
/// or if frame pointer elimination is disabled.
|
|
@@ -93,16 +120,6 @@ static unsigned getANDriOpcode(bool IsLP64, int64_
|
|
return X86::AND32ri;
|
|
}
|
|
|
|
-static unsigned getPUSHiOpcode(bool IsLP64, MachineOperand MO) {
|
|
- // We don't support LP64 for now.
|
|
- assert(!IsLP64);
|
|
-
|
|
- if (MO.isImm() && isInt<8>(MO.getImm()))
|
|
- return X86::PUSH32i8;
|
|
-
|
|
- return X86::PUSHi32;;
|
|
-}
|
|
-
|
|
static unsigned getLEArOpcode(unsigned IsLP64) {
|
|
return IsLP64 ? X86::LEA64r : X86::LEA32r;
|
|
}
|
|
@@ -1848,100 +1865,6 @@ void X86FrameLowering::adjustForHiPEPrologue(Machi
|
|
#endif
|
|
}
|
|
|
|
-bool X86FrameLowering::
|
|
-convertArgMovsToPushes(MachineFunction &MF, MachineBasicBlock &MBB,
|
|
- MachineBasicBlock::iterator I, uint64_t Amount) const {
|
|
- const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
|
|
- const X86RegisterInfo &RegInfo = *static_cast<const X86RegisterInfo *>(
|
|
- MF.getSubtarget().getRegisterInfo());
|
|
- unsigned StackPtr = RegInfo.getStackRegister();
|
|
-
|
|
- // Scan the call setup sequence for the pattern we're looking for.
|
|
- // We only handle a simple case now - a sequence of MOV32mi or MOV32mr
|
|
- // instructions, that push a sequence of 32-bit values onto the stack, with
|
|
- // no gaps.
|
|
- std::map<int64_t, MachineBasicBlock::iterator> MovMap;
|
|
- do {
|
|
- int Opcode = I->getOpcode();
|
|
- if (Opcode != X86::MOV32mi && Opcode != X86::MOV32mr)
|
|
- break;
|
|
-
|
|
- // We only want movs of the form:
|
|
- // movl imm/r32, k(%ecx)
|
|
- // If we run into something else, bail
|
|
- // Note that AddrBaseReg may, counterintuitively, not be a register...
|
|
- if (!I->getOperand(X86::AddrBaseReg).isReg() ||
|
|
- (I->getOperand(X86::AddrBaseReg).getReg() != StackPtr) ||
|
|
- !I->getOperand(X86::AddrScaleAmt).isImm() ||
|
|
- (I->getOperand(X86::AddrScaleAmt).getImm() != 1) ||
|
|
- (I->getOperand(X86::AddrIndexReg).getReg() != X86::NoRegister) ||
|
|
- (I->getOperand(X86::AddrSegmentReg).getReg() != X86::NoRegister) ||
|
|
- !I->getOperand(X86::AddrDisp).isImm())
|
|
- return false;
|
|
-
|
|
- int64_t StackDisp = I->getOperand(X86::AddrDisp).getImm();
|
|
-
|
|
- // We don't want to consider the unaligned case.
|
|
- if (StackDisp % 4)
|
|
- return false;
|
|
-
|
|
- // If the same stack slot is being filled twice, something's fishy.
|
|
- if (!MovMap.insert(std::pair<int64_t, MachineInstr*>(StackDisp, I)).second)
|
|
- return false;
|
|
-
|
|
- ++I;
|
|
- } while (I != MBB.end());
|
|
-
|
|
- // We now expect the end of the sequence - a call and a stack adjust.
|
|
- if (I == MBB.end())
|
|
- return false;
|
|
- if (!I->isCall())
|
|
- return false;
|
|
- MachineBasicBlock::iterator Call = I;
|
|
- if ((++I)->getOpcode() != TII.getCallFrameDestroyOpcode())
|
|
- return false;
|
|
-
|
|
- // Now, go through the map, and see that we don't have any gaps,
|
|
- // but only a series of 32-bit MOVs.
|
|
- // Since std::map provides ordered iteration, the original order
|
|
- // of the MOVs doesn't matter.
|
|
- int64_t ExpectedDist = 0;
|
|
- for (auto MMI = MovMap.begin(), MME = MovMap.end(); MMI != MME;
|
|
- ++MMI, ExpectedDist += 4)
|
|
- if (MMI->first != ExpectedDist)
|
|
- return false;
|
|
-
|
|
- // Ok, everything looks fine. Do the transformation.
|
|
- DebugLoc DL = I->getDebugLoc();
|
|
-
|
|
- // It's possible the original stack adjustment amount was larger than
|
|
- // that done by the pushes. If so, we still need a SUB.
|
|
- Amount -= ExpectedDist;
|
|
- if (Amount) {
|
|
- MachineInstr* Sub = BuildMI(MBB, Call, DL,
|
|
- TII.get(getSUBriOpcode(false, Amount)), StackPtr)
|
|
- .addReg(StackPtr).addImm(Amount);
|
|
- Sub->getOperand(3).setIsDead();
|
|
- }
|
|
-
|
|
- // Now, iterate through the map in reverse order, and replace the movs
|
|
- // with pushes. MOVmi/MOVmr doesn't have any defs, so need to replace uses.
|
|
- for (auto MMI = MovMap.rbegin(), MME = MovMap.rend(); MMI != MME; ++MMI) {
|
|
- MachineBasicBlock::iterator MOV = MMI->second;
|
|
- MachineOperand PushOp = MOV->getOperand(X86::AddrNumOperands);
|
|
-
|
|
- // Replace MOVmr with PUSH32r, and MOVmi with PUSHi of appropriate size
|
|
- int PushOpcode = X86::PUSH32r;
|
|
- if (MOV->getOpcode() == X86::MOV32mi)
|
|
- PushOpcode = getPUSHiOpcode(false, PushOp);
|
|
-
|
|
- BuildMI(MBB, Call, DL, TII.get(PushOpcode)).addOperand(PushOp);
|
|
- MBB.erase(MOV);
|
|
- }
|
|
-
|
|
- return true;
|
|
-}
|
|
-
|
|
void X86FrameLowering::
|
|
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
|
|
MachineBasicBlock::iterator I) const {
|
|
@@ -1956,7 +1879,7 @@ eliminateCallFramePseudoInstr(MachineFunction &MF,
|
|
bool IsLP64 = STI.isTarget64BitLP64();
|
|
DebugLoc DL = I->getDebugLoc();
|
|
uint64_t Amount = !reserveCallFrame ? I->getOperand(0).getImm() : 0;
|
|
- uint64_t CalleeAmt = isDestroy ? I->getOperand(1).getImm() : 0;
|
|
+ uint64_t InternalAmt = (isDestroy || Amount) ? I->getOperand(1).getImm() : 0;
|
|
I = MBB.erase(I);
|
|
|
|
if (!reserveCallFrame) {
|
|
@@ -1976,24 +1899,18 @@ eliminateCallFramePseudoInstr(MachineFunction &MF,
|
|
Amount = (Amount + StackAlign - 1) / StackAlign * StackAlign;
|
|
|
|
MachineInstr *New = nullptr;
|
|
- if (Opcode == TII.getCallFrameSetupOpcode()) {
|
|
- // Try to convert movs to the stack into pushes.
|
|
- // We currently only look for a pattern that appears in 32-bit
|
|
- // calling conventions.
|
|
- if (!IsLP64 && convertArgMovsToPushes(MF, MBB, I, Amount))
|
|
- return;
|
|
|
|
- New = BuildMI(MF, DL, TII.get(getSUBriOpcode(IsLP64, Amount)),
|
|
- StackPtr)
|
|
- .addReg(StackPtr)
|
|
- .addImm(Amount);
|
|
- } else {
|
|
- assert(Opcode == TII.getCallFrameDestroyOpcode());
|
|
+ // Factor out the amount that gets handled inside the sequence
|
|
+ // (Pushes of argument for frame setup, callee pops for frame destroy)
|
|
+ Amount -= InternalAmt;
|
|
|
|
- // Factor out the amount the callee already popped.
|
|
- Amount -= CalleeAmt;
|
|
+ if (Amount) {
|
|
+ if (Opcode == TII.getCallFrameSetupOpcode()) {
|
|
+ New = BuildMI(MF, DL, TII.get(getSUBriOpcode(IsLP64, Amount)), StackPtr)
|
|
+ .addReg(StackPtr).addImm(Amount);
|
|
+ } else {
|
|
+ assert(Opcode == TII.getCallFrameDestroyOpcode());
|
|
|
|
- if (Amount) {
|
|
unsigned Opc = getADDriOpcode(IsLP64, Amount);
|
|
New = BuildMI(MF, DL, TII.get(Opc), StackPtr)
|
|
.addReg(StackPtr).addImm(Amount);
|
|
@@ -2011,13 +1928,13 @@ eliminateCallFramePseudoInstr(MachineFunction &MF,
|
|
return;
|
|
}
|
|
|
|
- if (Opcode == TII.getCallFrameDestroyOpcode() && CalleeAmt) {
|
|
+ if (Opcode == TII.getCallFrameDestroyOpcode() && InternalAmt) {
|
|
// If we are performing frame pointer elimination and if the callee pops
|
|
// something off the stack pointer, add it back. We do this until we have
|
|
// more advanced stack pointer tracking ability.
|
|
- unsigned Opc = getSUBriOpcode(IsLP64, CalleeAmt);
|
|
+ unsigned Opc = getSUBriOpcode(IsLP64, InternalAmt);
|
|
MachineInstr *New = BuildMI(MF, DL, TII.get(Opc), StackPtr)
|
|
- .addReg(StackPtr).addImm(CalleeAmt);
|
|
+ .addReg(StackPtr).addImm(InternalAmt);
|
|
|
|
// The EFLAGS implicit def is dead.
|
|
New->getOperand(3).setIsDead();
|
|
Index: lib/Target/X86/X86FrameLowering.h
|
|
===================================================================
|
|
--- lib/Target/X86/X86FrameLowering.h
|
|
+++ lib/Target/X86/X86FrameLowering.h
|
|
@@ -64,6 +64,8 @@ class X86FrameLowering : public TargetFrameLowerin
|
|
|
|
bool hasFP(const MachineFunction &MF) const override;
|
|
bool hasReservedCallFrame(const MachineFunction &MF) const override;
|
|
+ bool canSimplifyCallFramePseudos(const MachineFunction &MF) const override;
|
|
+ bool needsFrameIndexResolution(const MachineFunction &MF) const override;
|
|
|
|
int getFrameIndexOffset(const MachineFunction &MF, int FI) const override;
|
|
int getFrameIndexReference(const MachineFunction &MF, int FI,
|
|
Index: lib/Target/X86/X86InstrCompiler.td
|
|
===================================================================
|
|
--- lib/Target/X86/X86InstrCompiler.td
|
|
+++ lib/Target/X86/X86InstrCompiler.td
|
|
@@ -43,9 +43,9 @@ let hasSideEffects = 0, isNotDuplicable = 1, Uses
|
|
// Pessimistically assume ADJCALLSTACKDOWN / ADJCALLSTACKUP will become
|
|
// sub / add which can clobber EFLAGS.
|
|
let Defs = [ESP, EFLAGS], Uses = [ESP] in {
|
|
-def ADJCALLSTACKDOWN32 : I<0, Pseudo, (outs), (ins i32imm:$amt),
|
|
+def ADJCALLSTACKDOWN32 : I<0, Pseudo, (outs), (ins i32imm:$amt1, i32imm:$amt2),
|
|
"#ADJCALLSTACKDOWN",
|
|
- [(X86callseq_start timm:$amt)]>,
|
|
+ []>,
|
|
Requires<[NotLP64]>;
|
|
def ADJCALLSTACKUP32 : I<0, Pseudo, (outs), (ins i32imm:$amt1, i32imm:$amt2),
|
|
"#ADJCALLSTACKUP",
|
|
@@ -52,7 +52,10 @@ def ADJCALLSTACKUP32 : I<0, Pseudo, (outs), (ins
|
|
[(X86callseq_end timm:$amt1, timm:$amt2)]>,
|
|
Requires<[NotLP64]>;
|
|
}
|
|
+def : Pat<(X86callseq_start timm:$amt1),
|
|
+ (ADJCALLSTACKDOWN32 i32imm:$amt1, 0)>, Requires<[NotLP64]>;
|
|
|
|
+
|
|
// ADJCALLSTACKDOWN/UP implicitly use/def RSP because they may be expanded into
|
|
// a stack adjustment and the codegen must know that they may modify the stack
|
|
// pointer before prolog-epilog rewriting occurs.
|
|
@@ -59,9 +62,9 @@ def ADJCALLSTACKUP32 : I<0, Pseudo, (outs), (ins
|
|
// Pessimistically assume ADJCALLSTACKDOWN / ADJCALLSTACKUP will become
|
|
// sub / add which can clobber EFLAGS.
|
|
let Defs = [RSP, EFLAGS], Uses = [RSP] in {
|
|
-def ADJCALLSTACKDOWN64 : I<0, Pseudo, (outs), (ins i32imm:$amt),
|
|
+def ADJCALLSTACKDOWN64 : I<0, Pseudo, (outs), (ins i32imm:$amt1, i32imm:$amt2),
|
|
"#ADJCALLSTACKDOWN",
|
|
- [(X86callseq_start timm:$amt)]>,
|
|
+ []>,
|
|
Requires<[IsLP64]>;
|
|
def ADJCALLSTACKUP64 : I<0, Pseudo, (outs), (ins i32imm:$amt1, i32imm:$amt2),
|
|
"#ADJCALLSTACKUP",
|
|
@@ -68,9 +71,10 @@ def ADJCALLSTACKUP64 : I<0, Pseudo, (outs), (ins
|
|
[(X86callseq_end timm:$amt1, timm:$amt2)]>,
|
|
Requires<[IsLP64]>;
|
|
}
|
|
+def : Pat<(X86callseq_start timm:$amt1),
|
|
+ (ADJCALLSTACKDOWN64 i32imm:$amt1, 0)>, Requires<[IsLP64]>;
|
|
|
|
|
|
-
|
|
// x86-64 va_start lowering magic.
|
|
let usesCustomInserter = 1, Defs = [EFLAGS] in {
|
|
def VASTART_SAVE_XMM_REGS : I<0, Pseudo,
|
|
Index: lib/Target/X86/X86InstrInfo.cpp
|
|
===================================================================
|
|
--- lib/Target/X86/X86InstrInfo.cpp
|
|
+++ lib/Target/X86/X86InstrInfo.cpp
|
|
@@ -1692,6 +1692,58 @@ X86InstrInfo::isCoalescableExtInstr(const MachineI
|
|
return false;
|
|
}
|
|
|
|
+int X86InstrInfo::getSPAdjust(const MachineInstr *MI) const {
|
|
+ const MachineFunction *MF = MI->getParent()->getParent();
|
|
+ const TargetFrameLowering *TFI = MF->getSubtarget().getFrameLowering();
|
|
+
|
|
+ if (MI->getOpcode() == getCallFrameSetupOpcode() ||
|
|
+ MI->getOpcode() == getCallFrameDestroyOpcode()) {
|
|
+ unsigned StackAlign = TFI->getStackAlignment();
|
|
+ int SPAdj = (MI->getOperand(0).getImm() + StackAlign - 1) / StackAlign *
|
|
+ StackAlign;
|
|
+
|
|
+ SPAdj -= MI->getOperand(1).getImm();
|
|
+
|
|
+ if (MI->getOpcode() == getCallFrameSetupOpcode())
|
|
+ return SPAdj;
|
|
+ else
|
|
+ return -SPAdj;
|
|
+ }
|
|
+
|
|
+ // To know whether a call adjusts the stack, we need information
|
|
+ // that is bound to the following ADJCALLSTACKUP pseudo.
|
|
+ // Look for the next ADJCALLSTACKUP that follows the call.
|
|
+ if (MI->isCall()) {
|
|
+ const MachineBasicBlock* MBB = MI->getParent();
|
|
+ auto I = ++MachineBasicBlock::const_iterator(MI);
|
|
+ for (auto E = MBB->end(); I != E; ++I) {
|
|
+ if (I->getOpcode() == getCallFrameDestroyOpcode() ||
|
|
+ I->isCall())
|
|
+ break;
|
|
+ }
|
|
+
|
|
+ // If we could not find a frame destroy opcode, then it has already
|
|
+ // been simplified, so we don't care.
|
|
+ if (I->getOpcode() != getCallFrameDestroyOpcode())
|
|
+ return 0;
|
|
+
|
|
+ return -(I->getOperand(1).getImm());
|
|
+ }
|
|
+
|
|
+ // Currently handle only PUSHes we can reasonably expect to see
|
|
+ // in call sequences
|
|
+ switch (MI->getOpcode()) {
|
|
+ default:
|
|
+ return 0;
|
|
+ case X86::PUSH32i8:
|
|
+ case X86::PUSH32r:
|
|
+ case X86::PUSH32rmm:
|
|
+ case X86::PUSH32rmr:
|
|
+ case X86::PUSHi32:
|
|
+ return 4;
|
|
+ }
|
|
+}
|
|
+
|
|
/// isFrameOperand - Return true and the FrameIndex if the specified
|
|
/// operand and follow operands form a reference to the stack frame.
|
|
bool X86InstrInfo::isFrameOperand(const MachineInstr *MI, unsigned int Op,
|
|
Index: lib/Target/X86/X86InstrInfo.h
|
|
===================================================================
|
|
--- lib/Target/X86/X86InstrInfo.h
|
|
+++ lib/Target/X86/X86InstrInfo.h
|
|
@@ -175,6 +175,11 @@ class X86InstrInfo final : public X86GenInstrInfo
|
|
///
|
|
const X86RegisterInfo &getRegisterInfo() const { return RI; }
|
|
|
|
+ /// getSPAdjust - This returns the stack pointer adjustment made by
|
|
+ /// this instruction. For x86, we need to handle more complex call
|
|
+ /// sequences involving PUSHes.
|
|
+ int getSPAdjust(const MachineInstr *MI) const override;
|
|
+
|
|
/// isCoalescableExtInstr - Return true if the instruction is a "coalescable"
|
|
/// extension instruction. That is, it's like a copy where it's legal for the
|
|
/// source to overlap the destination. e.g. X86::MOVSX64rr32. If this returns
|
|
Index: lib/Target/X86/X86MachineFunctionInfo.h
|
|
===================================================================
|
|
--- lib/Target/X86/X86MachineFunctionInfo.h
|
|
+++ lib/Target/X86/X86MachineFunctionInfo.h
|
|
@@ -77,6 +77,9 @@ class X86MachineFunctionInfo : public MachineFunct
|
|
unsigned ArgumentStackSize;
|
|
/// NumLocalDynamics - Number of local-dynamic TLS accesses.
|
|
unsigned NumLocalDynamics;
|
|
+ /// HasPushSequences - Keeps track of whether this function uses sequences
|
|
+ /// of pushes to pass function parameters.
|
|
+ bool HasPushSequences;
|
|
|
|
private:
|
|
/// ForwardedMustTailRegParms - A list of virtual and physical registers
|
|
@@ -97,7 +100,8 @@ class X86MachineFunctionInfo : public MachineFunct
|
|
VarArgsGPOffset(0),
|
|
VarArgsFPOffset(0),
|
|
ArgumentStackSize(0),
|
|
- NumLocalDynamics(0) {}
|
|
+ NumLocalDynamics(0),
|
|
+ HasPushSequences(false) {}
|
|
|
|
explicit X86MachineFunctionInfo(MachineFunction &MF)
|
|
: ForceFramePointer(false),
|
|
@@ -113,11 +117,15 @@ class X86MachineFunctionInfo : public MachineFunct
|
|
VarArgsGPOffset(0),
|
|
VarArgsFPOffset(0),
|
|
ArgumentStackSize(0),
|
|
- NumLocalDynamics(0) {}
|
|
+ NumLocalDynamics(0),
|
|
+ HasPushSequences(false) {}
|
|
|
|
bool getForceFramePointer() const { return ForceFramePointer;}
|
|
void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
|
|
|
|
+ bool getHasPushSequences() const { return HasPushSequences; }
|
|
+ void setHasPushSequences(bool HasPush) { HasPushSequences = HasPush; }
|
|
+
|
|
bool getRestoreBasePointer() const { return RestoreBasePointerOffset!=0; }
|
|
void setRestoreBasePointer(const MachineFunction *MF);
|
|
int getRestoreBasePointerOffset() const {return RestoreBasePointerOffset; }
|
|
Index: lib/Target/X86/X86RegisterInfo.cpp
|
|
===================================================================
|
|
--- lib/Target/X86/X86RegisterInfo.cpp
|
|
+++ lib/Target/X86/X86RegisterInfo.cpp
|
|
@@ -468,8 +468,6 @@ void
|
|
X86RegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II,
|
|
int SPAdj, unsigned FIOperandNum,
|
|
RegScavenger *RS) const {
|
|
- assert(SPAdj == 0 && "Unexpected");
|
|
-
|
|
MachineInstr &MI = *II;
|
|
MachineFunction &MF = *MI.getParent()->getParent();
|
|
const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
|
|
@@ -506,6 +504,9 @@ X86RegisterInfo::eliminateFrameIndex(MachineBasicB
|
|
} else
|
|
FIOffset = TFI->getFrameIndexOffset(MF, FrameIndex);
|
|
|
|
+ if (BasePtr == StackPtr)
|
|
+ FIOffset += SPAdj;
|
|
+
|
|
// The frame index format for stackmaps and patchpoints is different from the
|
|
// X86 format. It only has a FI and an offset.
|
|
if (Opc == TargetOpcode::STACKMAP || Opc == TargetOpcode::PATCHPOINT) {
|
|
Index: lib/Target/X86/X86TargetMachine.cpp
|
|
===================================================================
|
|
--- lib/Target/X86/X86TargetMachine.cpp
|
|
+++ lib/Target/X86/X86TargetMachine.cpp
|
|
@@ -154,6 +154,7 @@ class X86PassConfig : public TargetPassConfig {
|
|
void addIRPasses() override;
|
|
bool addInstSelector() override;
|
|
bool addILPOpts() override;
|
|
+ void addPreRegAlloc() override;
|
|
void addPostRegAlloc() override;
|
|
void addPreEmitPass() override;
|
|
};
|
|
@@ -187,6 +188,10 @@ bool X86PassConfig::addILPOpts() {
|
|
return true;
|
|
}
|
|
|
|
+void X86PassConfig::addPreRegAlloc() {
|
|
+ addPass(createX86CallFrameOptimization());
|
|
+}
|
|
+
|
|
void X86PassConfig::addPostRegAlloc() {
|
|
addPass(createX86FloatingPointStackifierPass());
|
|
}
|
|
Index: test/CodeGen/X86/inalloca-invoke.ll
|
|
===================================================================
|
|
--- test/CodeGen/X86/inalloca-invoke.ll
|
|
+++ test/CodeGen/X86/inalloca-invoke.ll
|
|
@@ -31,7 +31,7 @@ blah:
|
|
to label %invoke.cont unwind label %lpad
|
|
|
|
; Uses end as sret param.
|
|
-; CHECK: movl %[[end]], (%esp)
|
|
+; CHECK: pushl %[[end]]
|
|
; CHECK: calll _plus
|
|
|
|
invoke.cont:
|
|
Index: test/CodeGen/X86/movtopush.ll
|
|
===================================================================
|
|
--- test/CodeGen/X86/movtopush.ll
|
|
+++ test/CodeGen/X86/movtopush.ll
|
|
@@ -1,10 +1,12 @@
|
|
; RUN: llc < %s -mtriple=i686-windows | FileCheck %s -check-prefix=NORMAL
|
|
+; RUN: llc < %s -mtriple=x86_64-windows | FileCheck %s -check-prefix=X64
|
|
; RUN: llc < %s -mtriple=i686-windows -force-align-stack -stack-alignment=32 | FileCheck %s -check-prefix=ALIGNED
|
|
+
|
|
declare void @good(i32 %a, i32 %b, i32 %c, i32 %d)
|
|
declare void @inreg(i32 %a, i32 inreg %b, i32 %c, i32 %d)
|
|
|
|
; Here, we should have a reserved frame, so we don't expect pushes
|
|
-; NORMAL-LABEL: test1
|
|
+; NORMAL-LABEL: test1:
|
|
; NORMAL: subl $16, %esp
|
|
; NORMAL-NEXT: movl $4, 12(%esp)
|
|
; NORMAL-NEXT: movl $3, 8(%esp)
|
|
@@ -11,6 +13,7 @@ declare void @inreg(i32 %a, i32 inreg %b, i32 %c,
|
|
; NORMAL-NEXT: movl $2, 4(%esp)
|
|
; NORMAL-NEXT: movl $1, (%esp)
|
|
; NORMAL-NEXT: call
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
define void @test1() {
|
|
entry:
|
|
call void @good(i32 1, i32 2, i32 3, i32 4)
|
|
@@ -17,8 +20,10 @@ entry:
|
|
ret void
|
|
}
|
|
|
|
-; Here, we expect a sequence of 4 immediate pushes
|
|
-; NORMAL-LABEL: test2
|
|
+; We're optimizing for code size, so we should get pushes for x86,
|
|
+; even though there is a reserved call frame.
|
|
+; Make sure we don't touch x86-64
|
|
+; NORMAL-LABEL: test1b:
|
|
; NORMAL-NOT: subl {{.*}} %esp
|
|
; NORMAL: pushl $4
|
|
; NORMAL-NEXT: pushl $3
|
|
@@ -25,6 +30,42 @@ entry:
|
|
; NORMAL-NEXT: pushl $2
|
|
; NORMAL-NEXT: pushl $1
|
|
; NORMAL-NEXT: call
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+; X64-LABEL: test1b:
|
|
+; X64: movl $1, %ecx
|
|
+; X64-NEXT: movl $2, %edx
|
|
+; X64-NEXT: movl $3, %r8d
|
|
+; X64-NEXT: movl $4, %r9d
|
|
+; X64-NEXT: callq good
|
|
+define void @test1b() optsize {
|
|
+entry:
|
|
+ call void @good(i32 1, i32 2, i32 3, i32 4)
|
|
+ ret void
|
|
+}
|
|
+
|
|
+; Same as above, but for minsize
|
|
+; NORMAL-LABEL: test1c:
|
|
+; NORMAL-NOT: subl {{.*}} %esp
|
|
+; NORMAL: pushl $4
|
|
+; NORMAL-NEXT: pushl $3
|
|
+; NORMAL-NEXT: pushl $2
|
|
+; NORMAL-NEXT: pushl $1
|
|
+; NORMAL-NEXT: call
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+define void @test1c() minsize {
|
|
+entry:
|
|
+ call void @good(i32 1, i32 2, i32 3, i32 4)
|
|
+ ret void
|
|
+}
|
|
+
|
|
+; If we have a reserved frame, we should have pushes
|
|
+; NORMAL-LABEL: test2:
|
|
+; NORMAL-NOT: subl {{.*}} %esp
|
|
+; NORMAL: pushl $4
|
|
+; NORMAL-NEXT: pushl $3
|
|
+; NORMAL-NEXT: pushl $2
|
|
+; NORMAL-NEXT: pushl $1
|
|
+; NORMAL-NEXT: call
|
|
define void @test2(i32 %k) {
|
|
entry:
|
|
%a = alloca i32, i32 %k
|
|
@@ -34,7 +75,7 @@ entry:
|
|
|
|
; Again, we expect a sequence of 4 immediate pushes
|
|
; Checks that we generate the right pushes for >8bit immediates
|
|
-; NORMAL-LABEL: test2b
|
|
+; NORMAL-LABEL: test2b:
|
|
; NORMAL-NOT: subl {{.*}} %esp
|
|
; NORMAL: pushl $4096
|
|
; NORMAL-NEXT: pushl $3072
|
|
@@ -41,15 +82,15 @@ entry:
|
|
; NORMAL-NEXT: pushl $2048
|
|
; NORMAL-NEXT: pushl $1024
|
|
; NORMAL-NEXT: call
|
|
-define void @test2b(i32 %k) {
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+define void @test2b() optsize {
|
|
entry:
|
|
- %a = alloca i32, i32 %k
|
|
call void @good(i32 1024, i32 2048, i32 3072, i32 4096)
|
|
ret void
|
|
}
|
|
|
|
; The first push should push a register
|
|
-; NORMAL-LABEL: test3
|
|
+; NORMAL-LABEL: test3:
|
|
; NORMAL-NOT: subl {{.*}} %esp
|
|
; NORMAL: pushl $4
|
|
; NORMAL-NEXT: pushl $3
|
|
@@ -56,15 +97,15 @@ entry:
|
|
; NORMAL-NEXT: pushl $2
|
|
; NORMAL-NEXT: pushl %e{{..}}
|
|
; NORMAL-NEXT: call
|
|
-define void @test3(i32 %k) {
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+define void @test3(i32 %k) optsize {
|
|
entry:
|
|
- %a = alloca i32, i32 %k
|
|
call void @good(i32 %k, i32 2, i32 3, i32 4)
|
|
ret void
|
|
}
|
|
|
|
; We don't support weird calling conventions
|
|
-; NORMAL-LABEL: test4
|
|
+; NORMAL-LABEL: test4:
|
|
; NORMAL: subl $12, %esp
|
|
; NORMAL-NEXT: movl $4, 8(%esp)
|
|
; NORMAL-NEXT: movl $3, 4(%esp)
|
|
@@ -71,16 +112,16 @@ entry:
|
|
; NORMAL-NEXT: movl $1, (%esp)
|
|
; NORMAL-NEXT: movl $2, %eax
|
|
; NORMAL-NEXT: call
|
|
-define void @test4(i32 %k) {
|
|
+; NORMAL-NEXT: addl $12, %esp
|
|
+define void @test4() optsize {
|
|
entry:
|
|
- %a = alloca i32, i32 %k
|
|
call void @inreg(i32 1, i32 2, i32 3, i32 4)
|
|
ret void
|
|
}
|
|
|
|
-; Check that additional alignment is added when the pushes
|
|
-; don't add up to the required alignment.
|
|
-; ALIGNED-LABEL: test5
|
|
+; When there is no reserved call frame, check that additional alignment
|
|
+; is added when the pushes don't add up to the required alignment.
|
|
+; ALIGNED-LABEL: test5:
|
|
; ALIGNED: subl $16, %esp
|
|
; ALIGNED-NEXT: pushl $4
|
|
; ALIGNED-NEXT: pushl $3
|
|
@@ -97,7 +138,7 @@ entry:
|
|
; Check that pushing the addresses of globals (Or generally, things that
|
|
; aren't exactly immediates) isn't broken.
|
|
; Fixes PR21878.
|
|
-; NORMAL-LABEL: test6
|
|
+; NORMAL-LABEL: test6:
|
|
; NORMAL: pushl $_ext
|
|
; NORMAL-NEXT: call
|
|
declare void @f(i8*)
|
|
@@ -110,3 +151,108 @@ bb:
|
|
alloca i32
|
|
ret void
|
|
}
|
|
+
|
|
+; Check that we fold simple cases into the push
|
|
+; NORMAL-LABEL: test7:
|
|
+; NORMAL-NOT: subl {{.*}} %esp
|
|
+; NORMAL: movl 4(%esp), [[EAX:%e..]]
|
|
+; NORMAL-NEXT: pushl $4
|
|
+; NORMAL-NEXT: pushl ([[EAX]])
|
|
+; NORMAL-NEXT: pushl $2
|
|
+; NORMAL-NEXT: pushl $1
|
|
+; NORMAL-NEXT: call
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+define void @test7(i32* %ptr) optsize {
|
|
+entry:
|
|
+ %val = load i32* %ptr
|
|
+ call void @good(i32 1, i32 2, i32 %val, i32 4)
|
|
+ ret void
|
|
+}
|
|
+
|
|
+; But we don't want to fold stack-relative loads into the push,
|
|
+; because the offset will be wrong
|
|
+; NORMAL-LABEL: test8:
|
|
+; NORMAL-NOT: subl {{.*}} %esp
|
|
+; NORMAL: movl 4(%esp), [[EAX:%e..]]
|
|
+; NORMAL-NEXT: pushl $4
|
|
+; NORMAL-NEXT: pushl [[EAX]]
|
|
+; NORMAL-NEXT: pushl $2
|
|
+; NORMAL-NEXT: pushl $1
|
|
+; NORMAL-NEXT: call
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+define void @test8(i32* %ptr) optsize {
|
|
+entry:
|
|
+ %val = ptrtoint i32* %ptr to i32
|
|
+ call void @good(i32 1, i32 2, i32 %val, i32 4)
|
|
+ ret void
|
|
+}
|
|
+
|
|
+; If one function is using push instructions, and the other isn't
|
|
+; (because it has frame-index references), then we must resolve
|
|
+; these references correctly.
|
|
+; NORMAL-LABEL: test9:
|
|
+; NORMAL-NOT: leal (%esp),
|
|
+; NORMAL: pushl $4
|
|
+; NORMAL-NEXT: pushl $3
|
|
+; NORMAL-NEXT: pushl $2
|
|
+; NORMAL-NEXT: pushl $1
|
|
+; NORMAL-NEXT: call
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+; NORMAL-NEXT: subl $16, %esp
|
|
+; NORMAL-NEXT: leal 16(%esp), [[EAX:%e..]]
|
|
+; NORMAL-NEXT: movl [[EAX]], 12(%esp)
|
|
+; NORMAL-NEXT: movl $7, 8(%esp)
|
|
+; NORMAL-NEXT: movl $6, 4(%esp)
|
|
+; NORMAL-NEXT: movl $5, (%esp)
|
|
+; NORMAL-NEXT: call
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+define void @test9() optsize {
|
|
+entry:
|
|
+ %p = alloca i32, align 4
|
|
+ call void @good(i32 1, i32 2, i32 3, i32 4)
|
|
+ %0 = ptrtoint i32* %p to i32
|
|
+ call void @good(i32 5, i32 6, i32 7, i32 %0)
|
|
+ ret void
|
|
+}
|
|
+
|
|
+; We can end up with an indirect call which gets reloaded on the spot.
|
|
+; Make sure we reference the correct stack slot - we spill into (%esp)
|
|
+; and reload from 16(%esp) due to the pushes.
|
|
+; NORMAL-LABEL: test10:
|
|
+; NORMAL: movl $_good, [[ALLOC:.*]]
|
|
+; NORMAL-NEXT: movl [[ALLOC]], [[EAX:%e..]]
|
|
+; NORMAL-NEXT: movl [[EAX]], (%esp) # 4-byte Spill
|
|
+; NORMAL: nop
|
|
+; NORMAL: pushl $4
|
|
+; NORMAL-NEXT: pushl $3
|
|
+; NORMAL-NEXT: pushl $2
|
|
+; NORMAL-NEXT: pushl $1
|
|
+; NORMAL-NEXT: calll *16(%esp)
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+define void @test10() optsize {
|
|
+ %stack_fptr = alloca void (i32, i32, i32, i32)*
|
|
+ store void (i32, i32, i32, i32)* @good, void (i32, i32, i32, i32)** %stack_fptr
|
|
+ %good_ptr = load volatile void (i32, i32, i32, i32)** %stack_fptr
|
|
+ call void asm sideeffect "nop", "~{ax},~{bx},~{cx},~{dx},~{bp},~{si},~{di}"()
|
|
+ call void (i32, i32, i32, i32)* %good_ptr(i32 1, i32 2, i32 3, i32 4)
|
|
+ ret void
|
|
+}
|
|
+
|
|
+; We can't fold the load from the global into the push because of
|
|
+; interference from the store
|
|
+; NORMAL-LABEL: test11:
|
|
+; NORMAL: movl _the_global, [[EAX:%e..]]
|
|
+; NORMAL-NEXT: movl $42, _the_global
|
|
+; NORMAL-NEXT: pushl $4
|
|
+; NORMAL-NEXT: pushl $3
|
|
+; NORMAL-NEXT: pushl $2
|
|
+; NORMAL-NEXT: pushl [[EAX]]
|
|
+; NORMAL-NEXT: call
|
|
+; NORMAL-NEXT: addl $16, %esp
|
|
+@the_global = external global i32
|
|
+define void @test11() optsize {
|
|
+ %myload = load i32* @the_global
|
|
+ store i32 42, i32* @the_global
|
|
+ call void @good(i32 %myload, i32 2, i32 3, i32 4)
|
|
+ ret void
|
|
+}
|