freebsd-dev/games/larn/signal.c
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

149 lines
4.7 KiB
C

#include <signal.h>
#include "header.h" /* "Larn is copyrighted 1986 by Noah Morgan.\n" */
#define BIT(a) (1<<((a)-1))
extern char savefilename[],wizard,predostuff,nosignal;
static s2choose() /* text to be displayed if ^C during intro screen */
{
cursor(1,24); lprcat("Press "); setbold(); lprcat("return"); resetbold();
lprcat(" to continue: "); lflush();
}
static void
cntlc() /* what to do for a ^C */
{
if (nosignal) return; /* don't do anything if inhibited */
signal(SIGQUIT,SIG_IGN); signal(SIGINT,SIG_IGN);
quit(); if (predostuff==1) s2choose(); else showplayer();
lflush();
signal(SIGQUIT,cntlc); signal(SIGINT,cntlc);
}
/*
* subroutine to save the game if a hangup signal
*/
static void
sgam()
{
savegame(savefilename); wizard=1; died(-257); /* hangup signal */
}
#ifdef SIGTSTP
static void
tstop() /* control Y */
{
if (nosignal) return; /* nothing if inhibited */
lcreat((char*)0); clearvt100(); lflush(); signal(SIGTSTP,SIG_DFL);
#ifdef SIGVTALRM
/* looks like BSD4.2 or higher - must clr mask for signal to take effect*/
sigsetmask(sigblock(0)& ~BIT(SIGTSTP));
#endif
kill(getpid(),SIGTSTP);
setupvt100(); signal(SIGTSTP,tstop);
if (predostuff==1) s2choose(); else drawscreen();
showplayer(); lflush();
}
#endif SIGTSTP
/*
* subroutine to issue the needed signal traps called from main()
*/
static void sigpanic();
static void sigill() { sigpanic(SIGILL); }
static void sigtrap() { sigpanic(SIGTRAP); }
static void sigiot() { sigpanic(SIGIOT); }
static void sigemt() { sigpanic(SIGEMT); }
static void sigfpe() { sigpanic(SIGFPE); }
static void sigbus() { sigpanic(SIGBUS); }
static void sigsegv() { sigpanic(SIGSEGV); }
static void sigsys() { sigpanic(SIGSYS); }
static void sigpipe() { sigpanic(SIGPIPE); }
static void sigterm() { sigpanic(SIGTERM); }
sigsetup()
{
signal(SIGQUIT, cntlc); signal(SIGINT, cntlc);
signal(SIGKILL, SIG_IGN); signal(SIGHUP, sgam);
signal(SIGILL, sigill); signal(SIGTRAP, sigtrap);
signal(SIGIOT, sigiot); signal(SIGEMT, sigemt);
signal(SIGFPE, sigfpe); signal(SIGBUS, sigbus);
signal(SIGSEGV, sigsegv); signal(SIGSYS, sigsys);
signal(SIGPIPE, sigpipe); signal(SIGTERM, sigterm);
#ifdef SIGTSTP
signal(SIGTSTP,tstop); signal(SIGSTOP,tstop);
#endif SIGTSTP
}
#ifdef BSD /* for BSD UNIX? */
static char *signame[NSIG] = { "",
"SIGHUP", /* 1 hangup */
"SIGINT", /* 2 interrupt */
"SIGQUIT", /* 3 quit */
"SIGILL", /* 4 illegal instruction (not reset when caught) */
"SIGTRAP", /* 5 trace trap (not reset when caught) */
"SIGIOT", /* 6 IOT instruction */
"SIGEMT", /* 7 EMT instruction */
"SIGFPE", /* 8 floating point exception */
"SIGKILL", /* 9 kill (cannot be caught or ignored) */
"SIGBUS", /* 10 bus error */
"SIGSEGV", /* 11 segmentation violation */
"SIGSYS", /* 12 bad argument to system call */
"SIGPIPE", /* 13 write on a pipe with no one to read it */
"SIGALRM", /* 14 alarm clock */
"SIGTERM", /* 15 software termination signal from kill */
"SIGURG", /* 16 urgent condition on IO channel */
"SIGSTOP", /* 17 sendable stop signal not from tty */
"SIGTSTP", /* 18 stop signal from tty */
"SIGCONT", /* 19 continue a stopped process */
"SIGCHLD", /* 20 to parent on child stop or exit */
"SIGTTIN", /* 21 to readers pgrp upon background tty read */
"SIGTTOU", /* 22 like TTIN for output if (tp->t_local&LTOSTOP) */
"SIGIO", /* 23 input/output possible signal */
"SIGXCPU", /* 24 exceeded CPU time limit */
"SIGXFSZ", /* 25 exceeded file size limit */
"SIGVTALRM",/* 26 virtual time alarm */
"SIGPROF", /* 27 profiling time alarm */
"","","","" };
#else BSD /* for system V? */
static char *signame[NSIG] = { "",
"SIGHUP", /* 1 hangup */
"SIGINT", /* 2 interrupt */
"SIGQUIT", /* 3 quit */
"SIGILL", /* 4 illegal instruction (not reset when caught) */
"SIGTRAP", /* 5 trace trap (not reset when caught) */
"SIGIOT", /* 6 IOT instruction */
"SIGEMT", /* 7 EMT instruction */
"SIGFPE", /* 8 floating point exception */
"SIGKILL", /* 9 kill (cannot be caught or ignored) */
"SIGBUS", /* 10 bus error */
"SIGSEGV", /* 11 segmentation violation */
"SIGSYS", /* 12 bad argument to system call */
"SIGPIPE", /* 13 write on a pipe with no one to read it */
"SIGALRM", /* 14 alarm clock */
"SIGTERM", /* 15 software termination signal from kill */
"SIGUSR1", /* 16 user defines signal 1 */
"SIGUSR2", /* 17 user defines signal 2 */
"SIGCLD", /* 18 child death */
"SIGPWR", /* 19 power fail */
"","","","","","","","","","","","" };
#endif BSD
/*
* routine to process a fatal error signal
*/
static void
sigpanic(sig)
int sig;
{
char buf[128];
signal(sig,SIG_DFL);
sprintf(buf,"\nLarn - Panic! Signal %d received [%s]",sig,signame[sig]);
write(2,buf,strlen(buf)); sleep(2);
sncbr();
savegame(savefilename);
kill(getpid(),sig); /* this will terminate us */
}