057afceb86
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
134 lines
3.1 KiB
C
134 lines
3.1 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* hack.search.c - version 1.0.3 */
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#include "hack.h"
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extern struct monst *makemon();
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findit() /* returns number of things found */
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{
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int num;
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register xchar zx,zy;
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register struct trap *ttmp;
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register struct monst *mtmp;
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xchar lx,hx,ly,hy;
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if(u.uswallow) return(0);
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for(lx = u.ux; (num = levl[lx-1][u.uy].typ) && num != CORR; lx--) ;
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for(hx = u.ux; (num = levl[hx+1][u.uy].typ) && num != CORR; hx++) ;
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for(ly = u.uy; (num = levl[u.ux][ly-1].typ) && num != CORR; ly--) ;
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for(hy = u.uy; (num = levl[u.ux][hy+1].typ) && num != CORR; hy++) ;
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num = 0;
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for(zy = ly; zy <= hy; zy++)
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for(zx = lx; zx <= hx; zx++) {
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if(levl[zx][zy].typ == SDOOR) {
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levl[zx][zy].typ = DOOR;
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atl(zx, zy, '+');
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num++;
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} else if(levl[zx][zy].typ == SCORR) {
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levl[zx][zy].typ = CORR;
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atl(zx, zy, CORR_SYM);
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num++;
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} else if(ttmp = t_at(zx, zy)) {
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if(ttmp->ttyp == PIERC){
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(void) makemon(PM_PIERCER, zx, zy);
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num++;
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deltrap(ttmp);
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} else if(!ttmp->tseen) {
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ttmp->tseen = 1;
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if(!vism_at(zx, zy))
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atl(zx,zy,'^');
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num++;
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}
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} else if(mtmp = m_at(zx,zy)) if(mtmp->mimic){
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seemimic(mtmp);
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num++;
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}
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}
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return(num);
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}
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dosearch()
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{
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register xchar x,y;
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register struct trap *trap;
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register struct monst *mtmp;
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if(u.uswallow)
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pline("What are you looking for? The exit?");
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else
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for(x = u.ux-1; x < u.ux+2; x++)
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for(y = u.uy-1; y < u.uy+2; y++) if(x != u.ux || y != u.uy) {
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if(levl[x][y].typ == SDOOR) {
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if(rn2(7)) continue;
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levl[x][y].typ = DOOR;
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levl[x][y].seen = 0; /* force prl */
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prl(x,y);
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nomul(0);
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} else if(levl[x][y].typ == SCORR) {
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if(rn2(7)) continue;
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levl[x][y].typ = CORR;
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levl[x][y].seen = 0; /* force prl */
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prl(x,y);
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nomul(0);
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} else {
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/* Be careful not to find anything in an SCORR or SDOOR */
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if(mtmp = m_at(x,y)) if(mtmp->mimic){
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seemimic(mtmp);
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pline("You find a mimic.");
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return(1);
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}
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for(trap = ftrap; trap; trap = trap->ntrap)
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if(trap->tx == x && trap->ty == y &&
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!trap->tseen && !rn2(8)) {
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nomul(0);
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pline("You find a%s.", traps[trap->ttyp]);
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if(trap->ttyp == PIERC) {
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deltrap(trap);
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(void) makemon(PM_PIERCER,x,y);
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return(1);
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}
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trap->tseen = 1;
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if(!vism_at(x,y)) atl(x,y,'^');
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}
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}
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}
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return(1);
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}
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doidtrap() {
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register struct trap *trap;
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register int x,y;
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if(!getdir(1)) return(0);
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x = u.ux + u.dx;
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y = u.uy + u.dy;
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for(trap = ftrap; trap; trap = trap->ntrap)
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if(trap->tx == x && trap->ty == y && trap->tseen) {
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if(u.dz)
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if((u.dz < 0) != (!xdnstair && trap->ttyp == TRAPDOOR))
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continue;
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pline("That is a%s.", traps[trap->ttyp]);
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return(0);
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}
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pline("I can't see a trap there.");
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return(0);
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}
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wakeup(mtmp)
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register struct monst *mtmp;
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{
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mtmp->msleep = 0;
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setmangry(mtmp);
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if(mtmp->mimic) seemimic(mtmp);
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}
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/* NOTE: we must check if(mtmp->mimic) before calling this routine */
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seemimic(mtmp)
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register struct monst *mtmp;
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{
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mtmp->mimic = 0;
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mtmp->mappearance = 0;
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unpmon(mtmp);
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pmon(mtmp);
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}
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