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setting. It can be built by setting the WITH_ICONV knob. While this knob is unset, the library part, the binaries, the header file and the metadata files will not be built or installed so it makes no impact on the system if left turned off. This work is based on the iconv implementation in NetBSD but a great number of improvements and feature additions have been included: - Some utilities have been added. There is a conversion table generator, which can compare conversion tables to reference data generated by GNU libiconv. This helps ensuring conversion compatibility. - UTF-16 surrogate support and some endianness issues have been fixed. - The rather chaotic Makefiles to build metadata have been refactored and cleaned up, now it is easy to read and it is also easier to add support for new encodings. - A bunch of new encodings and encoding aliases have been added. - Support for 1->2, 1->3 and 1->4 mappings, which is needed for transliterating with flying accents as GNU does, like "u. - Lots of warnings have been fixed, the major part of the code is now WARNS=6 clean. - New section 1 and section 5 manual pages have been added. - Some GNU-specific calls have been implemented: iconvlist(), iconvctl(), iconv_canonicalize(), iconv_open_into() - Support for GNU's //IGNORE suffix has been added. - The "-" argument for stdin is now recognized in iconv(1) as per POSIX. - The Big5 conversion module has been fixed. - The iconv.h header files is supposed to be compatible with the GNU version, i.e. sources should build with base iconv.h and GNU libiconv. It also includes a macro magic to deal with the char ** and const char ** incompatibility. - GNU compatibility: "" or "char" means the current local encoding in use - Various cleanups and style(9) fixes. Approved by: delphij (mentor) Obtained from: The NetBSD Project Sponsored by: Google Summer of Code 2009
235 lines
8.0 KiB
Plaintext
235 lines
8.0 KiB
Plaintext
# $FreeBSD$
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TYPE ROWCOL
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NAME KEYBOARD/UCS
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SRC_ZONE 0x00-0x8F
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OOB_MODE ILSEQ
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DST_ILSEQ 0xFFFE
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DST_UNIT_BITS 16
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#=======================================================================
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# File name: KEYBOARD.TXT
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#
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# Contents: Map (external version) from Mac OS Keyboard
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# character set to Unicode 4.0 and later.
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#
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# Copyright: (c) 2001-2002, 2005 by Apple Computer, Inc., all rights
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# reserved.
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#
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# Contact: charsets@apple.com
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#
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# Changes:
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#
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# c02 2005-Apr-05 Change mappings for 0x09, 0x0F, 0x8C; add
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# Mac OS X-only mappings for 0x8D-9x8F.
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# Update header comments, including
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# clarification of Mac OS X usage. Matches
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# internal xml <c1.2> and Text Encoding
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# Converter 2.0.
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# b1,c1 2002-Dec-19 First version. Matches internal utom<b6>.
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#
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# Standard header:
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# ----------------
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#
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# Apple, the Apple logo, and Macintosh are trademarks of Apple
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# Computer, Inc., registered in the United States and other countries.
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# Unicode is a trademark of Unicode Inc. For the sake of brevity,
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# throughout this document, "Macintosh" can be used to refer to
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# Macintosh computers and "Unicode" can be used to refer to the
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# Unicode standard.
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#
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# Apple Computer, Inc. ("Apple") makes no warranty or representation,
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# either express or implied, with respect to this document and the
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# included data, its quality, accuracy, or fitness for a particular
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# purpose. In no event will Apple be liable for direct, indirect,
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# special, incidental, or consequential damages resulting from any
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# defect or inaccuracy in this document or the included data.
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#
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# These mapping tables and character lists are subject to change.
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# The latest tables should be available from the following:
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#
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# <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
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#
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# For general information about Mac OS encodings and these mapping
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# tables, see the file "README.TXT".
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#
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# Format:
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# -------
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#
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# Three tab-separated columns;
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# '#' begins a comment which continues to the end of the line.
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# Column #1 is the Mac OS Keyboard code (in hex as 0xNN)
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# Column #2 is the corresponding Unicode or Unicode sequence
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# (in hex as 0xNNNN or 0xNNNN+0xNNNN, etc.).
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# Column #3 is a comment containing the Unicode name.
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# In some cases an additional comment follows the Unicode name.
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#
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# The entries are in Mac OS Keyboard code order.
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#
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# Some of these mappings require the use of corporate characters.
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# See the file "CORPCHAR.TXT" and notes below.
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#
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# The Mac OS Keyboard character set uses the ranges normally set aside
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# for controls, so those ranges are present in this table.
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#
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# Notes on Mac OS Keyboard:
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# -------------------------
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#
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# This is the encoding for the legacy font named ".Keyboard". Before
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# Mac OS X, this font was used by the user-interface system to display
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# glyphs for special keys on the keyboard. In Mac OS X, that font is
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# not present and this mapping is not associated with a font; it is
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# only used as a way to map from a set of Menu Manager constants to
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# associated Unicode sequences. As such, new mappings added for Mac OS
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# X only may be one-way mappings: From the Keyboard glyph "encoding"
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# to Unicode, but not back.
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#
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# The Mac OS Keyboard encoding shares the script code smRoman
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# (0) with the Mac OS Roman encoding. To determine if the Keyboard
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# encoding is being used in Mac OS 8 or Mac OS 9, you must check if
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# the font name is ".Keyboard".
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#
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# Unicode mapping issues and notes:
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# ---------------------------------
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#
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# The goals in the mappings provided here are:
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# - For mappings used in Mac OS 8 and Mac OS 9, ensure roundtrip
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# mapping from every character in the Mac OS Keyboard character set
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# to Unicode and back. This consideration does not apply to mappings
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# added for Mac OS X only (noted below).
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# - Use standard Unicode characters as much as possible, to
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# maximize interchangeability of the resulting Unicode text.
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# Whenever possible, avoid having content carried by private-use
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# characters.
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#
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# Some of the characters in the Mac OS Keyboard character set do not
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# correspond to distinct, single Unicode characters. To map these
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# and satisfy both goals above, we employ various strategies.
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#
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# a) If possible, use private use characters in combination with
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# standard Unicode characters to mark variants of the standard
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# Unicode character.
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#
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# Apple has defined a block of 32 corporate characters as "transcoding
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# hints." These are used in combination with standard Unicode
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# characters to force them to be treated in a special way for mapping
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# to other encodings; they have no other effect. Sixteen of these
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# transcoding hints are "grouping hints" - they indicate that the next
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# 2-4 Unicode characters should be treated as a single entity for
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# transcoding. The other sixteen transcoding hints are "variant tags"
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# - they are like combining characters, and can follow a standard
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# Unicode (or a sequence consisting of a base character and other
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# combining characters) to cause it to be treated in a special way for
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# transcoding. These always terminate a combining-character sequence.
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#
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# The transcoding coding hints used in this mapping table are two
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# grouping tags, 0xF860-61, and one variant tag, 0xF87F. Since these
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# are combined with standard Unicode characters, some characters in
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# the Mac OS Keyboard character set map to a sequence of two to four
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# Unicodes instead of a single Unicode character.
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#
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# For example, the Mac OS Keyboard character at 0x6F, representing the
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# F1 key, is mapped to Unicode using the grouping tag F860 (group next
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# two) followed by U+0046 (LATIN CAPITAL LETTER F) and U+0031 (DIGIT
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# ONE).
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#
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# b) Otherwise, use private use characters by themselves to map Mac OS
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# Keyboard characters which have no relationship to any standard
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# Unicode character.
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#
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# The following additional corporate zone Unicode characters are
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# used for this purpose here:
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#
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# 0xF802 Lower left pencil
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# 0xF803 Contextual menu key symbol
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# 0xF8FF Apple logo
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#
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# NOTE: The graphic image associated with the Apple logo character
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# is not authorized for use without permission of Apple, and
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# unauthorized use might constitute trademark infringement.
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#
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# Details of mapping changes in each version:
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# -------------------------------------------
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#
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# Changes from version c01 to version c02:
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#
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# - Mapping for 0x09 changed from 0x0009 (wrong) to 0x2423
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# - Mapping for 0x0F changed from 0x270E (wrong) to 0xF802
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# - Mapping for 0x8C changed from 0xF804 to 0x23CF (Unicode 4.0)
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# - Add Mac OS X-only mappings for 0x8D-0x8F
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#
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##################
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BEGIN_MAP
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0x00 = 0x0000
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0x02 = 0x21E5
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0x03 = 0x21E4
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0x04 = 0x2324
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0x05 = 0x21E7
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0x06 = 0x2303
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0x07 = 0x2325
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0x08 = 0x0008
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0x09 = 0x2423
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0x0A = 0x2326
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0x0B = 0x21A9
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0x0C = 0x21AA
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0x0D = 0x000D
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0x0F = 0xF802
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0x10 = 0x21E3
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0x11 = 0x2318
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0x12 = 0x2713
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0x13 = 0x25C6
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0x14 = 0xF8FF
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0x17 = 0x232B
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0x18 = 0x21E0
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0x19 = 0x21E1
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0x1A = 0x21E2
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0x1B = 0x238B
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0x1C = 0x2327
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0x20 = 0x0020
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0x30 = 0x0030
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0x31 = 0x0031
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0x32 = 0x0032
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0x33 = 0x0033
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0x34 = 0x0034
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0x35 = 0x0035
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0x36 = 0x0036
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0x37 = 0x0037
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0x38 = 0x0038
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0x39 = 0x0039
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0x46 = 0x0046
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0x61 = 0x2423
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0x62 = 0x21DE
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0x63 = 0x21EA
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0x64 = 0x2190
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0x65 = 0x2192
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0x66 = 0x2196
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#0x67 = 0x003F+0x20DD
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0x68 = 0x2191
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0x69 = 0x2198
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0x6A = 0x2193
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0x6B = 0x21DF
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#0x6C = 0xF8FF+0xF87F
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0x6D = 0xF803
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#0x6E = 0x2758+0x20DD
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#0x6F = 0xF860+0x0046+0x0031
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#0x70 = 0xF860+0x0046+0x0032
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#0x71 = 0xF860+0x0046+0x0033
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#0x72 = 0xF860+0x0046+0x0034
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#0x73 = 0xF860+0x0046+0x0035
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#0x74 = 0xF860+0x0046+0x0036
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#0x75 = 0xF860+0x0046+0x0037
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#0x76 = 0xF860+0x0046+0x0038
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#0x77 = 0xF860+0x0046+0x0039
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#0x78 = 0xF861+0x0046+0x0031+0x0030
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#0x79 = 0xF861+0x0046+0x0031+0x0031
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#0x7A = 0xF861+0x0046+0x0031+0x0032
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#0x87 = 0xF861+0x0046+0x0031+0x0033
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#0x88 = 0xF861+0x0046+0x0031+0x0034
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#0x89 = 0xF861+0x0046+0x0031+0x0035
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0x8A = 0x2388
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0x8B = 0x2387
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0x8C = 0x23CF
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#0x8D = 0x82F1+0x6570
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#0x8E = 0x304B+0x306A
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#0x8F = 0xF861+0x0046+0x0031+0x0036
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END_MAP
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