freebsd-dev/sys/kern/uipc_socket2.c
Robert Watson 83b3d58d05 In the current world order, each socket has two mutexes: a mutex
that protects socket and receive socket buffer state, and a second
mutex to protect send socket buffer state.  In some places, the
mutex shared between the socket and receive socket buffer will be
acquired twice, once by each layer, resulting in some
inconsistency, but providing the abstraction benefit of being able
to more easily separate the two mutexes in the future if desired.

When transitioning a socket to the SS_ISDISCONNECTING or
SS_ISDISCONNECTED states, grab the socket/receive socket buffer lock
once rather than grabbing it as the socket lock, modifying socket
state, then grabbing a second time as the receive lock in order to
modify the socket buffer state to indicate no further data can be
read.  This change is believed to close a race between the change in
socket state and the change in socket buffer state, which for a
remotely initiated close on a UNIX domain socket, resulted in
soreceive() returning ENOTCONN rather than an EOF condition.

A similar race still exists in the case of send, however, and is
harder to fix as the socket and send socket buffer mutexes are not
the same, and we would like to avoid holding combinations of socket
mutexes over sb_upcall until we've finished clarifying the locking
protocol for upcalls.

This change has the side affect of reducing the number of mutex
operations to initiate disconnect or perform disconnect on a
socket by two.

PR:		78824
Rerported by:	Marc Olzheim <marcolz@stack.nl>
MFC after:	2 weeks
2005-05-27 17:16:43 +00:00

1502 lines
36 KiB
C

/*-
* Copyright (c) 1982, 1986, 1988, 1990, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)uipc_socket2.c 8.1 (Berkeley) 6/10/93
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "opt_mac.h"
#include "opt_param.h"
#include <sys/param.h>
#include <sys/aio.h> /* for aio_swake proto */
#include <sys/domain.h>
#include <sys/event.h>
#include <sys/file.h> /* for maxfiles */
#include <sys/kernel.h>
#include <sys/lock.h>
#include <sys/mac.h>
#include <sys/malloc.h>
#include <sys/mbuf.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/protosw.h>
#include <sys/resourcevar.h>
#include <sys/signalvar.h>
#include <sys/socket.h>
#include <sys/socketvar.h>
#include <sys/stat.h>
#include <sys/sysctl.h>
#include <sys/systm.h>
int maxsockets;
void (*aio_swake)(struct socket *, struct sockbuf *);
/*
* Primitive routines for operating on sockets and socket buffers
*/
u_long sb_max = SB_MAX;
static u_long sb_max_adj =
SB_MAX * MCLBYTES / (MSIZE + MCLBYTES); /* adjusted sb_max */
static u_long sb_efficiency = 8; /* parameter for sbreserve() */
/*
* Procedures to manipulate state flags of socket
* and do appropriate wakeups. Normal sequence from the
* active (originating) side is that soisconnecting() is
* called during processing of connect() call,
* resulting in an eventual call to soisconnected() if/when the
* connection is established. When the connection is torn down
* soisdisconnecting() is called during processing of disconnect() call,
* and soisdisconnected() is called when the connection to the peer
* is totally severed. The semantics of these routines are such that
* connectionless protocols can call soisconnected() and soisdisconnected()
* only, bypassing the in-progress calls when setting up a ``connection''
* takes no time.
*
* From the passive side, a socket is created with
* two queues of sockets: so_incomp for connections in progress
* and so_comp for connections already made and awaiting user acceptance.
* As a protocol is preparing incoming connections, it creates a socket
* structure queued on so_incomp by calling sonewconn(). When the connection
* is established, soisconnected() is called, and transfers the
* socket structure to so_comp, making it available to accept().
*
* If a socket is closed with sockets on either
* so_incomp or so_comp, these sockets are dropped.
*
* If higher level protocols are implemented in
* the kernel, the wakeups done here will sometimes
* cause software-interrupt process scheduling.
*/
void
soisconnecting(so)
register struct socket *so;
{
SOCK_LOCK(so);
so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING);
so->so_state |= SS_ISCONNECTING;
SOCK_UNLOCK(so);
}
void
soisconnected(so)
struct socket *so;
{
struct socket *head;
ACCEPT_LOCK();
SOCK_LOCK(so);
so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING|SS_ISCONFIRMING);
so->so_state |= SS_ISCONNECTED;
head = so->so_head;
if (head != NULL && (so->so_qstate & SQ_INCOMP)) {
if ((so->so_options & SO_ACCEPTFILTER) == 0) {
SOCK_UNLOCK(so);
TAILQ_REMOVE(&head->so_incomp, so, so_list);
head->so_incqlen--;
so->so_qstate &= ~SQ_INCOMP;
TAILQ_INSERT_TAIL(&head->so_comp, so, so_list);
head->so_qlen++;
so->so_qstate |= SQ_COMP;
ACCEPT_UNLOCK();
sorwakeup(head);
wakeup_one(&head->so_timeo);
} else {
ACCEPT_UNLOCK();
so->so_upcall =
head->so_accf->so_accept_filter->accf_callback;
so->so_upcallarg = head->so_accf->so_accept_filter_arg;
so->so_rcv.sb_flags |= SB_UPCALL;
so->so_options &= ~SO_ACCEPTFILTER;
SOCK_UNLOCK(so);
so->so_upcall(so, so->so_upcallarg, M_DONTWAIT);
}
return;
}
SOCK_UNLOCK(so);
ACCEPT_UNLOCK();
wakeup(&so->so_timeo);
sorwakeup(so);
sowwakeup(so);
}
void
soisdisconnecting(so)
register struct socket *so;
{
/*
* XXXRW: This code assumes that SOCK_LOCK(so) and
* SOCKBUF_LOCK(&so->so_rcv) are the same.
*/
SOCKBUF_LOCK(&so->so_rcv);
so->so_state &= ~SS_ISCONNECTING;
so->so_state |= SS_ISDISCONNECTING;
so->so_rcv.sb_state |= SBS_CANTRCVMORE;
sorwakeup_locked(so);
SOCKBUF_LOCK(&so->so_snd);
so->so_snd.sb_state |= SBS_CANTSENDMORE;
sowwakeup_locked(so);
wakeup(&so->so_timeo);
}
void
soisdisconnected(so)
register struct socket *so;
{
/*
* XXXRW: This code assumes that SOCK_LOCK(so) and
* SOCKBUF_LOCK(&so->so_rcv) are the same.
*/
SOCKBUF_LOCK(&so->so_rcv);
so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING);
so->so_state |= SS_ISDISCONNECTED;
so->so_rcv.sb_state |= SBS_CANTRCVMORE;
sorwakeup_locked(so);
SOCKBUF_LOCK(&so->so_snd);
so->so_snd.sb_state |= SBS_CANTSENDMORE;
sbdrop_locked(&so->so_snd, so->so_snd.sb_cc);
sowwakeup_locked(so);
wakeup(&so->so_timeo);
}
/*
* When an attempt at a new connection is noted on a socket
* which accepts connections, sonewconn is called. If the
* connection is possible (subject to space constraints, etc.)
* then we allocate a new structure, propoerly linked into the
* data structure of the original socket, and return this.
* Connstatus may be 0, or SO_ISCONFIRMING, or SO_ISCONNECTED.
*
* note: the ref count on the socket is 0 on return
*/
struct socket *
sonewconn(head, connstatus)
register struct socket *head;
int connstatus;
{
register struct socket *so;
int over;
ACCEPT_LOCK();
over = (head->so_qlen > 3 * head->so_qlimit / 2);
ACCEPT_UNLOCK();
if (over)
return (NULL);
so = soalloc(M_NOWAIT);
if (so == NULL)
return (NULL);
if ((head->so_options & SO_ACCEPTFILTER) != 0)
connstatus = 0;
so->so_head = head;
so->so_type = head->so_type;
so->so_options = head->so_options &~ SO_ACCEPTCONN;
so->so_linger = head->so_linger;
so->so_state = head->so_state | SS_NOFDREF;
so->so_proto = head->so_proto;
so->so_timeo = head->so_timeo;
so->so_cred = crhold(head->so_cred);
#ifdef MAC
SOCK_LOCK(head);
mac_create_socket_from_socket(head, so);
SOCK_UNLOCK(head);
#endif
knlist_init(&so->so_rcv.sb_sel.si_note, SOCKBUF_MTX(&so->so_rcv));
knlist_init(&so->so_snd.sb_sel.si_note, SOCKBUF_MTX(&so->so_snd));
if (soreserve(so, head->so_snd.sb_hiwat, head->so_rcv.sb_hiwat) ||
(*so->so_proto->pr_usrreqs->pru_attach)(so, 0, NULL)) {
sodealloc(so);
return (NULL);
}
so->so_state |= connstatus;
ACCEPT_LOCK();
if (connstatus) {
TAILQ_INSERT_TAIL(&head->so_comp, so, so_list);
so->so_qstate |= SQ_COMP;
head->so_qlen++;
} else {
/*
* Keep removing sockets from the head until there's room for
* us to insert on the tail. In pre-locking revisions, this
* was a simple if(), but as we could be racing with other
* threads and soabort() requires dropping locks, we must
* loop waiting for the condition to be true.
*/
while (head->so_incqlen > head->so_qlimit) {
struct socket *sp;
sp = TAILQ_FIRST(&head->so_incomp);
TAILQ_REMOVE(&so->so_incomp, sp, so_list);
head->so_incqlen--;
sp->so_qstate &= ~SQ_INCOMP;
sp->so_head = NULL;
ACCEPT_UNLOCK();
(void) soabort(sp);
ACCEPT_LOCK();
}
TAILQ_INSERT_TAIL(&head->so_incomp, so, so_list);
so->so_qstate |= SQ_INCOMP;
head->so_incqlen++;
}
ACCEPT_UNLOCK();
if (connstatus) {
sorwakeup(head);
wakeup_one(&head->so_timeo);
}
return (so);
}
/*
* Socantsendmore indicates that no more data will be sent on the
* socket; it would normally be applied to a socket when the user
* informs the system that no more data is to be sent, by the protocol
* code (in case PRU_SHUTDOWN). Socantrcvmore indicates that no more data
* will be received, and will normally be applied to the socket by a
* protocol when it detects that the peer will send no more data.
* Data queued for reading in the socket may yet be read.
*/
void
socantsendmore_locked(so)
struct socket *so;
{
SOCKBUF_LOCK_ASSERT(&so->so_snd);
so->so_snd.sb_state |= SBS_CANTSENDMORE;
sowwakeup_locked(so);
mtx_assert(SOCKBUF_MTX(&so->so_snd), MA_NOTOWNED);
}
void
socantsendmore(so)
struct socket *so;
{
SOCKBUF_LOCK(&so->so_snd);
socantsendmore_locked(so);
mtx_assert(SOCKBUF_MTX(&so->so_snd), MA_NOTOWNED);
}
void
socantrcvmore_locked(so)
struct socket *so;
{
SOCKBUF_LOCK_ASSERT(&so->so_rcv);
so->so_rcv.sb_state |= SBS_CANTRCVMORE;
sorwakeup_locked(so);
mtx_assert(SOCKBUF_MTX(&so->so_rcv), MA_NOTOWNED);
}
void
socantrcvmore(so)
struct socket *so;
{
SOCKBUF_LOCK(&so->so_rcv);
socantrcvmore_locked(so);
mtx_assert(SOCKBUF_MTX(&so->so_rcv), MA_NOTOWNED);
}
/*
* Wait for data to arrive at/drain from a socket buffer.
*/
int
sbwait(sb)
struct sockbuf *sb;
{
SOCKBUF_LOCK_ASSERT(sb);
sb->sb_flags |= SB_WAIT;
return (msleep(&sb->sb_cc, &sb->sb_mtx,
(sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK | PCATCH, "sbwait",
sb->sb_timeo));
}
/*
* Lock a sockbuf already known to be locked;
* return any error returned from sleep (EINTR).
*/
int
sb_lock(sb)
register struct sockbuf *sb;
{
int error;
SOCKBUF_LOCK_ASSERT(sb);
while (sb->sb_flags & SB_LOCK) {
sb->sb_flags |= SB_WANT;
error = msleep(&sb->sb_flags, &sb->sb_mtx,
(sb->sb_flags & SB_NOINTR) ? PSOCK : PSOCK|PCATCH,
"sblock", 0);
if (error)
return (error);
}
sb->sb_flags |= SB_LOCK;
return (0);
}
/*
* Wakeup processes waiting on a socket buffer. Do asynchronous
* notification via SIGIO if the socket has the SS_ASYNC flag set.
*
* Called with the socket buffer lock held; will release the lock by the end
* of the function. This allows the caller to acquire the socket buffer lock
* while testing for the need for various sorts of wakeup and hold it through
* to the point where it's no longer required. We currently hold the lock
* through calls out to other subsystems (with the exception of kqueue), and
* then release it to avoid lock order issues. It's not clear that's
* correct.
*/
void
sowakeup(so, sb)
register struct socket *so;
register struct sockbuf *sb;
{
SOCKBUF_LOCK_ASSERT(sb);
selwakeuppri(&sb->sb_sel, PSOCK);
sb->sb_flags &= ~SB_SEL;
if (sb->sb_flags & SB_WAIT) {
sb->sb_flags &= ~SB_WAIT;
wakeup(&sb->sb_cc);
}
KNOTE_LOCKED(&sb->sb_sel.si_note, 0);
SOCKBUF_UNLOCK(sb);
if ((so->so_state & SS_ASYNC) && so->so_sigio != NULL)
pgsigio(&so->so_sigio, SIGIO, 0);
if (sb->sb_flags & SB_UPCALL)
(*so->so_upcall)(so, so->so_upcallarg, M_DONTWAIT);
if (sb->sb_flags & SB_AIO)
aio_swake(so, sb);
mtx_assert(SOCKBUF_MTX(sb), MA_NOTOWNED);
}
/*
* Socket buffer (struct sockbuf) utility routines.
*
* Each socket contains two socket buffers: one for sending data and
* one for receiving data. Each buffer contains a queue of mbufs,
* information about the number of mbufs and amount of data in the
* queue, and other fields allowing select() statements and notification
* on data availability to be implemented.
*
* Data stored in a socket buffer is maintained as a list of records.
* Each record is a list of mbufs chained together with the m_next
* field. Records are chained together with the m_nextpkt field. The upper
* level routine soreceive() expects the following conventions to be
* observed when placing information in the receive buffer:
*
* 1. If the protocol requires each message be preceded by the sender's
* name, then a record containing that name must be present before
* any associated data (mbuf's must be of type MT_SONAME).
* 2. If the protocol supports the exchange of ``access rights'' (really
* just additional data associated with the message), and there are
* ``rights'' to be received, then a record containing this data
* should be present (mbuf's must be of type MT_RIGHTS).
* 3. If a name or rights record exists, then it must be followed by
* a data record, perhaps of zero length.
*
* Before using a new socket structure it is first necessary to reserve
* buffer space to the socket, by calling sbreserve(). This should commit
* some of the available buffer space in the system buffer pool for the
* socket (currently, it does nothing but enforce limits). The space
* should be released by calling sbrelease() when the socket is destroyed.
*/
int
soreserve(so, sndcc, rcvcc)
register struct socket *so;
u_long sndcc, rcvcc;
{
struct thread *td = curthread;
SOCKBUF_LOCK(&so->so_snd);
SOCKBUF_LOCK(&so->so_rcv);
if (sbreserve_locked(&so->so_snd, sndcc, so, td) == 0)
goto bad;
if (sbreserve_locked(&so->so_rcv, rcvcc, so, td) == 0)
goto bad2;
if (so->so_rcv.sb_lowat == 0)
so->so_rcv.sb_lowat = 1;
if (so->so_snd.sb_lowat == 0)
so->so_snd.sb_lowat = MCLBYTES;
if (so->so_snd.sb_lowat > so->so_snd.sb_hiwat)
so->so_snd.sb_lowat = so->so_snd.sb_hiwat;
SOCKBUF_UNLOCK(&so->so_rcv);
SOCKBUF_UNLOCK(&so->so_snd);
return (0);
bad2:
sbrelease_locked(&so->so_snd, so);
bad:
SOCKBUF_UNLOCK(&so->so_rcv);
SOCKBUF_UNLOCK(&so->so_snd);
return (ENOBUFS);
}
static int
sysctl_handle_sb_max(SYSCTL_HANDLER_ARGS)
{
int error = 0;
u_long old_sb_max = sb_max;
error = SYSCTL_OUT(req, arg1, sizeof(u_long));
if (error || !req->newptr)
return (error);
error = SYSCTL_IN(req, arg1, sizeof(u_long));
if (error)
return (error);
if (sb_max < MSIZE + MCLBYTES) {
sb_max = old_sb_max;
return (EINVAL);
}
sb_max_adj = (u_quad_t)sb_max * MCLBYTES / (MSIZE + MCLBYTES);
return (0);
}
/*
* Allot mbufs to a sockbuf.
* Attempt to scale mbmax so that mbcnt doesn't become limiting
* if buffering efficiency is near the normal case.
*/
int
sbreserve_locked(sb, cc, so, td)
struct sockbuf *sb;
u_long cc;
struct socket *so;
struct thread *td;
{
rlim_t sbsize_limit;
SOCKBUF_LOCK_ASSERT(sb);
/*
* td will only be NULL when we're in an interrupt
* (e.g. in tcp_input())
*/
if (cc > sb_max_adj)
return (0);
if (td != NULL) {
PROC_LOCK(td->td_proc);
sbsize_limit = lim_cur(td->td_proc, RLIMIT_SBSIZE);
PROC_UNLOCK(td->td_proc);
} else
sbsize_limit = RLIM_INFINITY;
if (!chgsbsize(so->so_cred->cr_uidinfo, &sb->sb_hiwat, cc,
sbsize_limit))
return (0);
sb->sb_mbmax = min(cc * sb_efficiency, sb_max);
if (sb->sb_lowat > sb->sb_hiwat)
sb->sb_lowat = sb->sb_hiwat;
return (1);
}
int
sbreserve(sb, cc, so, td)
struct sockbuf *sb;
u_long cc;
struct socket *so;
struct thread *td;
{
int error;
SOCKBUF_LOCK(sb);
error = sbreserve_locked(sb, cc, so, td);
SOCKBUF_UNLOCK(sb);
return (error);
}
/*
* Free mbufs held by a socket, and reserved mbuf space.
*/
void
sbrelease_locked(sb, so)
struct sockbuf *sb;
struct socket *so;
{
SOCKBUF_LOCK_ASSERT(sb);
sbflush_locked(sb);
(void)chgsbsize(so->so_cred->cr_uidinfo, &sb->sb_hiwat, 0,
RLIM_INFINITY);
sb->sb_mbmax = 0;
}
void
sbrelease(sb, so)
struct sockbuf *sb;
struct socket *so;
{
SOCKBUF_LOCK(sb);
sbrelease_locked(sb, so);
SOCKBUF_UNLOCK(sb);
}
/*
* Routines to add and remove
* data from an mbuf queue.
*
* The routines sbappend() or sbappendrecord() are normally called to
* append new mbufs to a socket buffer, after checking that adequate
* space is available, comparing the function sbspace() with the amount
* of data to be added. sbappendrecord() differs from sbappend() in
* that data supplied is treated as the beginning of a new record.
* To place a sender's address, optional access rights, and data in a
* socket receive buffer, sbappendaddr() should be used. To place
* access rights and data in a socket receive buffer, sbappendrights()
* should be used. In either case, the new data begins a new record.
* Note that unlike sbappend() and sbappendrecord(), these routines check
* for the caller that there will be enough space to store the data.
* Each fails if there is not enough space, or if it cannot find mbufs
* to store additional information in.
*
* Reliable protocols may use the socket send buffer to hold data
* awaiting acknowledgement. Data is normally copied from a socket
* send buffer in a protocol with m_copy for output to a peer,
* and then removing the data from the socket buffer with sbdrop()
* or sbdroprecord() when the data is acknowledged by the peer.
*/
#ifdef SOCKBUF_DEBUG
void
sblastrecordchk(struct sockbuf *sb, const char *file, int line)
{
struct mbuf *m = sb->sb_mb;
SOCKBUF_LOCK_ASSERT(sb);
while (m && m->m_nextpkt)
m = m->m_nextpkt;
if (m != sb->sb_lastrecord) {
printf("%s: sb_mb %p sb_lastrecord %p last %p\n",
__func__, sb->sb_mb, sb->sb_lastrecord, m);
printf("packet chain:\n");
for (m = sb->sb_mb; m != NULL; m = m->m_nextpkt)
printf("\t%p\n", m);
panic("%s from %s:%u", __func__, file, line);
}
}
void
sblastmbufchk(struct sockbuf *sb, const char *file, int line)
{
struct mbuf *m = sb->sb_mb;
struct mbuf *n;
SOCKBUF_LOCK_ASSERT(sb);
while (m && m->m_nextpkt)
m = m->m_nextpkt;
while (m && m->m_next)
m = m->m_next;
if (m != sb->sb_mbtail) {
printf("%s: sb_mb %p sb_mbtail %p last %p\n",
__func__, sb->sb_mb, sb->sb_mbtail, m);
printf("packet tree:\n");
for (m = sb->sb_mb; m != NULL; m = m->m_nextpkt) {
printf("\t");
for (n = m; n != NULL; n = n->m_next)
printf("%p ", n);
printf("\n");
}
panic("%s from %s:%u", __func__, file, line);
}
}
#endif /* SOCKBUF_DEBUG */
#define SBLINKRECORD(sb, m0) do { \
SOCKBUF_LOCK_ASSERT(sb); \
if ((sb)->sb_lastrecord != NULL) \
(sb)->sb_lastrecord->m_nextpkt = (m0); \
else \
(sb)->sb_mb = (m0); \
(sb)->sb_lastrecord = (m0); \
} while (/*CONSTCOND*/0)
/*
* Append mbuf chain m to the last record in the
* socket buffer sb. The additional space associated
* the mbuf chain is recorded in sb. Empty mbufs are
* discarded and mbufs are compacted where possible.
*/
void
sbappend_locked(sb, m)
struct sockbuf *sb;
struct mbuf *m;
{
register struct mbuf *n;
SOCKBUF_LOCK_ASSERT(sb);
if (m == 0)
return;
SBLASTRECORDCHK(sb);
n = sb->sb_mb;
if (n) {
while (n->m_nextpkt)
n = n->m_nextpkt;
do {
if (n->m_flags & M_EOR) {
sbappendrecord_locked(sb, m); /* XXXXXX!!!! */
return;
}
} while (n->m_next && (n = n->m_next));
} else {
/*
* XXX Would like to simply use sb_mbtail here, but
* XXX I need to verify that I won't miss an EOR that
* XXX way.
*/
if ((n = sb->sb_lastrecord) != NULL) {
do {
if (n->m_flags & M_EOR) {
sbappendrecord_locked(sb, m); /* XXXXXX!!!! */
return;
}
} while (n->m_next && (n = n->m_next));
} else {
/*
* If this is the first record in the socket buffer,
* it's also the last record.
*/
sb->sb_lastrecord = m;
}
}
sbcompress(sb, m, n);
SBLASTRECORDCHK(sb);
}
/*
* Append mbuf chain m to the last record in the
* socket buffer sb. The additional space associated
* the mbuf chain is recorded in sb. Empty mbufs are
* discarded and mbufs are compacted where possible.
*/
void
sbappend(sb, m)
struct sockbuf *sb;
struct mbuf *m;
{
SOCKBUF_LOCK(sb);
sbappend_locked(sb, m);
SOCKBUF_UNLOCK(sb);
}
/*
* This version of sbappend() should only be used when the caller
* absolutely knows that there will never be more than one record
* in the socket buffer, that is, a stream protocol (such as TCP).
*/
void
sbappendstream_locked(struct sockbuf *sb, struct mbuf *m)
{
SOCKBUF_LOCK_ASSERT(sb);
KASSERT(m->m_nextpkt == NULL,("sbappendstream 0"));
KASSERT(sb->sb_mb == sb->sb_lastrecord,("sbappendstream 1"));
SBLASTMBUFCHK(sb);
sbcompress(sb, m, sb->sb_mbtail);
sb->sb_lastrecord = sb->sb_mb;
SBLASTRECORDCHK(sb);
}
/*
* This version of sbappend() should only be used when the caller
* absolutely knows that there will never be more than one record
* in the socket buffer, that is, a stream protocol (such as TCP).
*/
void
sbappendstream(struct sockbuf *sb, struct mbuf *m)
{
SOCKBUF_LOCK(sb);
sbappendstream_locked(sb, m);
SOCKBUF_UNLOCK(sb);
}
#ifdef SOCKBUF_DEBUG
void
sbcheck(sb)
struct sockbuf *sb;
{
struct mbuf *m;
struct mbuf *n = 0;
u_long len = 0, mbcnt = 0;
SOCKBUF_LOCK_ASSERT(sb);
for (m = sb->sb_mb; m; m = n) {
n = m->m_nextpkt;
for (; m; m = m->m_next) {
len += m->m_len;
mbcnt += MSIZE;
if (m->m_flags & M_EXT) /*XXX*/ /* pretty sure this is bogus */
mbcnt += m->m_ext.ext_size;
}
}
if (len != sb->sb_cc || mbcnt != sb->sb_mbcnt) {
printf("cc %ld != %u || mbcnt %ld != %u\n", len, sb->sb_cc,
mbcnt, sb->sb_mbcnt);
panic("sbcheck");
}
}
#endif
/*
* As above, except the mbuf chain
* begins a new record.
*/
void
sbappendrecord_locked(sb, m0)
register struct sockbuf *sb;
register struct mbuf *m0;
{
register struct mbuf *m;
SOCKBUF_LOCK_ASSERT(sb);
if (m0 == 0)
return;
m = sb->sb_mb;
if (m)
while (m->m_nextpkt)
m = m->m_nextpkt;
/*
* Put the first mbuf on the queue.
* Note this permits zero length records.
*/
sballoc(sb, m0);
SBLASTRECORDCHK(sb);
SBLINKRECORD(sb, m0);
if (m)
m->m_nextpkt = m0;
else
sb->sb_mb = m0;
m = m0->m_next;
m0->m_next = 0;
if (m && (m0->m_flags & M_EOR)) {
m0->m_flags &= ~M_EOR;
m->m_flags |= M_EOR;
}
sbcompress(sb, m, m0);
}
/*
* As above, except the mbuf chain
* begins a new record.
*/
void
sbappendrecord(sb, m0)
register struct sockbuf *sb;
register struct mbuf *m0;
{
SOCKBUF_LOCK(sb);
sbappendrecord_locked(sb, m0);
SOCKBUF_UNLOCK(sb);
}
/*
* As above except that OOB data
* is inserted at the beginning of the sockbuf,
* but after any other OOB data.
*/
void
sbinsertoob_locked(sb, m0)
register struct sockbuf *sb;
register struct mbuf *m0;
{
register struct mbuf *m;
register struct mbuf **mp;
SOCKBUF_LOCK_ASSERT(sb);
if (m0 == 0)
return;
for (mp = &sb->sb_mb; *mp ; mp = &((*mp)->m_nextpkt)) {
m = *mp;
again:
switch (m->m_type) {
case MT_OOBDATA:
continue; /* WANT next train */
case MT_CONTROL:
m = m->m_next;
if (m)
goto again; /* inspect THIS train further */
}
break;
}
/*
* Put the first mbuf on the queue.
* Note this permits zero length records.
*/
sballoc(sb, m0);
m0->m_nextpkt = *mp;
*mp = m0;
m = m0->m_next;
m0->m_next = 0;
if (m && (m0->m_flags & M_EOR)) {
m0->m_flags &= ~M_EOR;
m->m_flags |= M_EOR;
}
sbcompress(sb, m, m0);
}
/*
* As above except that OOB data
* is inserted at the beginning of the sockbuf,
* but after any other OOB data.
*/
void
sbinsertoob(sb, m0)
register struct sockbuf *sb;
register struct mbuf *m0;
{
SOCKBUF_LOCK(sb);
sbinsertoob_locked(sb, m0);
SOCKBUF_UNLOCK(sb);
}
/*
* Append address and data, and optionally, control (ancillary) data
* to the receive queue of a socket. If present,
* m0 must include a packet header with total length.
* Returns 0 if no space in sockbuf or insufficient mbufs.
*/
int
sbappendaddr_locked(sb, asa, m0, control)
struct sockbuf *sb;
const struct sockaddr *asa;
struct mbuf *m0, *control;
{
struct mbuf *m, *n, *nlast;
int space = asa->sa_len;
SOCKBUF_LOCK_ASSERT(sb);
if (m0 && (m0->m_flags & M_PKTHDR) == 0)
panic("sbappendaddr_locked");
if (m0)
space += m0->m_pkthdr.len;
space += m_length(control, &n);
if (space > sbspace(sb))
return (0);
#if MSIZE <= 256
if (asa->sa_len > MLEN)
return (0);
#endif
MGET(m, M_DONTWAIT, MT_SONAME);
if (m == 0)
return (0);
m->m_len = asa->sa_len;
bcopy(asa, mtod(m, caddr_t), asa->sa_len);
if (n)
n->m_next = m0; /* concatenate data to control */
else
control = m0;
m->m_next = control;
for (n = m; n->m_next != NULL; n = n->m_next)
sballoc(sb, n);
sballoc(sb, n);
nlast = n;
SBLINKRECORD(sb, m);
sb->sb_mbtail = nlast;
SBLASTMBUFCHK(sb);
SBLASTRECORDCHK(sb);
return (1);
}
/*
* Append address and data, and optionally, control (ancillary) data
* to the receive queue of a socket. If present,
* m0 must include a packet header with total length.
* Returns 0 if no space in sockbuf or insufficient mbufs.
*/
int
sbappendaddr(sb, asa, m0, control)
struct sockbuf *sb;
const struct sockaddr *asa;
struct mbuf *m0, *control;
{
int retval;
SOCKBUF_LOCK(sb);
retval = sbappendaddr_locked(sb, asa, m0, control);
SOCKBUF_UNLOCK(sb);
return (retval);
}
int
sbappendcontrol_locked(sb, m0, control)
struct sockbuf *sb;
struct mbuf *control, *m0;
{
struct mbuf *m, *n, *mlast;
int space;
SOCKBUF_LOCK_ASSERT(sb);
if (control == 0)
panic("sbappendcontrol_locked");
space = m_length(control, &n) + m_length(m0, NULL);
if (space > sbspace(sb))
return (0);
n->m_next = m0; /* concatenate data to control */
SBLASTRECORDCHK(sb);
for (m = control; m->m_next; m = m->m_next)
sballoc(sb, m);
sballoc(sb, m);
mlast = m;
SBLINKRECORD(sb, control);
sb->sb_mbtail = mlast;
SBLASTMBUFCHK(sb);
SBLASTRECORDCHK(sb);
return (1);
}
int
sbappendcontrol(sb, m0, control)
struct sockbuf *sb;
struct mbuf *control, *m0;
{
int retval;
SOCKBUF_LOCK(sb);
retval = sbappendcontrol_locked(sb, m0, control);
SOCKBUF_UNLOCK(sb);
return (retval);
}
/*
* Compress mbuf chain m into the socket
* buffer sb following mbuf n. If n
* is null, the buffer is presumed empty.
*/
void
sbcompress(sb, m, n)
register struct sockbuf *sb;
register struct mbuf *m, *n;
{
register int eor = 0;
register struct mbuf *o;
SOCKBUF_LOCK_ASSERT(sb);
while (m) {
eor |= m->m_flags & M_EOR;
if (m->m_len == 0 &&
(eor == 0 ||
(((o = m->m_next) || (o = n)) &&
o->m_type == m->m_type))) {
if (sb->sb_lastrecord == m)
sb->sb_lastrecord = m->m_next;
m = m_free(m);
continue;
}
if (n && (n->m_flags & M_EOR) == 0 &&
M_WRITABLE(n) &&
m->m_len <= MCLBYTES / 4 && /* XXX: Don't copy too much */
m->m_len <= M_TRAILINGSPACE(n) &&
n->m_type == m->m_type) {
bcopy(mtod(m, caddr_t), mtod(n, caddr_t) + n->m_len,
(unsigned)m->m_len);
n->m_len += m->m_len;
sb->sb_cc += m->m_len;
if (m->m_type != MT_DATA && m->m_type != MT_HEADER &&
m->m_type != MT_OOBDATA)
/* XXX: Probably don't need.*/
sb->sb_ctl += m->m_len;
m = m_free(m);
continue;
}
if (n)
n->m_next = m;
else
sb->sb_mb = m;
sb->sb_mbtail = m;
sballoc(sb, m);
n = m;
m->m_flags &= ~M_EOR;
m = m->m_next;
n->m_next = 0;
}
if (eor) {
if (n)
n->m_flags |= eor;
else
printf("semi-panic: sbcompress\n");
}
SBLASTMBUFCHK(sb);
}
/*
* Free all mbufs in a sockbuf.
* Check that all resources are reclaimed.
*/
void
sbflush_locked(sb)
register struct sockbuf *sb;
{
SOCKBUF_LOCK_ASSERT(sb);
if (sb->sb_flags & SB_LOCK)
panic("sbflush_locked: locked");
while (sb->sb_mbcnt) {
/*
* Don't call sbdrop(sb, 0) if the leading mbuf is non-empty:
* we would loop forever. Panic instead.
*/
if (!sb->sb_cc && (sb->sb_mb == NULL || sb->sb_mb->m_len))
break;
sbdrop_locked(sb, (int)sb->sb_cc);
}
if (sb->sb_cc || sb->sb_mb || sb->sb_mbcnt)
panic("sbflush_locked: cc %u || mb %p || mbcnt %u", sb->sb_cc, (void *)sb->sb_mb, sb->sb_mbcnt);
}
void
sbflush(sb)
register struct sockbuf *sb;
{
SOCKBUF_LOCK(sb);
sbflush_locked(sb);
SOCKBUF_UNLOCK(sb);
}
/*
* Drop data from (the front of) a sockbuf.
*/
void
sbdrop_locked(sb, len)
register struct sockbuf *sb;
register int len;
{
register struct mbuf *m;
struct mbuf *next;
SOCKBUF_LOCK_ASSERT(sb);
next = (m = sb->sb_mb) ? m->m_nextpkt : 0;
while (len > 0) {
if (m == 0) {
if (next == 0)
panic("sbdrop");
m = next;
next = m->m_nextpkt;
continue;
}
if (m->m_len > len) {
m->m_len -= len;
m->m_data += len;
sb->sb_cc -= len;
if (m->m_type != MT_DATA && m->m_type != MT_HEADER &&
m->m_type != MT_OOBDATA)
sb->sb_ctl -= len;
break;
}
len -= m->m_len;
sbfree(sb, m);
m = m_free(m);
}
while (m && m->m_len == 0) {
sbfree(sb, m);
m = m_free(m);
}
if (m) {
sb->sb_mb = m;
m->m_nextpkt = next;
} else
sb->sb_mb = next;
/*
* First part is an inline SB_EMPTY_FIXUP(). Second part
* makes sure sb_lastrecord is up-to-date if we dropped
* part of the last record.
*/
m = sb->sb_mb;
if (m == NULL) {
sb->sb_mbtail = NULL;
sb->sb_lastrecord = NULL;
} else if (m->m_nextpkt == NULL) {
sb->sb_lastrecord = m;
}
}
/*
* Drop data from (the front of) a sockbuf.
*/
void
sbdrop(sb, len)
register struct sockbuf *sb;
register int len;
{
SOCKBUF_LOCK(sb);
sbdrop_locked(sb, len);
SOCKBUF_UNLOCK(sb);
}
/*
* Drop a record off the front of a sockbuf
* and move the next record to the front.
*/
void
sbdroprecord_locked(sb)
register struct sockbuf *sb;
{
register struct mbuf *m;
SOCKBUF_LOCK_ASSERT(sb);
m = sb->sb_mb;
if (m) {
sb->sb_mb = m->m_nextpkt;
do {
sbfree(sb, m);
m = m_free(m);
} while (m);
}
SB_EMPTY_FIXUP(sb);
}
/*
* Drop a record off the front of a sockbuf
* and move the next record to the front.
*/
void
sbdroprecord(sb)
register struct sockbuf *sb;
{
SOCKBUF_LOCK(sb);
sbdroprecord_locked(sb);
SOCKBUF_UNLOCK(sb);
}
/*
* Create a "control" mbuf containing the specified data
* with the specified type for presentation on a socket buffer.
*/
struct mbuf *
sbcreatecontrol(p, size, type, level)
caddr_t p;
register int size;
int type, level;
{
register struct cmsghdr *cp;
struct mbuf *m;
if (CMSG_SPACE((u_int)size) > MCLBYTES)
return ((struct mbuf *) NULL);
if (CMSG_SPACE((u_int)size) > MLEN)
m = m_getcl(M_DONTWAIT, MT_CONTROL, 0);
else
m = m_get(M_DONTWAIT, MT_CONTROL);
if (m == NULL)
return ((struct mbuf *) NULL);
cp = mtod(m, struct cmsghdr *);
m->m_len = 0;
KASSERT(CMSG_SPACE((u_int)size) <= M_TRAILINGSPACE(m),
("sbcreatecontrol: short mbuf"));
if (p != NULL)
(void)memcpy(CMSG_DATA(cp), p, size);
m->m_len = CMSG_SPACE(size);
cp->cmsg_len = CMSG_LEN(size);
cp->cmsg_level = level;
cp->cmsg_type = type;
return (m);
}
/*
* Some routines that return EOPNOTSUPP for entry points that are not
* supported by a protocol. Fill in as needed.
*/
int
pru_abort_notsupp(struct socket *so)
{
return EOPNOTSUPP;
}
int
pru_accept_notsupp(struct socket *so, struct sockaddr **nam)
{
return EOPNOTSUPP;
}
int
pru_attach_notsupp(struct socket *so, int proto, struct thread *td)
{
return EOPNOTSUPP;
}
int
pru_bind_notsupp(struct socket *so, struct sockaddr *nam, struct thread *td)
{
return EOPNOTSUPP;
}
int
pru_connect_notsupp(struct socket *so, struct sockaddr *nam, struct thread *td)
{
return EOPNOTSUPP;
}
int
pru_connect2_notsupp(struct socket *so1, struct socket *so2)
{
return EOPNOTSUPP;
}
int
pru_control_notsupp(struct socket *so, u_long cmd, caddr_t data,
struct ifnet *ifp, struct thread *td)
{
return EOPNOTSUPP;
}
int
pru_detach_notsupp(struct socket *so)
{
return EOPNOTSUPP;
}
int
pru_disconnect_notsupp(struct socket *so)
{
return EOPNOTSUPP;
}
int
pru_listen_notsupp(struct socket *so, struct thread *td)
{
return EOPNOTSUPP;
}
int
pru_peeraddr_notsupp(struct socket *so, struct sockaddr **nam)
{
return EOPNOTSUPP;
}
int
pru_rcvd_notsupp(struct socket *so, int flags)
{
return EOPNOTSUPP;
}
int
pru_rcvoob_notsupp(struct socket *so, struct mbuf *m, int flags)
{
return EOPNOTSUPP;
}
int
pru_send_notsupp(struct socket *so, int flags, struct mbuf *m,
struct sockaddr *addr, struct mbuf *control, struct thread *td)
{
return EOPNOTSUPP;
}
/*
* This isn't really a ``null'' operation, but it's the default one
* and doesn't do anything destructive.
*/
int
pru_sense_null(struct socket *so, struct stat *sb)
{
sb->st_blksize = so->so_snd.sb_hiwat;
return 0;
}
int
pru_shutdown_notsupp(struct socket *so)
{
return EOPNOTSUPP;
}
int
pru_sockaddr_notsupp(struct socket *so, struct sockaddr **nam)
{
return EOPNOTSUPP;
}
int
pru_sosend_notsupp(struct socket *so, struct sockaddr *addr, struct uio *uio,
struct mbuf *top, struct mbuf *control, int flags, struct thread *td)
{
return EOPNOTSUPP;
}
int
pru_soreceive_notsupp(struct socket *so, struct sockaddr **paddr,
struct uio *uio, struct mbuf **mp0, struct mbuf **controlp,
int *flagsp)
{
return EOPNOTSUPP;
}
int
pru_sopoll_notsupp(struct socket *so, int events, struct ucred *cred,
struct thread *td)
{
return EOPNOTSUPP;
}
/*
* For protocol types that don't keep cached copies of labels in their
* pcbs, provide a null sosetlabel that does a NOOP.
*/
void
pru_sosetlabel_null(struct socket *so)
{
}
/*
* Make a copy of a sockaddr in a malloced buffer of type M_SONAME.
*/
struct sockaddr *
sodupsockaddr(const struct sockaddr *sa, int mflags)
{
struct sockaddr *sa2;
sa2 = malloc(sa->sa_len, M_SONAME, mflags);
if (sa2)
bcopy(sa, sa2, sa->sa_len);
return sa2;
}
/*
* Create an external-format (``xsocket'') structure using the information
* in the kernel-format socket structure pointed to by so. This is done
* to reduce the spew of irrelevant information over this interface,
* to isolate user code from changes in the kernel structure, and
* potentially to provide information-hiding if we decide that
* some of this information should be hidden from users.
*/
void
sotoxsocket(struct socket *so, struct xsocket *xso)
{
xso->xso_len = sizeof *xso;
xso->xso_so = so;
xso->so_type = so->so_type;
xso->so_options = so->so_options;
xso->so_linger = so->so_linger;
xso->so_state = so->so_state;
xso->so_pcb = so->so_pcb;
xso->xso_protocol = so->so_proto->pr_protocol;
xso->xso_family = so->so_proto->pr_domain->dom_family;
xso->so_qlen = so->so_qlen;
xso->so_incqlen = so->so_incqlen;
xso->so_qlimit = so->so_qlimit;
xso->so_timeo = so->so_timeo;
xso->so_error = so->so_error;
xso->so_pgid = so->so_sigio ? so->so_sigio->sio_pgid : 0;
xso->so_oobmark = so->so_oobmark;
sbtoxsockbuf(&so->so_snd, &xso->so_snd);
sbtoxsockbuf(&so->so_rcv, &xso->so_rcv);
xso->so_uid = so->so_cred->cr_uid;
}
/*
* This does the same for sockbufs. Note that the xsockbuf structure,
* since it is always embedded in a socket, does not include a self
* pointer nor a length. We make this entry point public in case
* some other mechanism needs it.
*/
void
sbtoxsockbuf(struct sockbuf *sb, struct xsockbuf *xsb)
{
xsb->sb_cc = sb->sb_cc;
xsb->sb_hiwat = sb->sb_hiwat;
xsb->sb_mbcnt = sb->sb_mbcnt;
xsb->sb_mbmax = sb->sb_mbmax;
xsb->sb_lowat = sb->sb_lowat;
xsb->sb_flags = sb->sb_flags;
xsb->sb_timeo = sb->sb_timeo;
}
/*
* Here is the definition of some of the basic objects in the kern.ipc
* branch of the MIB.
*/
SYSCTL_NODE(_kern, KERN_IPC, ipc, CTLFLAG_RW, 0, "IPC");
/* This takes the place of kern.maxsockbuf, which moved to kern.ipc. */
static int dummy;
SYSCTL_INT(_kern, KERN_DUMMY, dummy, CTLFLAG_RW, &dummy, 0, "");
SYSCTL_OID(_kern_ipc, KIPC_MAXSOCKBUF, maxsockbuf, CTLTYPE_ULONG|CTLFLAG_RW,
&sb_max, 0, sysctl_handle_sb_max, "LU", "Maximum socket buffer size");
SYSCTL_INT(_kern_ipc, OID_AUTO, maxsockets, CTLFLAG_RDTUN,
&maxsockets, 0, "Maximum number of sockets avaliable");
SYSCTL_ULONG(_kern_ipc, KIPC_SOCKBUF_WASTE, sockbuf_waste_factor, CTLFLAG_RW,
&sb_efficiency, 0, "");
/*
* Initialise maxsockets
*/
static void init_maxsockets(void *ignored)
{
TUNABLE_INT_FETCH("kern.ipc.maxsockets", &maxsockets);
maxsockets = imax(maxsockets, imax(maxfiles, nmbclusters));
}
SYSINIT(param, SI_SUB_TUNABLES, SI_ORDER_ANY, init_maxsockets, NULL);