freebsd-dev/games/atc/struct.h
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

112 lines
3.1 KiB
C

/*-
* Copyright (c) 1990, 1993
* The Regents of the University of California. All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Ed James.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)struct.h 8.1 (Berkeley) 5/31/93
*/
/*
* Copyright (c) 1987 by Ed James, UC Berkeley. All rights reserved.
*
* Copy permission is hereby granted provided that this notice is
* retained on all partial or complete copies.
*
* For more info on this and all of my stuff, mail edjames@berkeley.edu.
*/
typedef struct {
int x, y;
int dir; /* used only sometimes */
} SCREEN_POS;
typedef struct {
SCREEN_POS p1, p2;
} LINE;
typedef SCREEN_POS EXIT;
typedef SCREEN_POS BEACON;
typedef SCREEN_POS AIRPORT;
typedef struct {
int width, height;
int update_secs;
int newplane_time;
int num_exits;
int num_lines;
int num_beacons;
int num_airports;
EXIT *exit;
LINE *line;
BEACON *beacon;
AIRPORT *airport;
} C_SCREEN;
typedef struct plane {
struct plane *next, *prev;
int status;
int plane_no;
int plane_type;
int orig_no;
int orig_type;
int dest_no;
int dest_type;
int altitude;
int new_altitude;
int dir;
int new_dir;
int fuel;
int xpos;
int ypos;
int delayd;
int delayd_no;
} PLANE;
typedef struct {
PLANE *head, *tail;
} LIST;
typedef struct {
char name[10];
char host[256];
char game[256];
int planes;
int time;
int real_time;
} SCORE;
typedef struct displacement {
int dx;
int dy;
} DISPLACEMENT;