freebsd-dev/contrib/gcc/objc/sarray.c
peter d4691e641b Import of unmodified (but trimmed) gcc-2.7.2. The bigger parts of the
non-i386, non-unix, and generatable files have been trimmed, but can easily
be added in later if needed.

gcc-2.7.2.1 will follow shortly, it's a very small delta to this and it's
handy to have both available for reference for such little cost.

The freebsd-specific changes will then be committed, and once the dust has
settled, the bmakefiles will be committed to use this code.
1996-09-18 05:35:50 +00:00

442 lines
12 KiB
C
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* Sparse Arrays for Objective C dispatch tables
Copyright (C) 1993, 1995 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* As a special exception, if you link this library with files
compiled with GCC to produce an executable, this does not cause
the resulting executable to be covered by the GNU General Public License.
This exception does not however invalidate any other reasons why
the executable file might be covered by the GNU General Public License. */
#include "objc/sarray.h"
#include <stdio.h>
#include "assert.h"
int nbuckets = 0;
int nindices = 0;
int narrays = 0;
int idxsize = 0;
#ifdef OBJC_SPARSE2
const char* __objc_sparse2_id = "2 level sparse indices";
#endif
#ifdef OBJC_SPARSE3
const char* __objc_sparse3_id = "3 level sparse indices";
#endif
#ifdef __alpha__
const void *memcpy (void*, const void*, size_t);
void free (const void*);
#endif
void
sarray_at_put(struct sarray* array, sidx index, void* element)
{
#ifdef OBJC_SPARSE3
struct sindex** the_index;
#endif
struct sbucket** the_bucket;
#ifdef OBJC_SPARSE3
size_t ioffset;
#endif
size_t boffset;
size_t eoffset;
#ifdef PRECOMPUTE_SELECTORS
union sofftype xx;
xx.idx = index;
#ifdef OBJC_SPARSE3
ioffset = xx.off.ioffset;
#endif
boffset = xx.off.boffset;
eoffset = xx.off.eoffset;
#else /* not PRECOMPUTE_SELECTORS */
#ifdef OBJC_SPARSE3
ioffset = index/INDEX_CAPACITY;
boffset = (index/BUCKET_SIZE)%INDEX_SIZE;
eoffset = index%BUCKET_SIZE;
#else
boffset = index/BUCKET_SIZE;
eoffset = index%BUCKET_SIZE;
#endif
#endif /* not PRECOMPUTE_SELECTORS */
assert(soffset_decode(index) < array->capacity); /* Range check */
#ifdef OBJC_SPARSE3
the_index = &(array->indices[ioffset]);
the_bucket = &((*the_index)->buckets[boffset]);
#else
the_bucket = &(array->buckets[boffset]);
#endif
if ((*the_bucket)->elems[eoffset] == element)
return; /* great! we just avoided a lazy copy */
#ifdef OBJC_SPARSE3
/* First, perform lazy copy/allocation of index if needed */
if ((*the_index) == array->empty_index) {
/* The index was previously empty, allocate a new */
*the_index = (struct sindex*)__objc_xmalloc(sizeof(struct sindex));
memcpy(*the_index, array->empty_index, sizeof(struct sindex));
(*the_index)->version = array->version;
the_bucket = &((*the_index)->buckets[boffset]);
nindices += 1;
} else if ((*the_index)->version != array->version) {
/* This index must be lazy copied */
struct sindex* old_index = *the_index;
*the_index = (struct sindex*)__objc_xmalloc(sizeof(struct sindex));
memcpy( *the_index,old_index, sizeof(struct sindex));
(*the_index)->version = array->version;
the_bucket = &((*the_index)->buckets[boffset]);
nindices += 1;
}
#endif /* OBJC_SPARSE3 */
/* next, perform lazy allocation/copy of the bucket if needed */
if ((*the_bucket) == array->empty_bucket) {
/* The bucket was previously empty (or something like that), */
/* allocate a new. This is the effect of `lazy' allocation */
*the_bucket = (struct sbucket*)__objc_xmalloc(sizeof(struct sbucket));
memcpy((void *) *the_bucket, (const void*)array->empty_bucket, sizeof(struct sbucket));
(*the_bucket)->version = array->version;
nbuckets += 1;
} else if ((*the_bucket)->version != array->version) {
/* Perform lazy copy. */
struct sbucket* old_bucket = *the_bucket;
*the_bucket = (struct sbucket*)__objc_xmalloc(sizeof(struct sbucket));
memcpy( *the_bucket,old_bucket, sizeof(struct sbucket));
(*the_bucket)->version = array->version;
nbuckets += 1;
}
(*the_bucket)->elems[eoffset] = element;
}
void
sarray_at_put_safe(struct sarray* array, sidx index, void* element)
{
if(soffset_decode(index) >= array->capacity)
sarray_realloc(array, soffset_decode(index)+1);
sarray_at_put(array, index, element);
}
struct sarray*
sarray_new (int size, void* default_element)
{
#ifdef OBJC_SPARSE3
size_t num_indices = ((size-1)/(INDEX_CAPACITY))+1;
#else /* OBJC_SPARSE2 */
size_t num_indices = ((size-1)/BUCKET_SIZE)+1;
#endif
int counter;
struct sarray* arr;
assert(size > 0);
/* Allocate core array */
arr = (struct sarray*) __objc_xmalloc(sizeof(struct sarray));
arr->version = 0;
narrays += 1;
/* Initialize members */
#ifdef OBJC_SPARSE3
arr->capacity = num_indices*INDEX_CAPACITY;
arr->indices = (struct sindex**)
__objc_xmalloc(sizeof(struct sindex*)*num_indices);
idxsize += num_indices;
arr->empty_index = (struct sindex*) __objc_xmalloc(sizeof(struct sindex));
arr->empty_index->version = 0;
nindices += 1;
#else /* OBJC_SPARSE2 */
arr->capacity = num_indices*BUCKET_SIZE;
arr->buckets = (struct sbucket**)
__objc_xmalloc(sizeof(struct sbucket*)*num_indices);
idxsize += num_indices;
#endif
arr->empty_bucket = (struct sbucket*) __objc_xmalloc(sizeof(struct sbucket));
arr->empty_bucket->version = 0;
nbuckets += 1;
arr->ref_count = 1;
arr->is_copy_of = (struct sarray*)0;
for (counter=0; counter<BUCKET_SIZE; counter++)
arr->empty_bucket->elems[counter] = default_element;
#ifdef OBJC_SPARSE3
for (counter=0; counter<INDEX_SIZE; counter++)
arr->empty_index->buckets[counter] = arr->empty_bucket;
for (counter=0; counter<num_indices; counter++)
arr->indices[counter] = arr->empty_index;
#else /* OBJC_SPARSE2 */
for (counter=0; counter<num_indices; counter++)
arr->buckets[counter] = arr->empty_bucket;
#endif
return arr;
}
/* Reallocate the sparse array to hold `newsize' entries */
void
sarray_realloc(struct sarray* array, int newsize)
{
#ifdef OBJC_SPARSE3
size_t old_max_index = (array->capacity-1)/INDEX_CAPACITY;
size_t new_max_index = ((newsize-1)/INDEX_CAPACITY);
size_t rounded_size = (new_max_index+1)*INDEX_CAPACITY;
#else /* OBJC_SPARSE2 */
size_t old_max_index = (array->capacity-1)/BUCKET_SIZE;
size_t new_max_index = ((newsize-1)/BUCKET_SIZE);
size_t rounded_size = (new_max_index+1)*BUCKET_SIZE;
#endif
int counter;
assert(newsize > 0);
/* The size is the same, just ignore the request */
if(rounded_size == array->capacity)
return;
assert(array->ref_count == 1); /* stop if lazy copied... */
if(rounded_size < array->capacity)
{
/* update capacity */
array->capacity = rounded_size;
/* free buckets above new_max_index */
for(counter = old_max_index; counter > new_max_index; counter-- ) {
#ifdef OBJC_SPARSE3
struct sindex* idx = array->indices[counter];
if((idx != array->empty_index) && (idx->version == array->version)) {
int c2;
for(c2=0; c2<INDEX_SIZE; c2++) {
struct sbucket* bkt = idx->buckets[c2];
if((bkt != array->empty_bucket) && (bkt->version == array->version))
{
free(bkt);
nbuckets -= 1;
}
}
free(idx);
nindices -= 1;
}
#else /* OBJC_SPARSE2 */
struct sbucket* bkt = array->buckets[counter];
if ((bkt != array->empty_bucket) && (bkt->version == array->version))
{
free(bkt);
nbuckets -= 1;
}
#endif
}
#ifdef OBJC_SPARSE3
/* realloc to free the space above new_max_index */
array->indices = (struct sindex**)
__objc_xrealloc(array->indices,
(new_max_index+1)*sizeof(struct sindex*));
#else /* OBJC_SPARSE2 */
array->buckets = (struct sbucket**)
__objc_xrealloc(array->buckets,
(new_max_index+1)*sizeof(struct sbucket*));
#endif
idxsize -= (old_max_index-new_max_index);
return;
}
/* We are asked to extend the array -- reallocate the bucket table, */
/* and insert empty_bucket in newly allocated places. */
if(rounded_size > array->capacity)
{
/* update capacity */
array->capacity = rounded_size;
#ifdef OBJC_SPARSE3
/* realloc to make room in table above old_max_index */
array->indices = (struct sindex**)
__objc_xrealloc(array->indices,
(new_max_index+1)*sizeof(struct sindex*));
/* reset entries above old_max_index to empty_bucket */
for(counter = old_max_index+1; counter <= new_max_index; counter++)
array->indices[counter] = array->empty_index;
#else /* OBJC_SPARSE2 */
/* realloc to make room in table above old_max_index */
array->buckets = (struct sbucket**)
__objc_xrealloc(array->buckets,
(new_max_index+1)*sizeof(struct sbucket*));
/* reset entries above old_max_index to empty_bucket */
for(counter = old_max_index+1; counter <= new_max_index; counter++)
array->buckets[counter] = array->empty_bucket;
#endif
idxsize += (new_max_index-old_max_index);
return;
}
}
/* Free a sparse array allocated with sarray_new */
void
sarray_free(struct sarray* array) {
#ifdef OBJC_SPARSE3
size_t old_max_index = (array->capacity-1)/INDEX_CAPACITY;
#else
size_t old_max_index = (array->capacity-1)/BUCKET_SIZE;
#endif
int counter = 0;
assert(array->ref_count != 0); /* Freed multiple times!!! */
if(--(array->ref_count) != 0) /* There exists copies of me */
return;
if((array->is_copy_of) && ((array->is_copy_of->ref_count - 1) == 0))
sarray_free(array->is_copy_of);
/* Free all entries that do not point to empty_bucket */
for(counter = 0; counter <= old_max_index; counter++ ) {
#ifdef OBJC_SPARSE3
struct sindex* idx = array->indices[counter];
if((idx != array->empty_index) && (idx->version == array->version)) {
int c2;
for(c2=0; c2<INDEX_SIZE; c2++) {
struct sbucket* bkt = idx->buckets[c2];
if((bkt != array->empty_bucket) && (bkt->version == array->version))
{
free(bkt);
nbuckets -= 1;
}
}
free(idx);
nindices -= 1;
}
#else /* OBJC_SPARSE2 */
struct sbucket* bkt = array->buckets[counter];
if ((bkt != array->empty_bucket) && (bkt->version == array->version))
{
free(bkt);
nbuckets -= 1;
}
#endif
}
#ifdef OBJC_SPARSE3
/* free empty_index */
if(array->empty_index->version == array->version) {
free(array->empty_index);
nindices -= 1;
}
#endif
/* free empty_bucket */
if(array->empty_bucket->version == array->version) {
free(array->empty_bucket);
nbuckets -= 1;
}
#ifdef OBJC_SPARSE3
/* free bucket table */
free(array->indices);
idxsize -= (old_max_index+1);
#else
/* free bucket table */
free(array->buckets);
idxsize -= (old_max_index+1);
#endif
/* free array */
free(array);
narrays -= 1;
}
/* This is a lazy copy. Only the core of the structure is actually */
/* copied. */
struct sarray*
sarray_lazy_copy(struct sarray* oarr)
{
#ifdef OBJC_SPARSE3
size_t num_indices = ((oarr->capacity-1)/INDEX_CAPACITY)+1;
#else /* OBJC_SPARSE2 */
size_t num_indices = ((oarr->capacity-1)/BUCKET_SIZE)+1;
#endif
struct sarray* arr;
/* Allocate core array */
arr = (struct sarray*) __objc_xmalloc(sizeof(struct sarray));
memcpy( arr,oarr, sizeof(struct sarray));
arr->version = oarr->version + 1;
arr->is_copy_of = oarr;
oarr->ref_count += 1;
arr->ref_count = 1;
#ifdef OBJC_SPARSE3
/* Copy bucket table */
arr->indices = (struct sindex**)
__objc_xmalloc(sizeof(struct sindex*)*num_indices);
memcpy( arr->indices,oarr->indices,
sizeof(struct sindex*)*num_indices);
#else
/* Copy bucket table */
arr->buckets = (struct sbucket**)
__objc_xmalloc(sizeof(struct sbucket*)*num_indices);
memcpy( arr->buckets,oarr->buckets,
sizeof(struct sbucket*)*num_indices);
#endif
idxsize += num_indices;
narrays += 1;
return arr;
}