freebsd-dev/include/libuutil_impl.h
Brian Behlendorf 6283f55ea1 Support custom build directories and move includes
One of the neat tricks an autoconf style project is capable of
is allow configurion/building in a directory other than the
source directory.  The major advantage to this is that you can
build the project various different ways while making changes
in a single source tree.

For example, this project is designed to work on various different
Linux distributions each of which work slightly differently.  This
means that changes need to verified on each of those supported
distributions perferably before the change is committed to the
public git repo.

Using nfs and custom build directories makes this much easier.
I now have a single source tree in nfs mounted on several different
systems each running a supported distribution.  When I make a
change to the source base I suspect may break things I can
concurrently build from the same source on all the systems each
in their own subdirectory.

wget -c http://github.com/downloads/behlendorf/zfs/zfs-x.y.z.tar.gz
tar -xzf zfs-x.y.z.tar.gz
cd zfs-x-y-z

------------------------- run concurrently ----------------------
<ubuntu system>  <fedora system>  <debian system>  <rhel6 system>
mkdir ubuntu     mkdir fedora     mkdir debian     mkdir rhel6
cd ubuntu        cd fedora        cd debian        cd rhel6
../configure     ../configure     ../configure     ../configure
make             make             make             make
make check       make check       make check       make check

This change also moves many of the include headers from individual
incude/sys directories under the modules directory in to a single
top level include directory.  This has the advantage of making
the build rules cleaner and logically it makes a bit more sense.
2010-09-08 12:38:56 -07:00

182 lines
4.0 KiB
C

/*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
* or http://www.opensolaris.org/os/licensing.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
* If applicable, add the following below this CDDL HEADER, with the
* fields enclosed by brackets "[]" replaced with your own identifying
* information: Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*/
/*
* Copyright 2005 Sun Microsystems, Inc. All rights reserved.
* Use is subject to license terms.
*/
#ifndef _LIBUUTIL_IMPL_H
#define _LIBUUTIL_IMPL_H
#include <libuutil.h>
#include <pthread.h>
#include <sys/avl_impl.h>
#include <sys/byteorder.h>
#ifdef __cplusplus
extern "C" {
#endif
void uu_set_error(uint_t);
/*PRINTFLIKE1*/
void uu_panic(const char *format, ...);
struct uu_dprintf {
char *uud_name;
uu_dprintf_severity_t uud_severity;
uint_t uud_flags;
};
/*
* For debugging purposes, libuutil keeps around linked lists of all uu_lists
* and uu_avls, along with pointers to their parents. These can cause false
* negatives when looking for memory leaks, so we encode the pointers by
* storing them with swapped endianness; this is not perfect, but it's about
* the best we can do without wasting a lot of space.
*/
#ifdef _LP64
#define UU_PTR_ENCODE(ptr) BSWAP_64((uintptr_t)(void *)(ptr))
#else
#define UU_PTR_ENCODE(ptr) BSWAP_32((uintptr_t)(void *)(ptr))
#endif
#define UU_PTR_DECODE(ptr) ((void *)UU_PTR_ENCODE(ptr))
/*
* uu_list structures
*/
typedef struct uu_list_node_impl {
struct uu_list_node_impl *uln_next;
struct uu_list_node_impl *uln_prev;
} uu_list_node_impl_t;
struct uu_list_walk {
uu_list_walk_t *ulw_next;
uu_list_walk_t *ulw_prev;
uu_list_t *ulw_list;
int8_t ulw_dir;
uint8_t ulw_robust;
uu_list_node_impl_t *ulw_next_result;
};
struct uu_list {
uintptr_t ul_next_enc;
uintptr_t ul_prev_enc;
uu_list_pool_t *ul_pool;
uintptr_t ul_parent_enc; /* encoded parent pointer */
size_t ul_offset;
size_t ul_numnodes;
uint8_t ul_debug;
uint8_t ul_sorted;
uint8_t ul_index; /* mark for uu_list_index_ts */
uu_list_node_impl_t ul_null_node;
uu_list_walk_t ul_null_walk; /* for robust walkers */
};
#define UU_LIST_PTR(ptr) ((uu_list_t *)UU_PTR_DECODE(ptr))
#define UU_LIST_POOL_MAXNAME 64
struct uu_list_pool {
uu_list_pool_t *ulp_next;
uu_list_pool_t *ulp_prev;
char ulp_name[UU_LIST_POOL_MAXNAME];
size_t ulp_nodeoffset;
size_t ulp_objsize;
uu_compare_fn_t *ulp_cmp;
uint8_t ulp_debug;
uint8_t ulp_last_index;
pthread_mutex_t ulp_lock; /* protects null_list */
uu_list_t ulp_null_list;
};
/*
* uu_avl structures
*/
typedef struct avl_node uu_avl_node_impl_t;
struct uu_avl_walk {
uu_avl_walk_t *uaw_next;
uu_avl_walk_t *uaw_prev;
uu_avl_t *uaw_avl;
void *uaw_next_result;
int8_t uaw_dir;
uint8_t uaw_robust;
};
struct uu_avl {
uintptr_t ua_next_enc;
uintptr_t ua_prev_enc;
uu_avl_pool_t *ua_pool;
uintptr_t ua_parent_enc;
uint8_t ua_debug;
uint8_t ua_index; /* mark for uu_avl_index_ts */
struct avl_tree ua_tree;
uu_avl_walk_t ua_null_walk;
};
#define UU_AVL_PTR(x) ((uu_avl_t *)UU_PTR_DECODE(x))
#define UU_AVL_POOL_MAXNAME 64
struct uu_avl_pool {
uu_avl_pool_t *uap_next;
uu_avl_pool_t *uap_prev;
char uap_name[UU_AVL_POOL_MAXNAME];
size_t uap_nodeoffset;
size_t uap_objsize;
uu_compare_fn_t *uap_cmp;
uint8_t uap_debug;
uint8_t uap_last_index;
pthread_mutex_t uap_lock; /* protects null_avl */
uu_avl_t uap_null_avl;
};
/*
* atfork() handlers
*/
void uu_avl_lockup(void);
void uu_avl_release(void);
void uu_list_lockup(void);
void uu_list_release(void);
#ifdef __cplusplus
}
#endif
#endif /* _LIBUUTIL_IMPL_H */