freebsd-dev/lib/libdisk/chunk.c
2001-09-30 21:16:57 +00:00

488 lines
10 KiB
C

/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <phk@login.dknet.dk> wrote this file. As long as you retain this notice you
* can do whatever you want with this stuff. If we meet some day, and you think
* this stuff is worth it, you can buy me a beer in return. Poul-Henning Kamp
* ----------------------------------------------------------------------------
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <err.h>
#include "libdisk.h"
#define new_chunk() memset(malloc(sizeof(struct chunk)), 0, sizeof(struct chunk))
/* Is c2 completely inside c1 ? */
static int
Chunk_Inside(struct chunk *c1, struct chunk *c2)
{
/* if c1 ends before c2 do */
if (c1->end < c2->end)
return 0;
/* if c1 starts after c2 do */
if (c1->offset > c2->offset)
return 0;
return 1;
}
struct chunk *
Find_Mother_Chunk(struct chunk *chunks, u_long offset, u_long end, chunk_e type)
{
struct chunk *c1,*c2,ct;
ct.offset = offset;
ct.end = end;
switch (type) {
case whole:
if (Chunk_Inside(chunks, &ct))
return chunks;
#ifndef PC98
case extended:
for(c1 = chunks->part; c1; c1 = c1->next) {
if (c1->type != type)
continue;
if (Chunk_Inside(c1, &ct))
return c1;
}
return 0;
#endif
case freebsd:
for(c1 = chunks->part; c1; c1 = c1->next) {
if (c1->type == type)
if (Chunk_Inside(c1, &ct))
return c1;
if (c1->type != extended)
continue;
for(c2 = c1->part; c2; c2 = c2->next)
if (c2->type == type
&& Chunk_Inside(c2, &ct))
return c2;
}
return 0;
default:
warn("Unsupported mother type in Find_Mother_Chunk");
return 0;
}
}
void
Free_Chunk(struct chunk *c1)
{
if(!c1) return;
if(c1->private_data && c1->private_free)
(*c1->private_free)(c1->private_data);
if(c1->part)
Free_Chunk(c1->part);
if(c1->next)
Free_Chunk(c1->next);
free(c1->name);
#ifdef PC98
free(c1->sname);
#endif
free(c1);
}
struct chunk *
Clone_Chunk(struct chunk *c1)
{
struct chunk *c2;
if(!c1)
return 0;
c2 = new_chunk();
if (!c2) return NULL;
*c2 = *c1;
if (c1->private_data && c1->private_clone)
c2->private_data = c2->private_clone(c2->private_data);
c2->name = strdup(c2->name);
#ifdef PC98
c2->sname = strdup(c2->sname);
#endif
c2->next = Clone_Chunk(c2->next);
c2->part = Clone_Chunk(c2->part);
return c2;
}
int
#ifdef PC98
Insert_Chunk(struct chunk *c2, u_long offset, u_long size, const char *name,
chunk_e type, int subtype, u_long flags, const char *sname)
#else
Insert_Chunk(struct chunk *c2, u_long offset, u_long size, const char *name,
chunk_e type, int subtype, u_long flags)
#endif
{
struct chunk *ct,*cs;
/* We will only insert into empty spaces */
if (c2->type != unused)
return __LINE__;
ct = new_chunk();
if (!ct) return __LINE__;
memset(ct, 0, sizeof *ct);
ct->disk = c2->disk;
ct->offset = offset;
ct->size = size;
ct->end = offset + size - 1;
ct->type = type;
#ifdef PC98
ct->sname = strdup(sname);
#endif
ct->name = strdup(name);
ct->subtype = subtype;
ct->flags = flags;
if (!Chunk_Inside(c2, ct)) {
Free_Chunk(ct);
return __LINE__;
}
if(type==freebsd || type==extended) {
cs = new_chunk();
if (!cs) return __LINE__;
memset(cs, 0, sizeof *cs);
cs->disk = c2->disk;
cs->offset = offset;
cs->size = size;
cs->end = offset + size - 1;
cs->type = unused;
#ifdef PC98
cs->sname = strdup(sname);
#endif
cs->name = strdup("-");
ct->part = cs;
}
/* Make a new chunk for any trailing unused space */
if (c2->end > ct->end) {
cs = new_chunk();
if (!cs) return __LINE__;
*cs = *c2;
cs->disk = c2->disk;
cs->offset = ct->end + 1;
cs->size = c2->end - ct->end;
#ifdef PC98
if(c2->sname)
cs->sname = strdup(c2->sname);
#endif
if(c2->name)
cs->name = strdup(c2->name);
c2->next = cs;
c2->size -= c2->end - ct->end;
c2->end = ct->end;
}
/* If no leading unused space just occupy the old chunk */
if (c2->offset == ct->offset) {
#ifdef PC98
c2->sname = ct->sname;
#endif
c2->name = ct->name;
c2->type = ct->type;
c2->part = ct->part;
c2->subtype = ct->subtype;
c2->flags = ct->flags;
#ifdef PC98
ct->sname = 0;
#endif
ct->name = 0;
ct->part = 0;
Free_Chunk(ct);
return 0;
}
/* else insert new chunk and adjust old one */
c2->end = ct->offset - 1;
c2->size -= ct->size;
ct->next = c2->next;
c2->next = ct;
return 0;
}
int
#ifdef PC98
Add_Chunk(struct disk *d, long offset, u_long size, const char *name,
chunk_e type, int subtype, u_long flags, const char *sname)
#else
Add_Chunk(struct disk *d, long offset, u_long size, const char *name,
chunk_e type, int subtype, u_long flags)
#endif
{
struct chunk *c1,*c2,ct;
u_long end = offset + size - 1;
ct.offset = offset;
ct.end = end;
ct.size = size;
if (type == whole) {
d->chunks = c1 = new_chunk();
if (!c1) return __LINE__;
memset(c1, 0, sizeof *c1);
c2 = c1->part = new_chunk();
if (!c2) return __LINE__;
memset(c2,0,sizeof *c2);
c2->disk = c1->disk = d;
c2->offset = c1->offset = offset;
c2->size = c1->size = size;
c2->end = c1->end = end;
#ifdef PC98
c1->sname = strdup(sname);
c2->sname = strdup("-");
#endif
c1->name = strdup(name);
c2->name = strdup("-");
c1->type = type;
c2->type = unused;
c1->flags = flags;
c1->subtype = subtype;
return 0;
}
if (type == freebsd)
#ifdef PC98
subtype = 0xc494;
#else
subtype = 0xa5;
#endif
c1 = 0;
#ifndef PC98
if(!c1 && (type == freebsd || type == fat || type == unknown))
c1 = Find_Mother_Chunk(d->chunks, offset, end, extended);
#endif
if(!c1 && (type == freebsd || type == fat || type == unknown))
c1 = Find_Mother_Chunk(d->chunks, offset, end, whole);
#ifndef PC98
if(!c1 && type == extended)
c1 = Find_Mother_Chunk(d->chunks, offset, end, whole);
#endif
if(!c1 && type == part)
c1 = Find_Mother_Chunk(d->chunks, offset, end, freebsd);
if(!c1)
return __LINE__;
for(c2 = c1->part; c2; c2 = c2->next) {
if (c2->type != unused)
continue;
if(Chunk_Inside(c2, &ct)) {
if (type != freebsd)
goto doit;
if (!(flags & CHUNK_ALIGN))
goto doit;
if (offset == d->chunks->offset
&& end == d->chunks->end)
goto doit;
/* Round down to prev cylinder */
offset = Prev_Cyl_Aligned(d,offset);
/* Stay inside the parent */
if (offset < c2->offset)
offset = c2->offset;
/* Round up to next cylinder */
offset = Next_Cyl_Aligned(d, offset);
/* Keep one track clear in front of parent */
if (offset == c1->offset)
offset = Next_Track_Aligned(d, offset + 1);
/* Work on the (end+1) */
size += offset;
/* Round up to cylinder */
size = Next_Cyl_Aligned(d, size);
/* Stay inside parent */
if ((size-1) > c2->end)
size = c2->end + 1;
/* Round down to cylinder */
size = Prev_Cyl_Aligned(d, size);
/* Convert back to size */
size -= offset;
doit:
#ifdef PC98
return Insert_Chunk(c2, offset, size, name,
type, subtype, flags, sname);
#else
return Insert_Chunk(c2, offset, size, name,
type, subtype, flags);
#endif
}
}
return __LINE__;
}
char *
ShowChunkFlags(struct chunk *c)
{
static char ret[10];
int i=0;
if (c->flags & CHUNK_BSD_COMPAT) ret[i++] = 'C';
if (c->flags & CHUNK_ACTIVE) ret[i++] = 'A';
if (c->flags & CHUNK_ALIGN) ret[i++] = '=';
if (c->flags & CHUNK_IS_ROOT) ret[i++] = 'R';
ret[i++] = '\0';
return ret;
}
void
Print_Chunk(struct chunk *c1,int offset)
{
int i;
if(!c1) return;
for(i = 0; i < offset - 2; i++) putchar(' ');
for(; i < offset; i++) putchar('-');
putchar('>');
for(; i < 10; i++) putchar(' ');
#ifdef PC98
printf("%p %8ld %8lu %8lu %-8s %-16s %-8s 0x%02x %s",
c1, c1->offset, c1->size, c1->end, c1->name, c1->sname,
#else
printf("%p %8ld %8lu %8lu %-8s %-8s 0x%02x %s",
c1, c1->offset, c1->size, c1->end, c1->name,
#endif
chunk_n[c1->type], c1->subtype,
ShowChunkFlags(c1));
putchar('\n');
Print_Chunk(c1->part, offset + 2);
Print_Chunk(c1->next, offset);
}
void
Debug_Chunk(struct chunk *c1)
{
Print_Chunk(c1,2);
}
int
Delete_Chunk(struct disk *d, struct chunk *c)
{
struct chunk *c1=0, *c2, *c3;
chunk_e type = c->type;
if(type == whole)
return 1;
#ifndef PC98
if(!c1 && (type == freebsd || type == fat || type == unknown))
c1 = Find_Mother_Chunk(d->chunks, c->offset, c->end, extended);
#endif
if(!c1 && (type == freebsd || type == fat || type == unknown))
c1 = Find_Mother_Chunk(d->chunks, c->offset, c->end, whole);
#ifndef PC98
if(!c1 && type == extended)
c1 = Find_Mother_Chunk(d->chunks, c->offset, c->end, whole);
#endif
if(!c1 && type == part)
c1 = Find_Mother_Chunk(d->chunks, c->offset, c->end, freebsd);
if(!c1)
return 1;
for(c2 = c1->part; c2; c2 = c2->next) {
if (c2 == c) {
c2->type = unused;
c2->subtype = 0;
c2->flags = 0;
#ifdef PC98
free(c2->sname);
c2->sname = strdup("-");
#endif
free(c2->name);
c2->name = strdup("-");
Free_Chunk(c2->part);
c2->part =0;
goto scan;
}
}
return 1;
scan:
for(c2 = c1->part; c2; c2 = c2->next) {
if (c2->type != unused)
continue;
if (!c2->next)
continue;
if (c2->next->type != unused)
continue;
c3 = c2->next;
c2->size += c3->size;
c2->end = c3->end;
c2->next = c3->next;
c3->next = 0;
Free_Chunk(c3);
goto scan;
}
Fixup_Names(d);
return 0;
}
#if 0
int
Collapse_Chunk(struct disk *d, struct chunk *c1)
{
struct chunk *c2, *c3;
if(c1->next && Collapse_Chunk(d, c1->next))
return 1;
if(c1->type == unused && c1->next && c1->next->type == unused) {
c3 = c1->next;
c1->size += c3->size;
c1->end = c3->end;
c1->next = c3->next;
c3->next = 0;
Free_Chunk(c3);
return 1;
}
c3 = c1->part;
if(!c3)
return 0;
if (Collapse_Chunk(d, c1->part))
return 1;
if (c1->type == whole)
return 0;
if(c3->type == unused && c3->size == c1->size) {
Delete_Chunk(d, c1);
return 1;
}
if(c3->type == unused) {
c2 = new_chunk();
if (!c2) barfout(1, "malloc failed");
*c2 = *c1;
c1->next = c2;
c1->disk = d;
#ifdef PC98
c1->sname = strdup("-");
#endif
c1->name = strdup("-");
c1->part = 0;
c1->type = unused;
c1->flags = 0;
c1->subtype = 0;
c1->size = c3->size;
c1->end = c3->end;
c2->offset += c1->size;
c2->size -= c1->size;
c2->part = c3->next;
c3->next = 0;
Free_Chunk(c3);
return 1;
}
for(c2=c3;c2->next;c2 = c2->next)
c3 = c2;
if (c2 && c2->type == unused) {
c3->next = 0;
c2->next = c1->next;
c1->next = c2;
c1->size -= c2->size;
c1->end -= c2->size;
return 1;
}
return 0;
}
#endif