116 lines
3.7 KiB
Makefile
116 lines
3.7 KiB
Makefile
# @(#)Makefile 8.2 (Berkeley) 12/13/93
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# $FreeBSD$
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MAN= assert.3 bitstring.3 end.3 fpgetround.3 intro.3 pthread.3 queue.3 \
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stdarg.3 sysexits.3 timeradd.3 tree.3
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MLINKS+=bitstring.3 bit_alloc.3 bitstring.3 bit_clear.3 \
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bitstring.3 bit_decl.3 bitstring.3 bit_ffc.3 bitstring.3 bit_ffs.3 \
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bitstring.3 bit_nclear.3 bitstring.3 bit_nset.3 bitstring.3 bit_set.3 \
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bitstring.3 bitstr_size.3 bitstring.3 bit_test.3
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MLINKS+=end.3 edata.3 end.3 etext.3
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MLINKS+=fpgetround.3 fpsetround.3 fpgetround.3 fpgetmask.3
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MLINKS+=fpgetround.3 fpsetmask.3 fpgetround.3 fpgetsticky.3
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MLINKS+=fpgetround.3 fpsetsticky.3 fpgetround.3 fpresetsticky.3
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MLINKS+=fpgetround.3 fpsetprec.3 fpgetround.3 fpgetprec.3
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MLINKS+=queue.3 LIST_EMPTY.3
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MLINKS+=queue.3 LIST_ENTRY.3
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MLINKS+=queue.3 LIST_HEAD.3
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MLINKS+=queue.3 LIST_HEAD_INITIALIZER.3
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MLINKS+=queue.3 LIST_INIT.3
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MLINKS+=queue.3 LIST_INSERT_AFTER.3
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MLINKS+=queue.3 LIST_INSERT_BEFORE.3
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MLINKS+=queue.3 LIST_INSERT_HEAD.3
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MLINKS+=queue.3 LIST_FIRST.3
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MLINKS+=queue.3 LIST_FOREACH.3
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MLINKS+=queue.3 LIST_NEXT.3
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MLINKS+=queue.3 LIST_REMOVE.3
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MLINKS+=queue.3 SLIST_EMPTY.3
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MLINKS+=queue.3 SLIST_ENTRY.3
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MLINKS+=queue.3 SLIST_FIRST.3
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MLINKS+=queue.3 SLIST_FOREACH.3
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MLINKS+=queue.3 SLIST_HEAD.3
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MLINKS+=queue.3 SLIST_HEAD_INITIALIZER.3
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MLINKS+=queue.3 SLIST_INIT.3
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MLINKS+=queue.3 SLIST_INSERT_AFTER.3
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MLINKS+=queue.3 SLIST_INSERT_HEAD.3
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MLINKS+=queue.3 SLIST_NEXT.3
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MLINKS+=queue.3 SLIST_REMOVE.3
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MLINKS+=queue.3 SLIST_REMOVE_HEAD.3
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MLINKS+=queue.3 STAILQ_CONCAT.3
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MLINKS+=queue.3 STAILQ_EMPTY.3
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MLINKS+=queue.3 STAILQ_ENTRY.3
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MLINKS+=queue.3 STAILQ_FIRST.3
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MLINKS+=queue.3 STAILQ_FOREACH.3
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MLINKS+=queue.3 STAILQ_HEAD.3
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MLINKS+=queue.3 STAILQ_HEAD_INITIALIZER.3
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MLINKS+=queue.3 STAILQ_INIT.3
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MLINKS+=queue.3 STAILQ_INSERT_AFTER.3
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MLINKS+=queue.3 STAILQ_INSERT_HEAD.3
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MLINKS+=queue.3 STAILQ_INSERT_TAIL.3
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MLINKS+=queue.3 STAILQ_LAST.3
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MLINKS+=queue.3 STAILQ_NEXT.3
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MLINKS+=queue.3 STAILQ_REMOVE.3
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MLINKS+=queue.3 STAILQ_REMOVE_HEAD.3
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MLINKS+=queue.3 TAILQ_CONCAT.3
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MLINKS+=queue.3 TAILQ_EMPTY.3
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MLINKS+=queue.3 TAILQ_ENTRY.3
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MLINKS+=queue.3 TAILQ_FIRST.3
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MLINKS+=queue.3 TAILQ_FOREACH.3
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MLINKS+=queue.3 TAILQ_FOREACH_REVERSE.3
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MLINKS+=queue.3 TAILQ_HEAD.3
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MLINKS+=queue.3 TAILQ_HEAD_INITIALIZER.3
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MLINKS+=queue.3 TAILQ_INIT.3
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MLINKS+=queue.3 TAILQ_INSERT_AFTER.3
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MLINKS+=queue.3 TAILQ_INSERT_BEFORE.3
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MLINKS+=queue.3 TAILQ_INSERT_HEAD.3
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MLINKS+=queue.3 TAILQ_INSERT_TAIL.3
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MLINKS+=queue.3 TAILQ_LAST.3
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MLINKS+=queue.3 TAILQ_NEXT.3
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MLINKS+=queue.3 TAILQ_PREV.3
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MLINKS+=queue.3 TAILQ_REMOVE.3
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MLINKS+=stdarg.3 varargs.3 stdarg.3 va_arg.3 stdarg.3 va_end.3
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MLINKS+=stdarg.3 va_copy.3 stdarg.3 va_start.3
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MLINKS+=timeradd.3 timersub.3 timeradd.3 timerclear.3 timeradd.3 timerisset.3
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MLINKS+=timeradd.3 timercmp.3
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MLINKS+=tree.3 SPLAY_PROTOTYPE.3
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MLINKS+=tree.3 SPLAY_GENERATE.3
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MLINKS+=tree.3 SPLAY_ENTRY.3
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MLINKS+=tree.3 SPLAY_HEAD.3
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MLINKS+=tree.3 SPLAY_INITIALIZER.3
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MLINKS+=tree.3 SPLAY_ROOT.3
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MLINKS+=tree.3 SPLAY_EMPTY.3
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MLINKS+=tree.3 SPLAY_NEXT.3
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MLINKS+=tree.3 SPLAY_MIN.3
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MLINKS+=tree.3 SPLAY_MAX.3
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MLINKS+=tree.3 SPLAY_FIND.3
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MLINKS+=tree.3 SPLAY_LEFT.3
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MLINKS+=tree.3 SPLAY_RIGHT.3
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MLINKS+=tree.3 SPLAY_FOREACH.3
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MLINKS+=tree.3 SPLAY_INIT.3
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MLINKS+=tree.3 SPLAY_INSERT.3
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MLINKS+=tree.3 SPLAY_REMOVE.3
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MLINKS+=tree.3 RB_PROTOTYPE.3
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MLINKS+=tree.3 RB_GENERATE.3
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MLINKS+=tree.3 RB_ENTRY.3
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MLINKS+=tree.3 RB_HEAD.3
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MLINKS+=tree.3 RB_INITIALIZER.3
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MLINKS+=tree.3 RB_ROOT.3
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MLINKS+=tree.3 RB_EMPTY.3
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MLINKS+=tree.3 RB_NEXT.3
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MLINKS+=tree.3 RB_MIN.3
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MLINKS+=tree.3 RB_MAX.3
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MLINKS+=tree.3 RB_FIND.3
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MLINKS+=tree.3 RB_LEFT.3
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MLINKS+=tree.3 RB_RIGHT.3
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MLINKS+=tree.3 RB_PARENT.3
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MLINKS+=tree.3 RB_FOREACH.3
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MLINKS+=tree.3 RB_INIT.3
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MLINKS+=tree.3 RB_INSERT.3
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MLINKS+=tree.3 RB_REMOVE.3
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.include <bsd.prog.mk>
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