057afceb86
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
86 lines
2.8 KiB
C
86 lines
2.8 KiB
C
/*
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* Copyright (c) 1980, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)deck.h 8.1 (Berkeley) 5/31/93
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*/
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/*
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* define structure of a deck of cards and other related things
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*/
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#define CARDS 52 /* number cards in deck */
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#define RANKS 13 /* number ranks in deck */
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#define SUITS 4 /* number suits in deck */
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#define CINHAND 4 /* # cards in cribbage hand */
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#define FULLHAND 6 /* # cards in dealt hand */
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#define LGAME 121 /* number points in a game */
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#define SGAME 61 /* # points in a short game */
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#define SPADES 0 /* value of each suit */
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#define HEARTS 1
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#define DIAMONDS 2
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#define CLUBS 3
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#define ACE 0 /* value of each rank */
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#define TWO 1
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#define THREE 2
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#define FOUR 3
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#define FIVE 4
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#define SIX 5
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#define SEVEN 6
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#define EIGHT 7
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#define NINE 8
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#define TEN 9
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#define JACK 10
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#define QUEEN 11
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#define KING 12
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#define EMPTY 13
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#define VAL(c) ( (c) < 9 ? (c)+1 : 10 ) /* val of rank */
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#ifndef TRUE
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# define TRUE 1
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# define FALSE 0
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#endif
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typedef struct {
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int rank;
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int suit;
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} CARD;
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typedef char BOOLEAN;
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