freebsd-dev/contrib/ntp/include/recvbuff.h
Xin LI 4990d495fc MFV r298691:
ntp 4.2.8p7.

Security:	CVE-2016-1547, CVE-2016-1548, CVE-2016-1549, CVE-2016-1550
Security:	CVE-2016-1551, CVE-2016-2516, CVE-2016-2517, CVE-2016-2518
Security:	CVE-2016-2519
Security:	FreeBSD-SA-16:16.ntp
With hat:	so
2016-04-27 07:46:38 +00:00

124 lines
3.3 KiB
C

#ifndef RECVBUFF_H
#define RECVBUFF_H
#include "ntp.h"
#include "ntp_net.h"
#include "ntp_lists.h"
#include <isc/result.h>
/*
* recvbuf memory management
*/
#define RECV_INIT 10 /* 10 buffers initially */
#define RECV_LOWAT 3 /* when we're down to three buffers get more */
#define RECV_INC 5 /* get 5 more at a time */
#define RECV_TOOMANY 40 /* this is way too many buffers */
#if defined HAVE_IO_COMPLETION_PORT
# include "ntp_iocompletionport.h"
# include "ntp_timer.h"
# define RECV_BLOCK_IO() EnterCriticalSection(&RecvCritSection)
# define RECV_UNBLOCK_IO() LeaveCriticalSection(&RecvCritSection)
/* Return the event which is set when items are added to the full list
*/
extern HANDLE get_recv_buff_event(void);
#else
# define RECV_BLOCK_IO()
# define RECV_UNBLOCK_IO()
#endif
/*
* Format of a recvbuf. These are used by the asynchronous receive
* routine to store incoming packets and related information.
*/
/*
* the maximum length NTP packet contains the NTP header, one Autokey
* request, one Autokey response and the MAC. Assuming certificates don't
* get too big, the maximum packet length is set arbitrarily at 1000.
*/
#define RX_BUFF_SIZE 1000 /* hail Mary */
typedef struct recvbuf recvbuf_t;
struct recvbuf {
recvbuf_t * link; /* next in list */
union {
sockaddr_u X_recv_srcadr;
caddr_t X_recv_srcclock;
struct peer * X_recv_peer;
} X_from_where;
#define recv_srcadr X_from_where.X_recv_srcadr
#define recv_srcclock X_from_where.X_recv_srcclock
#define recv_peer X_from_where.X_recv_peer
#ifndef HAVE_IO_COMPLETION_PORT
sockaddr_u srcadr; /* where packet came from */
#else
int recv_srcadr_len;/* filled in on completion */
#endif
endpt * dstadr; /* address pkt arrived on */
SOCKET fd; /* fd on which it was received */
int msg_flags; /* Flags received about the packet */
l_fp recv_time; /* time of arrival */
void (*receiver)(struct recvbuf *); /* callback */
int recv_length; /* number of octets received */
union {
struct pkt X_recv_pkt;
u_char X_recv_buffer[RX_BUFF_SIZE];
} recv_space;
#define recv_pkt recv_space.X_recv_pkt
#define recv_buffer recv_space.X_recv_buffer
int used; /* reference count */
};
extern void init_recvbuff(int);
/* freerecvbuf - make a single recvbuf available for reuse
*/
extern void freerecvbuf(struct recvbuf *);
/* Get a free buffer (typically used so an async
* read can directly place data into the buffer
*
* The buffer is removed from the free list. Make sure
* you put it back with freerecvbuf() or
*/
/* signal safe - no malloc */
extern struct recvbuf *get_free_recv_buffer(void);
/* signal unsafe - may malloc, never returs NULL */
extern struct recvbuf *get_free_recv_buffer_alloc(void);
/* Add a buffer to the full list
*/
extern void add_full_recv_buffer(struct recvbuf *);
/* number of recvbufs on freelist */
extern u_long free_recvbuffs(void);
extern u_long full_recvbuffs(void);
extern u_long total_recvbuffs(void);
extern u_long lowater_additions(void);
/* Returns the next buffer in the full list.
*
*/
extern struct recvbuf *get_full_recv_buffer(void);
/*
* purge_recv_buffers_for_fd() - purges any previously-received input
* from a given file descriptor.
*/
extern void purge_recv_buffers_for_fd(int);
/*
* Checks to see if there are buffers to process
*/
extern isc_boolean_t has_full_recv_buffer(void);
#endif /* RECVBUFF_H */