1130b656e5
This will make a number of things easier in the future, as well as (finally!) avoiding the Id-smashing problem which has plagued developers for so long. Boy, I'm glad we're not using sup anymore. This update would have been insane otherwise.
30 lines
675 B
Makefile
30 lines
675 B
Makefile
# $FreeBSD$
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PROG= kztail.o kzhead.o
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BINMODE = 444 # target is a relocatable object
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SRCS= tail.S head.S boot.c unzip.c misc.c malloc.c inflate.c
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OBJS_KZHEAD= head.o
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OBJS_KZTAIL= tail.o boot.o unzip.o misc.o malloc.o inflate.o
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BINDIR= /usr/lib
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.PATH: ${.CURDIR}/../../../kern
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NOMAN= toobad
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# Where to load the kernel
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KADDR = 0x100000
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# What segment our code lives in
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CSEG = 0x8
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STRIP= # very important!! don't let kz*.o be stripped
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CFLAGS+= -DKADDR=$(KADDR) -DCSEG=$(CSEG)
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CFLAGS+= -DKZIP -DCOMCONSOLE=0x3F8
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kztail.o: ${OBJS_KZTAIL}
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$(LD) -r -x -o kztail.o $(OBJS_KZTAIL)
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kzhead.o: ${OBJS_KZHEAD}
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$(LD) -r -x -o kzhead.o $(OBJS_KZHEAD)
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.include <bsd.prog.mk>
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