b762af4f95
exec()ing. Tidy up file dups in general prior to exec(). This prevents our tun device (fd 3) from staying open (and configured) despite handing off all it's links and exiting (because ``cat'' holds it open). o Don't bother SIG_DFL'ing signals before exec() as they're already trapped with specific handlers and will be handled correctly by the exec. o Use values from paths.h for "/dev/" and "/dev/tty". o Don't assert() in physical.c.
184 lines
4.1 KiB
C
184 lines
4.1 KiB
C
/*
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* Written by Eivind Eklund <eivind@yes.no>
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* for Yes Interactive
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*
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* Copyright (C) 1998, Yes Interactive. All rights reserved.
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*
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* Redistribution and use in any form is permitted. Redistribution in
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* source form should include the above copyright and this set of
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* conditions, because large sections american law seems to have been
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* created by a bunch of jerks on drugs that are now illegal, forcing
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* me to include this copyright-stuff instead of placing this in the
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* public domain. The name of of 'Yes Interactive' or 'Eivind Eklund'
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* may not be used to endorse or promote products derived from this
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* software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* $Id: physical.c,v 1.1.2.28 1998/04/30 23:53:53 brian Exp $
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*
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*/
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#include <sys/types.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include <utmp.h>
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#include <sys/tty.h>
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#include "defs.h"
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#include "mbuf.h"
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#include "timer.h"
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#include "lqr.h"
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#include "hdlc.h"
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#include "throughput.h"
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#include "fsm.h"
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#include "lcp.h"
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#include "async.h"
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#include "ccp.h"
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#include "link.h"
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#include "descriptor.h"
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#include "physical.h"
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#include "log.h"
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#include "id.h"
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/* External calls - should possibly be moved inline */
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extern int IntToSpeed(int);
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int
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Physical_GetFD(struct physical *phys) {
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return phys->fd;
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}
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int
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Physical_IsATTY(struct physical *phys) {
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return isatty(phys->fd);
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}
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int
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Physical_IsSync(struct physical *phys) {
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return phys->cfg.speed == 0;
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}
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const char *Physical_GetDevice(struct physical *phys)
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{
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return phys->name.full;
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}
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void
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Physical_SetDeviceList(struct physical *p, int argc, const char *const *argv)
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{
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int f, pos;
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p->cfg.devlist[sizeof p->cfg.devlist - 1] = '\0';
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for (f = 0, pos = 0; f < argc && pos < sizeof p->cfg.devlist - 1; f++) {
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if (pos)
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p->cfg.devlist[pos++] = ' ';
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strncpy(p->cfg.devlist + pos, argv[f], sizeof p->cfg.devlist - pos - 1);
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pos += strlen(p->cfg.devlist + pos);
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}
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}
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int
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Physical_SetSpeed(struct physical *phys, int speed) {
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if (IntToSpeed(speed) != B0) {
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phys->cfg.speed = speed;
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return 1;
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} else {
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return 0;
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}
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}
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void
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Physical_SetSync(struct physical *phys) {
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phys->cfg.speed = 0;
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}
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int
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Physical_SetRtsCts(struct physical *phys, int enable) {
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phys->cfg.rts_cts = enable ? 1 : 0;
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return 1;
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}
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/* Encapsulation for a read on the FD. Avoids some exposure, and
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concentrates control. */
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ssize_t
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Physical_Read(struct physical *phys, void *buf, size_t nbytes) {
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return read(phys->fd, buf, nbytes);
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}
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ssize_t
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Physical_Write(struct physical *phys, const void *buf, size_t nbytes) {
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return write(phys->fd, buf, nbytes);
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}
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int
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Physical_UpdateSet(struct descriptor *d, fd_set *r, fd_set *w, fd_set *e,
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int *n, int force)
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{
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struct physical *p = descriptor2physical(d);
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int sets;
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sets = 0;
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if (p->fd >= 0) {
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if (r) {
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FD_SET(p->fd, r);
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sets++;
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}
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if (e) {
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FD_SET(p->fd, e);
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sets++;
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}
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if (w && (force || link_QueueLen(&p->link))) {
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FD_SET(p->fd, w);
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sets++;
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}
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if (sets && *n < p->fd + 1)
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*n = p->fd + 1;
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}
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return sets;
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}
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int
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Physical_IsSet(struct descriptor *d, const fd_set *fdset)
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{
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struct physical *p = descriptor2physical(d);
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return p->fd >= 0 && FD_ISSET(p->fd, fdset);
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}
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void
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Physical_Login(struct physical *phys, const char *name)
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{
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if (phys->type == PHYS_DIRECT && Physical_IsATTY(phys)) {
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if (phys->Utmp)
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LogPrintf(LogERROR, "Oops, already logged in on %s\n", phys->name.base);
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else {
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struct utmp ut;
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memset(&ut, 0, sizeof ut);
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time(&ut.ut_time);
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strncpy(ut.ut_name, name, sizeof ut.ut_name);
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strncpy(ut.ut_line, phys->name.base, sizeof ut.ut_line - 1);
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ID0login(&ut);
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phys->Utmp = 1;
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}
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}
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}
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void
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Physical_Logout(struct physical *phys)
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{
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if (phys->Utmp) {
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ID0logout(phys->name.base);
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phys->Utmp = 0;
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}
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}
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