freebsd-dev/usr.sbin/ppp/physical.c
Brian Somers b762af4f95 o Explicitly set the close-on-exec flag of descriptor 3 before
exec()ing.  Tidy up file dups in general prior to exec().
  This prevents our tun device (fd 3) from staying open (and
  configured) despite handing off all it's links and exiting
  (because ``cat'' holds it open).
o Don't bother SIG_DFL'ing signals before exec() as they're
  already trapped with specific handlers and will be handled
  correctly by the exec.
o Use values from paths.h for "/dev/" and "/dev/tty".
o Don't assert() in physical.c.
1998-05-01 19:22:23 +00:00

184 lines
4.1 KiB
C

/*
* Written by Eivind Eklund <eivind@yes.no>
* for Yes Interactive
*
* Copyright (C) 1998, Yes Interactive. All rights reserved.
*
* Redistribution and use in any form is permitted. Redistribution in
* source form should include the above copyright and this set of
* conditions, because large sections american law seems to have been
* created by a bunch of jerks on drugs that are now illegal, forcing
* me to include this copyright-stuff instead of placing this in the
* public domain. The name of of 'Yes Interactive' or 'Eivind Eklund'
* may not be used to endorse or promote products derived from this
* software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id: physical.c,v 1.1.2.28 1998/04/30 23:53:53 brian Exp $
*
*/
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <utmp.h>
#include <sys/tty.h>
#include "defs.h"
#include "mbuf.h"
#include "timer.h"
#include "lqr.h"
#include "hdlc.h"
#include "throughput.h"
#include "fsm.h"
#include "lcp.h"
#include "async.h"
#include "ccp.h"
#include "link.h"
#include "descriptor.h"
#include "physical.h"
#include "log.h"
#include "id.h"
/* External calls - should possibly be moved inline */
extern int IntToSpeed(int);
int
Physical_GetFD(struct physical *phys) {
return phys->fd;
}
int
Physical_IsATTY(struct physical *phys) {
return isatty(phys->fd);
}
int
Physical_IsSync(struct physical *phys) {
return phys->cfg.speed == 0;
}
const char *Physical_GetDevice(struct physical *phys)
{
return phys->name.full;
}
void
Physical_SetDeviceList(struct physical *p, int argc, const char *const *argv)
{
int f, pos;
p->cfg.devlist[sizeof p->cfg.devlist - 1] = '\0';
for (f = 0, pos = 0; f < argc && pos < sizeof p->cfg.devlist - 1; f++) {
if (pos)
p->cfg.devlist[pos++] = ' ';
strncpy(p->cfg.devlist + pos, argv[f], sizeof p->cfg.devlist - pos - 1);
pos += strlen(p->cfg.devlist + pos);
}
}
int
Physical_SetSpeed(struct physical *phys, int speed) {
if (IntToSpeed(speed) != B0) {
phys->cfg.speed = speed;
return 1;
} else {
return 0;
}
}
void
Physical_SetSync(struct physical *phys) {
phys->cfg.speed = 0;
}
int
Physical_SetRtsCts(struct physical *phys, int enable) {
phys->cfg.rts_cts = enable ? 1 : 0;
return 1;
}
/* Encapsulation for a read on the FD. Avoids some exposure, and
concentrates control. */
ssize_t
Physical_Read(struct physical *phys, void *buf, size_t nbytes) {
return read(phys->fd, buf, nbytes);
}
ssize_t
Physical_Write(struct physical *phys, const void *buf, size_t nbytes) {
return write(phys->fd, buf, nbytes);
}
int
Physical_UpdateSet(struct descriptor *d, fd_set *r, fd_set *w, fd_set *e,
int *n, int force)
{
struct physical *p = descriptor2physical(d);
int sets;
sets = 0;
if (p->fd >= 0) {
if (r) {
FD_SET(p->fd, r);
sets++;
}
if (e) {
FD_SET(p->fd, e);
sets++;
}
if (w && (force || link_QueueLen(&p->link))) {
FD_SET(p->fd, w);
sets++;
}
if (sets && *n < p->fd + 1)
*n = p->fd + 1;
}
return sets;
}
int
Physical_IsSet(struct descriptor *d, const fd_set *fdset)
{
struct physical *p = descriptor2physical(d);
return p->fd >= 0 && FD_ISSET(p->fd, fdset);
}
void
Physical_Login(struct physical *phys, const char *name)
{
if (phys->type == PHYS_DIRECT && Physical_IsATTY(phys)) {
if (phys->Utmp)
LogPrintf(LogERROR, "Oops, already logged in on %s\n", phys->name.base);
else {
struct utmp ut;
memset(&ut, 0, sizeof ut);
time(&ut.ut_time);
strncpy(ut.ut_name, name, sizeof ut.ut_name);
strncpy(ut.ut_line, phys->name.base, sizeof ut.ut_line - 1);
ID0login(&ut);
phys->Utmp = 1;
}
}
}
void
Physical_Logout(struct physical *phys)
{
if (phys->Utmp) {
ID0logout(phys->name.base);
phys->Utmp = 0;
}
}