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setting. It can be built by setting the WITH_ICONV knob. While this knob is unset, the library part, the binaries, the header file and the metadata files will not be built or installed so it makes no impact on the system if left turned off. This work is based on the iconv implementation in NetBSD but a great number of improvements and feature additions have been included: - Some utilities have been added. There is a conversion table generator, which can compare conversion tables to reference data generated by GNU libiconv. This helps ensuring conversion compatibility. - UTF-16 surrogate support and some endianness issues have been fixed. - The rather chaotic Makefiles to build metadata have been refactored and cleaned up, now it is easy to read and it is also easier to add support for new encodings. - A bunch of new encodings and encoding aliases have been added. - Support for 1->2, 1->3 and 1->4 mappings, which is needed for transliterating with flying accents as GNU does, like "u. - Lots of warnings have been fixed, the major part of the code is now WARNS=6 clean. - New section 1 and section 5 manual pages have been added. - Some GNU-specific calls have been implemented: iconvlist(), iconvctl(), iconv_canonicalize(), iconv_open_into() - Support for GNU's //IGNORE suffix has been added. - The "-" argument for stdin is now recognized in iconv(1) as per POSIX. - The Big5 conversion module has been fixed. - The iconv.h header files is supposed to be compatible with the GNU version, i.e. sources should build with base iconv.h and GNU libiconv. It also includes a macro magic to deal with the char ** and const char ** incompatibility. - GNU compatibility: "" or "char" means the current local encoding in use - Various cleanups and style(9) fixes. Approved by: delphij (mentor) Obtained from: The NetBSD Project Sponsored by: Google Summer of Code 2009
262 lines
6.7 KiB
Plaintext
262 lines
6.7 KiB
Plaintext
# $FreeBSD$
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# $NetBSD: UCS%TURKISH.src,v 1.2 2006/04/08 15:47:40 tnozaki Exp $
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TYPE ROWCOL
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NAME UCS/TURKISH
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SRC_ZONE 0x0000-0xF8FF
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OOB_MODE INVALID
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DST_INVALID 0x100
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DST_UNIT_BITS 16
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BEGIN_MAP
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#
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# This mapping data is made from the mapping data provided by Unicode, Inc.
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# Original notice:
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#
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#=======================================================================
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# File name: TURKISH.TXT
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#
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# Contents: Map (external version) from Mac OS Turkish
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# character set to Unicode 2.1 and later.
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#
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# Copyright: (c) 1995-2002, 2005 by Apple Computer, Inc., all rights
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# reserved.
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#
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# Contact: charsets@apple.com
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#
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# Changes:
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#
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# c02 2005-Apr-05 Update header comments. Matches internal xml
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# <c1.1> and Text Encoding Converter 2.0.
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# b3,c1 2002-Dec-19 Update URLs, notes. Matches internal
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# utom<b1>.
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# b02 1999-Sep-22 Update contact e-mail address. Matches
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# internal utom<b1>, ufrm<b1>, and Text
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# Encoding Converter version 1.5.
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# n05 1998-Feb-05 Minor update to header comments
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# n03 1997-Dec-14 Update to match internal utom<n5>, ufrm<n15>:
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# Change standard mapping for 0xBD from U+2126
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# to its canonical decomposition, U+03A9.
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# n02 1995-Apr-15 First version (after fixing some typos).
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# Matches internal ufrm<n4>.
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#
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# Standard header:
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# ----------------
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#
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# Apple, the Apple logo, and Macintosh are trademarks of Apple
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# Computer, Inc., registered in the United States and other countries.
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# Unicode is a trademark of Unicode Inc. For the sake of brevity,
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# throughout this document, "Macintosh" can be used to refer to
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# Macintosh computers and "Unicode" can be used to refer to the
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# Unicode standard.
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#
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# Apple Computer, Inc. ("Apple") makes no warranty or representation,
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# either express or implied, with respect to this document and the
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# included data, its quality, accuracy, or fitness for a particular
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# purpose. In no event will Apple be liable for direct, indirect,
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# special, incidental, or consequential damages resulting from any
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# defect or inaccuracy in this document or the included data.
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#
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# These mapping tables and character lists are subject to change.
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# The latest tables should be available from the following:
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#
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# <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
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#
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# For general information about Mac OS encodings and these mapping
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# tables, see the file "README.TXT".
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#
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# Format:
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# -------
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#
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# Three tab-separated columns;
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# '#' begins a comment which continues to the end of the line.
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# Column #1 is the Mac OS Turkish code (in hex as 0xNN)
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# Column #2 is the corresponding Unicode (in hex as 0xNNNN)
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# Column #3 is a comment containing the Unicode name
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#
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# The entries are in Mac OS Turkish code order.
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#
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# Two of these mappings requires the use of a corporate character.
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# See the file "CORPCHAR.TXT" and notes below.
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#
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# Control character mappings are not shown in this table, following
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# the conventions of the standard UTC mapping tables. However, the
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# Mac OS Turkish character set uses the standard control characters at
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# 0x00-0x1F and 0x7F.
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#
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# Notes on Mac OS Turkish:
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# ------------------------
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#
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# This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
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# environments, it is only supported via transcoding to and from
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# Unicode.
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#
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# Mac OS Turkish is used for Turkish.
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#
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# The Mac OS Turkish encoding shares the script code smRoman
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# (0) with the Mac OS Roman encoding. To determine if the Turkish
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# encoding is being used, you must also check if the system region
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# code is 24, verTurkey.
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#
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# This character set is a variant of standard Mac OS Roman. It adds
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# upper & lower G with breve, upper & lower S with cedilla, upper I
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# with dot, and moves the dotless lower i from its position at 0xF5
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# in standard Mac OS Roman to a position at 0xDD here (leaving the
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# 0xF5 code point undefined in Mac OS Turkish). This gives a total
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# of 7 code point differences from standard Mac OS Roman.
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#
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# Unicode mapping issues and notes:
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# ---------------------------------
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#
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# The following corporate zone Unicode characters are used in this
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# mapping:
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#
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# 0xF8A0 undefined1, used to map the single undefined code point
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# in Mac OS Turkish (to obtain roundtrip fidelity for all
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# code points).
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# 0xF8FF Apple logo
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#
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# NOTE: The graphic image associated with the Apple logo character
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# is not authorized for use without permission of Apple, and
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# unauthorized use might constitute trademark infringement.
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#
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# Details of mapping changes in each version:
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# -------------------------------------------
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#
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# Changes from version n02 to version n03:
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#
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# - Change mapping of 0xBD from U+2126 to its canonical
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# decomposition, U+03A9.
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#
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##################
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0x0000 - 0x007E = 0x00 -
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0x00A0 = 0xCA
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0x00A1 = 0xC1
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0x00A2 = 0xA2
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0x00A3 = 0xA3
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0x00A5 = 0xB4
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0x00A7 = 0xA4
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0x00A8 = 0xAC
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0x00A9 = 0xA9
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0x00AA = 0xBB
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0x00AB = 0xC7
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0x00AC = 0xC2
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0x00AE = 0xA8
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0x00AF = 0xF8
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0x00B0 = 0xA1
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0x00B1 = 0xB1
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0x00B4 = 0xAB
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0x00B5 = 0xB5
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0x00B6 = 0xA6
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0x00B7 = 0xE1
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0x00B8 = 0xFC
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0x00BA = 0xBC
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0x00BB = 0xC8
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0x00BF = 0xC0
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0x00C0 = 0xCB
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0x00C1 = 0xE7
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0x00C2 = 0xE5
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0x00C3 = 0xCC
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0x00C4 = 0x80
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0x00C5 = 0x81
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0x00C6 = 0xAE
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0x00C7 = 0x82
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0x00C8 = 0xE9
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0x00C9 = 0x83
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0x00CA = 0xE6
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0x00CB = 0xE8
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0x00CC = 0xED
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0x00CD = 0xEA
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0x00CE = 0xEB
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0x00CF = 0xEC
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0x00D1 = 0x84
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0x00D2 = 0xF1
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0x00D3 = 0xEE
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0x00D4 = 0xEF
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0x00D5 = 0xCD
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0x00D6 = 0x85
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0x00D8 = 0xAF
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0x00D9 = 0xF4
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0x00DA = 0xF2
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0x00DB = 0xF3
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0x00DC = 0x86
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0x00DF = 0xA7
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0x00E0 = 0x88
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0x00E1 = 0x87
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0x00E2 = 0x89
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0x00E3 = 0x8B
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0x00E4 = 0x8A
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0x00E5 = 0x8C
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0x00E6 = 0xBE
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0x00E7 = 0x8D
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0x00E8 = 0x8F
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0x00E9 = 0x8E
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0x00EA = 0x90
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0x00EB = 0x91
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0x00EC = 0x93
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0x00ED = 0x92
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0x00EE = 0x94
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0x00EF = 0x95
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0x00F1 = 0x96
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0x00F2 = 0x98
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0x00F3 = 0x97
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0x00F4 = 0x99
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0x00F5 = 0x9B
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0x00F6 = 0x9A
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0x00F7 = 0xD6
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0x00F8 = 0xBF
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0x00F9 = 0x9D
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0x00FA = 0x9C
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0x00FB = 0x9E
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0x00FC = 0x9F
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0x00FF = 0xD8
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0x011E = 0xDA
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0x011F = 0xDB
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0x0130 = 0xDC
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0x0131 = 0xDD
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0x0152 = 0xCE
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0x0153 = 0xCF
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0x015E = 0xDE
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0x015F = 0xDF
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0x0178 = 0xD9
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0x0192 = 0xC4
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0x02C6 = 0xF6
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0x02C7 = 0xFF
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0x02D8 = 0xF9
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0x02D9 = 0xFA
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0x02DA = 0xFB
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0x02DB = 0xFE
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0x02DC = 0xF7
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0x02DD = 0xFD
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0x03A9 = 0xBD
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0x03C0 = 0xB9
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0x2013 = 0xD0
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0x2014 = 0xD1
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0x2018 = 0xD4
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0x2019 = 0xD5
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0x201A = 0xE2
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0x201C = 0xD2
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0x201D = 0xD3
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0x201E = 0xE3
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0x2020 = 0xA0
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0x2021 = 0xE0
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0x2022 = 0xA5
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0x2026 = 0xC9
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0x2030 = 0xE4
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0x2122 = 0xAA
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0x2202 = 0xB6
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0x2206 = 0xC6
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0x220F = 0xB8
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0x2211 = 0xB7
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0x221A = 0xC3
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0x221E = 0xB0
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0x222B = 0xBA
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0x2248 = 0xC5
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0x2260 = 0xAD
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0x2264 = 0xB2
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0x2265 = 0xB3
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0x25CA = 0xD7
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0xF8A0 = 0xF5
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0xF8FF = 0xF0
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END_MAP
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