8fd26abad8
MFC after: 2 weeks
773 lines
18 KiB
C
773 lines
18 KiB
C
/*-
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* Copyright (c) 2003 Peter Grehan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/module.h>
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#include <sys/bus.h>
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#include <sys/kernel.h>
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#include <sys/sysctl.h>
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#include <sys/limits.h>
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#include <sys/conf.h>
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#include <sys/cons.h>
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#include <sys/proc.h>
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#include <sys/fcntl.h>
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#include <sys/malloc.h>
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#include <sys/fbio.h>
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#include <sys/consio.h>
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#include <vm/vm.h>
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#include <vm/pmap.h>
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#include <machine/bus.h>
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#include <machine/sc_machdep.h>
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#include <machine/platform.h>
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#include <machine/pmap.h>
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#include <sys/rman.h>
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#include <dev/fb/fbreg.h>
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#include <dev/syscons/syscons.h>
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#include "ps3-hvcall.h"
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#define PS3FB_SIZE (4*1024*1024)
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#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET 0x0100
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#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x0101
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#define L1GPU_DISPLAY_SYNC_HSYNC 1
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#define L1GPU_DISPLAY_SYNC_VSYNC 2
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#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x0102
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extern u_char dflt_font_16[];
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extern u_char dflt_font_14[];
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extern u_char dflt_font_8[];
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static int ps3fb_configure(int flags);
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void ps3fb_remap(void);
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static vi_probe_t ps3fb_probe;
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static vi_init_t ps3fb_init;
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static vi_get_info_t ps3fb_get_info;
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static vi_query_mode_t ps3fb_query_mode;
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static vi_set_mode_t ps3fb_set_mode;
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static vi_save_font_t ps3fb_save_font;
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static vi_load_font_t ps3fb_load_font;
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static vi_show_font_t ps3fb_show_font;
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static vi_save_palette_t ps3fb_save_palette;
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static vi_load_palette_t ps3fb_load_palette;
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static vi_set_border_t ps3fb_set_border;
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static vi_save_state_t ps3fb_save_state;
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static vi_load_state_t ps3fb_load_state;
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static vi_set_win_org_t ps3fb_set_win_org;
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static vi_read_hw_cursor_t ps3fb_read_hw_cursor;
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static vi_set_hw_cursor_t ps3fb_set_hw_cursor;
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static vi_set_hw_cursor_shape_t ps3fb_set_hw_cursor_shape;
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static vi_blank_display_t ps3fb_blank_display;
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static vi_mmap_t ps3fb_mmap;
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static vi_ioctl_t ps3fb_ioctl;
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static vi_clear_t ps3fb_clear;
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static vi_fill_rect_t ps3fb_fill_rect;
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static vi_bitblt_t ps3fb_bitblt;
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static vi_diag_t ps3fb_diag;
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static vi_save_cursor_palette_t ps3fb_save_cursor_palette;
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static vi_load_cursor_palette_t ps3fb_load_cursor_palette;
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static vi_copy_t ps3fb_copy;
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static vi_putp_t ps3fb_putp;
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static vi_putc_t ps3fb_putc;
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static vi_puts_t ps3fb_puts;
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static vi_putm_t ps3fb_putm;
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struct ps3fb_softc {
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video_adapter_t sc_va;
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struct cdev *sc_si;
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int sc_console;
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intptr_t sc_addr;
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int sc_height;
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int sc_width;
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int sc_stride;
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int sc_ncol;
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int sc_nrow;
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int sc_xmargin;
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int sc_ymargin;
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u_char *sc_font;
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int sc_font_height;
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uint64_t sc_fbhandle;
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uint64_t sc_fbcontext;
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uint64_t sc_dma_control;
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uint64_t sc_driver_info;
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uint64_t sc_reports;
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uint64_t sc_reports_size;
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};
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static video_switch_t ps3fbvidsw = {
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.probe = ps3fb_probe,
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.init = ps3fb_init,
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.get_info = ps3fb_get_info,
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.query_mode = ps3fb_query_mode,
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.set_mode = ps3fb_set_mode,
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.save_font = ps3fb_save_font,
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.load_font = ps3fb_load_font,
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.show_font = ps3fb_show_font,
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.save_palette = ps3fb_save_palette,
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.load_palette = ps3fb_load_palette,
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.set_border = ps3fb_set_border,
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.save_state = ps3fb_save_state,
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.load_state = ps3fb_load_state,
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.set_win_org = ps3fb_set_win_org,
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.read_hw_cursor = ps3fb_read_hw_cursor,
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.set_hw_cursor = ps3fb_set_hw_cursor,
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.set_hw_cursor_shape = ps3fb_set_hw_cursor_shape,
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.blank_display = ps3fb_blank_display,
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.mmap = ps3fb_mmap,
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.ioctl = ps3fb_ioctl,
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.clear = ps3fb_clear,
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.fill_rect = ps3fb_fill_rect,
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.bitblt = ps3fb_bitblt,
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.diag = ps3fb_diag,
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.save_cursor_palette = ps3fb_save_cursor_palette,
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.load_cursor_palette = ps3fb_load_cursor_palette,
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.copy = ps3fb_copy,
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.putp = ps3fb_putp,
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.putc = ps3fb_putc,
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.puts = ps3fb_puts,
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.putm = ps3fb_putm,
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};
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VIDEO_DRIVER(ps3fb, ps3fbvidsw, ps3fb_configure);
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extern sc_rndr_sw_t txtrndrsw;
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RENDERER(ps3fb, 0, txtrndrsw, gfb_set);
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RENDERER_MODULE(ps3fb, gfb_set);
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/*
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* Define the iso6429-1983 colormap
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*/
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static struct {
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uint8_t red;
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uint8_t green;
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uint8_t blue;
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} ps3fb_cmap[16] = { /* # R G B Color */
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/* - - - - ----- */
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{ 0x00, 0x00, 0x00 }, /* 0 0 0 0 Black */
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{ 0x00, 0x00, 0xaa }, /* 1 0 0 2/3 Blue */
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{ 0x00, 0xaa, 0x00 }, /* 2 0 2/3 0 Green */
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{ 0x00, 0xaa, 0xaa }, /* 3 0 2/3 2/3 Cyan */
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{ 0xaa, 0x00, 0x00 }, /* 4 2/3 0 0 Red */
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{ 0xaa, 0x00, 0xaa }, /* 5 2/3 0 2/3 Magenta */
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{ 0xaa, 0x55, 0x00 }, /* 6 2/3 1/3 0 Brown */
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{ 0xaa, 0xaa, 0xaa }, /* 7 2/3 2/3 2/3 White */
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{ 0x55, 0x55, 0x55 }, /* 8 1/3 1/3 1/3 Gray */
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{ 0x55, 0x55, 0xff }, /* 9 1/3 1/3 1 Bright Blue */
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{ 0x55, 0xff, 0x55 }, /* 10 1/3 1 1/3 Bright Green */
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{ 0x55, 0xff, 0xff }, /* 11 1/3 1 1 Bright Cyan */
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{ 0xff, 0x55, 0x55 }, /* 12 1 1/3 1/3 Bright Red */
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{ 0xff, 0x55, 0xff }, /* 13 1 1/3 1 Bright Magenta */
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{ 0xff, 0xff, 0x80 }, /* 14 1 1 1/3 Bright Yellow */
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{ 0xff, 0xff, 0xff } /* 15 1 1 1 Bright White */
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};
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#define TODO printf("%s: unimplemented\n", __func__)
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static u_int16_t ps3fb_static_window[ROW*COL];
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static struct ps3fb_softc ps3fb_softc;
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static __inline int
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ps3fb_background(uint8_t attr)
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{
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return (attr >> 4);
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}
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static __inline int
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ps3fb_foreground(uint8_t attr)
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{
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return (attr & 0x0f);
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}
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static u_int
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ps3fb_pix32(int attr)
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{
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u_int retval;
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retval = (ps3fb_cmap[attr].red << 16) |
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(ps3fb_cmap[attr].green << 8) |
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ps3fb_cmap[attr].blue;
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return (retval);
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}
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static int
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ps3fb_configure(int flags)
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{
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struct ps3fb_softc *sc;
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int disable;
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char compatible[64];
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#if 0
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phandle_t root;
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#endif
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static int done = 0;
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disable = 0;
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TUNABLE_INT_FETCH("hw.syscons.disable", &disable);
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if (disable != 0)
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return (0);
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if (done != 0)
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return (0);
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done = 1;
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sc = &ps3fb_softc;
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#if 0
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root = OF_finddevice("/");
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if (OF_getprop(root, "compatible", compatible, sizeof(compatible)) <= 0)
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return (0);
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if (strncmp(compatible, "sony,ps3", sizeof(compatible)) != 0)
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return (0);
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#else
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TUNABLE_STR_FETCH("hw.platform", compatible, sizeof(compatible));
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if (strcmp(compatible, "ps3") != 0)
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return (0);
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#endif
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sc->sc_console = 1;
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/* XXX: get from HV repository */
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sc->sc_height = 480;
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sc->sc_width = 720;
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sc->sc_stride = sc->sc_width*4;
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/*
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* The loader puts the FB at 0x10000000, so use that for now.
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*/
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sc->sc_addr = 0x10000000;
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ps3fb_init(0, &sc->sc_va, 0);
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return (0);
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}
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void
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ps3fb_remap(void)
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{
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struct ps3fb_softc *sc;
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vm_offset_t va, fb_paddr;
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sc = &ps3fb_softc;
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lv1_gpu_close();
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lv1_gpu_open(0);
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lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
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0,0,0,0);
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lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
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0,0,1,0);
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lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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0,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
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lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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1,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
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lv1_gpu_memory_allocate(PS3FB_SIZE, 0, 0, 0, 0, &sc->sc_fbhandle, &fb_paddr);
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lv1_gpu_context_allocate(sc->sc_fbhandle, 0, &sc->sc_fbcontext, &sc->sc_dma_control,
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&sc->sc_driver_info, &sc->sc_reports, &sc->sc_reports_size);
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lv1_gpu_context_attribute(sc->sc_fbcontext,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
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lv1_gpu_context_attribute(sc->sc_fbcontext,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
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for (va = 0; va < PS3FB_SIZE; va += PAGE_SIZE)
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pmap_kenter_attr(0x10000000 + va, fb_paddr + va,
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VM_MEMATTR_WRITE_COMBINING);
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}
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static int
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ps3fb_probe(int unit, video_adapter_t **adp, void *arg, int flags)
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{
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TODO;
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return (0);
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}
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static int
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ps3fb_init(int unit, video_adapter_t *adp, int flags)
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{
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struct ps3fb_softc *sc;
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video_info_t *vi;
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int cxborder, cyborder;
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int font_height;
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sc = (struct ps3fb_softc *)adp;
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vi = &adp->va_info;
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vid_init_struct(adp, "ps3fb", -1, unit);
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/* The default font size can be overridden by loader */
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font_height = 16;
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TUNABLE_INT_FETCH("hw.syscons.fsize", &font_height);
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if (font_height == 8) {
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sc->sc_font = dflt_font_8;
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sc->sc_font_height = 8;
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} else if (font_height == 14) {
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sc->sc_font = dflt_font_14;
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sc->sc_font_height = 14;
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} else {
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/* default is 8x16 */
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sc->sc_font = dflt_font_16;
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sc->sc_font_height = 16;
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}
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/* The user can set a border in chars - default is 1 char width */
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cxborder = 8;
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cyborder = 2;
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TUNABLE_INT_FETCH("hw.syscons.xborder", &cxborder);
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TUNABLE_INT_FETCH("hw.syscons.yborder", &cyborder);
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vi->vi_cheight = sc->sc_font_height;
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vi->vi_width = sc->sc_width/8 - 2*cxborder;
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vi->vi_height = sc->sc_height/sc->sc_font_height - 2*cyborder;
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vi->vi_cwidth = 8;
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/*
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* Clamp width/height to syscons maximums
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*/
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if (vi->vi_width > COL)
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vi->vi_width = COL;
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if (vi->vi_height > ROW)
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vi->vi_height = ROW;
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sc->sc_xmargin = (sc->sc_width - (vi->vi_width * vi->vi_cwidth)) / 2;
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sc->sc_ymargin = (sc->sc_height - (vi->vi_height * vi->vi_cheight))/2;
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/*
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* Avoid huge amounts of conditional code in syscons by
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* defining a dummy h/w text display buffer.
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*/
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adp->va_window = (vm_offset_t) ps3fb_static_window;
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/*
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* Enable future font-loading and flag color support, as well as
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* adding V_ADP_MODECHANGE so that we ps3fb_set_mode() gets called
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* when the X server shuts down. This enables us to get the console
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* back when X disappears.
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*/
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adp->va_flags |= V_ADP_FONT | V_ADP_COLOR | V_ADP_MODECHANGE;
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ps3fb_set_mode(&sc->sc_va, 0);
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vid_register(&sc->sc_va);
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return (0);
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}
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static int
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ps3fb_get_info(video_adapter_t *adp, int mode, video_info_t *info)
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{
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bcopy(&adp->va_info, info, sizeof(*info));
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return (0);
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}
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static int
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ps3fb_query_mode(video_adapter_t *adp, video_info_t *info)
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{
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TODO;
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return (0);
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}
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static int
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ps3fb_set_mode(video_adapter_t *adp, int mode)
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{
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struct ps3fb_softc *sc;
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sc = (struct ps3fb_softc *)adp;
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/* XXX: no real mode setting at the moment */
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ps3fb_blank_display(&sc->sc_va, V_DISPLAY_ON);
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lv1_gpu_context_attribute(sc->sc_fbcontext,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
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lv1_gpu_context_attribute(sc->sc_fbcontext,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
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return (0);
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}
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static int
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ps3fb_save_font(video_adapter_t *adp, int page, int size, int width,
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u_char *data, int c, int count)
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{
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TODO;
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return (0);
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}
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static int
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ps3fb_load_font(video_adapter_t *adp, int page, int size, int width,
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u_char *data, int c, int count)
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{
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struct ps3fb_softc *sc;
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sc = (struct ps3fb_softc *)adp;
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/*
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* syscons code has already determined that current width/height
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* are unchanged for this new font
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*/
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sc->sc_font = data;
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return (0);
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}
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static int
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ps3fb_show_font(video_adapter_t *adp, int page)
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{
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return (0);
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}
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static int
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ps3fb_save_palette(video_adapter_t *adp, u_char *palette)
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{
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/* TODO; */
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return (0);
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}
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static int
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ps3fb_load_palette(video_adapter_t *adp, u_char *palette)
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{
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/* TODO; */
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return (0);
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}
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static int
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ps3fb_set_border(video_adapter_t *adp, int border)
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{
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/* XXX Be lazy for now and blank entire screen */
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return (ps3fb_blank_display(adp, border));
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}
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static int
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ps3fb_save_state(video_adapter_t *adp, void *p, size_t size)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_load_state(video_adapter_t *adp, void *p)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_set_win_org(video_adapter_t *adp, off_t offset)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_read_hw_cursor(video_adapter_t *adp, int *col, int *row)
|
|
{
|
|
*col = 0;
|
|
*row = 0;
|
|
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_set_hw_cursor(video_adapter_t *adp, int col, int row)
|
|
{
|
|
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_set_hw_cursor_shape(video_adapter_t *adp, int base, int height,
|
|
int celsize, int blink)
|
|
{
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_blank_display(video_adapter_t *adp, int mode)
|
|
{
|
|
struct ps3fb_softc *sc;
|
|
int i;
|
|
uint32_t *addr;
|
|
|
|
sc = (struct ps3fb_softc *)adp;
|
|
addr = (uint32_t *) sc->sc_addr;
|
|
|
|
for (i = 0; i < (sc->sc_stride/4)*sc->sc_height; i++)
|
|
*(addr + i) = ps3fb_pix32(ps3fb_background(SC_NORM_ATTR));
|
|
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_mmap(video_adapter_t *adp, vm_ooffset_t offset, vm_paddr_t *paddr,
|
|
int prot, vm_memattr_t *memattr)
|
|
{
|
|
struct ps3fb_softc *sc;
|
|
|
|
sc = (struct ps3fb_softc *)adp;
|
|
|
|
/*
|
|
* This might be a legacy VGA mem request: if so, just point it at the
|
|
* framebuffer, since it shouldn't be touched
|
|
*/
|
|
if (offset < sc->sc_stride*sc->sc_height) {
|
|
*paddr = sc->sc_addr + offset;
|
|
return (0);
|
|
}
|
|
|
|
return (EINVAL);
|
|
}
|
|
|
|
static int
|
|
ps3fb_ioctl(video_adapter_t *adp, u_long cmd, caddr_t data)
|
|
{
|
|
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_clear(video_adapter_t *adp)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_fill_rect(video_adapter_t *adp, int val, int x, int y, int cx, int cy)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_bitblt(video_adapter_t *adp, ...)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_diag(video_adapter_t *adp, int level)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_save_cursor_palette(video_adapter_t *adp, u_char *palette)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_load_cursor_palette(video_adapter_t *adp, u_char *palette)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_copy(video_adapter_t *adp, vm_offset_t src, vm_offset_t dst, int n)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_putp(video_adapter_t *adp, vm_offset_t off, uint32_t p, uint32_t a,
|
|
int size, int bpp, int bit_ltor, int byte_ltor)
|
|
{
|
|
TODO;
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_putc(video_adapter_t *adp, vm_offset_t off, uint8_t c, uint8_t a)
|
|
{
|
|
struct ps3fb_softc *sc;
|
|
int row;
|
|
int col;
|
|
int i, j, k;
|
|
uint32_t *addr;
|
|
u_char *p;
|
|
|
|
sc = (struct ps3fb_softc *)adp;
|
|
row = (off / adp->va_info.vi_width) * adp->va_info.vi_cheight;
|
|
col = (off % adp->va_info.vi_width) * adp->va_info.vi_cwidth;
|
|
p = sc->sc_font + c*sc->sc_font_height;
|
|
addr = (uint32_t *)sc->sc_addr
|
|
+ (row + sc->sc_ymargin)*(sc->sc_stride/4)
|
|
+ col + sc->sc_xmargin;
|
|
|
|
for (i = 0; i < sc->sc_font_height; i++) {
|
|
for (j = 0, k = 7; j < 8; j++, k--) {
|
|
if ((p[i] & (1 << k)) == 0)
|
|
*(addr + j) = ps3fb_pix32(ps3fb_background(a));
|
|
else
|
|
*(addr + j) = ps3fb_pix32(ps3fb_foreground(a));
|
|
}
|
|
addr += (sc->sc_stride/4);
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_puts(video_adapter_t *adp, vm_offset_t off, u_int16_t *s, int len)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < len; i++) {
|
|
ps3fb_putc(adp, off + i, s[i] & 0xff, (s[i] & 0xff00) >> 8);
|
|
}
|
|
return (0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_putm(video_adapter_t *adp, int x, int y, uint8_t *pixel_image,
|
|
uint32_t pixel_mask, int size, int width)
|
|
{
|
|
struct ps3fb_softc *sc;
|
|
int i, j, k;
|
|
uint32_t fg, bg;
|
|
uint32_t *addr;
|
|
|
|
sc = (struct ps3fb_softc *)adp;
|
|
addr = (uint32_t *)sc->sc_addr
|
|
+ (y + sc->sc_ymargin)*(sc->sc_stride/4)
|
|
+ x + sc->sc_xmargin;
|
|
|
|
fg = ps3fb_pix32(ps3fb_foreground(SC_NORM_ATTR));
|
|
bg = ps3fb_pix32(ps3fb_background(SC_NORM_ATTR));
|
|
|
|
for (i = 0; i < size && i+y < sc->sc_height - 2*sc->sc_ymargin; i++) {
|
|
for (j = 0, k = width; j < 8; j++, k--) {
|
|
if (x + j >= sc->sc_width - 2*sc->sc_xmargin)
|
|
continue;
|
|
|
|
if (pixel_image[i] & (1 << k))
|
|
*(addr + j) = (*(addr + j) == fg) ? bg : fg;
|
|
}
|
|
addr += (sc->sc_stride/4);
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* Define the syscons nexus device attachment
|
|
*/
|
|
static void
|
|
ps3fb_scidentify(driver_t *driver, device_t parent)
|
|
{
|
|
device_t child;
|
|
|
|
/*
|
|
* Add with a priority guaranteed to make it last on
|
|
* the device list
|
|
*/
|
|
if (strcmp(installed_platform(), "ps3") == 0)
|
|
child = BUS_ADD_CHILD(parent, INT_MAX, SC_DRIVER_NAME, 0);
|
|
}
|
|
|
|
static int
|
|
ps3fb_scprobe(device_t dev)
|
|
{
|
|
int error;
|
|
|
|
if (strcmp(installed_platform(), "ps3") != 0)
|
|
return (ENXIO);
|
|
|
|
device_set_desc(dev, "System console");
|
|
|
|
error = sc_probe_unit(device_get_unit(dev),
|
|
device_get_flags(dev) | SC_AUTODETECT_KBD);
|
|
if (error != 0)
|
|
return (error);
|
|
|
|
/* This is a fake device, so make sure we added it ourselves */
|
|
return (BUS_PROBE_NOWILDCARD);
|
|
}
|
|
|
|
static int
|
|
ps3fb_scattach(device_t dev)
|
|
{
|
|
return (sc_attach_unit(device_get_unit(dev),
|
|
device_get_flags(dev) | SC_AUTODETECT_KBD));
|
|
}
|
|
|
|
static device_method_t ps3fb_sc_methods[] = {
|
|
DEVMETHOD(device_identify, ps3fb_scidentify),
|
|
DEVMETHOD(device_probe, ps3fb_scprobe),
|
|
DEVMETHOD(device_attach, ps3fb_scattach),
|
|
{ 0, 0 }
|
|
};
|
|
|
|
static driver_t ps3fb_sc_driver = {
|
|
SC_DRIVER_NAME,
|
|
ps3fb_sc_methods,
|
|
sizeof(sc_softc_t),
|
|
};
|
|
|
|
static devclass_t sc_devclass;
|
|
|
|
DRIVER_MODULE(ps3fb, nexus, ps3fb_sc_driver, sc_devclass, 0, 0);
|
|
|
|
/*
|
|
* Define a stub keyboard driver in case one hasn't been
|
|
* compiled into the kernel
|
|
*/
|
|
#include <sys/kbio.h>
|
|
#include <dev/kbd/kbdreg.h>
|
|
|
|
static int dummy_kbd_configure(int flags);
|
|
|
|
keyboard_switch_t ps3dummysw;
|
|
|
|
static int
|
|
dummy_kbd_configure(int flags)
|
|
{
|
|
|
|
return (0);
|
|
}
|
|
KEYBOARD_DRIVER(ps3dummy, ps3dummysw, dummy_kbd_configure);
|
|
|