freebsd-dev/sys/kern/kern_thread.c
Julian Elischer dcc9954eb9 Mark the thread in an exiting program as inactive.
This is not really used by the process but it's confusing to some
status readers to see zombie processes the "runnin" threads.

Pointed out by: Don Lewis <truckman@FreeBSD.org>
2004-06-21 20:44:02 +00:00

1120 lines
28 KiB
C

/*
* Copyright (C) 2001 Julian Elischer <julian@freebsd.org>.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice(s), this list of conditions and the following disclaimer as
* the first lines of this file unmodified other than the possible
* addition of one or more copyright notices.
* 2. Redistributions in binary form must reproduce the above copyright
* notice(s), this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/smp.h>
#include <sys/sysctl.h>
#include <sys/sched.h>
#include <sys/sleepqueue.h>
#include <sys/turnstile.h>
#include <sys/ktr.h>
#include <vm/vm.h>
#include <vm/vm_extern.h>
#include <vm/uma.h>
/*
* KSEGRP related storage.
*/
static uma_zone_t ksegrp_zone;
static uma_zone_t kse_zone;
static uma_zone_t thread_zone;
/* DEBUG ONLY */
SYSCTL_NODE(_kern, OID_AUTO, threads, CTLFLAG_RW, 0, "thread allocation");
static int thread_debug = 0;
SYSCTL_INT(_kern_threads, OID_AUTO, debug, CTLFLAG_RW,
&thread_debug, 0, "thread debug");
int max_threads_per_proc = 1500;
SYSCTL_INT(_kern_threads, OID_AUTO, max_threads_per_proc, CTLFLAG_RW,
&max_threads_per_proc, 0, "Limit on threads per proc");
int max_groups_per_proc = 500;
SYSCTL_INT(_kern_threads, OID_AUTO, max_groups_per_proc, CTLFLAG_RW,
&max_groups_per_proc, 0, "Limit on thread groups per proc");
int max_threads_hits;
SYSCTL_INT(_kern_threads, OID_AUTO, max_threads_hits, CTLFLAG_RD,
&max_threads_hits, 0, "");
int virtual_cpu;
#define RANGEOF(type, start, end) (offsetof(type, end) - offsetof(type, start))
TAILQ_HEAD(, thread) zombie_threads = TAILQ_HEAD_INITIALIZER(zombie_threads);
TAILQ_HEAD(, kse) zombie_kses = TAILQ_HEAD_INITIALIZER(zombie_kses);
TAILQ_HEAD(, ksegrp) zombie_ksegrps = TAILQ_HEAD_INITIALIZER(zombie_ksegrps);
struct mtx kse_zombie_lock;
MTX_SYSINIT(kse_zombie_lock, &kse_zombie_lock, "kse zombie lock", MTX_SPIN);
void kse_purge(struct proc *p, struct thread *td);
void kse_purge_group(struct thread *td);
/* move to proc.h */
extern void kseinit(void);
extern void kse_GC(void);
static int
sysctl_kse_virtual_cpu(SYSCTL_HANDLER_ARGS)
{
int error, new_val;
int def_val;
def_val = mp_ncpus;
if (virtual_cpu == 0)
new_val = def_val;
else
new_val = virtual_cpu;
error = sysctl_handle_int(oidp, &new_val, 0, req);
if (error != 0 || req->newptr == NULL)
return (error);
if (new_val < 0)
return (EINVAL);
virtual_cpu = new_val;
return (0);
}
/* DEBUG ONLY */
SYSCTL_PROC(_kern_threads, OID_AUTO, virtual_cpu, CTLTYPE_INT|CTLFLAG_RW,
0, sizeof(virtual_cpu), sysctl_kse_virtual_cpu, "I",
"debug virtual cpus");
/*
* Thread ID allocator. The allocator keeps track of assigned IDs by
* using a bitmap. The bitmap is created in parts. The parts are linked
* together.
*/
typedef u_long tid_bitmap_word;
#define TID_IDS_PER_PART 1024
#define TID_IDS_PER_IDX (sizeof(tid_bitmap_word) << 3)
#define TID_BITMAP_SIZE (TID_IDS_PER_PART / TID_IDS_PER_IDX)
#define TID_MIN (PID_MAX + 1)
struct tid_bitmap_part {
STAILQ_ENTRY(tid_bitmap_part) bmp_next;
tid_bitmap_word bmp_bitmap[TID_BITMAP_SIZE];
lwpid_t bmp_base;
int bmp_free;
};
static STAILQ_HEAD(, tid_bitmap_part) tid_bitmap =
STAILQ_HEAD_INITIALIZER(tid_bitmap);
static uma_zone_t tid_zone;
struct mtx tid_lock;
MTX_SYSINIT(tid_lock, &tid_lock, "TID lock", MTX_DEF);
/*
* Prepare a thread for use.
*/
static void
thread_ctor(void *mem, int size, void *arg)
{
struct thread *td;
td = (struct thread *)mem;
td->td_tid = 0;
td->td_state = TDS_INACTIVE;
td->td_oncpu = NOCPU;
/*
* Note that td_critnest begins life as 1 because the thread is not
* running and is thereby implicitly waiting to be on the receiving
* end of a context switch. A context switch must occur inside a
* critical section, and in fact, includes hand-off of the sched_lock.
* After a context switch to a newly created thread, it will release
* sched_lock for the first time, and its td_critnest will hit 0 for
* the first time. This happens on the far end of a context switch,
* and when it context switches away from itself, it will in fact go
* back into a critical section, and hand off the sched lock to the
* next thread.
*/
td->td_critnest = 1;
}
/*
* Reclaim a thread after use.
*/
static void
thread_dtor(void *mem, int size, void *arg)
{
struct thread *td;
struct tid_bitmap_part *bmp;
lwpid_t tid;
int bit, idx;
td = (struct thread *)mem;
if (td->td_tid > PID_MAX) {
STAILQ_FOREACH(bmp, &tid_bitmap, bmp_next) {
if (td->td_tid >= bmp->bmp_base &&
td->td_tid < bmp->bmp_base + TID_IDS_PER_PART)
break;
}
KASSERT(bmp != NULL, ("No TID bitmap?"));
mtx_lock(&tid_lock);
tid = td->td_tid - bmp->bmp_base;
idx = tid / TID_IDS_PER_IDX;
bit = 1UL << (tid % TID_IDS_PER_IDX);
bmp->bmp_bitmap[idx] |= bit;
bmp->bmp_free++;
mtx_unlock(&tid_lock);
}
#ifdef INVARIANTS
/* Verify that this thread is in a safe state to free. */
switch (td->td_state) {
case TDS_INHIBITED:
case TDS_RUNNING:
case TDS_CAN_RUN:
case TDS_RUNQ:
/*
* We must never unlink a thread that is in one of
* these states, because it is currently active.
*/
panic("bad state for thread unlinking");
/* NOTREACHED */
case TDS_INACTIVE:
break;
default:
panic("bad thread state");
/* NOTREACHED */
}
#endif
}
/*
* Initialize type-stable parts of a thread (when newly created).
*/
static void
thread_init(void *mem, int size)
{
struct thread *td;
td = (struct thread *)mem;
vm_thread_new(td, 0);
cpu_thread_setup(td);
td->td_sleepqueue = sleepq_alloc();
td->td_turnstile = turnstile_alloc();
td->td_sched = (struct td_sched *)&td[1];
}
/*
* Tear down type-stable parts of a thread (just before being discarded).
*/
static void
thread_fini(void *mem, int size)
{
struct thread *td;
td = (struct thread *)mem;
turnstile_free(td->td_turnstile);
sleepq_free(td->td_sleepqueue);
vm_thread_dispose(td);
}
/*
* Initialize type-stable parts of a kse (when newly created).
*/
static void
kse_init(void *mem, int size)
{
struct kse *ke;
ke = (struct kse *)mem;
ke->ke_sched = (struct ke_sched *)&ke[1];
}
/*
* Initialize type-stable parts of a ksegrp (when newly created).
*/
static void
ksegrp_init(void *mem, int size)
{
struct ksegrp *kg;
kg = (struct ksegrp *)mem;
kg->kg_sched = (struct kg_sched *)&kg[1];
}
/*
* KSE is linked into kse group.
*/
void
kse_link(struct kse *ke, struct ksegrp *kg)
{
struct proc *p = kg->kg_proc;
TAILQ_INSERT_HEAD(&kg->kg_kseq, ke, ke_kglist);
kg->kg_kses++;
ke->ke_state = KES_UNQUEUED;
ke->ke_proc = p;
ke->ke_ksegrp = kg;
ke->ke_thread = NULL;
ke->ke_oncpu = NOCPU;
ke->ke_flags = 0;
}
void
kse_unlink(struct kse *ke)
{
struct ksegrp *kg;
mtx_assert(&sched_lock, MA_OWNED);
kg = ke->ke_ksegrp;
TAILQ_REMOVE(&kg->kg_kseq, ke, ke_kglist);
if (ke->ke_state == KES_IDLE) {
TAILQ_REMOVE(&kg->kg_iq, ke, ke_kgrlist);
kg->kg_idle_kses--;
}
--kg->kg_kses;
/*
* Aggregate stats from the KSE
*/
kse_stash(ke);
}
void
ksegrp_link(struct ksegrp *kg, struct proc *p)
{
TAILQ_INIT(&kg->kg_threads);
TAILQ_INIT(&kg->kg_runq); /* links with td_runq */
TAILQ_INIT(&kg->kg_slpq); /* links with td_runq */
TAILQ_INIT(&kg->kg_kseq); /* all kses in ksegrp */
TAILQ_INIT(&kg->kg_iq); /* all idle kses in ksegrp */
TAILQ_INIT(&kg->kg_upcalls); /* all upcall structure in ksegrp */
kg->kg_proc = p;
/*
* the following counters are in the -zero- section
* and may not need clearing
*/
kg->kg_numthreads = 0;
kg->kg_runnable = 0;
kg->kg_kses = 0;
kg->kg_runq_kses = 0; /* XXXKSE change name */
kg->kg_idle_kses = 0;
kg->kg_numupcalls = 0;
/* link it in now that it's consistent */
p->p_numksegrps++;
TAILQ_INSERT_HEAD(&p->p_ksegrps, kg, kg_ksegrp);
}
void
ksegrp_unlink(struct ksegrp *kg)
{
struct proc *p;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT((kg->kg_numthreads == 0), ("ksegrp_unlink: residual threads"));
KASSERT((kg->kg_kses == 0), ("ksegrp_unlink: residual kses"));
KASSERT((kg->kg_numupcalls == 0), ("ksegrp_unlink: residual upcalls"));
p = kg->kg_proc;
TAILQ_REMOVE(&p->p_ksegrps, kg, kg_ksegrp);
p->p_numksegrps--;
/*
* Aggregate stats from the KSE
*/
ksegrp_stash(kg);
}
/*
* For a newly created process,
* link up all the structures and its initial threads etc.
*/
void
proc_linkup(struct proc *p, struct ksegrp *kg,
struct kse *ke, struct thread *td)
{
TAILQ_INIT(&p->p_ksegrps); /* all ksegrps in proc */
TAILQ_INIT(&p->p_threads); /* all threads in proc */
TAILQ_INIT(&p->p_suspended); /* Threads suspended */
p->p_numksegrps = 0;
p->p_numthreads = 0;
ksegrp_link(kg, p);
kse_link(ke, kg);
thread_link(td, kg);
}
/*
* Initialize global thread allocation resources.
*/
void
threadinit(void)
{
thread_zone = uma_zcreate("THREAD", sched_sizeof_thread(),
thread_ctor, thread_dtor, thread_init, thread_fini,
UMA_ALIGN_CACHE, 0);
tid_zone = uma_zcreate("TID", sizeof(struct tid_bitmap_part),
NULL, NULL, NULL, NULL, UMA_ALIGN_CACHE, 0);
ksegrp_zone = uma_zcreate("KSEGRP", sched_sizeof_ksegrp(),
NULL, NULL, ksegrp_init, NULL,
UMA_ALIGN_CACHE, 0);
kse_zone = uma_zcreate("KSE", sched_sizeof_kse(),
NULL, NULL, kse_init, NULL,
UMA_ALIGN_CACHE, 0);
kseinit();
}
/*
* Stash an embarasingly extra thread into the zombie thread queue.
*/
void
thread_stash(struct thread *td)
{
mtx_lock_spin(&kse_zombie_lock);
TAILQ_INSERT_HEAD(&zombie_threads, td, td_runq);
mtx_unlock_spin(&kse_zombie_lock);
}
/*
* Stash an embarasingly extra kse into the zombie kse queue.
*/
void
kse_stash(struct kse *ke)
{
mtx_lock_spin(&kse_zombie_lock);
TAILQ_INSERT_HEAD(&zombie_kses, ke, ke_procq);
mtx_unlock_spin(&kse_zombie_lock);
}
/*
* Stash an embarasingly extra ksegrp into the zombie ksegrp queue.
*/
void
ksegrp_stash(struct ksegrp *kg)
{
mtx_lock_spin(&kse_zombie_lock);
TAILQ_INSERT_HEAD(&zombie_ksegrps, kg, kg_ksegrp);
mtx_unlock_spin(&kse_zombie_lock);
}
/*
* Reap zombie kse resource.
*/
void
thread_reap(void)
{
struct thread *td_first, *td_next;
struct kse *ke_first, *ke_next;
struct ksegrp *kg_first, * kg_next;
/*
* Don't even bother to lock if none at this instant,
* we really don't care about the next instant..
*/
if ((!TAILQ_EMPTY(&zombie_threads))
|| (!TAILQ_EMPTY(&zombie_kses))
|| (!TAILQ_EMPTY(&zombie_ksegrps))) {
mtx_lock_spin(&kse_zombie_lock);
td_first = TAILQ_FIRST(&zombie_threads);
ke_first = TAILQ_FIRST(&zombie_kses);
kg_first = TAILQ_FIRST(&zombie_ksegrps);
if (td_first)
TAILQ_INIT(&zombie_threads);
if (ke_first)
TAILQ_INIT(&zombie_kses);
if (kg_first)
TAILQ_INIT(&zombie_ksegrps);
mtx_unlock_spin(&kse_zombie_lock);
while (td_first) {
td_next = TAILQ_NEXT(td_first, td_runq);
if (td_first->td_ucred)
crfree(td_first->td_ucred);
thread_free(td_first);
td_first = td_next;
}
while (ke_first) {
ke_next = TAILQ_NEXT(ke_first, ke_procq);
kse_free(ke_first);
ke_first = ke_next;
}
while (kg_first) {
kg_next = TAILQ_NEXT(kg_first, kg_ksegrp);
ksegrp_free(kg_first);
kg_first = kg_next;
}
}
kse_GC();
}
/*
* Allocate a ksegrp.
*/
struct ksegrp *
ksegrp_alloc(void)
{
return (uma_zalloc(ksegrp_zone, M_WAITOK));
}
/*
* Allocate a kse.
*/
struct kse *
kse_alloc(void)
{
return (uma_zalloc(kse_zone, M_WAITOK));
}
/*
* Allocate a thread.
*/
struct thread *
thread_alloc(void)
{
thread_reap(); /* check if any zombies to get */
return (uma_zalloc(thread_zone, M_WAITOK));
}
/*
* Deallocate a ksegrp.
*/
void
ksegrp_free(struct ksegrp *td)
{
uma_zfree(ksegrp_zone, td);
}
/*
* Deallocate a kse.
*/
void
kse_free(struct kse *td)
{
uma_zfree(kse_zone, td);
}
/*
* Deallocate a thread.
*/
void
thread_free(struct thread *td)
{
cpu_thread_clean(td);
uma_zfree(thread_zone, td);
}
/*
* Assign a thread ID.
*/
lwpid_t
thread_new_tid(void)
{
struct tid_bitmap_part *bmp, *new;
lwpid_t tid;
int bit, idx;
mtx_lock(&tid_lock);
STAILQ_FOREACH(bmp, &tid_bitmap, bmp_next) {
if (bmp->bmp_free)
break;
}
/* Create a new bitmap if we run out of free bits. */
if (bmp == NULL) {
mtx_unlock(&tid_lock);
new = uma_zalloc(tid_zone, M_WAITOK);
mtx_lock(&tid_lock);
bmp = STAILQ_LAST(&tid_bitmap, tid_bitmap_part, bmp_next);
if (bmp == NULL || bmp->bmp_free < TID_IDS_PER_PART/2) {
/* 1=free, 0=assigned. This way we can use ffsl(). */
memset(new->bmp_bitmap, ~0U, sizeof(new->bmp_bitmap));
new->bmp_base = (bmp == NULL) ? TID_MIN :
bmp->bmp_base + TID_IDS_PER_PART;
new->bmp_free = TID_IDS_PER_PART;
STAILQ_INSERT_TAIL(&tid_bitmap, new, bmp_next);
bmp = new;
new = NULL;
}
} else
new = NULL;
/* We have a bitmap with available IDs. */
idx = 0;
while (idx < TID_BITMAP_SIZE && bmp->bmp_bitmap[idx] == 0UL)
idx++;
bit = ffsl(bmp->bmp_bitmap[idx]) - 1;
tid = bmp->bmp_base + idx * TID_IDS_PER_IDX + bit;
bmp->bmp_bitmap[idx] &= ~(1UL << bit);
bmp->bmp_free--;
mtx_unlock(&tid_lock);
if (new != NULL)
uma_zfree(tid_zone, new);
return (tid);
}
/*
* Discard the current thread and exit from its context.
* Always called with scheduler locked.
*
* Because we can't free a thread while we're operating under its context,
* push the current thread into our CPU's deadthread holder. This means
* we needn't worry about someone else grabbing our context before we
* do a cpu_throw(). This may not be needed now as we are under schedlock.
* Maybe we can just do a thread_stash() as thr_exit1 does.
*/
/* XXX
* libthr expects its thread exit to return for the last
* thread, meaning that the program is back to non-threaded
* mode I guess. Because we do this (cpu_throw) unconditionally
* here, they have their own version of it. (thr_exit1())
* that doesn't do it all if this was the last thread.
* It is also called from thread_suspend_check().
* Of course in the end, they end up coming here through exit1
* anyhow.. After fixing 'thr' to play by the rules we should be able
* to merge these two functions together.
*/
void
thread_exit(void)
{
struct thread *td;
struct kse *ke;
struct proc *p;
struct ksegrp *kg;
td = curthread;
kg = td->td_ksegrp;
p = td->td_proc;
ke = td->td_kse;
mtx_assert(&sched_lock, MA_OWNED);
KASSERT(p != NULL, ("thread exiting without a process"));
KASSERT(ke != NULL, ("thread exiting without a kse"));
KASSERT(kg != NULL, ("thread exiting without a kse group"));
PROC_LOCK_ASSERT(p, MA_OWNED);
CTR1(KTR_PROC, "thread_exit: thread %p", td);
mtx_assert(&Giant, MA_NOTOWNED);
if (td->td_standin != NULL) {
thread_stash(td->td_standin);
td->td_standin = NULL;
}
cpu_thread_exit(td); /* XXXSMP */
/*
* The last thread is left attached to the process
* So that the whole bundle gets recycled. Skip
* all this stuff.
*/
if (p->p_numthreads > 1) {
thread_unlink(td);
if (p->p_maxthrwaits)
wakeup(&p->p_numthreads);
/*
* The test below is NOT true if we are the
* sole exiting thread. P_STOPPED_SNGL is unset
* in exit1() after it is the only survivor.
*/
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
if (p->p_numthreads == p->p_suspcount) {
thread_unsuspend_one(p->p_singlethread);
}
}
/*
* Because each upcall structure has an owner thread,
* owner thread exits only when process is in exiting
* state, so upcall to userland is no longer needed,
* deleting upcall structure is safe here.
* So when all threads in a group is exited, all upcalls
* in the group should be automatically freed.
*/
if (td->td_upcall)
upcall_remove(td);
sched_exit_thread(FIRST_THREAD_IN_PROC(p), td);
sched_exit_kse(FIRST_KSE_IN_PROC(p), ke);
ke->ke_state = KES_UNQUEUED;
ke->ke_thread = NULL;
/*
* Decide what to do with the KSE attached to this thread.
*/
if (ke->ke_flags & KEF_EXIT) {
kse_unlink(ke);
if (kg->kg_kses == 0) {
sched_exit_ksegrp(FIRST_KSEGRP_IN_PROC(p), kg);
ksegrp_unlink(kg);
}
}
else
kse_reassign(ke);
PROC_UNLOCK(p);
td->td_kse = NULL;
#if 0
td->td_proc = NULL;
#endif
td->td_ksegrp = NULL;
td->td_last_kse = NULL;
PCPU_SET(deadthread, td);
} else {
PROC_UNLOCK(p);
}
td->td_state = TDS_INACTIVE;
/* XXX Shouldn't cpu_throw() here. */
mtx_assert(&sched_lock, MA_OWNED);
cpu_throw(td, choosethread());
panic("I'm a teapot!");
/* NOTREACHED */
}
/*
* Do any thread specific cleanups that may be needed in wait()
* called with Giant, proc and schedlock not held.
*/
void
thread_wait(struct proc *p)
{
struct thread *td;
mtx_assert(&Giant, MA_NOTOWNED);
KASSERT((p->p_numthreads == 1), ("Multiple threads in wait1()"));
KASSERT((p->p_numksegrps == 1), ("Multiple ksegrps in wait1()"));
FOREACH_THREAD_IN_PROC(p, td) {
if (td->td_standin != NULL) {
thread_free(td->td_standin);
td->td_standin = NULL;
}
cpu_thread_clean(td);
}
thread_reap(); /* check for zombie threads etc. */
}
/*
* Link a thread to a process.
* set up anything that needs to be initialized for it to
* be used by the process.
*
* Note that we do not link to the proc's ucred here.
* The thread is linked as if running but no KSE assigned.
*/
void
thread_link(struct thread *td, struct ksegrp *kg)
{
struct proc *p;
p = kg->kg_proc;
td->td_state = TDS_INACTIVE;
td->td_proc = p;
td->td_ksegrp = kg;
td->td_last_kse = NULL;
td->td_flags = 0;
td->td_kflags = 0;
td->td_kse = NULL;
LIST_INIT(&td->td_contested);
callout_init(&td->td_slpcallout, CALLOUT_MPSAFE);
TAILQ_INSERT_HEAD(&p->p_threads, td, td_plist);
TAILQ_INSERT_HEAD(&kg->kg_threads, td, td_kglist);
p->p_numthreads++;
kg->kg_numthreads++;
}
void
thread_unlink(struct thread *td)
{
struct proc *p = td->td_proc;
struct ksegrp *kg = td->td_ksegrp;
mtx_assert(&sched_lock, MA_OWNED);
TAILQ_REMOVE(&p->p_threads, td, td_plist);
p->p_numthreads--;
TAILQ_REMOVE(&kg->kg_threads, td, td_kglist);
kg->kg_numthreads--;
/* could clear a few other things here */
}
/*
* Purge a ksegrp resource. When a ksegrp is preparing to
* exit, it calls this function.
*/
void
kse_purge_group(struct thread *td)
{
struct ksegrp *kg;
struct kse *ke;
kg = td->td_ksegrp;
KASSERT(kg->kg_numthreads == 1, ("%s: bad thread number", __func__));
while ((ke = TAILQ_FIRST(&kg->kg_iq)) != NULL) {
KASSERT(ke->ke_state == KES_IDLE,
("%s: wrong idle KSE state", __func__));
kse_unlink(ke);
}
KASSERT((kg->kg_kses == 1),
("%s: ksegrp still has %d KSEs", __func__, kg->kg_kses));
KASSERT((kg->kg_numupcalls == 0),
("%s: ksegrp still has %d upcall datas",
__func__, kg->kg_numupcalls));
}
/*
* Purge a process's KSE resource. When a process is preparing to
* exit, it calls kse_purge to release any extra KSE resources in
* the process.
*/
void
kse_purge(struct proc *p, struct thread *td)
{
struct ksegrp *kg;
struct kse *ke;
KASSERT(p->p_numthreads == 1, ("bad thread number"));
while ((kg = TAILQ_FIRST(&p->p_ksegrps)) != NULL) {
TAILQ_REMOVE(&p->p_ksegrps, kg, kg_ksegrp);
p->p_numksegrps--;
/*
* There is no ownership for KSE, after all threads
* in the group exited, it is possible that some KSEs
* were left in idle queue, gc them now.
*/
while ((ke = TAILQ_FIRST(&kg->kg_iq)) != NULL) {
KASSERT(ke->ke_state == KES_IDLE,
("%s: wrong idle KSE state", __func__));
TAILQ_REMOVE(&kg->kg_iq, ke, ke_kgrlist);
kg->kg_idle_kses--;
TAILQ_REMOVE(&kg->kg_kseq, ke, ke_kglist);
kg->kg_kses--;
kse_stash(ke);
}
KASSERT(((kg->kg_kses == 0) && (kg != td->td_ksegrp)) ||
((kg->kg_kses == 1) && (kg == td->td_ksegrp)),
("ksegrp has wrong kg_kses: %d", kg->kg_kses));
KASSERT((kg->kg_numupcalls == 0),
("%s: ksegrp still has %d upcall datas",
__func__, kg->kg_numupcalls));
if (kg != td->td_ksegrp)
ksegrp_stash(kg);
}
TAILQ_INSERT_HEAD(&p->p_ksegrps, td->td_ksegrp, kg_ksegrp);
p->p_numksegrps++;
}
/*
* Enforce single-threading.
*
* Returns 1 if the caller must abort (another thread is waiting to
* exit the process or similar). Process is locked!
* Returns 0 when you are successfully the only thread running.
* A process has successfully single threaded in the suspend mode when
* There are no threads in user mode. Threads in the kernel must be
* allowed to continue until they get to the user boundary. They may even
* copy out their return values and data before suspending. They may however be
* accellerated in reaching the user boundary as we will wake up
* any sleeping threads that are interruptable. (PCATCH).
*/
int
thread_single(int force_exit)
{
struct thread *td;
struct thread *td2;
struct proc *p;
int remaining;
td = curthread;
p = td->td_proc;
mtx_assert(&Giant, MA_NOTOWNED);
PROC_LOCK_ASSERT(p, MA_OWNED);
KASSERT((td != NULL), ("curthread is NULL"));
if ((p->p_flag & P_SA) == 0 && p->p_numthreads == 1)
return (0);
/* Is someone already single threading? */
if (p->p_singlethread)
return (1);
if (force_exit == SINGLE_EXIT) {
p->p_flag |= P_SINGLE_EXIT;
} else
p->p_flag &= ~P_SINGLE_EXIT;
p->p_flag |= P_STOPPED_SINGLE;
mtx_lock_spin(&sched_lock);
p->p_singlethread = td;
if (force_exit == SINGLE_EXIT)
remaining = p->p_numthreads;
else
remaining = p->p_numthreads - p->p_suspcount;
while (remaining != 1) {
FOREACH_THREAD_IN_PROC(p, td2) {
if (td2 == td)
continue;
td2->td_flags |= TDF_ASTPENDING;
if (TD_IS_INHIBITED(td2)) {
if (force_exit == SINGLE_EXIT) {
if (TD_IS_SUSPENDED(td2)) {
thread_unsuspend_one(td2);
}
if (TD_ON_SLEEPQ(td2) &&
(td2->td_flags & TDF_SINTR)) {
sleepq_abort(td2);
}
} else {
if (TD_IS_SUSPENDED(td2))
continue;
/*
* maybe other inhibitted states too?
* XXXKSE Is it totally safe to
* suspend a non-interruptable thread?
*/
if (td2->td_inhibitors &
(TDI_SLEEPING | TDI_SWAPPED))
thread_suspend_one(td2);
}
}
}
if (force_exit == SINGLE_EXIT)
remaining = p->p_numthreads;
else
remaining = p->p_numthreads - p->p_suspcount;
/*
* Maybe we suspended some threads.. was it enough?
*/
if (remaining == 1)
break;
/*
* Wake us up when everyone else has suspended.
* In the mean time we suspend as well.
*/
thread_suspend_one(td);
PROC_UNLOCK(p);
mi_switch(SW_VOL);
mtx_unlock_spin(&sched_lock);
PROC_LOCK(p);
mtx_lock_spin(&sched_lock);
if (force_exit == SINGLE_EXIT)
remaining = p->p_numthreads;
else
remaining = p->p_numthreads - p->p_suspcount;
}
if (force_exit == SINGLE_EXIT) {
if (td->td_upcall)
upcall_remove(td);
kse_purge(p, td);
}
mtx_unlock_spin(&sched_lock);
return (0);
}
/*
* Called in from locations that can safely check to see
* whether we have to suspend or at least throttle for a
* single-thread event (e.g. fork).
*
* Such locations include userret().
* If the "return_instead" argument is non zero, the thread must be able to
* accept 0 (caller may continue), or 1 (caller must abort) as a result.
*
* The 'return_instead' argument tells the function if it may do a
* thread_exit() or suspend, or whether the caller must abort and back
* out instead.
*
* If the thread that set the single_threading request has set the
* P_SINGLE_EXIT bit in the process flags then this call will never return
* if 'return_instead' is false, but will exit.
*
* P_SINGLE_EXIT | return_instead == 0| return_instead != 0
*---------------+--------------------+---------------------
* 0 | returns 0 | returns 0 or 1
* | when ST ends | immediatly
*---------------+--------------------+---------------------
* 1 | thread exits | returns 1
* | | immediatly
* 0 = thread_exit() or suspension ok,
* other = return error instead of stopping the thread.
*
* While a full suspension is under effect, even a single threading
* thread would be suspended if it made this call (but it shouldn't).
* This call should only be made from places where
* thread_exit() would be safe as that may be the outcome unless
* return_instead is set.
*/
int
thread_suspend_check(int return_instead)
{
struct thread *td;
struct proc *p;
td = curthread;
p = td->td_proc;
mtx_assert(&Giant, MA_NOTOWNED);
PROC_LOCK_ASSERT(p, MA_OWNED);
while (P_SHOULDSTOP(p)) {
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
KASSERT(p->p_singlethread != NULL,
("singlethread not set"));
/*
* The only suspension in action is a
* single-threading. Single threader need not stop.
* XXX Should be safe to access unlocked
* as it can only be set to be true by us.
*/
if (p->p_singlethread == td)
return (0); /* Exempt from stopping. */
}
if (return_instead)
return (1);
mtx_lock_spin(&sched_lock);
thread_stopped(p);
/*
* If the process is waiting for us to exit,
* this thread should just suicide.
* Assumes that P_SINGLE_EXIT implies P_STOPPED_SINGLE.
*/
if ((p->p_flag & P_SINGLE_EXIT) && (p->p_singlethread != td)) {
if (p->p_flag & P_SA)
thread_exit();
else
thr_exit1();
}
/*
* When a thread suspends, it just
* moves to the processes's suspend queue
* and stays there.
*/
thread_suspend_one(td);
if (P_SHOULDSTOP(p) == P_STOPPED_SINGLE) {
if (p->p_numthreads == p->p_suspcount) {
thread_unsuspend_one(p->p_singlethread);
}
}
PROC_UNLOCK(p);
mi_switch(SW_INVOL);
mtx_unlock_spin(&sched_lock);
PROC_LOCK(p);
}
return (0);
}
void
thread_suspend_one(struct thread *td)
{
struct proc *p = td->td_proc;
mtx_assert(&sched_lock, MA_OWNED);
PROC_LOCK_ASSERT(p, MA_OWNED);
KASSERT(!TD_IS_SUSPENDED(td), ("already suspended"));
p->p_suspcount++;
TD_SET_SUSPENDED(td);
TAILQ_INSERT_TAIL(&p->p_suspended, td, td_runq);
/*
* Hack: If we are suspending but are on the sleep queue
* then we are in msleep or the cv equivalent. We
* want to look like we have two Inhibitors.
* May already be set.. doesn't matter.
*/
if (TD_ON_SLEEPQ(td))
TD_SET_SLEEPING(td);
}
void
thread_unsuspend_one(struct thread *td)
{
struct proc *p = td->td_proc;
mtx_assert(&sched_lock, MA_OWNED);
PROC_LOCK_ASSERT(p, MA_OWNED);
TAILQ_REMOVE(&p->p_suspended, td, td_runq);
TD_CLR_SUSPENDED(td);
p->p_suspcount--;
setrunnable(td);
}
/*
* Allow all threads blocked by single threading to continue running.
*/
void
thread_unsuspend(struct proc *p)
{
struct thread *td;
mtx_assert(&sched_lock, MA_OWNED);
PROC_LOCK_ASSERT(p, MA_OWNED);
if (!P_SHOULDSTOP(p)) {
while (( td = TAILQ_FIRST(&p->p_suspended))) {
thread_unsuspend_one(td);
}
} else if ((P_SHOULDSTOP(p) == P_STOPPED_SINGLE) &&
(p->p_numthreads == p->p_suspcount)) {
/*
* Stopping everything also did the job for the single
* threading request. Now we've downgraded to single-threaded,
* let it continue.
*/
thread_unsuspend_one(p->p_singlethread);
}
}
void
thread_single_end(void)
{
struct thread *td;
struct proc *p;
td = curthread;
p = td->td_proc;
PROC_LOCK_ASSERT(p, MA_OWNED);
p->p_flag &= ~(P_STOPPED_SINGLE | P_SINGLE_EXIT);
mtx_lock_spin(&sched_lock);
p->p_singlethread = NULL;
/*
* If there are other threads they mey now run,
* unless of course there is a blanket 'stop order'
* on the process. The single threader must be allowed
* to continue however as this is a bad place to stop.
*/
if ((p->p_numthreads != 1) && (!P_SHOULDSTOP(p))) {
while (( td = TAILQ_FIRST(&p->p_suspended))) {
thread_unsuspend_one(td);
}
}
mtx_unlock_spin(&sched_lock);
}