febdb46880
Approved by: re (marius)
1098 lines
27 KiB
C
1098 lines
27 KiB
C
/*
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* $Id: buildlist.c,v 1.59 2013/09/02 17:01:02 tom Exp $
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*
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* buildlist.c -- implements the buildlist dialog
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*
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* Copyright 2012,2013 Thomas E. Dickey
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License, version 2.1
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, write to
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* Free Software Foundation, Inc.
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* 51 Franklin St., Fifth Floor
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* Boston, MA 02110, USA.
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*/
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#include <dialog.h>
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#include <dlg_keys.h>
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/*
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* Visually like menubox, but two columns.
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*/
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#define sLEFT (-2)
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#define sRIGHT (-1)
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#define KEY_TOGGLE ' '
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#define KEY_LEFTCOL '^'
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#define KEY_RIGHTCOL '$'
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#define MIN_HIGH (1 + (5 * MARGIN))
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typedef struct {
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WINDOW *win;
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int box_y;
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int box_x;
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int top_index;
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int cur_index;
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} MY_DATA;
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typedef struct {
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DIALOG_LISTITEM *items;
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int base_y; /* base for mouse coordinates */
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int base_x;
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int use_height; /* actual size of column box */
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int use_width;
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int item_no;
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int check_x;
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int item_x;
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MY_DATA list[2];
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} ALL_DATA;
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/*
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* Print list item. The 'selected' parameter is true if 'choice' is the
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* current item. That one is colored differently from the other items.
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*/
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static void
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print_item(ALL_DATA * data,
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WINDOW *win,
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DIALOG_LISTITEM * item,
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int choice,
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int selected)
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{
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chtype save = dlg_get_attrs(win);
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int i;
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bool both = (!dialog_vars.no_tags && !dialog_vars.no_items);
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bool first = TRUE;
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int climit = (data->item_x - data->check_x - 1);
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const char *show = (dialog_vars.no_items
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? item->name
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: item->text);
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/* Clear 'residue' of last item */
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(void) wattrset(win, menubox_attr);
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(void) wmove(win, choice, 0);
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for (i = 0; i < getmaxx(win); i++)
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(void) waddch(win, ' ');
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(void) wmove(win, choice, data->check_x);
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(void) wattrset(win, menubox_attr);
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if (both) {
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dlg_print_listitem(win, item->name, climit, first, selected);
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(void) waddch(win, ' ');
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first = FALSE;
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}
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(void) wmove(win, choice, data->item_x);
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climit = (getmaxx(win) - data->item_x + 1);
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dlg_print_listitem(win, show, climit, first, selected);
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if (selected) {
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dlg_item_help(item->help);
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}
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(void) wattrset(win, save);
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}
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/*
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* Prints either the left (unselected) or right (selected) list.
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*/
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static void
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print_1_list(ALL_DATA * data,
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int choice,
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int selected)
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{
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MY_DATA *moi = data->list + selected;
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WINDOW *win = moi->win;
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int i, j;
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int last = 0;
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int max_rows = getmaxy(win);
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for (i = j = 0; j < max_rows; i++) {
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int ii = i + moi->top_index;
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if (ii >= data->item_no) {
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break;
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} else if (!(selected ^ (data->items[ii].state != 0))) {
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print_item(data,
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win,
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&data->items[ii],
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j, ii == choice);
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last = ++j;
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}
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}
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if (wmove(win, last, 0) != ERR)
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wclrtobot(win);
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(void) wnoutrefresh(win);
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}
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/*
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* Return the previous item from the list, staying in the same column. If no
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* further movement is possible, return the same choice as given.
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*/
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static int
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prev_item(ALL_DATA * data, int choice, int selected)
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{
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int result = choice;
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int n;
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for (n = choice - 1; n >= 0; --n) {
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if ((data->items[n].state != 0) == selected) {
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result = n;
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break;
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}
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}
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return result;
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}
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/*
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* Return true if the given choice is on the first page in the current column.
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*/
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static bool
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stop_prev(ALL_DATA * data, int choice, int selected)
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{
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return (prev_item(data, choice, selected) == choice);
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}
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static bool
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check_hotkey(DIALOG_LISTITEM * items, int choice, int selected)
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{
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bool result = FALSE;
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if ((items[choice].state != 0) == selected) {
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if (dlg_match_char(dlg_last_getc(),
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(dialog_vars.no_tags
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? items[choice].text
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: items[choice].name))) {
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result = TRUE;
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}
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}
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return result;
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}
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/*
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* Return the next item from the list, staying in the same column. If no
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* further movement is possible, return the same choice as given.
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*/
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static int
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next_item(ALL_DATA * data, int choice, int selected)
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{
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int result = choice;
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int n;
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for (n = choice + 1; n < data->item_no; ++n) {
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if ((data->items[n].state != 0) == selected) {
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result = n;
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break;
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}
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}
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dlg_trace_msg("next_item(%d) ->%d\n", choice, result);
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return result;
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}
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/*
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* Translate a choice from items[] to a row-number in an unbounded column,
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* starting at zero.
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*/
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static int
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index2row(ALL_DATA * data, int choice, int selected)
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{
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int result = -1;
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int n;
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for (n = 0; n < data->item_no; ++n) {
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if ((data->items[n].state != 0) == selected) {
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++result;
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}
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if (n == choice)
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break;
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}
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return result;
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}
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/*
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* Return the first choice from items[] for the given column.
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*/
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static int
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first_item(ALL_DATA * data, int selected)
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{
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int result = -1;
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int n;
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for (n = 0; n < data->item_no; ++n) {
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if ((data->items[n].state != 0) == selected) {
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result = n;
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break;
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}
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}
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return result;
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}
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/*
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* Return the last choice from items[] for the given column.
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*/
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static int
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last_item(ALL_DATA * data, int selected)
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{
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int result = -1;
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int n;
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for (n = data->item_no - 1; n >= 0; --n) {
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if ((data->items[n].state != 0) == selected) {
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result = n;
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break;
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}
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}
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return result;
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}
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/*
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* Convert a row-number back to an item number, i.e., index into items[].
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*/
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static int
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row2index(ALL_DATA * data, int row, int selected)
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{
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int result = -1;
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int n;
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for (n = 0; n < data->item_no; ++n) {
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if ((data->items[n].state != 0) == selected) {
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if (row-- <= 0) {
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result = n;
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break;
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}
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}
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}
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return result;
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}
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static int
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skip_rows(ALL_DATA * data, int row, int skip, int selected)
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{
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int choice = row2index(data, row, selected);
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int result = row;
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int n;
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if (skip > 0) {
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for (n = choice + 1; n < data->item_no; ++n) {
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if ((data->items[n].state != 0) == selected) {
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++result;
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if (--skip <= 0)
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break;
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}
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}
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} else if (skip < 0) {
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for (n = choice - 1; n >= 0; --n) {
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if ((data->items[n].state != 0) == selected) {
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--result;
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if (++skip >= 0)
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break;
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}
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}
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}
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return result;
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}
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/*
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* Find the closest item in the given column starting with the given choice.
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*/
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static int
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closest_item(ALL_DATA * data, int choice, int selected)
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{
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int prev = choice;
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int next = choice;
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int result = choice;
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int n;
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for (n = choice; n >= 0; --n) {
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if ((data->items[n].state != 0) == selected) {
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prev = n;
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break;
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}
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}
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for (n = choice; n < data->item_no; ++n) {
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if ((data->items[n].state != 0) == selected) {
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next = n;
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break;
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}
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}
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if (prev != choice) {
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result = prev;
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if (next != choice) {
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if ((choice - prev) > (next - choice)) {
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result = next;
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}
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}
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} else if (next != choice) {
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result = next;
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}
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return result;
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}
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static void
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print_both(ALL_DATA * data,
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int choice)
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{
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int selected;
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int cur_y, cur_x;
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WINDOW *dialog = wgetparent(data->list[0].win);
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getyx(dialog, cur_y, cur_x);
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for (selected = 0; selected < 2; ++selected) {
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MY_DATA *moi = data->list + selected;
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WINDOW *win = moi->win;
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int thumb_top = index2row(data, moi->top_index, selected);
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int thumb_max = index2row(data, -1, selected);
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int thumb_end = thumb_top + getmaxy(win);
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print_1_list(data, choice, selected);
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dlg_mouse_setcode(selected * KEY_MAX);
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dlg_draw_scrollbar(dialog,
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(long) (moi->top_index),
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(long) (thumb_top),
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(long) MIN(thumb_end, thumb_max),
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(long) thumb_max,
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moi->box_x + data->check_x,
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moi->box_x + getmaxx(win),
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moi->box_y,
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moi->box_y + getmaxy(win) + 1,
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menubox_border2_attr,
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menubox_border_attr);
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}
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(void) wmove(dialog, cur_y, cur_x);
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dlg_mouse_setcode(0);
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}
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static void
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set_top_item(ALL_DATA * data, int value, int selected)
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{
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if (value != data->list[selected].top_index) {
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dlg_trace_msg("set top of %s column to %d\n",
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selected ? "right" : "left",
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value);
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data->list[selected].top_index = value;
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}
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}
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/*
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* Adjust the top-index as needed to ensure that it and the given item are
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* visible.
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*/
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static void
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fix_top_item(ALL_DATA * data, int cur_item, int selected)
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{
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int top_item = data->list[selected].top_index;
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int cur_row = index2row(data, cur_item, selected);
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int top_row = index2row(data, top_item, selected);
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if (cur_row < top_row) {
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top_item = cur_item;
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} else if ((cur_row - top_row) > data->use_height) {
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top_item = row2index(data, cur_row + 1 - data->use_height, selected);
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}
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if (cur_row < data->use_height) {
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top_item = row2index(data, 0, selected);
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}
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dlg_trace_msg("fix_top_item(cur_item %d, selected %d) ->top_item %d\n",
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cur_item, selected, top_item);
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set_top_item(data, top_item, selected);
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}
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/*
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* This is an alternate interface to 'buildlist' which allows the application
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* to read the list item states back directly without putting them in the
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* output buffer.
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*/
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int
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dlg_buildlist(const char *title,
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const char *cprompt,
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int height,
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int width,
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int list_height,
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int item_no,
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DIALOG_LISTITEM * items,
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const char *states,
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int order_mode,
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int *current_item)
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{
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/* *INDENT-OFF* */
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static DLG_KEYS_BINDING binding[] = {
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HELPKEY_BINDINGS,
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ENTERKEY_BINDINGS,
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DLG_KEYS_DATA( DLGK_FIELD_NEXT, KEY_RIGHT ),
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DLG_KEYS_DATA( DLGK_FIELD_NEXT, TAB ),
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DLG_KEYS_DATA( DLGK_FIELD_PREV, KEY_BTAB ),
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DLG_KEYS_DATA( DLGK_FIELD_PREV, KEY_LEFT ),
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DLG_KEYS_DATA( DLGK_ITEM_FIRST, KEY_HOME ),
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DLG_KEYS_DATA( DLGK_ITEM_LAST, KEY_END ),
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DLG_KEYS_DATA( DLGK_ITEM_LAST, KEY_LL ),
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DLG_KEYS_DATA( DLGK_ITEM_NEXT, '+' ),
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DLG_KEYS_DATA( DLGK_ITEM_NEXT, KEY_DOWN ),
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DLG_KEYS_DATA( DLGK_ITEM_NEXT, CHR_NEXT ),
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DLG_KEYS_DATA( DLGK_ITEM_PREV, '-' ),
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DLG_KEYS_DATA( DLGK_ITEM_PREV, KEY_UP ),
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DLG_KEYS_DATA( DLGK_ITEM_PREV, CHR_PREVIOUS ),
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DLG_KEYS_DATA( DLGK_PAGE_NEXT, KEY_NPAGE ),
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DLG_KEYS_DATA( DLGK_PAGE_NEXT, DLGK_MOUSE(KEY_NPAGE) ),
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DLG_KEYS_DATA( DLGK_PAGE_NEXT, DLGK_MOUSE(KEY_NPAGE+KEY_MAX) ),
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DLG_KEYS_DATA( DLGK_PAGE_PREV, KEY_PPAGE ),
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DLG_KEYS_DATA( DLGK_PAGE_PREV, DLGK_MOUSE(KEY_PPAGE) ),
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DLG_KEYS_DATA( DLGK_PAGE_PREV, DLGK_MOUSE(KEY_PPAGE+KEY_MAX) ),
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DLG_KEYS_DATA( DLGK_GRID_LEFT, KEY_LEFTCOL ),
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DLG_KEYS_DATA( DLGK_GRID_RIGHT, KEY_RIGHTCOL ),
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END_KEYS_BINDING
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};
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/* *INDENT-ON* */
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#ifdef KEY_RESIZE
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int old_height = height;
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int old_width = width;
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#endif
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ALL_DATA all;
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MY_DATA *data = all.list;
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int i, j, k, key2, found, x, y, cur_x, cur_y;
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int key = 0, fkey;
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bool save_visit = dialog_state.visit_items;
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int button;
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int cur_item;
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int was_mouse;
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int name_width, text_width, full_width, list_width;
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int result = DLG_EXIT_UNKNOWN;
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int num_states;
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bool first = TRUE;
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WINDOW *dialog;
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char *prompt = dlg_strclone(cprompt);
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const char **buttons = dlg_ok_labels();
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const char *widget_name = "buildlist";
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(void) order_mode;
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/*
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* Unlike other uses of --visit-items, we have two windows to visit.
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*/
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if (dialog_state.visit_cols)
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dialog_state.visit_cols = 2;
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memset(&all, 0, sizeof(all));
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all.items = items;
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all.item_no = item_no;
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if (dialog_vars.default_item != 0) {
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cur_item = dlg_default_listitem(items);
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} else {
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if ((cur_item = first_item(&all, 0)) < 0)
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cur_item = first_item(&all, 1);
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}
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button = (dialog_state.visit_items
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? (items[cur_item].state ? sRIGHT : sLEFT)
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: dlg_default_button());
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dlg_does_output();
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dlg_tab_correct_str(prompt);
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#ifdef KEY_RESIZE
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retry:
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#endif
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all.use_height = list_height;
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all.use_width = (2 * (dlg_calc_list_width(item_no, items)
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+ 4
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+ 2 * MARGIN)
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+ 1);
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all.use_width = MAX(26, all.use_width);
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if (all.use_height == 0) {
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/* calculate height without items (4) */
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dlg_auto_size(title, prompt, &height, &width, MIN_HIGH, all.use_width);
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dlg_calc_listh(&height, &all.use_height, item_no);
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} else {
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dlg_auto_size(title, prompt,
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&height, &width,
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MIN_HIGH + all.use_height, all.use_width);
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}
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dlg_button_layout(buttons, &width);
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dlg_print_size(height, width);
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dlg_ctl_size(height, width);
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/* we need at least two states */
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if (states == 0 || strlen(states) < 2)
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states = " *";
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num_states = (int) strlen(states);
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x = dlg_box_x_ordinate(width);
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y = dlg_box_y_ordinate(height);
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dialog = dlg_new_window(height, width, y, x);
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dlg_register_window(dialog, widget_name, binding);
|
|
dlg_register_buttons(dialog, widget_name, buttons);
|
|
|
|
dlg_mouse_setbase(all.base_x = x, all.base_y = y);
|
|
|
|
dlg_draw_box2(dialog, 0, 0, height, width, dialog_attr, border_attr, border2_attr);
|
|
dlg_draw_bottom_box2(dialog, border_attr, border2_attr, dialog_attr);
|
|
dlg_draw_title(dialog, title);
|
|
|
|
(void) wattrset(dialog, dialog_attr);
|
|
dlg_print_autowrap(dialog, prompt, height, width);
|
|
|
|
list_width = (width - 6 * MARGIN - 2) / 2;
|
|
getyx(dialog, cur_y, cur_x);
|
|
data[0].box_y = cur_y + 1;
|
|
data[0].box_x = MARGIN + 1;
|
|
data[1].box_y = cur_y + 1;
|
|
data[1].box_x = data[0].box_x + 1 + 2 * MARGIN + list_width;
|
|
|
|
/*
|
|
* After displaying the prompt, we know how much space we really have.
|
|
* Limit the list to avoid overwriting the ok-button.
|
|
*/
|
|
if (all.use_height + MIN_HIGH > height - cur_y)
|
|
all.use_height = height - MIN_HIGH - cur_y;
|
|
if (all.use_height <= 0)
|
|
all.use_height = 1;
|
|
|
|
for (k = 0; k < 2; ++k) {
|
|
/* create new window for the list */
|
|
data[k].win = dlg_sub_window(dialog, all.use_height, list_width,
|
|
y + data[k].box_y + 1,
|
|
x + data[k].box_x + 1);
|
|
|
|
/* draw a box around the list items */
|
|
dlg_draw_box(dialog, data[k].box_y, data[k].box_x,
|
|
all.use_height + 2 * MARGIN,
|
|
list_width + 2 * MARGIN,
|
|
menubox_border_attr, menubox_border2_attr);
|
|
}
|
|
|
|
text_width = 0;
|
|
name_width = 0;
|
|
/* Find length of longest item to center buildlist */
|
|
for (i = 0; i < item_no; i++) {
|
|
text_width = MAX(text_width, dlg_count_columns(items[i].text));
|
|
name_width = MAX(name_width, dlg_count_columns(items[i].name));
|
|
}
|
|
|
|
/* If the name+text is wider than the list is allowed, then truncate
|
|
* one or both of them. If the name is no wider than 1/4 of the list,
|
|
* leave it intact.
|
|
*/
|
|
all.use_width = (list_width - 6 * MARGIN);
|
|
if (dialog_vars.no_tags && !dialog_vars.no_items) {
|
|
full_width = MIN(all.use_width, text_width);
|
|
} else if (dialog_vars.no_items) {
|
|
full_width = MIN(all.use_width, name_width);
|
|
} else {
|
|
if (text_width >= 0
|
|
&& name_width >= 0
|
|
&& all.use_width > 0
|
|
&& text_width + name_width > all.use_width) {
|
|
int need = (int) (0.25 * all.use_width);
|
|
if (name_width > need) {
|
|
int want = (int) (all.use_width * ((double) name_width) /
|
|
(text_width + name_width));
|
|
name_width = (want > need) ? want : need;
|
|
}
|
|
text_width = all.use_width - name_width;
|
|
}
|
|
full_width = text_width + name_width;
|
|
}
|
|
|
|
all.check_x = (all.use_width - full_width) / 2;
|
|
all.item_x = ((dialog_vars.no_tags
|
|
? 0
|
|
: (dialog_vars.no_items
|
|
? 0
|
|
: (name_width + 2)))
|
|
+ all.check_x);
|
|
|
|
/* ensure we are scrolled to show the current choice */
|
|
j = MIN(all.use_height, item_no);
|
|
for (i = 0; i < 2; ++i) {
|
|
int top_item = 0;
|
|
if ((items[cur_item].state != 0) == i) {
|
|
top_item = cur_item - j + 1;
|
|
if (top_item < 0)
|
|
top_item = 0;
|
|
set_top_item(&all, top_item, i);
|
|
} else {
|
|
set_top_item(&all, 0, i);
|
|
}
|
|
}
|
|
|
|
/* register the new window, along with its borders */
|
|
for (i = 0; i < 2; ++i) {
|
|
dlg_mouse_mkbigregion(data[i].box_y + 1,
|
|
data[i].box_x,
|
|
all.use_height,
|
|
list_width + 2,
|
|
2 * KEY_MAX + (i * (1 + all.use_height)),
|
|
1, 1, 1 /* by lines */ );
|
|
}
|
|
|
|
dlg_draw_buttons(dialog, height - 2, 0, buttons, button, FALSE, width);
|
|
|
|
while (result == DLG_EXIT_UNKNOWN) {
|
|
int which = (items[cur_item].state != 0);
|
|
MY_DATA *moi = data + which;
|
|
int at_top = index2row(&all, moi->top_index, which);
|
|
int at_end = index2row(&all, -1, which);
|
|
int at_bot = skip_rows(&all, at_top, all.use_height, which);
|
|
|
|
dlg_trace_msg("\t** state %d:%d top %d (%d:%d:%d) %d\n",
|
|
cur_item, item_no - 1,
|
|
moi->top_index,
|
|
at_top, at_bot, at_end,
|
|
which);
|
|
|
|
if (first) {
|
|
print_both(&all, cur_item);
|
|
dlg_trace_win(dialog);
|
|
first = FALSE;
|
|
}
|
|
|
|
if (button < 0) { /* --visit-items */
|
|
int cur_row = index2row(&all, cur_item, which);
|
|
cur_y = (data[which].box_y
|
|
+ cur_row
|
|
+ 1);
|
|
if (at_top > 0)
|
|
cur_y -= at_top;
|
|
cur_x = (data[which].box_x
|
|
+ all.check_x + 1);
|
|
dlg_trace_msg("\t...visit row %d (%d,%d)\n", cur_row, cur_y, cur_x);
|
|
wmove(dialog, cur_y, cur_x);
|
|
}
|
|
|
|
key = dlg_mouse_wgetch(dialog, &fkey);
|
|
if (dlg_result_key(key, fkey, &result))
|
|
break;
|
|
|
|
was_mouse = (fkey && is_DLGK_MOUSE(key));
|
|
if (was_mouse)
|
|
key -= M_EVENT;
|
|
|
|
if (!was_mouse) {
|
|
;
|
|
} else if (key >= 2 * KEY_MAX) {
|
|
i = (key - 2 * KEY_MAX) % (1 + all.use_height);
|
|
j = (key - 2 * KEY_MAX) / (1 + all.use_height);
|
|
k = row2index(&all, i + at_top, j);
|
|
dlg_trace_msg("MOUSE column %d, row %d ->item %d\n", j, i, k);
|
|
if (k >= 0 && j < 2) {
|
|
if (j != which) {
|
|
/*
|
|
* Mouse click was in the other column.
|
|
*/
|
|
moi = data + j;
|
|
fix_top_item(&all, k, j);
|
|
}
|
|
which = j;
|
|
at_top = index2row(&all, moi->top_index, which);
|
|
at_bot = skip_rows(&all, at_top, all.use_height, which);
|
|
cur_item = k;
|
|
print_both(&all, cur_item);
|
|
key = KEY_TOGGLE; /* force the selected item to toggle */
|
|
} else {
|
|
beep();
|
|
continue;
|
|
}
|
|
fkey = FALSE;
|
|
} else if (key >= KEY_MIN) {
|
|
if (key > KEY_MAX) {
|
|
if (which == 0) {
|
|
key = KEY_RIGHTCOL; /* switch to right-column */
|
|
fkey = FALSE;
|
|
} else {
|
|
key -= KEY_MAX;
|
|
}
|
|
} else {
|
|
if (which == 1) {
|
|
key = KEY_LEFTCOL; /* switch to left-column */
|
|
fkey = FALSE;
|
|
}
|
|
}
|
|
key = dlg_lookup_key(dialog, key, &fkey);
|
|
}
|
|
|
|
/*
|
|
* A space toggles the item status. Normally we put the cursor on
|
|
* the next available item in the same column. But if there are no
|
|
* more items in the column, move the cursor to the other column.
|
|
*/
|
|
if (key == KEY_TOGGLE) {
|
|
int new_choice;
|
|
int new_state = items[cur_item].state + 1;
|
|
|
|
if ((new_choice = next_item(&all, cur_item, which)) == cur_item) {
|
|
new_choice = prev_item(&all, cur_item, which);
|
|
}
|
|
dlg_trace_msg("cur_item %d, new_choice:%d\n", cur_item, new_choice);
|
|
if (new_state >= num_states)
|
|
new_state = 0;
|
|
|
|
items[cur_item].state = new_state;
|
|
if (cur_item == moi->top_index) {
|
|
set_top_item(&all, new_choice, which);
|
|
}
|
|
|
|
if (new_choice >= 0) {
|
|
fix_top_item(&all, cur_item, !which);
|
|
cur_item = new_choice;
|
|
}
|
|
print_both(&all, cur_item);
|
|
dlg_trace_win(dialog);
|
|
continue; /* wait for another key press */
|
|
}
|
|
|
|
/*
|
|
* Check if key pressed matches first character of any item tag in
|
|
* list. If there is more than one match, we will cycle through
|
|
* each one as the same key is pressed repeatedly.
|
|
*/
|
|
found = FALSE;
|
|
if (!fkey) {
|
|
if (button < 0 || !dialog_state.visit_items) {
|
|
for (j = cur_item + 1; j < item_no; j++) {
|
|
if (check_hotkey(items, j, which)) {
|
|
found = TRUE;
|
|
i = j;
|
|
break;
|
|
}
|
|
}
|
|
if (!found) {
|
|
for (j = 0; j <= cur_item; j++) {
|
|
if (check_hotkey(items, j, which)) {
|
|
found = TRUE;
|
|
i = j;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (found)
|
|
dlg_flush_getc();
|
|
} else if ((j = dlg_char_to_button(key, buttons)) >= 0) {
|
|
button = j;
|
|
ungetch('\n');
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* A single digit (1-9) positions the selection to that line in the
|
|
* current screen.
|
|
*/
|
|
if (!found
|
|
&& (key <= '9')
|
|
&& (key > '0')
|
|
&& (key - '1' < at_bot)) {
|
|
found = TRUE;
|
|
i = key - '1';
|
|
}
|
|
|
|
if (!found && fkey) {
|
|
switch (key) {
|
|
case DLGK_FIELD_PREV:
|
|
if ((button == sRIGHT) && dialog_state.visit_items) {
|
|
key = DLGK_GRID_LEFT;
|
|
button = sLEFT;
|
|
} else {
|
|
button = dlg_prev_button(buttons, button);
|
|
dlg_draw_buttons(dialog, height - 2, 0, buttons, button,
|
|
FALSE, width);
|
|
if (button == sRIGHT) {
|
|
key = DLGK_GRID_RIGHT;
|
|
} else {
|
|
continue;
|
|
}
|
|
}
|
|
break;
|
|
case DLGK_FIELD_NEXT:
|
|
if ((button == sLEFT) && dialog_state.visit_items) {
|
|
key = DLGK_GRID_RIGHT;
|
|
button = sRIGHT;
|
|
} else {
|
|
button = dlg_next_button(buttons, button);
|
|
dlg_draw_buttons(dialog, height - 2, 0, buttons, button,
|
|
FALSE, width);
|
|
if (button == sLEFT) {
|
|
key = DLGK_GRID_LEFT;
|
|
} else {
|
|
continue;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!found && fkey) {
|
|
i = cur_item;
|
|
found = TRUE;
|
|
switch (key) {
|
|
case DLGK_GRID_LEFT:
|
|
i = closest_item(&all, cur_item, 0);
|
|
fix_top_item(&all, i, 0);
|
|
break;
|
|
case DLGK_GRID_RIGHT:
|
|
i = closest_item(&all, cur_item, 1);
|
|
fix_top_item(&all, i, 1);
|
|
break;
|
|
case DLGK_PAGE_PREV:
|
|
if (cur_item > moi->top_index) {
|
|
i = moi->top_index;
|
|
} else if (moi->top_index != 0) {
|
|
int temp = at_top;
|
|
if ((temp -= all.use_height) < 0)
|
|
temp = 0;
|
|
i = row2index(&all, temp, which);
|
|
}
|
|
break;
|
|
case DLGK_PAGE_NEXT:
|
|
if ((at_end - at_bot) < all.use_height) {
|
|
i = next_item(&all,
|
|
row2index(&all, at_end, which),
|
|
which);
|
|
} else {
|
|
i = next_item(&all,
|
|
row2index(&all, at_bot, which),
|
|
which);
|
|
at_top = at_bot;
|
|
set_top_item(&all,
|
|
next_item(&all,
|
|
row2index(&all, at_top, which),
|
|
which),
|
|
which);
|
|
at_bot = skip_rows(&all, at_top, all.use_height, which);
|
|
at_bot = MIN(at_bot, at_end);
|
|
}
|
|
break;
|
|
case DLGK_ITEM_FIRST:
|
|
i = first_item(&all, which);
|
|
break;
|
|
case DLGK_ITEM_LAST:
|
|
i = last_item(&all, which);
|
|
break;
|
|
case DLGK_ITEM_PREV:
|
|
i = prev_item(&all, cur_item, which);
|
|
if (stop_prev(&all, cur_item, which))
|
|
continue;
|
|
break;
|
|
case DLGK_ITEM_NEXT:
|
|
i = next_item(&all, cur_item, which);
|
|
break;
|
|
default:
|
|
found = FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (found) {
|
|
if (i != cur_item) {
|
|
int now_at = index2row(&all, i, which);
|
|
int oops = item_no;
|
|
int old_item;
|
|
|
|
dlg_trace_msg("<--CHOICE %d\n", i);
|
|
dlg_trace_msg("<--topITM %d\n", moi->top_index);
|
|
dlg_trace_msg("<--now_at %d\n", now_at);
|
|
dlg_trace_msg("<--at_top %d\n", at_top);
|
|
dlg_trace_msg("<--at_bot %d\n", at_bot);
|
|
|
|
if (now_at >= at_bot) {
|
|
while (now_at >= at_bot) {
|
|
if ((at_bot - at_top) >= all.use_height) {
|
|
set_top_item(&all,
|
|
next_item(&all, moi->top_index, which),
|
|
which);
|
|
}
|
|
at_top = index2row(&all, moi->top_index, which);
|
|
at_bot = skip_rows(&all, at_top, all.use_height, which);
|
|
|
|
dlg_trace_msg("...at_bot %d (now %d vs %d)\n",
|
|
at_bot, now_at, at_end);
|
|
dlg_trace_msg("...topITM %d\n", moi->top_index);
|
|
dlg_trace_msg("...at_top %d (diff %d)\n", at_top,
|
|
at_bot - at_top);
|
|
|
|
if (at_bot >= at_end) {
|
|
/*
|
|
* If we bumped into the end, move the top-item
|
|
* down by one line so that we can display the
|
|
* last item in the list.
|
|
*/
|
|
if ((at_bot - at_top) > all.use_height) {
|
|
set_top_item(&all,
|
|
next_item(&all, moi->top_index, which),
|
|
which);
|
|
} else if (at_top > 0 &&
|
|
(at_bot - at_top) >= all.use_height) {
|
|
set_top_item(&all,
|
|
next_item(&all, moi->top_index, which),
|
|
which);
|
|
}
|
|
break;
|
|
}
|
|
if (--oops < 0) {
|
|
dlg_trace_msg("OOPS-forward\n");
|
|
break;
|
|
}
|
|
}
|
|
} else if (now_at < at_top) {
|
|
while (now_at < at_top) {
|
|
old_item = moi->top_index;
|
|
set_top_item(&all,
|
|
prev_item(&all, moi->top_index, which),
|
|
which);
|
|
at_top = index2row(&all, moi->top_index, which);
|
|
|
|
dlg_trace_msg("...at_top %d (now %d)\n", at_top, now_at);
|
|
dlg_trace_msg("...topITM %d\n", moi->top_index);
|
|
|
|
if (moi->top_index >= old_item)
|
|
break;
|
|
if (at_top <= now_at)
|
|
break;
|
|
if (--oops < 0) {
|
|
dlg_trace_msg("OOPS-backward\n");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
dlg_trace_msg("-->now_at %d\n", now_at);
|
|
cur_item = i;
|
|
print_both(&all, cur_item);
|
|
}
|
|
dlg_trace_win(dialog);
|
|
continue; /* wait for another key press */
|
|
}
|
|
|
|
if (fkey) {
|
|
switch (key) {
|
|
case DLGK_ENTER:
|
|
result = dlg_enter_buttoncode(button);
|
|
break;
|
|
#ifdef KEY_RESIZE
|
|
case KEY_RESIZE:
|
|
/* reset data */
|
|
height = old_height;
|
|
width = old_width;
|
|
/* repaint */
|
|
dlg_clear();
|
|
dlg_del_window(dialog);
|
|
refresh();
|
|
dlg_mouse_free_regions();
|
|
goto retry;
|
|
#endif
|
|
default:
|
|
if (was_mouse) {
|
|
if ((key2 = dlg_ok_buttoncode(key)) >= 0) {
|
|
result = key2;
|
|
break;
|
|
}
|
|
beep();
|
|
}
|
|
}
|
|
} else {
|
|
beep();
|
|
}
|
|
}
|
|
|
|
dialog_state.visit_cols = save_visit;
|
|
dlg_del_window(dialog);
|
|
dlg_mouse_free_regions();
|
|
free(prompt);
|
|
*current_item = cur_item;
|
|
return result;
|
|
}
|
|
|
|
/*
|
|
* Display a dialog box with a list of options that can be turned on or off
|
|
*/
|
|
int
|
|
dialog_buildlist(const char *title,
|
|
const char *cprompt,
|
|
int height,
|
|
int width,
|
|
int list_height,
|
|
int item_no,
|
|
char **items,
|
|
int order_mode)
|
|
{
|
|
int result;
|
|
int i, j;
|
|
DIALOG_LISTITEM *listitems;
|
|
bool separate_output = dialog_vars.separate_output;
|
|
bool show_status = FALSE;
|
|
int current = 0;
|
|
char *help_result;
|
|
|
|
listitems = dlg_calloc(DIALOG_LISTITEM, (size_t) item_no + 1);
|
|
assert_ptr(listitems, "dialog_buildlist");
|
|
|
|
for (i = j = 0; i < item_no; ++i) {
|
|
listitems[i].name = items[j++];
|
|
listitems[i].text = (dialog_vars.no_items
|
|
? dlg_strempty()
|
|
: items[j++]);
|
|
listitems[i].state = !dlg_strcmp(items[j++], "on");
|
|
listitems[i].help = ((dialog_vars.item_help)
|
|
? items[j++]
|
|
: dlg_strempty());
|
|
}
|
|
dlg_align_columns(&listitems[0].text, (int) sizeof(DIALOG_LISTITEM), item_no);
|
|
|
|
result = dlg_buildlist(title,
|
|
cprompt,
|
|
height,
|
|
width,
|
|
list_height,
|
|
item_no,
|
|
listitems,
|
|
NULL,
|
|
order_mode,
|
|
¤t);
|
|
|
|
switch (result) {
|
|
case DLG_EXIT_OK: /* FALLTHRU */
|
|
case DLG_EXIT_EXTRA:
|
|
show_status = TRUE;
|
|
break;
|
|
case DLG_EXIT_HELP:
|
|
dlg_add_help_listitem(&result, &help_result, &listitems[current]);
|
|
if ((show_status = dialog_vars.help_status)) {
|
|
if (separate_output) {
|
|
dlg_add_string(help_result);
|
|
dlg_add_separator();
|
|
} else {
|
|
dlg_add_quoted(help_result);
|
|
}
|
|
} else {
|
|
dlg_add_string(help_result);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (show_status) {
|
|
for (i = 0; i < item_no; i++) {
|
|
if (listitems[i].state) {
|
|
if (separate_output) {
|
|
dlg_add_string(listitems[i].name);
|
|
dlg_add_separator();
|
|
} else {
|
|
if (dlg_need_separator())
|
|
dlg_add_separator();
|
|
dlg_add_quoted(listitems[i].name);
|
|
}
|
|
}
|
|
}
|
|
dlg_add_last_key(-1);
|
|
}
|
|
|
|
dlg_free_columns(&listitems[0].text, (int) sizeof(DIALOG_LISTITEM), item_no);
|
|
free(listitems);
|
|
return result;
|
|
}
|