057afceb86
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
108 lines
3.0 KiB
C
108 lines
3.0 KiB
C
/*
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* Copyright (c) 1980, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* @(#)robots.h 8.1 (Berkeley) 5/31/93
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*/
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# include <curses.h>
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# include <setjmp.h>
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/*
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* miscellaneous constants
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*/
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# define Y_FIELDSIZE 23
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# define X_FIELDSIZE 60
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# define Y_SIZE 24
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# define X_SIZE 80
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# define MAXLEVELS 4
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# define MAXROBOTS (MAXLEVELS * 10)
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# define ROB_SCORE 10
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# define S_BONUS (60 * ROB_SCORE)
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# define Y_SCORE 21
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# define X_SCORE (X_FIELDSIZE + 9)
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# define Y_PROMPT (Y_FIELDSIZE - 1)
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# define X_PROMPT (X_FIELDSIZE + 2)
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# define MAXSCORES (Y_SIZE - 2)
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# define MAXNAME 16
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# define MS_NAME "Ten"
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/*
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* characters on screen
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*/
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# define ROBOT '+'
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# define HEAP '*'
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# define PLAYER '@'
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/*
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* type definitions
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*/
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typedef struct {
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int y, x;
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} COORD;
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/*
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* global variables
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*/
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extern bool Dead, Full_clear, Jump, Newscore, Real_time, Running,
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Teleport, Waiting, Was_bonus;
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#ifdef FANCY
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extern bool Pattern_roll, Stand_still;
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#endif
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extern char Cnt_move, Field[Y_FIELDSIZE][X_FIELDSIZE], *Next_move,
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*Move_list, Run_ch;
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extern int Count, Level, Num_robots, Num_scores, Score,
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Start_level, Wait_bonus;
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extern COORD Max, Min, My_pos, Robots[];
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extern jmp_buf End_move;
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/*
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* functions types
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*/
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int cmp_sc();
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void move_robots();
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COORD *rnd_pos();
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