48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
//===- MBlazeRelocations.h - MBlaze Code Relocations ------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the MBlaze target-specific relocation types.
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//
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//===----------------------------------------------------------------------===//
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#ifndef MBLAZERELOCATIONS_H
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#define MBLAZERELOCATIONS_H
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#include "llvm/CodeGen/MachineRelocation.h"
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namespace llvm {
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namespace MBlaze {
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enum RelocationType {
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/// reloc_pcrel_word - PC relative relocation, add the relocated value to
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/// the value already in memory, after we adjust it for where the PC is.
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reloc_pcrel_word = 0,
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/// reloc_picrel_word - PIC base relative relocation, add the relocated
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/// value to the value already in memory, after we adjust it for where the
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/// PIC base is.
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reloc_picrel_word = 1,
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/// reloc_absolute_word - absolute relocation, just add the relocated
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/// value to the value already in memory.
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reloc_absolute_word = 2,
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/// reloc_absolute_word_sext - absolute relocation, just add the relocated
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/// value to the value already in memory. In object files, it represents a
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/// value which must be sign-extended when resolving the relocation.
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reloc_absolute_word_sext = 3,
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/// reloc_absolute_dword - absolute relocation, just add the relocated
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/// value to the value already in memory.
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reloc_absolute_dword = 4
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};
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}
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}
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#endif
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