975 lines
32 KiB
C
975 lines
32 KiB
C
/******************************************************************************
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*
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* Module Name: asllookup- Namespace lookup
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* $Revision: 83 $
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*
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*****************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp.
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* All rights reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************/
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#include "aslcompiler.h"
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#include "aslcompiler.y.h"
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#include "acparser.h"
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#include "amlcode.h"
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#include "acnamesp.h"
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#include "acdispat.h"
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#define _COMPONENT ACPI_COMPILER
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ACPI_MODULE_NAME ("asllookup")
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/*******************************************************************************
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*
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* FUNCTION: LsDoOneNamespaceObject
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*
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* PARAMETERS: ACPI_WALK_CALLBACK
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*
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* RETURN: Status
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*
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* DESCRIPTION: Dump a namespace object to the namespace output file.
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* Called during the walk of the namespace to dump all objects.
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*
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******************************************************************************/
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ACPI_STATUS
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LsDoOneNamespaceObject (
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ACPI_HANDLE ObjHandle,
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UINT32 Level,
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void *Context,
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void **ReturnValue)
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{
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ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
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ACPI_PARSE_OBJECT *Op;
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Gbl_NumNamespaceObjects++;
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FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, "%5d [%d] %*s %4.4s - %s",
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Gbl_NumNamespaceObjects, Level, (Level * 3), " ",
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&Node->Name,
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AcpiUtGetTypeName (Node->Type));
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Op = ACPI_CAST_PTR (ACPI_PARSE_OBJECT, Node->Object);
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if (Op)
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{
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if (Op->Asl.ParseOpcode == PARSEOP_NAME)
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{
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Op = Op->Asl.Child;
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}
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switch (Node->Type)
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{
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case ACPI_TYPE_INTEGER:
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if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
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(Op->Asl.ParseOpcode == PARSEOP_NAMESTRING))
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{
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Op = Op->Asl.Next;
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}
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if (Op->Asl.Value.Integer > ACPI_UINT32_MAX)
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{
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FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [Initial Value = 0x%X%X]",
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ACPI_HIDWORD (Op->Asl.Value.Integer64), (UINT32) Op->Asl.Value.Integer);
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}
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else
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{
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FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [Initial Value = 0x%X]",
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(UINT32) Op->Asl.Value.Integer);
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}
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break;
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case ACPI_TYPE_STRING:
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if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
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(Op->Asl.ParseOpcode == PARSEOP_NAMESTRING))
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{
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Op = Op->Asl.Next;
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}
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FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [Initial Value = \"%s\"]",
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Op->Asl.Value.String);
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break;
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case ACPI_TYPE_LOCAL_REGION_FIELD:
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if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
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(Op->Asl.ParseOpcode == PARSEOP_NAMESTRING))
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{
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Op = Op->Asl.Child;
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}
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FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, " [Offset 0x%02X, Length 0x%02X]",
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Op->Asl.Parent->Asl.ExtraValue, (UINT32) Op->Asl.Value.Integer);
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break;
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default:
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/* Nothing to do for other types */
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break;
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}
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}
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FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, "\n");
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return (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: LsDisplayNamespace
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*
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* PARAMETERS: None
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*
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* RETURN: None
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*
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* DESCRIPTION: Walk the namespace an display information about each node
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* in the tree. Information is written to the optional
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* namespace output file.
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*
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******************************************************************************/
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ACPI_STATUS
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LsDisplayNamespace (
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void)
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{
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ACPI_STATUS Status;
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if (!Gbl_NsOutputFlag)
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{
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return (AE_OK);
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}
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/* File header */
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FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, "Contents of ACPI Namespace\n\n");
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FlPrintFile (ASL_FILE_NAMESPACE_OUTPUT, "Count Depth Name - Type\n\n");
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/* Walk entire namespace from the root */
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Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
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ACPI_UINT32_MAX, FALSE, LsDoOneNamespaceObject,
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NULL, NULL);
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return (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: LsCompareOneNamespaceObject
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*
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* PARAMETERS: ACPI_WALK_CALLBACK
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*
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* RETURN: Status
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*
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* DESCRIPTION: Compare name of one object.
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*
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******************************************************************************/
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ACPI_STATUS
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LsCompareOneNamespaceObject (
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ACPI_HANDLE ObjHandle,
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UINT32 Level,
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void *Context,
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void **ReturnValue)
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{
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ACPI_NAMESPACE_NODE *Node = (ACPI_NAMESPACE_NODE *) ObjHandle;
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/* Simply check the name */
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if (*((UINT32 *) (Context)) == Node->Name.Integer)
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{
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/* Abort walk if we found one instance */
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return (AE_CTRL_TRUE);
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}
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return (AE_OK);
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}
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/*******************************************************************************
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*
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* FUNCTION: LkObjectExists
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*
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* PARAMETERS: Name - 4 char ACPI name
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*
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* RETURN: TRUE if name exists in namespace
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*
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* DESCRIPTION: Walk the namespace to find an object
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*
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******************************************************************************/
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BOOLEAN
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LkObjectExists (
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char *Name)
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{
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ACPI_STATUS Status;
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/* Walk entire namespace from the supplied root */
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Status = AcpiNsWalkNamespace (ACPI_TYPE_ANY, ACPI_ROOT_OBJECT,
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ACPI_UINT32_MAX, FALSE, LsCompareOneNamespaceObject,
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Name, NULL);
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if (Status == AE_CTRL_TRUE)
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{
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/* At least one instance of the name was found */
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return (TRUE);
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}
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return (FALSE);
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}
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/*******************************************************************************
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*
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* FUNCTION: LkCrossReferenceNamespace
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*
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* PARAMETERS: None
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*
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* RETURN: Status
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*
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* DESCRIPTION: Perform a cross reference check of the parse tree against the
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* namespace. Every named referenced within the parse tree
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* should be get resolved with a namespace lookup. If not, the
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* original reference in the ASL code is invalid -- i.e., refers
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* to a non-existent object.
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*
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* NOTE: The ASL "External" operator causes the name to be inserted into the
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* namespace so that references to the external name will be resolved
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* correctly here.
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*
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******************************************************************************/
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ACPI_STATUS
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LkCrossReferenceNamespace (
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void)
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{
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ACPI_WALK_STATE *WalkState;
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DbgPrint (ASL_DEBUG_OUTPUT, "\nCross referencing namespace\n\n");
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/*
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* Create a new walk state for use when looking up names
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* within the namespace (Passed as context to the callbacks)
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*/
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WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
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if (!WalkState)
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{
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return AE_NO_MEMORY;
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}
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/* Walk the entire parse tree */
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TrWalkParseTree (RootNode, ASL_WALK_VISIT_TWICE, LkNamespaceLocateBegin,
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LkNamespaceLocateEnd, WalkState);
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return AE_OK;
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}
|
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|
|
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/*******************************************************************************
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*
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* FUNCTION: LkCheckFieldRange
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*
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* PARAMETERS: RegionBitLength - Length of entire parent region
|
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* FieldBitOffset - Start of the field unit (within region)
|
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* FieldBitLength - Entire length of field unit
|
|
* AccessBitWidth - Access width of the field unit
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*
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* RETURN: None
|
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*
|
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* DESCRIPTION: Check one field unit to make sure it fits in the parent
|
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* op region.
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*
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* Note: AccessBitWidth must be either 8,16,32, or 64
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*
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******************************************************************************/
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void
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LkCheckFieldRange (
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ACPI_PARSE_OBJECT *Op,
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UINT32 RegionBitLength,
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UINT32 FieldBitOffset,
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UINT32 FieldBitLength,
|
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UINT32 AccessBitWidth)
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{
|
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UINT32 FieldEndBitOffset;
|
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|
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/*
|
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* Check each field unit against the region size. The entire
|
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* field unit (start offset plus length) must fit within the
|
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* region.
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*/
|
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FieldEndBitOffset = FieldBitOffset + FieldBitLength;
|
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|
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if (FieldEndBitOffset > RegionBitLength)
|
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{
|
|
/* Field definition itself is beyond the end-of-region */
|
|
|
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AslError (ASL_ERROR, ASL_MSG_FIELD_UNIT_OFFSET, Op, NULL);
|
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return;
|
|
}
|
|
|
|
/*
|
|
* Now check that the field plus AccessWidth doesn't go beyond
|
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* the end-of-region. Assumes AccessBitWidth is a power of 2
|
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*/
|
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FieldEndBitOffset = ACPI_ROUND_UP (FieldEndBitOffset, AccessBitWidth);
|
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|
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if (FieldEndBitOffset > RegionBitLength)
|
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{
|
|
/* Field definition combined with the access is beyond EOR */
|
|
|
|
AslError (ASL_ERROR, ASL_MSG_FIELD_UNIT_ACCESS_WIDTH, Op, NULL);
|
|
}
|
|
}
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: LkNamespaceLocateBegin
|
|
*
|
|
* PARAMETERS: ASL_WALK_CALLBACK
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Descending callback used during cross-reference. For named
|
|
* object references, attempt to locate the name in the
|
|
* namespace.
|
|
*
|
|
* NOTE: ASL references to named fields within resource descriptors are
|
|
* resolved to integer values here. Therefore, this step is an
|
|
* important part of the code generation. We don't know that the
|
|
* name refers to a resource descriptor until now.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
LkNamespaceLocateBegin (
|
|
ACPI_PARSE_OBJECT *Op,
|
|
UINT32 Level,
|
|
void *Context)
|
|
{
|
|
ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
|
|
ACPI_NAMESPACE_NODE *Node;
|
|
ACPI_STATUS Status;
|
|
ACPI_OBJECT_TYPE ObjectType;
|
|
char *Path;
|
|
UINT8 PassedArgs;
|
|
ACPI_PARSE_OBJECT *NextOp;
|
|
ACPI_PARSE_OBJECT *OwningOp;
|
|
ACPI_PARSE_OBJECT *SpaceIdOp;
|
|
UINT32 MinimumLength;
|
|
UINT32 Temp;
|
|
const ACPI_OPCODE_INFO *OpInfo;
|
|
UINT32 Flags;
|
|
|
|
|
|
ACPI_FUNCTION_TRACE_PTR ("LkNamespaceLocateBegin", Op);
|
|
|
|
/*
|
|
* If this node is the actual declaration of a name
|
|
* [such as the XXXX name in "Method (XXXX)"],
|
|
* we are not interested in it here. We only care about names that are
|
|
* references to other objects within the namespace and the parent objects
|
|
* of name declarations
|
|
*/
|
|
if (Op->Asl.CompileFlags & NODE_IS_NAME_DECLARATION)
|
|
{
|
|
return (AE_OK);
|
|
}
|
|
|
|
/* We are only interested in opcodes that have an associated name */
|
|
|
|
OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);
|
|
|
|
if ((!(OpInfo->Flags & AML_NAMED)) &&
|
|
(!(OpInfo->Flags & AML_CREATE)) &&
|
|
(Op->Asl.ParseOpcode != PARSEOP_NAMESTRING) &&
|
|
(Op->Asl.ParseOpcode != PARSEOP_NAMESEG) &&
|
|
(Op->Asl.ParseOpcode != PARSEOP_METHODCALL))
|
|
{
|
|
return (AE_OK);
|
|
}
|
|
|
|
/*
|
|
* We must enable the "search-to-root" for single NameSegs, but
|
|
* we have to be very careful about opening up scopes
|
|
*/
|
|
Flags = ACPI_NS_SEARCH_PARENT;
|
|
if ((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) ||
|
|
(Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
|
|
(Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
|
|
{
|
|
/*
|
|
* These are name references, do not push the scope stack
|
|
* for them.
|
|
*/
|
|
Flags |= ACPI_NS_DONT_OPEN_SCOPE;
|
|
}
|
|
|
|
/* Get the NamePath from the appropriate place */
|
|
|
|
if (OpInfo->Flags & AML_NAMED)
|
|
{
|
|
/* For all NAMED operators, the name reference is the first child */
|
|
|
|
Path = Op->Asl.Child->Asl.Value.String;
|
|
if (Op->Asl.AmlOpcode == AML_ALIAS_OP)
|
|
{
|
|
/*
|
|
* ALIAS is the only oddball opcode, the name declaration
|
|
* (alias name) is the second operand
|
|
*/
|
|
Path = Op->Asl.Child->Asl.Next->Asl.Value.String;
|
|
}
|
|
}
|
|
else if (OpInfo->Flags & AML_CREATE)
|
|
{
|
|
/* Name must appear as the last parameter */
|
|
|
|
NextOp = Op->Asl.Child;
|
|
while (!(NextOp->Asl.CompileFlags & NODE_IS_NAME_DECLARATION))
|
|
{
|
|
NextOp = NextOp->Asl.Next;
|
|
}
|
|
Path = NextOp->Asl.Value.String;
|
|
}
|
|
else
|
|
{
|
|
Path = Op->Asl.Value.String;
|
|
}
|
|
|
|
ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Type=%s\n", AcpiUtGetTypeName (ObjectType)));
|
|
|
|
/*
|
|
* Lookup the name in the namespace. Name must exist at this point, or it
|
|
* is an invalid reference.
|
|
*
|
|
* The namespace is also used as a lookup table for references to resource
|
|
* descriptors and the fields within them.
|
|
*/
|
|
Gbl_NsLookupCount++;
|
|
|
|
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
|
|
ACPI_IMODE_EXECUTE, Flags, WalkState, &(Node));
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
if (Status == AE_NOT_FOUND)
|
|
{
|
|
/*
|
|
* We didn't find the name reference by path -- we can qualify this
|
|
* a little better before we print an error message
|
|
*/
|
|
if (strlen (Path) == ACPI_NAME_SIZE)
|
|
{
|
|
/* A simple, one-segment ACPI name */
|
|
|
|
if (LkObjectExists (Path))
|
|
{
|
|
/* There exists such a name, but we couldn't get to it from this scope */
|
|
|
|
AslError (ASL_ERROR, ASL_MSG_NOT_REACHABLE, Op, Op->Asl.ExternalName);
|
|
}
|
|
else
|
|
{
|
|
/* The name doesn't exist, period */
|
|
|
|
AslError (ASL_ERROR, ASL_MSG_NOT_EXIST, Op, Op->Asl.ExternalName);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Check for a fully qualified path */
|
|
|
|
if (Path[0] == AML_ROOT_PREFIX)
|
|
{
|
|
/* Gave full path, the object does not exist */
|
|
|
|
AslError (ASL_ERROR, ASL_MSG_NOT_EXIST, Op, Op->Asl.ExternalName);
|
|
}
|
|
else
|
|
{
|
|
/* We can't tell whether it doesn't exist or just can't be reached. */
|
|
|
|
AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, Op->Asl.ExternalName);
|
|
}
|
|
}
|
|
|
|
Status = AE_OK;
|
|
}
|
|
return (Status);
|
|
}
|
|
|
|
/* Attempt to optimize the NamePath */
|
|
|
|
OptOptimizeNamePath (Op, OpInfo->Flags, WalkState, Path, Node);
|
|
|
|
/*
|
|
* Dereference an alias. (A name reference that is an alias.)
|
|
* Aliases are not nested; The alias always points to the final object
|
|
*/
|
|
if ((Op->Asl.ParseOpcode != PARSEOP_ALIAS) && (Node->Type == ACPI_TYPE_LOCAL_ALIAS))
|
|
{
|
|
/* This node points back to the original PARSEOP_ALIAS */
|
|
|
|
NextOp = ACPI_CAST_PTR (ACPI_PARSE_OBJECT, Node->Object);
|
|
|
|
/* The first child is the alias target op */
|
|
|
|
NextOp = NextOp->Asl.Child;
|
|
|
|
/* Who in turn points back to original target alias node */
|
|
|
|
if (NextOp->Asl.Node)
|
|
{
|
|
Node = NextOp->Asl.Node;
|
|
}
|
|
else
|
|
{
|
|
AslError (ASL_ERROR, ASL_MSG_COMPILER_INTERNAL, Op, "Missing alias link");
|
|
}
|
|
}
|
|
|
|
/* 1) Check for a reference to a resource descriptor */
|
|
|
|
else if ((Node->Type == ACPI_TYPE_LOCAL_RESOURCE_FIELD) ||
|
|
(Node->Type == ACPI_TYPE_LOCAL_RESOURCE))
|
|
{
|
|
/*
|
|
* This was a reference to a field within a resource descriptor. Extract
|
|
* the associated field offset (either a bit or byte offset depending on
|
|
* the field type) and change the named reference into an integer for
|
|
* AML code generation
|
|
*/
|
|
Temp = (UINT32) Node->OwnerId;
|
|
if (Node->Flags & ANOBJ_IS_BIT_OFFSET)
|
|
{
|
|
Op->Asl.CompileFlags |= NODE_IS_BIT_OFFSET;
|
|
}
|
|
|
|
/* Perform BitOffset <--> ByteOffset conversion if necessary */
|
|
|
|
switch (Op->Asl.Parent->Asl.AmlOpcode)
|
|
{
|
|
case AML_CREATE_FIELD_OP:
|
|
|
|
/* We allow a Byte offset to Bit Offset conversion for this op */
|
|
|
|
if (!(Op->Asl.CompileFlags & NODE_IS_BIT_OFFSET))
|
|
{
|
|
/* Simply multiply byte offset times 8 to get bit offset */
|
|
|
|
Temp = ACPI_MUL_8 (Temp);
|
|
}
|
|
break;
|
|
|
|
|
|
case AML_CREATE_BIT_FIELD_OP:
|
|
|
|
/* This op requires a Bit Offset */
|
|
|
|
if (!(Op->Asl.CompileFlags & NODE_IS_BIT_OFFSET))
|
|
{
|
|
AslError (ASL_ERROR, ASL_MSG_BYTES_TO_BITS, Op, NULL);
|
|
}
|
|
break;
|
|
|
|
|
|
case AML_CREATE_BYTE_FIELD_OP:
|
|
case AML_CREATE_WORD_FIELD_OP:
|
|
case AML_CREATE_DWORD_FIELD_OP:
|
|
case AML_CREATE_QWORD_FIELD_OP:
|
|
case AML_INDEX_OP:
|
|
|
|
/* These Ops require Byte offsets */
|
|
|
|
if (Op->Asl.CompileFlags & NODE_IS_BIT_OFFSET)
|
|
{
|
|
AslError (ASL_ERROR, ASL_MSG_BITS_TO_BYTES, Op, NULL);
|
|
}
|
|
break;
|
|
|
|
|
|
default:
|
|
/* Nothing to do for other opcodes */
|
|
break;
|
|
}
|
|
|
|
/* Now convert this node to an integer whose value is the field offset */
|
|
|
|
Op->Asl.ParseOpcode = PARSEOP_INTEGER;
|
|
Op->Asl.Value.Integer = (UINT64) Temp;
|
|
Op->Asl.CompileFlags |= NODE_IS_RESOURCE_FIELD;
|
|
|
|
OpcGenerateAmlOpcode (Op);
|
|
Op->Asl.AmlLength = OpcSetOptimalIntegerSize (Op);
|
|
}
|
|
|
|
/* 2) Check for a method invocation */
|
|
|
|
else if ((((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) || (Op->Asl.ParseOpcode == PARSEOP_NAMESEG)) &&
|
|
(Node->Type == ACPI_TYPE_METHOD) &&
|
|
(Op->Asl.Parent) &&
|
|
(Op->Asl.Parent->Asl.ParseOpcode != PARSEOP_METHOD)) ||
|
|
|
|
(Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
|
|
{
|
|
|
|
/*
|
|
* There are two types of method invocation:
|
|
* 1) Invocation with arguments -- the parser recognizes this as a METHODCALL
|
|
* 2) Invocation with no arguments --the parser cannot determine that this is a method
|
|
* invocation, therefore we have to figure it out here.
|
|
*/
|
|
if (Node->Type != ACPI_TYPE_METHOD)
|
|
{
|
|
sprintf (MsgBuffer, "%s is a %s", Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
|
|
|
|
AslError (ASL_ERROR, ASL_MSG_NOT_METHOD, Op, MsgBuffer);
|
|
return (AE_OK);
|
|
}
|
|
|
|
/* Save the method node in the caller's op */
|
|
|
|
Op->Asl.Node = Node;
|
|
if (Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_CONDREFOF)
|
|
{
|
|
return (AE_OK);
|
|
}
|
|
|
|
/*
|
|
* This is a method invocation, with or without arguments.
|
|
* Count the number of arguments, each appears as a child
|
|
* under the parent node
|
|
*/
|
|
Op->Asl.ParseOpcode = PARSEOP_METHODCALL;
|
|
UtSetParseOpName (Op);
|
|
|
|
PassedArgs = 0;
|
|
NextOp = Op->Asl.Child;
|
|
|
|
while (NextOp)
|
|
{
|
|
PassedArgs++;
|
|
NextOp = NextOp->Asl.Next;
|
|
}
|
|
|
|
if (Node->OwnerId != ASL_EXTERNAL_METHOD)
|
|
{
|
|
/*
|
|
* Check the parsed arguments with the number expected by the
|
|
* method declaration itself
|
|
*/
|
|
if (PassedArgs != Node->OwnerId)
|
|
{
|
|
sprintf (MsgBuffer, "%s requires %d", Op->Asl.ExternalName,
|
|
Node->OwnerId);
|
|
|
|
if (PassedArgs < Node->OwnerId)
|
|
{
|
|
AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_LO, Op, MsgBuffer);
|
|
}
|
|
else
|
|
{
|
|
AslError (ASL_ERROR, ASL_MSG_ARG_COUNT_HI, Op, MsgBuffer);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* 3) Check for an ASL Field definition
|
|
*/
|
|
else if ((Op->Asl.Parent) &&
|
|
((Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_FIELD) ||
|
|
(Op->Asl.Parent->Asl.ParseOpcode == PARSEOP_BANKFIELD)))
|
|
{
|
|
/*
|
|
* Offset checking for fields. If the parent operation region has a
|
|
* constant length (known at compile time), we can check fields
|
|
* defined in that region against the region length. This will catch
|
|
* fields and field units that cannot possibly fit within the region.
|
|
*
|
|
* Note: Index fields do not directly reference an operation region,
|
|
* thus they are not included in this check.
|
|
*/
|
|
if (Op == Op->Asl.Parent->Asl.Child)
|
|
{
|
|
/*
|
|
* This is the first child of the field node, which is
|
|
* the name of the region. Get the parse node for the
|
|
* region -- which contains the length of the region.
|
|
*/
|
|
OwningOp = ACPI_CAST_PTR (ACPI_PARSE_OBJECT, Node->Object);
|
|
Op->Asl.Parent->Asl.ExtraValue = ACPI_MUL_8 ((UINT32) OwningOp->Asl.Value.Integer);
|
|
|
|
/* Examine the field access width */
|
|
|
|
switch ((UINT8) Op->Asl.Parent->Asl.Value.Integer)
|
|
{
|
|
case AML_FIELD_ACCESS_ANY:
|
|
case AML_FIELD_ACCESS_BYTE:
|
|
case AML_FIELD_ACCESS_BUFFER:
|
|
default:
|
|
MinimumLength = 1;
|
|
break;
|
|
|
|
case AML_FIELD_ACCESS_WORD:
|
|
MinimumLength = 2;
|
|
break;
|
|
|
|
case AML_FIELD_ACCESS_DWORD:
|
|
MinimumLength = 4;
|
|
break;
|
|
|
|
case AML_FIELD_ACCESS_QWORD:
|
|
MinimumLength = 8;
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* Is the region at least as big as the access width?
|
|
* Note: DataTableRegions have 0 length
|
|
*/
|
|
if (((UINT32) OwningOp->Asl.Value.Integer) &&
|
|
((UINT32) OwningOp->Asl.Value.Integer < MinimumLength))
|
|
{
|
|
AslError (ASL_ERROR, ASL_MSG_FIELD_ACCESS_WIDTH, Op, NULL);
|
|
}
|
|
|
|
/*
|
|
* Check EC/CMOS/SMBUS fields to make sure that the correct
|
|
* access type is used (BYTE for EC/CMOS, BUFFER for SMBUS)
|
|
*/
|
|
SpaceIdOp = OwningOp->Asl.Child->Asl.Next;
|
|
switch ((UINT32) SpaceIdOp->Asl.Value.Integer)
|
|
{
|
|
case REGION_EC:
|
|
case REGION_CMOS:
|
|
|
|
if ((UINT8) Op->Asl.Parent->Asl.Value.Integer != AML_FIELD_ACCESS_BYTE)
|
|
{
|
|
AslError (ASL_ERROR, ASL_MSG_REGION_BYTE_ACCESS, Op, NULL);
|
|
}
|
|
break;
|
|
|
|
case REGION_SMBUS:
|
|
|
|
if ((UINT8) Op->Asl.Parent->Asl.Value.Integer != AML_FIELD_ACCESS_BUFFER)
|
|
{
|
|
AslError (ASL_ERROR, ASL_MSG_REGION_BUFFER_ACCESS, Op, NULL);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
|
|
/* Nothing to do for other address spaces */
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* This is one element of the field list. Check to make sure
|
|
* that it does not go beyond the end of the parent operation region.
|
|
*
|
|
* In the code below:
|
|
* Op->Asl.Parent->Asl.ExtraValue - Region Length (bits)
|
|
* Op->Asl.ExtraValue - Field start offset (bits)
|
|
* Op->Asl.Child->Asl.Value.Integer32 - Field length (bits)
|
|
* Op->Asl.Child->Asl.ExtraValue - Field access width (bits)
|
|
*/
|
|
if (Op->Asl.Parent->Asl.ExtraValue && Op->Asl.Child)
|
|
{
|
|
LkCheckFieldRange (Op,
|
|
Op->Asl.Parent->Asl.ExtraValue,
|
|
Op->Asl.ExtraValue,
|
|
(UINT32) Op->Asl.Child->Asl.Value.Integer,
|
|
Op->Asl.Child->Asl.ExtraValue);
|
|
}
|
|
}
|
|
}
|
|
|
|
Op->Asl.Node = Node;
|
|
return (Status);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: LkNamespaceLocateEnd
|
|
*
|
|
* PARAMETERS: ASL_WALK_CALLBACK
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Ascending callback used during cross reference. We only
|
|
* need to worry about scope management here.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
LkNamespaceLocateEnd (
|
|
ACPI_PARSE_OBJECT *Op,
|
|
UINT32 Level,
|
|
void *Context)
|
|
{
|
|
ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context;
|
|
const ACPI_OPCODE_INFO *OpInfo;
|
|
|
|
|
|
ACPI_FUNCTION_TRACE ("LkNamespaceLocateEnd");
|
|
|
|
|
|
/* We are only interested in opcodes that have an associated name */
|
|
|
|
OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode);
|
|
if (!(OpInfo->Flags & AML_NAMED))
|
|
{
|
|
return (AE_OK);
|
|
}
|
|
|
|
/* Not interested in name references, we did not open a scope for them */
|
|
|
|
if ((Op->Asl.ParseOpcode == PARSEOP_NAMESTRING) ||
|
|
(Op->Asl.ParseOpcode == PARSEOP_NAMESEG) ||
|
|
(Op->Asl.ParseOpcode == PARSEOP_METHODCALL))
|
|
{
|
|
return (AE_OK);
|
|
}
|
|
|
|
/* Pop the scope stack if necessary */
|
|
|
|
if (AcpiNsOpensScope (AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode)))
|
|
{
|
|
|
|
ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
|
|
"%s: Popping scope for Op %p\n",
|
|
AcpiUtGetTypeName (OpInfo->ObjectType), Op));
|
|
|
|
AcpiDsScopeStackPop (WalkState);
|
|
}
|
|
|
|
return (AE_OK);
|
|
}
|
|
|
|
|