1183 lines
32 KiB
C
1183 lines
32 KiB
C
|
|
/******************************************************************************
|
|
*
|
|
* Module Name: asltree - parse tree management
|
|
* $Revision: 55 $
|
|
*
|
|
*****************************************************************************/
|
|
|
|
/******************************************************************************
|
|
*
|
|
* 1. Copyright Notice
|
|
*
|
|
* Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp.
|
|
* All rights reserved.
|
|
*
|
|
* 2. License
|
|
*
|
|
* 2.1. This is your license from Intel Corp. under its intellectual property
|
|
* rights. You may have additional license terms from the party that provided
|
|
* you this software, covering your right to use that party's intellectual
|
|
* property rights.
|
|
*
|
|
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
|
|
* copy of the source code appearing in this file ("Covered Code") an
|
|
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
|
|
* base code distributed originally by Intel ("Original Intel Code") to copy,
|
|
* make derivatives, distribute, use and display any portion of the Covered
|
|
* Code in any form, with the right to sublicense such rights; and
|
|
*
|
|
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
|
|
* license (with the right to sublicense), under only those claims of Intel
|
|
* patents that are infringed by the Original Intel Code, to make, use, sell,
|
|
* offer to sell, and import the Covered Code and derivative works thereof
|
|
* solely to the minimum extent necessary to exercise the above copyright
|
|
* license, and in no event shall the patent license extend to any additions
|
|
* to or modifications of the Original Intel Code. No other license or right
|
|
* is granted directly or by implication, estoppel or otherwise;
|
|
*
|
|
* The above copyright and patent license is granted only if the following
|
|
* conditions are met:
|
|
*
|
|
* 3. Conditions
|
|
*
|
|
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
|
|
* Redistribution of source code of any substantial portion of the Covered
|
|
* Code or modification with rights to further distribute source must include
|
|
* the above Copyright Notice, the above License, this list of Conditions,
|
|
* and the following Disclaimer and Export Compliance provision. In addition,
|
|
* Licensee must cause all Covered Code to which Licensee contributes to
|
|
* contain a file documenting the changes Licensee made to create that Covered
|
|
* Code and the date of any change. Licensee must include in that file the
|
|
* documentation of any changes made by any predecessor Licensee. Licensee
|
|
* must include a prominent statement that the modification is derived,
|
|
* directly or indirectly, from Original Intel Code.
|
|
*
|
|
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
|
|
* Redistribution of source code of any substantial portion of the Covered
|
|
* Code or modification without rights to further distribute source must
|
|
* include the following Disclaimer and Export Compliance provision in the
|
|
* documentation and/or other materials provided with distribution. In
|
|
* addition, Licensee may not authorize further sublicense of source of any
|
|
* portion of the Covered Code, and must include terms to the effect that the
|
|
* license from Licensee to its licensee is limited to the intellectual
|
|
* property embodied in the software Licensee provides to its licensee, and
|
|
* not to intellectual property embodied in modifications its licensee may
|
|
* make.
|
|
*
|
|
* 3.3. Redistribution of Executable. Redistribution in executable form of any
|
|
* substantial portion of the Covered Code or modification must reproduce the
|
|
* above Copyright Notice, and the following Disclaimer and Export Compliance
|
|
* provision in the documentation and/or other materials provided with the
|
|
* distribution.
|
|
*
|
|
* 3.4. Intel retains all right, title, and interest in and to the Original
|
|
* Intel Code.
|
|
*
|
|
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
|
|
* Intel shall be used in advertising or otherwise to promote the sale, use or
|
|
* other dealings in products derived from or relating to the Covered Code
|
|
* without prior written authorization from Intel.
|
|
*
|
|
* 4. Disclaimer and Export Compliance
|
|
*
|
|
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
|
|
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
|
|
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
|
|
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
|
|
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
|
|
* PARTICULAR PURPOSE.
|
|
*
|
|
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
|
|
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
|
|
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
|
|
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
|
|
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
|
|
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
|
|
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
|
|
* LIMITED REMEDY.
|
|
*
|
|
* 4.3. Licensee shall not export, either directly or indirectly, any of this
|
|
* software or system incorporating such software without first obtaining any
|
|
* required license or other approval from the U. S. Department of Commerce or
|
|
* any other agency or department of the United States Government. In the
|
|
* event Licensee exports any such software from the United States or
|
|
* re-exports any such software from a foreign destination, Licensee shall
|
|
* ensure that the distribution and export/re-export of the software is in
|
|
* compliance with all laws, regulations, orders, or other restrictions of the
|
|
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
|
|
* any of its subsidiaries will export/re-export any technical data, process,
|
|
* software, or service, directly or indirectly, to any country for which the
|
|
* United States government or any agency thereof requires an export license,
|
|
* other governmental approval, or letter of assurance, without first obtaining
|
|
* such license, approval or letter.
|
|
*
|
|
*****************************************************************************/
|
|
|
|
|
|
#include "aslcompiler.h"
|
|
#include "aslcompiler.y.h"
|
|
|
|
#define _COMPONENT ACPI_COMPILER
|
|
ACPI_MODULE_NAME ("asltree")
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrGetNextNode
|
|
*
|
|
* PARAMETERS: None
|
|
*
|
|
* RETURN: New parse node. Aborts on allocation failure
|
|
*
|
|
* DESCRIPTION: Allocate a new parse node for the parse tree. Bypass the local
|
|
* dynamic memory manager for performance reasons (This has a
|
|
* major impact on the speed of the compiler.)
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrGetNextNode (void)
|
|
{
|
|
|
|
if (Gbl_NodeCacheNext >= Gbl_NodeCacheLast)
|
|
{
|
|
Gbl_NodeCacheNext = UtLocalCalloc (sizeof (ACPI_PARSE_OBJECT) * ASL_NODE_CACHE_SIZE);
|
|
Gbl_NodeCacheLast = Gbl_NodeCacheNext + ASL_NODE_CACHE_SIZE;
|
|
}
|
|
|
|
return (Gbl_NodeCacheNext++);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrAllocateNode
|
|
*
|
|
* PARAMETERS: ParseOpcode - Opcode to be assigned to the node
|
|
*
|
|
* RETURN: New parse node. Aborts on allocation failure
|
|
*
|
|
* DESCRIPTION: Allocate and initialize a new parse node for the parse tree
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrAllocateNode (
|
|
UINT32 ParseOpcode)
|
|
{
|
|
ACPI_PARSE_OBJECT *Op;
|
|
|
|
|
|
Op = TrGetNextNode ();
|
|
|
|
Op->Asl.ParseOpcode = (UINT16) ParseOpcode;
|
|
Op->Asl.Filename = Gbl_Files[ASL_FILE_INPUT].Filename;
|
|
Op->Asl.LineNumber = Gbl_CurrentLineNumber;
|
|
Op->Asl.LogicalLineNumber = Gbl_LogicalLineNumber;
|
|
Op->Asl.LogicalByteOffset = Gbl_CurrentLineOffset;
|
|
Op->Asl.Column = Gbl_CurrentColumn;
|
|
|
|
UtSetParseOpName (Op);
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrReleaseNode
|
|
*
|
|
* PARAMETERS: Op - Op to be released
|
|
*
|
|
* RETURN: None
|
|
*
|
|
* DESCRIPTION: "release" a node. In truth, nothing is done since the node
|
|
* is part of a larger buffer
|
|
*
|
|
******************************************************************************/
|
|
|
|
void
|
|
TrReleaseNode (
|
|
ACPI_PARSE_OBJECT *Op)
|
|
{
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrUpdateNode
|
|
*
|
|
* PARAMETERS: ParseOpcode - New opcode to be assigned to the node
|
|
* Op - An existing parse node
|
|
*
|
|
* RETURN: The updated node
|
|
*
|
|
* DESCRIPTION: Change the parse opcode assigned to a node. Usually used to
|
|
* change an opcode to DEFAULT_ARG so that the node is ignored
|
|
* during the code generation. Also used to set generic integers
|
|
* to a specific size (8, 16, 32, or 64 bits)
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrUpdateNode (
|
|
UINT32 ParseOpcode,
|
|
ACPI_PARSE_OBJECT *Op)
|
|
{
|
|
|
|
if (!Op)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nUpdateNode: Old - %s, New - %s\n\n",
|
|
UtGetOpName (Op->Asl.ParseOpcode),
|
|
UtGetOpName (ParseOpcode));
|
|
|
|
/* Assign new opcode and name */
|
|
|
|
if (Op->Asl.ParseOpcode == PARSEOP_ONES)
|
|
{
|
|
switch (ParseOpcode)
|
|
{
|
|
case PARSEOP_BYTECONST:
|
|
Op->Asl.Value.Integer = 0xFF;
|
|
break;
|
|
|
|
case PARSEOP_WORDCONST:
|
|
Op->Asl.Value.Integer = 0xFFFF;
|
|
break;
|
|
|
|
case PARSEOP_DWORDCONST:
|
|
Op->Asl.Value.Integer = 0xFFFFFFFF;
|
|
break;
|
|
|
|
default:
|
|
/* Don't care about others, don't need to check QWORD */
|
|
break;
|
|
}
|
|
}
|
|
|
|
Op->Asl.ParseOpcode = (UINT16) ParseOpcode;
|
|
UtSetParseOpName (Op);
|
|
|
|
/*
|
|
* For the BYTE, WORD, and DWORD constants, make sure that the integer
|
|
* that was passed in will actually fit into the data type
|
|
*/
|
|
switch (ParseOpcode)
|
|
{
|
|
case PARSEOP_BYTECONST:
|
|
Op = UtCheckIntegerRange (Op, 0x00, ACPI_UINT8_MAX);
|
|
break;
|
|
|
|
case PARSEOP_WORDCONST:
|
|
Op = UtCheckIntegerRange (Op, 0x00, ACPI_UINT16_MAX);
|
|
break;
|
|
|
|
case PARSEOP_DWORDCONST:
|
|
Op = UtCheckIntegerRange (Op, 0x00, ACPI_UINT32_MAX);
|
|
break;
|
|
|
|
default:
|
|
/* Don't care about others, don't need to check QWORD */
|
|
break;
|
|
}
|
|
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrGetNodeFlagName
|
|
*
|
|
* PARAMETERS: Flags - Flags word to be decoded
|
|
*
|
|
* RETURN: Name string
|
|
*
|
|
* DESCRIPTION: Decode a flags word
|
|
*
|
|
******************************************************************************/
|
|
|
|
char *
|
|
TrGetNodeFlagName (
|
|
UINT32 Flags)
|
|
{
|
|
|
|
switch (Flags)
|
|
{
|
|
case NODE_VISITED:
|
|
return ("NODE_VISITED");
|
|
|
|
case NODE_AML_PACKAGE:
|
|
return ("NODE_AML_PACKAGE");
|
|
|
|
case NODE_IS_TARGET:
|
|
return ("NODE_IS_TARGET");
|
|
|
|
case NODE_IS_RESOURCE_DESC:
|
|
return ("NODE_IS_RESOURCE_DESC");
|
|
|
|
case NODE_IS_RESOURCE_FIELD:
|
|
return ("NODE_IS_RESOURCE_FIELD");
|
|
|
|
case NODE_HAS_NO_EXIT:
|
|
return ("NODE_HAS_NO_EXIT");
|
|
|
|
case NODE_IF_HAS_NO_EXIT:
|
|
return ("NODE_IF_HAS_NO_EXIT");
|
|
|
|
case NODE_NAME_INTERNALIZED:
|
|
return ("NODE_NAME_INTERNALIZED");
|
|
|
|
case NODE_METHOD_NO_RETVAL:
|
|
return ("NODE_METHOD_NO_RETVAL");
|
|
|
|
case NODE_METHOD_SOME_NO_RETVAL:
|
|
return ("NODE_METHOD_SOME_NO_RETVAL");
|
|
|
|
case NODE_RESULT_NOT_USED:
|
|
return ("NODE_RESULT_NOT_USED");
|
|
|
|
case NODE_METHOD_TYPED:
|
|
return ("NODE_METHOD_TYPED");
|
|
|
|
case NODE_IS_BIT_OFFSET:
|
|
return ("NODE_IS_BIT_OFFSET");
|
|
|
|
case NODE_COMPILE_TIME_CONST:
|
|
return ("NODE_COMPILE_TIME_CONST");
|
|
|
|
case NODE_IS_TERM_ARG:
|
|
return ("NODE_IS_TERM_ARG");
|
|
|
|
case NODE_WAS_ONES_OP:
|
|
return ("NODE_WAS_ONES_OP");
|
|
|
|
case NODE_IS_NAME_DECLARATION:
|
|
return ("NODE_IS_NAME_DECLARATION");
|
|
|
|
default:
|
|
return ("Multiple Flags (or unknown flag) set");
|
|
}
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrSetNodeFlags
|
|
*
|
|
* PARAMETERS: Op - An existing parse node
|
|
* Flags - New flags word
|
|
*
|
|
* RETURN: The updated node
|
|
*
|
|
* DESCRIPTION: Set bits in the node flags word. Will not clear bits, only set
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrSetNodeFlags (
|
|
ACPI_PARSE_OBJECT *Op,
|
|
UINT32 Flags)
|
|
{
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nSetNodeFlags: Op %p, %8.8X %s\n\n", Op, Flags, TrGetNodeFlagName (Flags));
|
|
|
|
if (!Op)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
Op->Asl.CompileFlags |= Flags;
|
|
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrSetEndLineNumber
|
|
*
|
|
* PARAMETERS: Op - An existing parse node
|
|
*
|
|
* RETURN: None.
|
|
*
|
|
* DESCRIPTION: Set the ending line numbers (file line and logical line) of a
|
|
* parse node to the current line numbers.
|
|
*
|
|
******************************************************************************/
|
|
|
|
void
|
|
TrSetEndLineNumber (
|
|
ACPI_PARSE_OBJECT *Op)
|
|
{
|
|
|
|
/* If the end line # is already set, just return */
|
|
|
|
if (Op->Asl.EndLine)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Op->Asl.EndLine = Gbl_CurrentLineNumber;
|
|
Op->Asl.EndLogicalLine = Gbl_LogicalLineNumber;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrCreateLeafNode
|
|
*
|
|
* PARAMETERS: ParseOpcode - New opcode to be assigned to the node
|
|
*
|
|
* RETURN: Pointer to the new node. Aborts on allocation failure
|
|
*
|
|
* DESCRIPTION: Create a simple leaf node (no children or peers, and no value
|
|
* assigned to the node)
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrCreateLeafNode (
|
|
UINT32 ParseOpcode)
|
|
{
|
|
ACPI_PARSE_OBJECT *Op;
|
|
|
|
|
|
Op = TrAllocateNode (ParseOpcode);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nCreateLeafNode Line %d NewNode %p Op %s\n\n",
|
|
Op->Asl.LineNumber, Op, UtGetOpName(ParseOpcode));
|
|
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrCreateValuedLeafNode
|
|
*
|
|
* PARAMETERS: ParseOpcode - New opcode to be assigned to the node
|
|
* Value - Value to be assigned to the node
|
|
*
|
|
* RETURN: Pointer to the new node. Aborts on allocation failure
|
|
*
|
|
* DESCRIPTION: Create a leaf node (no children or peers) with a value
|
|
* assigned to it
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrCreateValuedLeafNode (
|
|
UINT32 ParseOpcode,
|
|
ACPI_INTEGER Value)
|
|
{
|
|
ACPI_PARSE_OBJECT *Op;
|
|
|
|
|
|
Op = TrAllocateNode (ParseOpcode);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nCreateValuedLeafNode Line %d NewNode %p Op %s Value %8.8X%8.8X ",
|
|
Op->Asl.LineNumber, Op, UtGetOpName(ParseOpcode),
|
|
ACPI_FORMAT_UINT64 (Value));
|
|
Op->Asl.Value.Integer = Value;
|
|
|
|
switch (ParseOpcode)
|
|
{
|
|
case PARSEOP_STRING_LITERAL:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "STRING->%s", Value);
|
|
break;
|
|
|
|
case PARSEOP_NAMESEG:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "NAMESEG->%s", Value);
|
|
break;
|
|
|
|
case PARSEOP_NAMESTRING:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "NAMESTRING->%s", Value);
|
|
break;
|
|
|
|
case PARSEOP_EISAID:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "EISAID->%s", Value);
|
|
break;
|
|
|
|
case PARSEOP_METHOD:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "METHOD");
|
|
break;
|
|
|
|
case PARSEOP_INTEGER:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "INTEGER");
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT, "\n\n");
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrCreateNode
|
|
*
|
|
* PARAMETERS: ParseOpcode - Opcode to be assigned to the node
|
|
* NumChildren - Number of children to follow
|
|
* ... - A list of child nodes to link to the new
|
|
* node. NumChildren long.
|
|
*
|
|
* RETURN: Pointer to the new node. Aborts on allocation failure
|
|
*
|
|
* DESCRIPTION: Create a new parse node and link together a list of child
|
|
* nodes underneath the new node.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrCreateNode (
|
|
UINT32 ParseOpcode,
|
|
UINT32 NumChildren,
|
|
...)
|
|
{
|
|
ACPI_PARSE_OBJECT *Op;
|
|
ACPI_PARSE_OBJECT *Child;
|
|
ACPI_PARSE_OBJECT *PrevChild;
|
|
va_list ap;
|
|
UINT32 i;
|
|
BOOLEAN FirstChild;
|
|
|
|
|
|
va_start (ap, NumChildren);
|
|
|
|
/* Allocate one new node */
|
|
|
|
Op = TrAllocateNode (ParseOpcode);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nCreateNode Line %d NewParent %p Child %d Op %s ",
|
|
Op->Asl.LineNumber, Op, NumChildren, UtGetOpName(ParseOpcode));
|
|
|
|
/* Some extra debug output based on the parse opcode */
|
|
|
|
switch (ParseOpcode)
|
|
{
|
|
case PARSEOP_DEFINITIONBLOCK:
|
|
RootNode = Op;
|
|
DbgPrint (ASL_PARSE_OUTPUT, "DEFINITION_BLOCK (Tree Completed)->");
|
|
break;
|
|
|
|
case PARSEOP_OPERATIONREGION:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "OPREGION->");
|
|
break;
|
|
|
|
case PARSEOP_OR:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "OR->");
|
|
break;
|
|
|
|
default:
|
|
/* Nothing to do for other opcodes */
|
|
break;
|
|
}
|
|
|
|
/* Link the new node to its children */
|
|
|
|
PrevChild = NULL;
|
|
FirstChild = TRUE;
|
|
for (i = 0; i < NumChildren; i++)
|
|
{
|
|
/* Get the next child */
|
|
|
|
Child = va_arg (ap, ACPI_PARSE_OBJECT *);
|
|
DbgPrint (ASL_PARSE_OUTPUT, "%p, ", Child);
|
|
|
|
/*
|
|
* If child is NULL, this means that an optional argument
|
|
* was omitted. We must create a placeholder with a special
|
|
* opcode (DEFAULT_ARG) so that the code generator will know
|
|
* that it must emit the correct default for this argument
|
|
*/
|
|
if (!Child)
|
|
{
|
|
Child = TrAllocateNode (PARSEOP_DEFAULT_ARG);
|
|
}
|
|
|
|
/* Link first child to parent */
|
|
|
|
if (FirstChild)
|
|
{
|
|
FirstChild = FALSE;
|
|
Op->Asl.Child = Child;
|
|
}
|
|
|
|
/* Point all children to parent */
|
|
|
|
Child->Asl.Parent = Op;
|
|
|
|
/* Link children in a peer list */
|
|
|
|
if (PrevChild)
|
|
{
|
|
PrevChild->Asl.Next = Child;
|
|
};
|
|
|
|
/*
|
|
* This child might be a list, point all nodes in the list
|
|
* to the same parent
|
|
*/
|
|
while (Child->Asl.Next)
|
|
{
|
|
Child = Child->Asl.Next;
|
|
Child->Asl.Parent = Op;
|
|
}
|
|
|
|
PrevChild = Child;
|
|
}
|
|
va_end(ap);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT, "\n\n");
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrLinkChildren
|
|
*
|
|
* PARAMETERS: Op - An existing parse node
|
|
* NumChildren - Number of children to follow
|
|
* ... - A list of child nodes to link to the new
|
|
* node. NumChildren long.
|
|
*
|
|
* RETURN: The updated (linked) node
|
|
*
|
|
* DESCRIPTION: Link a group of nodes to an existing parse node
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrLinkChildren (
|
|
ACPI_PARSE_OBJECT *Op,
|
|
UINT32 NumChildren,
|
|
...)
|
|
{
|
|
ACPI_PARSE_OBJECT *Child;
|
|
ACPI_PARSE_OBJECT *PrevChild;
|
|
va_list ap;
|
|
UINT32 i;
|
|
BOOLEAN FirstChild;
|
|
|
|
|
|
va_start (ap, NumChildren);
|
|
|
|
|
|
TrSetEndLineNumber (Op);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nLinkChildren Line [%d to %d] NewParent %p Child %d Op %s ",
|
|
Op->Asl.LineNumber, Op->Asl.EndLine,
|
|
Op, NumChildren, UtGetOpName(Op->Asl.ParseOpcode));
|
|
|
|
switch (Op->Asl.ParseOpcode)
|
|
{
|
|
case PARSEOP_DEFINITIONBLOCK:
|
|
RootNode = Op;
|
|
DbgPrint (ASL_PARSE_OUTPUT, "DEFINITION_BLOCK (Tree Completed)->");
|
|
break;
|
|
|
|
case PARSEOP_OPERATIONREGION:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "OPREGION->");
|
|
break;
|
|
|
|
case PARSEOP_OR:
|
|
DbgPrint (ASL_PARSE_OUTPUT, "OR->");
|
|
break;
|
|
|
|
default:
|
|
/* Nothing to do for other opcodes */
|
|
break;
|
|
}
|
|
|
|
/* Link the new node to it's children */
|
|
|
|
PrevChild = NULL;
|
|
FirstChild = TRUE;
|
|
for (i = 0; i < NumChildren; i++)
|
|
{
|
|
Child = va_arg (ap, ACPI_PARSE_OBJECT *);
|
|
|
|
if ((Child == PrevChild) && (Child != NULL))
|
|
{
|
|
AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Child, "Child node list invalid");
|
|
return Op;
|
|
}
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT, "%p, ", Child);
|
|
|
|
/*
|
|
* If child is NULL, this means that an optional argument
|
|
* was omitted. We must create a placeholder with a special
|
|
* opcode (DEFAULT_ARG) so that the code generator will know
|
|
* that it must emit the correct default for this argument
|
|
*/
|
|
if (!Child)
|
|
{
|
|
Child = TrAllocateNode (PARSEOP_DEFAULT_ARG);
|
|
}
|
|
|
|
/* Link first child to parent */
|
|
|
|
if (FirstChild)
|
|
{
|
|
FirstChild = FALSE;
|
|
Op->Asl.Child = Child;
|
|
}
|
|
|
|
/* Point all children to parent */
|
|
|
|
Child->Asl.Parent = Op;
|
|
|
|
/* Link children in a peer list */
|
|
|
|
if (PrevChild)
|
|
{
|
|
PrevChild->Asl.Next = Child;
|
|
};
|
|
|
|
/*
|
|
* This child might be a list, point all nodes in the list
|
|
* to the same parent
|
|
*/
|
|
while (Child->Asl.Next)
|
|
{
|
|
Child = Child->Asl.Next;
|
|
Child->Asl.Parent = Op;
|
|
}
|
|
PrevChild = Child;
|
|
}
|
|
va_end(ap);
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT, "\n\n");
|
|
return Op;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrLinkPeerNode
|
|
*
|
|
* PARAMETERS: Op1 - First peer
|
|
* Op2 - Second peer
|
|
*
|
|
* RETURN: Op1 or the non-null node.
|
|
*
|
|
* DESCRIPTION: Link two nodes as peers. Handles cases where one peer is null.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrLinkPeerNode (
|
|
ACPI_PARSE_OBJECT *Op1,
|
|
ACPI_PARSE_OBJECT *Op2)
|
|
{
|
|
ACPI_PARSE_OBJECT *Next;
|
|
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nLinkPeerNode: 1=%p (%s), 2=%p (%s)\n\n",
|
|
Op1, Op1 ? UtGetOpName(Op1->Asl.ParseOpcode) : NULL,
|
|
Op2, Op2 ? UtGetOpName(Op2->Asl.ParseOpcode) : NULL);
|
|
|
|
|
|
if ((!Op1) && (!Op2))
|
|
{
|
|
DbgPrint (ASL_PARSE_OUTPUT, "\nTwo Null nodes!\n");
|
|
return Op1;
|
|
}
|
|
|
|
/* If one of the nodes is null, just return the non-null node */
|
|
|
|
if (!Op2)
|
|
{
|
|
return Op1;
|
|
}
|
|
|
|
if (!Op1)
|
|
{
|
|
return Op2;
|
|
}
|
|
|
|
if (Op1 == Op2)
|
|
{
|
|
DbgPrint (ASL_DEBUG_OUTPUT,
|
|
"\n\n************* Internal error, linking node to itself %p\n\n\n", Op1);
|
|
AslError (ASL_WARNING, ASL_MSG_COMPILER_INTERNAL, Op1, "Linking node to itself");
|
|
return Op1;
|
|
}
|
|
|
|
Op1->Asl.Parent = Op2->Asl.Parent;
|
|
|
|
/*
|
|
* Op 1 may already have a peer list (such as an IF/ELSE pair),
|
|
* so we must walk to the end of the list and attach the new
|
|
* peer at the end
|
|
*/
|
|
Next = Op1;
|
|
while (Next->Asl.Next)
|
|
{
|
|
Next = Next->Asl.Next;
|
|
}
|
|
|
|
Next->Asl.Next = Op2;
|
|
return Op1;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrLinkPeerNodes
|
|
*
|
|
* PARAMETERS: NumPeers - The number of nodes in the list to follow
|
|
* ... - A list of nodes to link together as peers
|
|
*
|
|
* RETURN: The first node in the list (head of the peer list)
|
|
*
|
|
* DESCRIPTION: Link together an arbitrary number of peer nodes.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrLinkPeerNodes (
|
|
UINT32 NumPeers,
|
|
...)
|
|
{
|
|
ACPI_PARSE_OBJECT *This;
|
|
ACPI_PARSE_OBJECT *Next;
|
|
va_list ap;
|
|
UINT32 i;
|
|
ACPI_PARSE_OBJECT *Start;
|
|
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nLinkPeerNodes: (%d) ", NumPeers);
|
|
|
|
va_start (ap, NumPeers);
|
|
This = va_arg (ap, ACPI_PARSE_OBJECT *);
|
|
Start = This;
|
|
|
|
/*
|
|
* Link all peers
|
|
*/
|
|
for (i = 0; i < (NumPeers -1); i++)
|
|
{
|
|
DbgPrint (ASL_PARSE_OUTPUT, "%d=%p ", (i+1), This);
|
|
|
|
while (This->Asl.Next)
|
|
{
|
|
This = This->Asl.Next;
|
|
}
|
|
|
|
/* Get another peer node */
|
|
|
|
Next = va_arg (ap, ACPI_PARSE_OBJECT *);
|
|
if (!Next)
|
|
{
|
|
Next = TrAllocateNode (PARSEOP_DEFAULT_ARG);
|
|
}
|
|
|
|
/* link new node to the current node */
|
|
|
|
This->Asl.Next = Next;
|
|
This = Next;
|
|
}
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,"\n\n");
|
|
return (Start);
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrLinkChildNode
|
|
*
|
|
* PARAMETERS: Op1 - Parent node
|
|
* Op2 - Op to become a child
|
|
*
|
|
* RETURN: The parent node
|
|
*
|
|
* DESCRIPTION: Link two nodes together as a parent and child
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_PARSE_OBJECT *
|
|
TrLinkChildNode (
|
|
ACPI_PARSE_OBJECT *Op1,
|
|
ACPI_PARSE_OBJECT *Op2)
|
|
{
|
|
ACPI_PARSE_OBJECT *Next;
|
|
|
|
|
|
DbgPrint (ASL_PARSE_OUTPUT,
|
|
"\nLinkChildNode: Parent=%p (%s), Child=%p (%s)\n\n",
|
|
Op1, Op1 ? UtGetOpName(Op1->Asl.ParseOpcode): NULL,
|
|
Op2, Op2 ? UtGetOpName(Op2->Asl.ParseOpcode): NULL);
|
|
|
|
if (!Op1 || !Op2)
|
|
{
|
|
return Op1;
|
|
}
|
|
|
|
Op1->Asl.Child = Op2;
|
|
|
|
/* Set the child and all peers of the child to point to the parent */
|
|
|
|
Next = Op2;
|
|
while (Next)
|
|
{
|
|
Next->Asl.Parent = Op1;
|
|
Next = Next->Asl.Next;
|
|
}
|
|
|
|
return Op1;
|
|
}
|
|
|
|
|
|
/*******************************************************************************
|
|
*
|
|
* FUNCTION: TrWalkParseTree
|
|
*
|
|
* PARAMETERS: Visitation - Type of walk
|
|
* DescendingCallback - Called during tree descent
|
|
* AscendingCallback - Called during tree ascent
|
|
* Context - To be passed to the callbacks
|
|
*
|
|
* RETURN: Status from callback(s)
|
|
*
|
|
* DESCRIPTION: Walk the entire parse tree.
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
TrWalkParseTree (
|
|
ACPI_PARSE_OBJECT *Op,
|
|
UINT32 Visitation,
|
|
ASL_WALK_CALLBACK DescendingCallback,
|
|
ASL_WALK_CALLBACK AscendingCallback,
|
|
void *Context)
|
|
{
|
|
UINT32 Level;
|
|
BOOLEAN NodePreviouslyVisited;
|
|
ACPI_PARSE_OBJECT *StartOp = Op;
|
|
ACPI_STATUS Status;
|
|
|
|
|
|
if (!RootNode)
|
|
{
|
|
return (AE_OK);
|
|
}
|
|
|
|
Level = 0;
|
|
NodePreviouslyVisited = FALSE;
|
|
|
|
switch (Visitation)
|
|
{
|
|
case ASL_WALK_VISIT_DOWNWARD:
|
|
|
|
while (Op)
|
|
{
|
|
if (!NodePreviouslyVisited)
|
|
{
|
|
/*
|
|
* Let the callback process the node.
|
|
*/
|
|
Status = DescendingCallback (Op, Level, Context);
|
|
if (ACPI_SUCCESS (Status))
|
|
{
|
|
/* Visit children first, once */
|
|
|
|
if (Op->Asl.Child)
|
|
{
|
|
Level++;
|
|
Op = Op->Asl.Child;
|
|
continue;
|
|
}
|
|
}
|
|
else if (Status != AE_CTRL_DEPTH)
|
|
{
|
|
/* Exit immediately on any error */
|
|
|
|
return (Status);
|
|
}
|
|
}
|
|
|
|
/* Terminate walk at start op */
|
|
|
|
if (Op == StartOp)
|
|
{
|
|
break;
|
|
}
|
|
|
|
/* No more children, visit peers */
|
|
|
|
if (Op->Asl.Next)
|
|
{
|
|
Op = Op->Asl.Next;
|
|
NodePreviouslyVisited = FALSE;
|
|
}
|
|
else
|
|
{
|
|
/* No children or peers, re-visit parent */
|
|
|
|
if (Level != 0 )
|
|
{
|
|
Level--;
|
|
}
|
|
Op = Op->Asl.Parent;
|
|
NodePreviouslyVisited = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
|
|
case ASL_WALK_VISIT_UPWARD:
|
|
|
|
while (Op)
|
|
{
|
|
/* Visit leaf node (no children) or parent node on return trip */
|
|
|
|
if ((!Op->Asl.Child) ||
|
|
(NodePreviouslyVisited))
|
|
{
|
|
/*
|
|
* Let the callback process the node.
|
|
*
|
|
*/
|
|
Status = AscendingCallback (Op, Level, Context);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return (Status);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Visit children first, once */
|
|
|
|
Level++;
|
|
Op = Op->Asl.Child;
|
|
continue;
|
|
}
|
|
|
|
/* Terminate walk at start op */
|
|
|
|
if (Op == StartOp)
|
|
{
|
|
break;
|
|
}
|
|
|
|
/* No more children, visit peers */
|
|
|
|
if (Op->Asl.Next)
|
|
{
|
|
Op = Op->Asl.Next;
|
|
NodePreviouslyVisited = FALSE;
|
|
}
|
|
else
|
|
{
|
|
/* No children or peers, re-visit parent */
|
|
|
|
if (Level != 0 )
|
|
{
|
|
Level--;
|
|
}
|
|
Op = Op->Asl.Parent;
|
|
NodePreviouslyVisited = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
|
|
case ASL_WALK_VISIT_TWICE:
|
|
|
|
while (Op)
|
|
{
|
|
if (NodePreviouslyVisited)
|
|
{
|
|
Status = AscendingCallback (Op, Level, Context);
|
|
if (ACPI_FAILURE (Status))
|
|
{
|
|
return (Status);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/*
|
|
* Let the callback process the node.
|
|
*/
|
|
Status = DescendingCallback (Op, Level, Context);
|
|
if (ACPI_SUCCESS (Status))
|
|
{
|
|
/* Visit children first, once */
|
|
|
|
if (Op->Asl.Child)
|
|
{
|
|
Level++;
|
|
Op = Op->Asl.Child;
|
|
continue;
|
|
}
|
|
}
|
|
else if (Status != AE_CTRL_DEPTH)
|
|
{
|
|
/* Exit immediately on any error */
|
|
|
|
return (Status);
|
|
}
|
|
}
|
|
|
|
/* Terminate walk at start op */
|
|
|
|
if (Op == StartOp)
|
|
{
|
|
break;
|
|
}
|
|
|
|
/* No more children, visit peers */
|
|
|
|
if (Op->Asl.Next)
|
|
{
|
|
Op = Op->Asl.Next;
|
|
NodePreviouslyVisited = FALSE;
|
|
}
|
|
else
|
|
{
|
|
/* No children or peers, re-visit parent */
|
|
|
|
if (Level != 0 )
|
|
{
|
|
Level--;
|
|
}
|
|
Op = Op->Asl.Parent;
|
|
NodePreviouslyVisited = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
/* No other types supported */
|
|
break;
|
|
}
|
|
|
|
/* If we get here, the walk completed with no errors */
|
|
|
|
return (AE_OK);
|
|
}
|
|
|
|
|