freebsd-dev/include/sys/btree.h
Andrea Gelmini dd4bc569b9
Fix typos
Correct various typos in the comments and tests.

Reviewed-by: Ryan Moeller <ryan@iXsystems.com>
Reviewed-by: Matthew Ahrens <mahrens@delphix.com>
Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Andrea Gelmini <andrea.gelmini@gelma.net>
Closes #10423
2020-06-09 21:24:09 -07:00

244 lines
7.7 KiB
C

/*
* CDDL HEADER START
*
* This file and its contents are supplied under the terms of the
* Common Development and Distribution License ("CDDL"), version 1.0.
* You may only use this file in accordance with the terms of version
* 1.0 of the CDDL.
*
* A full copy of the text of the CDDL should have accompanied this
* source. A copy of the CDDL is also available via the Internet at
* http://www.illumos.org/license/CDDL.
*
* CDDL HEADER END
*/
/*
* Copyright (c) 2019 by Delphix. All rights reserved.
*/
#ifndef _BTREE_H
#define _BTREE_H
#ifdef __cplusplus
extern "C" {
#endif
#include <sys/zfs_context.h>
/*
* This file defines the interface for a B-Tree implementation for ZFS. The
* tree can be used to store arbitrary sortable data types with low overhead
* and good operation performance. In addition the tree intelligently
* optimizes bulk in-order insertions to improve memory use and performance.
*
* Note that for all B-Tree functions, the values returned are pointers to the
* internal copies of the data in the tree. The internal data can only be
* safely mutated if the changes cannot change the ordering of the element
* with respect to any other elements in the tree.
*
* The major drawback of the B-Tree is that any returned elements or indexes
* are only valid until a side-effectful operation occurs, since these can
* result in reallocation or relocation of data. Side effectful operations are
* defined as insertion, removal, and zfs_btree_destroy_nodes.
*
* The B-Tree has two types of nodes: core nodes, and leaf nodes. Core
* nodes have an array of children pointing to other nodes, and an array of
* elements that act as separators between the elements of the subtrees rooted
* at its children. Leaf nodes only contain data elements, and form the bottom
* layer of the tree. Unlike B+ Trees, in this B-Tree implementation the
* elements in the core nodes are not copies of or references to leaf node
* elements. Each element occurs only once in the tree, no matter what kind
* of node it is in.
*
* The tree's height is the same throughout, unlike many other forms of search
* tree. Each node (except for the root) must be between half minus one and
* completely full of elements (and children) at all times. Any operation that
* would put the node outside of that range results in a rebalancing operation
* (taking, merging, or splitting).
*
* This tree was implemented using descriptions from Wikipedia's articles on
* B-Trees and B+ Trees.
*/
/*
* Decreasing these values results in smaller memmove operations, but more of
* them, and increased memory overhead. Increasing these values results in
* higher variance in operation time, and reduces memory overhead.
*/
#define BTREE_CORE_ELEMS 128
#define BTREE_LEAF_SIZE 4096
extern kmem_cache_t *zfs_btree_leaf_cache;
typedef struct zfs_btree_hdr {
struct zfs_btree_core *bth_parent;
boolean_t bth_core;
/*
* For both leaf and core nodes, represents the number of elements in
* the node. For core nodes, they will have bth_count + 1 children.
*/
uint32_t bth_count;
} zfs_btree_hdr_t;
typedef struct zfs_btree_core {
zfs_btree_hdr_t btc_hdr;
zfs_btree_hdr_t *btc_children[BTREE_CORE_ELEMS + 1];
uint8_t btc_elems[];
} zfs_btree_core_t;
typedef struct zfs_btree_leaf {
zfs_btree_hdr_t btl_hdr;
uint8_t btl_elems[];
} zfs_btree_leaf_t;
typedef struct zfs_btree_index {
zfs_btree_hdr_t *bti_node;
uint64_t bti_offset;
/*
* True if the location is before the list offset, false if it's at
* the listed offset.
*/
boolean_t bti_before;
} zfs_btree_index_t;
typedef struct btree {
zfs_btree_hdr_t *bt_root;
int64_t bt_height;
size_t bt_elem_size;
uint64_t bt_num_elems;
uint64_t bt_num_nodes;
zfs_btree_leaf_t *bt_bulk; // non-null if bulk loading
int (*bt_compar) (const void *, const void *);
} zfs_btree_t;
/*
* Allocate and deallocate caches for btree nodes.
*/
void zfs_btree_init(void);
void zfs_btree_fini(void);
/*
* Initialize an B-Tree. Arguments are:
*
* tree - the tree to be initialized
* compar - function to compare two nodes, it must return exactly: -1, 0, or +1
* -1 for <, 0 for ==, and +1 for >
* size - the value of sizeof(struct my_type)
*/
void zfs_btree_create(zfs_btree_t *, int (*) (const void *, const void *),
size_t);
/*
* Find a node with a matching value in the tree. Returns the matching node
* found. If not found, it returns NULL and then if "where" is not NULL it sets
* "where" for use with zfs_btree_add_idx() or zfs_btree_nearest().
*
* node - node that has the value being looked for
* where - position for use with zfs_btree_nearest() or zfs_btree_add_idx(),
* may be NULL
*/
void *zfs_btree_find(zfs_btree_t *, const void *, zfs_btree_index_t *);
/*
* Insert a node into the tree.
*
* node - the node to insert
* where - position as returned from zfs_btree_find()
*/
void zfs_btree_add_idx(zfs_btree_t *, const void *, const zfs_btree_index_t *);
/*
* Return the first or last valued node in the tree. Will return NULL if the
* tree is empty. The index can be NULL if the location of the first or last
* element isn't required.
*/
void *zfs_btree_first(zfs_btree_t *, zfs_btree_index_t *);
void *zfs_btree_last(zfs_btree_t *, zfs_btree_index_t *);
/*
* Return the next or previous valued node in the tree. The second index can
* safely be NULL, if the location of the next or previous value isn't
* required.
*/
void *zfs_btree_next(zfs_btree_t *, const zfs_btree_index_t *,
zfs_btree_index_t *);
void *zfs_btree_prev(zfs_btree_t *, const zfs_btree_index_t *,
zfs_btree_index_t *);
/*
* Get a value from a tree and an index.
*/
void *zfs_btree_get(zfs_btree_t *, zfs_btree_index_t *);
/*
* Add a single value to the tree. The value must not compare equal to any
* other node already in the tree. Note that the value will be copied out, not
* inserted directly. It is safe to free or destroy the value once this
* function returns.
*/
void zfs_btree_add(zfs_btree_t *, const void *);
/*
* Remove a single value from the tree. The value must be in the tree. The
* pointer passed in may be a pointer into a tree-controlled buffer, but it
* need not be.
*/
void zfs_btree_remove(zfs_btree_t *, const void *);
/*
* Remove the value at the given location from the tree.
*/
void zfs_btree_remove_idx(zfs_btree_t *, zfs_btree_index_t *);
/*
* Return the number of nodes in the tree
*/
ulong_t zfs_btree_numnodes(zfs_btree_t *);
/*
* Used to destroy any remaining nodes in a tree. The cookie argument should
* be initialized to NULL before the first call. Returns a node that has been
* removed from the tree and may be free()'d. Returns NULL when the tree is
* empty.
*
* Once you call zfs_btree_destroy_nodes(), you can only continuing calling it
* and finally zfs_btree_destroy(). No other B-Tree routines will be valid.
*
* cookie - an index used to save state between calls to
* zfs_btree_destroy_nodes()
*
* EXAMPLE:
* zfs_btree_t *tree;
* struct my_data *node;
* zfs_btree_index_t *cookie;
*
* cookie = NULL;
* while ((node = zfs_btree_destroy_nodes(tree, &cookie)) != NULL)
* data_destroy(node);
* zfs_btree_destroy(tree);
*/
void *zfs_btree_destroy_nodes(zfs_btree_t *, zfs_btree_index_t **);
/*
* Destroys all nodes in the tree quickly. This doesn't give the caller an
* opportunity to iterate over each node and do its own cleanup; for that, use
* zfs_btree_destroy_nodes().
*/
void zfs_btree_clear(zfs_btree_t *);
/*
* Final destroy of an B-Tree. Arguments are:
*
* tree - the empty tree to destroy
*/
void zfs_btree_destroy(zfs_btree_t *tree);
/* Runs a variety of self-checks on the btree to verify integrity. */
void zfs_btree_verify(zfs_btree_t *tree);
#ifdef __cplusplus
}
#endif
#endif /* _BTREE_H */