2c3632d14f
Lots of code refactoring, simplification and cleanup. Lots of new unit-tests providing much higher code coverage. All courtesy of rillig at netbsd. Other significant changes: o new read-only variable .SHELL which provides the path of the shell used to run scripts (as defined by the .SHELL target). o variable parsing detects more errors. o new debug option -dl: LINT mode, does the equivalent of := for all variable assignments so that file and line number are reported for variable parse errors.
1771 lines
49 KiB
C
1771 lines
49 KiB
C
/* $NetBSD: dir.c,v 1.135 2020/09/02 04:32:13 rillig Exp $ */
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/*
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* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
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* All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Adam de Boor.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* Copyright (c) 1988, 1989 by Adam de Boor
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* Copyright (c) 1989 by Berkeley Softworks
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* All rights reserved.
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*
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* This code is derived from software contributed to Berkeley by
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* Adam de Boor.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
|
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifndef MAKE_NATIVE
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static char rcsid[] = "$NetBSD: dir.c,v 1.135 2020/09/02 04:32:13 rillig Exp $";
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#else
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)dir.c 8.2 (Berkeley) 1/2/94";
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#else
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__RCSID("$NetBSD: dir.c,v 1.135 2020/09/02 04:32:13 rillig Exp $");
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#endif
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#endif /* not lint */
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#endif
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/*-
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* dir.c --
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* Directory searching using wildcards and/or normal names...
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* Used both for source wildcarding in the Makefile and for finding
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* implicit sources.
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*
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* The interface for this module is:
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* Dir_Init Initialize the module.
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*
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* Dir_InitCur Set the cur Path.
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*
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* Dir_InitDot Set the dot Path.
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*
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* Dir_End Cleanup the module.
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*
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* Dir_SetPATH Set ${.PATH} to reflect state of dirSearchPath.
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*
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* Dir_HasWildcards Returns TRUE if the name given it needs to
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* be wildcard-expanded.
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*
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* Dir_Expand Given a pattern and a path, return a Lst of names
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* which match the pattern on the search path.
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*
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* Dir_FindFile Searches for a file on a given search path.
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* If it exists, the entire path is returned.
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* Otherwise NULL is returned.
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*
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* Dir_FindHereOrAbove Search for a path in the current directory and
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* then all the directories above it in turn until
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* the path is found or we reach the root ("/").
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*
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* Dir_MTime Return the modification time of a node. The file
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* is searched for along the default search path.
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* The path and mtime fields of the node are filled
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* in.
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*
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* Dir_AddDir Add a directory to a search path.
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*
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* Dir_MakeFlags Given a search path and a command flag, create
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* a string with each of the directories in the path
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* preceded by the command flag and all of them
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* separated by a space.
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*
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* Dir_Destroy Destroy an element of a search path. Frees up all
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* things that can be freed for the element as long
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* as the element is no longer referenced by any other
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* search path.
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* Dir_ClearPath Resets a search path to the empty list.
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*
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* For debugging:
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* Dir_PrintDirectories Print stats about the directory cache.
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*/
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <dirent.h>
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#include <errno.h>
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#include <stdio.h>
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#include "make.h"
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#include "dir.h"
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#include "job.h"
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#define DIR_DEBUG0(fmt) \
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if (!DEBUG(DIR)) (void) 0; else fprintf(debug_file, fmt)
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#define DIR_DEBUG1(fmt, arg1) \
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if (!DEBUG(DIR)) (void) 0; else fprintf(debug_file, fmt, arg1)
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#define DIR_DEBUG2(fmt, arg1, arg2) \
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if (!DEBUG(DIR)) (void) 0; else fprintf(debug_file, fmt, arg1, arg2)
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/*
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* A search path consists of a Lst of Path structures. A Path structure
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* has in it the name of the directory and a hash table of all the files
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* in the directory. This is used to cut down on the number of system
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* calls necessary to find implicit dependents and their like. Since
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* these searches are made before any actions are taken, we need not
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* worry about the directory changing due to creation commands. If this
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* hampers the style of some makefiles, they must be changed.
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*
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* A list of all previously-read directories is kept in the
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* openDirectories Lst. This list is checked first before a directory
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* is opened.
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*
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* The need for the caching of whole directories is brought about by
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* the multi-level transformation code in suff.c, which tends to search
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* for far more files than regular make does. In the initial
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* implementation, the amount of time spent performing "stat" calls was
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* truly astronomical. The problem with hashing at the start is,
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* of course, that pmake doesn't then detect changes to these directories
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* during the course of the make. Three possibilities suggest themselves:
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*
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* 1) just use stat to test for a file's existence. As mentioned
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* above, this is very inefficient due to the number of checks
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* engendered by the multi-level transformation code.
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* 2) use readdir() and company to search the directories, keeping
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* them open between checks. I have tried this and while it
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* didn't slow down the process too much, it could severely
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* affect the amount of parallelism available as each directory
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* open would take another file descriptor out of play for
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* handling I/O for another job. Given that it is only recently
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* that UNIX OS's have taken to allowing more than 20 or 32
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* file descriptors for a process, this doesn't seem acceptable
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* to me.
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* 3) record the mtime of the directory in the Path structure and
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* verify the directory hasn't changed since the contents were
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* hashed. This will catch the creation or deletion of files,
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* but not the updating of files. However, since it is the
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* creation and deletion that is the problem, this could be
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* a good thing to do. Unfortunately, if the directory (say ".")
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* were fairly large and changed fairly frequently, the constant
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* rehashing could seriously degrade performance. It might be
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* good in such cases to keep track of the number of rehashes
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* and if the number goes over a (small) limit, resort to using
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* stat in its place.
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*
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* An additional thing to consider is that pmake is used primarily
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* to create C programs and until recently pcc-based compilers refused
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* to allow you to specify where the resulting object file should be
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* placed. This forced all objects to be created in the current
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* directory. This isn't meant as a full excuse, just an explanation of
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* some of the reasons for the caching used here.
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*
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* One more note: the location of a target's file is only performed
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* on the downward traversal of the graph and then only for terminal
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* nodes in the graph. This could be construed as wrong in some cases,
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* but prevents inadvertent modification of files when the "installed"
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* directory for a file is provided in the search path.
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*
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* Another data structure maintained by this module is an mtime
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* cache used when the searching of cached directories fails to find
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* a file. In the past, Dir_FindFile would simply perform an access()
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* call in such a case to determine if the file could be found using
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* just the name given. When this hit, however, all that was gained
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* was the knowledge that the file existed. Given that an access() is
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* essentially a stat() without the copyout() call, and that the same
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* filesystem overhead would have to be incurred in Dir_MTime, it made
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* sense to replace the access() with a stat() and record the mtime
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* in a cache for when Dir_MTime was actually called.
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*/
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Lst dirSearchPath; /* main search path */
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static Lst openDirectories; /* the list of all open directories */
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/*
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* Variables for gathering statistics on the efficiency of the hashing
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* mechanism.
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*/
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static int hits; /* Found in directory cache */
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static int misses; /* Sad, but not evil misses */
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static int nearmisses; /* Found under search path */
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static int bigmisses; /* Sought by itself */
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static Path *dot; /* contents of current directory */
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static Path *cur; /* contents of current directory, if not dot */
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static Path *dotLast; /* a fake path entry indicating we need to
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* look for . last */
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/* Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
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* the system to find the file, we might as well have its mtime on record.
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*
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* XXX: If this is done way early, there's a chance other rules will have
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* already updated the file, in which case we'll update it again. Generally,
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* there won't be two rules to update a single file, so this should be ok,
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* but... */
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static Hash_Table mtimes;
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static Hash_Table lmtimes; /* same as mtimes but for lstat */
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static void DirExpandCurly(const char *, const char *, Lst, Lst);
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static void DirExpandInt(const char *, Lst, Lst);
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static int DirPrintWord(void *, void *);
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static int DirPrintDir(void *, void *);
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static char *DirLookup(Path *, const char *, const char *, Boolean);
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static char *DirLookupSubdir(Path *, const char *);
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static char *DirFindDot(Boolean, const char *, const char *);
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static char *DirLookupAbs(Path *, const char *, const char *);
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/*
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* We use stat(2) a lot, cache the results.
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* mtime and mode are all we care about.
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*/
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struct cache_st {
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time_t lmtime; /* lstat */
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time_t mtime; /* stat */
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mode_t mode;
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};
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/* minimize changes below */
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typedef enum {
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CST_LSTAT = 0x01, /* call lstat(2) instead of stat(2) */
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CST_UPDATE = 0x02 /* ignore existing cached entry */
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} CachedStatsFlags;
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/* Returns 0 and the result of stat(2) or lstat(2) in *mst, or -1 on error. */
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static int
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cached_stats(Hash_Table *htp, const char *pathname, struct make_stat *mst,
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CachedStatsFlags flags)
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{
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Hash_Entry *entry;
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struct stat sys_st;
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struct cache_st *cst;
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int rc;
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if (!pathname || !pathname[0])
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return -1;
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entry = Hash_FindEntry(htp, pathname);
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if (entry && !(flags & CST_UPDATE)) {
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cst = Hash_GetValue(entry);
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mst->mst_mode = cst->mode;
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mst->mst_mtime = (flags & CST_LSTAT) ? cst->lmtime : cst->mtime;
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if (mst->mst_mtime) {
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DIR_DEBUG2("Using cached time %s for %s\n",
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Targ_FmtTime(mst->mst_mtime), pathname);
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return 0;
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}
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}
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rc = (flags & CST_LSTAT)
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? lstat(pathname, &sys_st)
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: stat(pathname, &sys_st);
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if (rc == -1)
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return -1;
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if (sys_st.st_mtime == 0)
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sys_st.st_mtime = 1; /* avoid confusion with missing file */
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mst->mst_mode = sys_st.st_mode;
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mst->mst_mtime = sys_st.st_mtime;
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if (entry == NULL)
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entry = Hash_CreateEntry(htp, pathname, NULL);
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if (Hash_GetValue(entry) == NULL) {
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Hash_SetValue(entry, bmake_malloc(sizeof(*cst)));
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memset(Hash_GetValue(entry), 0, sizeof(*cst));
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}
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cst = Hash_GetValue(entry);
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if (flags & CST_LSTAT) {
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cst->lmtime = sys_st.st_mtime;
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} else {
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cst->mtime = sys_st.st_mtime;
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}
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cst->mode = sys_st.st_mode;
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DIR_DEBUG2(" Caching %s for %s\n",
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Targ_FmtTime(sys_st.st_mtime), pathname);
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return 0;
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}
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int
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cached_stat(const char *pathname, struct make_stat *st)
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{
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return cached_stats(&mtimes, pathname, st, 0);
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}
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int
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cached_lstat(const char *pathname, struct make_stat *st)
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{
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return cached_stats(&lmtimes, pathname, st, CST_LSTAT);
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}
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/* Initialize things for this module. */
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void
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Dir_Init(void)
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{
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dirSearchPath = Lst_Init();
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openDirectories = Lst_Init();
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Hash_InitTable(&mtimes, 0);
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Hash_InitTable(&lmtimes, 0);
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}
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void
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Dir_InitDir(const char *cdname)
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{
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Dir_InitCur(cdname);
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dotLast = bmake_malloc(sizeof(Path));
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dotLast->refCount = 1;
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dotLast->hits = 0;
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dotLast->name = bmake_strdup(".DOTLAST");
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Hash_InitTable(&dotLast->files, -1);
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}
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/*
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* Called by Dir_InitDir and whenever .CURDIR is assigned to.
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*/
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void
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Dir_InitCur(const char *cdname)
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{
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Path *p;
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if (cdname != NULL) {
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/*
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* Our build directory is not the same as our source directory.
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* Keep this one around too.
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*/
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if ((p = Dir_AddDir(NULL, cdname))) {
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p->refCount += 1;
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if (cur && cur != p) {
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/*
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* We've been here before, cleanup.
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*/
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cur->refCount -= 1;
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Dir_Destroy(cur);
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}
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cur = p;
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}
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}
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}
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/* (Re)initialize "dot" (current/object directory) path hash.
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* Some directories may be opened. */
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void
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Dir_InitDot(void)
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{
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if (dot != NULL) {
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LstNode ln;
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/* Remove old entry from openDirectories, but do not destroy. */
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ln = Lst_FindDatum(openDirectories, dot);
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Lst_Remove(openDirectories, ln);
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}
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dot = Dir_AddDir(NULL, ".");
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if (dot == NULL) {
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Error("Cannot open `.' (%s)", strerror(errno));
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exit(1);
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}
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/*
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* We always need to have dot around, so we increment its reference count
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* to make sure it's not destroyed.
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*/
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dot->refCount += 1;
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Dir_SetPATH(); /* initialize */
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}
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/* Clean up things for this module. */
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void
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Dir_End(void)
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{
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#ifdef CLEANUP
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if (cur) {
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cur->refCount -= 1;
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Dir_Destroy(cur);
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}
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dot->refCount -= 1;
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dotLast->refCount -= 1;
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Dir_Destroy(dotLast);
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Dir_Destroy(dot);
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Dir_ClearPath(dirSearchPath);
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Lst_Free(dirSearchPath);
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Dir_ClearPath(openDirectories);
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Lst_Free(openDirectories);
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Hash_DeleteTable(&mtimes);
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#endif
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}
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/*
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* We want ${.PATH} to indicate the order in which we will actually
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* search, so we rebuild it after any .PATH: target.
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* This is the simplest way to deal with the effect of .DOTLAST.
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*/
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void
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Dir_SetPATH(void)
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{
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LstNode ln; /* a list element */
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Path *p;
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Boolean hasLastDot = FALSE; /* true if we should search dot last */
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Var_Delete(".PATH", VAR_GLOBAL);
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Lst_Open(dirSearchPath);
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if ((ln = Lst_First(dirSearchPath)) != NULL) {
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p = LstNode_Datum(ln);
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if (p == dotLast) {
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hasLastDot = TRUE;
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Var_Append(".PATH", dotLast->name, VAR_GLOBAL);
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}
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}
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if (!hasLastDot) {
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if (dot)
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Var_Append(".PATH", dot->name, VAR_GLOBAL);
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if (cur)
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Var_Append(".PATH", cur->name, VAR_GLOBAL);
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}
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while ((ln = Lst_Next(dirSearchPath)) != NULL) {
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p = LstNode_Datum(ln);
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if (p == dotLast)
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continue;
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if (p == dot && hasLastDot)
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continue;
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Var_Append(".PATH", p->name, VAR_GLOBAL);
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}
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if (hasLastDot) {
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if (dot)
|
|
Var_Append(".PATH", dot->name, VAR_GLOBAL);
|
|
if (cur)
|
|
Var_Append(".PATH", cur->name, VAR_GLOBAL);
|
|
}
|
|
Lst_Close(dirSearchPath);
|
|
}
|
|
|
|
/* See if the Path structure describes the same directory as the
|
|
* given one by comparing their names. Called from Dir_AddDir via
|
|
* Lst_Find when searching the list of open directories. */
|
|
static Boolean
|
|
DirFindName(const void *p, const void *desiredName)
|
|
{
|
|
return strcmp(((const Path *)p)->name, desiredName) == 0;
|
|
}
|
|
|
|
/* See if the given name has any wildcard characters in it. Be careful not to
|
|
* expand unmatching brackets or braces.
|
|
*
|
|
* XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
|
|
* that make(1) should be expanding patterns, because then you have to set a
|
|
* mechanism for escaping the expansion!
|
|
*
|
|
* Input:
|
|
* name name to check
|
|
*
|
|
* Results:
|
|
* returns TRUE if the word should be expanded, FALSE otherwise
|
|
*/
|
|
Boolean
|
|
Dir_HasWildcards(const char *name)
|
|
{
|
|
const char *cp;
|
|
Boolean wild = FALSE;
|
|
int braces = 0, brackets = 0;
|
|
|
|
for (cp = name; *cp; cp++) {
|
|
switch (*cp) {
|
|
case '{':
|
|
braces++;
|
|
wild = TRUE;
|
|
break;
|
|
case '}':
|
|
braces--;
|
|
break;
|
|
case '[':
|
|
brackets++;
|
|
wild = TRUE;
|
|
break;
|
|
case ']':
|
|
brackets--;
|
|
break;
|
|
case '?':
|
|
case '*':
|
|
wild = TRUE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return wild && brackets == 0 && braces == 0;
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* DirMatchFiles --
|
|
* Given a pattern and a Path structure, see if any files
|
|
* match the pattern and add their names to the 'expansions' list if
|
|
* any do. This is incomplete -- it doesn't take care of patterns like
|
|
* src / *src / *.c properly (just *.c on any of the directories), but it
|
|
* will do for now.
|
|
*
|
|
* Input:
|
|
* pattern Pattern to look for
|
|
* p Directory to search
|
|
* expansion Place to store the results
|
|
*
|
|
* Side Effects:
|
|
* File names are added to the expansions lst. The directory will be
|
|
* fully hashed when this is done.
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
static void
|
|
DirMatchFiles(const char *pattern, Path *p, Lst expansions)
|
|
{
|
|
Hash_Search search; /* Index into the directory's table */
|
|
Hash_Entry *entry; /* Current entry in the table */
|
|
Boolean isDot; /* TRUE if the directory being searched is . */
|
|
|
|
isDot = (*p->name == '.' && p->name[1] == '\0');
|
|
|
|
for (entry = Hash_EnumFirst(&p->files, &search);
|
|
entry != NULL;
|
|
entry = Hash_EnumNext(&search))
|
|
{
|
|
/*
|
|
* See if the file matches the given pattern. Note we follow the UNIX
|
|
* convention that dot files will only be found if the pattern
|
|
* begins with a dot (note also that as a side effect of the hashing
|
|
* scheme, .* won't match . or .. since they aren't hashed).
|
|
*/
|
|
if (Str_Match(entry->name, pattern) &&
|
|
((entry->name[0] != '.') ||
|
|
(pattern[0] == '.')))
|
|
{
|
|
Lst_Append(expansions,
|
|
(isDot ? bmake_strdup(entry->name) :
|
|
str_concat3(p->name, "/", entry->name)));
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Find the next closing brace in the string, taking nested braces into
|
|
* account. */
|
|
static const char *
|
|
closing_brace(const char *p)
|
|
{
|
|
int nest = 0;
|
|
while (*p != '\0') {
|
|
if (*p == '}' && nest == 0)
|
|
break;
|
|
if (*p == '{')
|
|
nest++;
|
|
if (*p == '}')
|
|
nest--;
|
|
p++;
|
|
}
|
|
return p;
|
|
}
|
|
|
|
/* Find the next closing brace or comma in the string, taking nested braces
|
|
* into account. */
|
|
static const char *
|
|
separator_comma(const char *p)
|
|
{
|
|
int nest = 0;
|
|
while (*p != '\0') {
|
|
if ((*p == '}' || *p == ',') && nest == 0)
|
|
break;
|
|
if (*p == '{')
|
|
nest++;
|
|
if (*p == '}')
|
|
nest--;
|
|
p++;
|
|
}
|
|
return p;
|
|
}
|
|
|
|
static Boolean
|
|
contains_wildcard(const char *p)
|
|
{
|
|
for (; *p != '\0'; p++) {
|
|
switch (*p) {
|
|
case '*':
|
|
case '?':
|
|
case '{':
|
|
case '[':
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static char *
|
|
concat3(const char *a, size_t a_len, const char *b, size_t b_len,
|
|
const char *c, size_t c_len)
|
|
{
|
|
size_t s_len = a_len + b_len + c_len;
|
|
char *s = bmake_malloc(s_len + 1);
|
|
memcpy(s, a, a_len);
|
|
memcpy(s + a_len, b, b_len);
|
|
memcpy(s + a_len + b_len, c, c_len);
|
|
s[s_len] = '\0';
|
|
return s;
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* DirExpandCurly --
|
|
* Expand curly braces like the C shell. Does this recursively.
|
|
* Note the special case: if after the piece of the curly brace is
|
|
* done there are no wildcard characters in the result, the result is
|
|
* placed on the list WITHOUT CHECKING FOR ITS EXISTENCE.
|
|
*
|
|
* Input:
|
|
* word Entire word to expand
|
|
* brace First curly brace in it
|
|
* path Search path to use
|
|
* expansions Place to store the expansions
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side Effects:
|
|
* The given list is filled with the expansions...
|
|
*
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
static void
|
|
DirExpandCurly(const char *word, const char *brace, Lst path, Lst expansions)
|
|
{
|
|
const char *prefix, *middle, *piece, *middle_end, *suffix;
|
|
size_t prefix_len, suffix_len;
|
|
|
|
/* Split the word into prefix '{' middle '}' suffix. */
|
|
|
|
middle = brace + 1;
|
|
middle_end = closing_brace(middle);
|
|
if (*middle_end == '\0') {
|
|
Error("Unterminated {} clause \"%s\"", middle);
|
|
return;
|
|
}
|
|
|
|
prefix = word;
|
|
prefix_len = (size_t)(brace - prefix);
|
|
suffix = middle_end + 1;
|
|
suffix_len = strlen(suffix);
|
|
|
|
/* Split the middle into pieces, separated by commas. */
|
|
|
|
piece = middle;
|
|
while (piece < middle_end + 1) {
|
|
const char *piece_end = separator_comma(piece);
|
|
size_t piece_len = (size_t)(piece_end - piece);
|
|
|
|
char *file = concat3(prefix, prefix_len, piece, piece_len,
|
|
suffix, suffix_len);
|
|
|
|
if (contains_wildcard(file)) {
|
|
Dir_Expand(file, path, expansions);
|
|
free(file);
|
|
} else {
|
|
Lst_Append(expansions, file);
|
|
}
|
|
|
|
piece = piece_end + 1; /* skip over the comma or closing brace */
|
|
}
|
|
}
|
|
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* DirExpandInt --
|
|
* Internal expand routine. Passes through the directories in the
|
|
* path one by one, calling DirMatchFiles for each. NOTE: This still
|
|
* doesn't handle patterns in directories...
|
|
*
|
|
* Input:
|
|
* word Word to expand
|
|
* path Path on which to look
|
|
* expansions Place to store the result
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side Effects:
|
|
* Things are added to the expansions list.
|
|
*
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
static void
|
|
DirExpandInt(const char *word, Lst path, Lst expansions)
|
|
{
|
|
LstNode ln; /* Current node */
|
|
|
|
Lst_Open(path);
|
|
while ((ln = Lst_Next(path)) != NULL) {
|
|
Path *p = LstNode_Datum(ln);
|
|
DirMatchFiles(word, p, expansions);
|
|
}
|
|
Lst_Close(path);
|
|
}
|
|
|
|
/* Print a word in the list of expansions.
|
|
* Callback for Dir_Expand when DEBUG(DIR), via Lst_ForEach. */
|
|
static int
|
|
DirPrintWord(void *word, void *dummy MAKE_ATTR_UNUSED)
|
|
{
|
|
fprintf(debug_file, "%s ", (char *)word);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_Expand --
|
|
* Expand the given word into a list of words by globbing it looking
|
|
* in the directories on the given search path.
|
|
*
|
|
* Input:
|
|
* word the word to expand
|
|
* path the list of directories in which to find the
|
|
* resulting files
|
|
* expansions the list on which to place the results
|
|
*
|
|
* Results:
|
|
* A list of words consisting of the files which exist along the search
|
|
* path matching the given pattern.
|
|
*
|
|
* Side Effects:
|
|
* Directories may be opened. Who knows?
|
|
* Undefined behavior if the word is really in read-only memory.
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
Dir_Expand(const char *word, Lst path, Lst expansions)
|
|
{
|
|
const char *cp;
|
|
|
|
assert(path != NULL);
|
|
assert(expansions != NULL);
|
|
|
|
DIR_DEBUG1("Expanding \"%s\"... ", word);
|
|
|
|
cp = strchr(word, '{');
|
|
if (cp) {
|
|
DirExpandCurly(word, cp, path, expansions);
|
|
} else {
|
|
cp = strchr(word, '/');
|
|
if (cp) {
|
|
/*
|
|
* The thing has a directory component -- find the first wildcard
|
|
* in the string.
|
|
*/
|
|
for (cp = word; *cp; cp++) {
|
|
if (*cp == '?' || *cp == '[' || *cp == '*' || *cp == '{') {
|
|
break;
|
|
}
|
|
}
|
|
if (*cp == '{') {
|
|
/*
|
|
* This one will be fun.
|
|
*/
|
|
DirExpandCurly(word, cp, path, expansions);
|
|
return;
|
|
} else if (*cp != '\0') {
|
|
/*
|
|
* Back up to the start of the component
|
|
*/
|
|
while (cp > word && *cp != '/') {
|
|
cp--;
|
|
}
|
|
if (cp != word) {
|
|
char sc;
|
|
char *dirpath;
|
|
/*
|
|
* If the glob isn't in the first component, try and find
|
|
* all the components up to the one with a wildcard.
|
|
*/
|
|
sc = cp[1];
|
|
((char *)UNCONST(cp))[1] = '\0';
|
|
dirpath = Dir_FindFile(word, path);
|
|
((char *)UNCONST(cp))[1] = sc;
|
|
/*
|
|
* dirpath is null if can't find the leading component
|
|
* XXX: Dir_FindFile won't find internal components.
|
|
* i.e. if the path contains ../Etc/Object and we're
|
|
* looking for Etc, it won't be found. Ah well.
|
|
* Probably not important.
|
|
*/
|
|
if (dirpath != NULL) {
|
|
char *dp = &dirpath[strlen(dirpath) - 1];
|
|
if (*dp == '/')
|
|
*dp = '\0';
|
|
path = Lst_Init();
|
|
(void)Dir_AddDir(path, dirpath);
|
|
DirExpandInt(cp + 1, path, expansions);
|
|
Lst_Free(path);
|
|
}
|
|
} else {
|
|
/*
|
|
* Start the search from the local directory
|
|
*/
|
|
DirExpandInt(word, path, expansions);
|
|
}
|
|
} else {
|
|
/*
|
|
* Return the file -- this should never happen.
|
|
*/
|
|
DirExpandInt(word, path, expansions);
|
|
}
|
|
} else {
|
|
/*
|
|
* First the files in dot
|
|
*/
|
|
DirMatchFiles(word, dot, expansions);
|
|
|
|
/*
|
|
* Then the files in every other directory on the path.
|
|
*/
|
|
DirExpandInt(word, path, expansions);
|
|
}
|
|
}
|
|
if (DEBUG(DIR)) {
|
|
Lst_ForEach(expansions, DirPrintWord, NULL);
|
|
fprintf(debug_file, "\n");
|
|
}
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* DirLookup --
|
|
* Find if the file with the given name exists in the given path.
|
|
*
|
|
* Results:
|
|
* The path to the file or NULL. This path is guaranteed to be in a
|
|
* different part of memory than name and so may be safely free'd.
|
|
*
|
|
* Side Effects:
|
|
* None.
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
static char *
|
|
DirLookup(Path *p, const char *name MAKE_ATTR_UNUSED, const char *cp,
|
|
Boolean hasSlash MAKE_ATTR_UNUSED)
|
|
{
|
|
char *file; /* the current filename to check */
|
|
|
|
DIR_DEBUG1(" %s ...\n", p->name);
|
|
|
|
if (Hash_FindEntry(&p->files, cp) == NULL)
|
|
return NULL;
|
|
|
|
file = str_concat3(p->name, "/", cp);
|
|
DIR_DEBUG1(" returning %s\n", file);
|
|
p->hits += 1;
|
|
hits += 1;
|
|
return file;
|
|
}
|
|
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* DirLookupSubdir --
|
|
* Find if the file with the given name exists in the given path.
|
|
*
|
|
* Results:
|
|
* The path to the file or NULL. This path is guaranteed to be in a
|
|
* different part of memory than name and so may be safely free'd.
|
|
*
|
|
* Side Effects:
|
|
* If the file is found, it is added in the modification times hash
|
|
* table.
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
static char *
|
|
DirLookupSubdir(Path *p, const char *name)
|
|
{
|
|
struct make_stat mst;
|
|
char *file; /* the current filename to check */
|
|
|
|
if (p != dot) {
|
|
file = str_concat3(p->name, "/", name);
|
|
} else {
|
|
/*
|
|
* Checking in dot -- DON'T put a leading ./ on the thing.
|
|
*/
|
|
file = bmake_strdup(name);
|
|
}
|
|
|
|
DIR_DEBUG1("checking %s ...\n", file);
|
|
|
|
if (cached_stat(file, &mst) == 0) {
|
|
nearmisses += 1;
|
|
return file;
|
|
}
|
|
free(file);
|
|
return NULL;
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* DirLookupAbs --
|
|
* Find if the file with the given name exists in the given path.
|
|
*
|
|
* Results:
|
|
* The path to the file, the empty string or NULL. If the file is
|
|
* the empty string, the search should be terminated.
|
|
* This path is guaranteed to be in a different part of memory
|
|
* than name and so may be safely free'd.
|
|
*
|
|
* Side Effects:
|
|
* None.
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
static char *
|
|
DirLookupAbs(Path *p, const char *name, const char *cp)
|
|
{
|
|
char *p1; /* pointer into p->name */
|
|
const char *p2; /* pointer into name */
|
|
|
|
DIR_DEBUG1(" %s ...\n", p->name);
|
|
|
|
/*
|
|
* If the file has a leading path component and that component
|
|
* exactly matches the entire name of the current search
|
|
* directory, we can attempt another cache lookup. And if we don't
|
|
* have a hit, we can safely assume the file does not exist at all.
|
|
*/
|
|
for (p1 = p->name, p2 = name; *p1 && *p1 == *p2; p1++, p2++) {
|
|
continue;
|
|
}
|
|
if (*p1 != '\0' || p2 != cp - 1) {
|
|
return NULL;
|
|
}
|
|
|
|
if (Hash_FindEntry(&p->files, cp) == NULL) {
|
|
DIR_DEBUG0(" must be here but isn't -- returning\n");
|
|
/* Return empty string: terminates search */
|
|
return bmake_strdup("");
|
|
}
|
|
|
|
p->hits += 1;
|
|
hits += 1;
|
|
DIR_DEBUG1(" returning %s\n", name);
|
|
return bmake_strdup(name);
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* DirFindDot --
|
|
* Find the file given on "." or curdir
|
|
*
|
|
* Results:
|
|
* The path to the file or NULL. This path is guaranteed to be in a
|
|
* different part of memory than name and so may be safely free'd.
|
|
*
|
|
* Side Effects:
|
|
* Hit counts change
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
static char *
|
|
DirFindDot(Boolean hasSlash MAKE_ATTR_UNUSED, const char *name, const char *cp)
|
|
{
|
|
|
|
if (Hash_FindEntry(&dot->files, cp) != NULL) {
|
|
DIR_DEBUG0(" in '.'\n");
|
|
hits += 1;
|
|
dot->hits += 1;
|
|
return bmake_strdup(name);
|
|
}
|
|
if (cur && Hash_FindEntry(&cur->files, cp) != NULL) {
|
|
DIR_DEBUG1(" in ${.CURDIR} = %s\n", cur->name);
|
|
hits += 1;
|
|
cur->hits += 1;
|
|
return str_concat3(cur->name, "/", cp);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_FindFile --
|
|
* Find the file with the given name along the given search path.
|
|
*
|
|
* Input:
|
|
* name the file to find
|
|
* path the Lst of directories to search
|
|
*
|
|
* Results:
|
|
* The path to the file or NULL. This path is guaranteed to be in a
|
|
* different part of memory than name and so may be safely free'd.
|
|
*
|
|
* Side Effects:
|
|
* If the file is found in a directory which is not on the path
|
|
* already (either 'name' is absolute or it is a relative path
|
|
* [ dir1/.../dirn/file ] which exists below one of the directories
|
|
* already on the search path), its directory is added to the end
|
|
* of the path on the assumption that there will be more files in
|
|
* that directory later on. Sometimes this is true. Sometimes not.
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
char *
|
|
Dir_FindFile(const char *name, Lst path)
|
|
{
|
|
LstNode ln; /* a list element */
|
|
char *file; /* the current filename to check */
|
|
Path *p; /* current path member */
|
|
const char *cp; /* Terminal name of file */
|
|
Boolean hasLastDot = FALSE; /* true we should search dot last */
|
|
Boolean hasSlash; /* true if 'name' contains a / */
|
|
struct make_stat mst; /* Buffer for stat, if necessary */
|
|
const char *trailing_dot = ".";
|
|
|
|
/*
|
|
* Find the final component of the name and note whether it has a
|
|
* slash in it (the name, I mean)
|
|
*/
|
|
cp = strrchr(name, '/');
|
|
if (cp) {
|
|
hasSlash = TRUE;
|
|
cp += 1;
|
|
} else {
|
|
hasSlash = FALSE;
|
|
cp = name;
|
|
}
|
|
|
|
DIR_DEBUG1("Searching for %s ...", name);
|
|
|
|
if (path == NULL) {
|
|
DIR_DEBUG0("couldn't open path, file not found\n");
|
|
misses += 1;
|
|
return NULL;
|
|
}
|
|
|
|
Lst_Open(path);
|
|
if ((ln = Lst_First(path)) != NULL) {
|
|
p = LstNode_Datum(ln);
|
|
if (p == dotLast) {
|
|
hasLastDot = TRUE;
|
|
DIR_DEBUG0("[dot last]...");
|
|
}
|
|
}
|
|
DIR_DEBUG0("\n");
|
|
|
|
/*
|
|
* If there's no leading directory components or if the leading
|
|
* directory component is exactly `./', consult the cached contents
|
|
* of each of the directories on the search path.
|
|
*/
|
|
if (!hasSlash || (cp - name == 2 && *name == '.')) {
|
|
/*
|
|
* We look through all the directories on the path seeking one which
|
|
* contains the final component of the given name. If such a beast
|
|
* is found, we concatenate the directory name and the final
|
|
* component and return the resulting string. If we don't find any
|
|
* such thing, we go on to phase two...
|
|
*
|
|
* No matter what, we always look for the file in the current
|
|
* directory before anywhere else (unless we found the magic
|
|
* DOTLAST path, in which case we search it last) and we *do not*
|
|
* add the ./ to it if it exists.
|
|
* This is so there are no conflicts between what the user
|
|
* specifies (fish.c) and what pmake finds (./fish.c).
|
|
*/
|
|
if (!hasLastDot && (file = DirFindDot(hasSlash, name, cp)) != NULL) {
|
|
Lst_Close(path);
|
|
return file;
|
|
}
|
|
|
|
while ((ln = Lst_Next(path)) != NULL) {
|
|
p = LstNode_Datum(ln);
|
|
if (p == dotLast)
|
|
continue;
|
|
if ((file = DirLookup(p, name, cp, hasSlash)) != NULL) {
|
|
Lst_Close(path);
|
|
return file;
|
|
}
|
|
}
|
|
|
|
if (hasLastDot && (file = DirFindDot(hasSlash, name, cp)) != NULL) {
|
|
Lst_Close(path);
|
|
return file;
|
|
}
|
|
}
|
|
Lst_Close(path);
|
|
|
|
/*
|
|
* We didn't find the file on any directory in the search path.
|
|
* If the name doesn't contain a slash, that means it doesn't exist.
|
|
* If it *does* contain a slash, however, there is still hope: it
|
|
* could be in a subdirectory of one of the members of the search
|
|
* path. (eg. /usr/include and sys/types.h. The above search would
|
|
* fail to turn up types.h in /usr/include, but it *is* in
|
|
* /usr/include/sys/types.h).
|
|
* [ This no longer applies: If we find such a beast, we assume there
|
|
* will be more (what else can we assume?) and add all but the last
|
|
* component of the resulting name onto the search path (at the
|
|
* end).]
|
|
* This phase is only performed if the file is *not* absolute.
|
|
*/
|
|
if (!hasSlash) {
|
|
DIR_DEBUG0(" failed.\n");
|
|
misses += 1;
|
|
return NULL;
|
|
}
|
|
|
|
if (*cp == '\0') {
|
|
/* we were given a trailing "/" */
|
|
cp = trailing_dot;
|
|
}
|
|
|
|
if (name[0] != '/') {
|
|
Boolean checkedDot = FALSE;
|
|
|
|
DIR_DEBUG0(" Trying subdirectories...\n");
|
|
|
|
if (!hasLastDot) {
|
|
if (dot) {
|
|
checkedDot = TRUE;
|
|
if ((file = DirLookupSubdir(dot, name)) != NULL)
|
|
return file;
|
|
}
|
|
if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
|
|
return file;
|
|
}
|
|
|
|
Lst_Open(path);
|
|
while ((ln = Lst_Next(path)) != NULL) {
|
|
p = LstNode_Datum(ln);
|
|
if (p == dotLast)
|
|
continue;
|
|
if (p == dot) {
|
|
if (checkedDot)
|
|
continue;
|
|
checkedDot = TRUE;
|
|
}
|
|
if ((file = DirLookupSubdir(p, name)) != NULL) {
|
|
Lst_Close(path);
|
|
return file;
|
|
}
|
|
}
|
|
Lst_Close(path);
|
|
|
|
if (hasLastDot) {
|
|
if (dot && !checkedDot) {
|
|
checkedDot = TRUE;
|
|
if ((file = DirLookupSubdir(dot, name)) != NULL)
|
|
return file;
|
|
}
|
|
if (cur && (file = DirLookupSubdir(cur, name)) != NULL)
|
|
return file;
|
|
}
|
|
|
|
if (checkedDot) {
|
|
/*
|
|
* Already checked by the given name, since . was in the path,
|
|
* so no point in proceeding...
|
|
*/
|
|
DIR_DEBUG0(" Checked . already, returning NULL\n");
|
|
return NULL;
|
|
}
|
|
|
|
} else { /* name[0] == '/' */
|
|
|
|
/*
|
|
* For absolute names, compare directory path prefix against the
|
|
* the directory path of each member on the search path for an exact
|
|
* match. If we have an exact match on any member of the search path,
|
|
* use the cached contents of that member to lookup the final file
|
|
* component. If that lookup fails we can safely assume that the
|
|
* file does not exist at all. This is signified by DirLookupAbs()
|
|
* returning an empty string.
|
|
*/
|
|
DIR_DEBUG0(" Trying exact path matches...\n");
|
|
|
|
if (!hasLastDot && cur &&
|
|
((file = DirLookupAbs(cur, name, cp)) != NULL)) {
|
|
if (file[0] == '\0') {
|
|
free(file);
|
|
return NULL;
|
|
}
|
|
return file;
|
|
}
|
|
|
|
Lst_Open(path);
|
|
while ((ln = Lst_Next(path)) != NULL) {
|
|
p = LstNode_Datum(ln);
|
|
if (p == dotLast)
|
|
continue;
|
|
if ((file = DirLookupAbs(p, name, cp)) != NULL) {
|
|
Lst_Close(path);
|
|
if (file[0] == '\0') {
|
|
free(file);
|
|
return NULL;
|
|
}
|
|
return file;
|
|
}
|
|
}
|
|
Lst_Close(path);
|
|
|
|
if (hasLastDot && cur &&
|
|
((file = DirLookupAbs(cur, name, cp)) != NULL)) {
|
|
if (file[0] == '\0') {
|
|
free(file);
|
|
return NULL;
|
|
}
|
|
return file;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Didn't find it that way, either. Sigh. Phase 3. Add its directory
|
|
* onto the search path in any case, just in case, then look for the
|
|
* thing in the hash table. If we find it, grand. We return a new
|
|
* copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
|
|
* Note that if the directory holding the file doesn't exist, this will
|
|
* do an extra search of the final directory on the path. Unless something
|
|
* weird happens, this search won't succeed and life will be groovy.
|
|
*
|
|
* Sigh. We cannot add the directory onto the search path because
|
|
* of this amusing case:
|
|
* $(INSTALLDIR)/$(FILE): $(FILE)
|
|
*
|
|
* $(FILE) exists in $(INSTALLDIR) but not in the current one.
|
|
* When searching for $(FILE), we will find it in $(INSTALLDIR)
|
|
* b/c we added it here. This is not good...
|
|
*/
|
|
#ifdef notdef
|
|
if (cp == traling_dot) {
|
|
cp = strrchr(name, '/');
|
|
cp += 1;
|
|
}
|
|
cp[-1] = '\0';
|
|
(void)Dir_AddDir(path, name);
|
|
cp[-1] = '/';
|
|
|
|
bigmisses += 1;
|
|
ln = Lst_Last(path);
|
|
if (ln == NULL) {
|
|
return NULL;
|
|
} else {
|
|
p = LstNode_Datum(ln);
|
|
}
|
|
|
|
if (Hash_FindEntry(&p->files, cp) != NULL) {
|
|
return bmake_strdup(name);
|
|
} else {
|
|
return NULL;
|
|
}
|
|
#else /* !notdef */
|
|
DIR_DEBUG1(" Looking for \"%s\" ...\n", name);
|
|
|
|
bigmisses += 1;
|
|
if (cached_stat(name, &mst) == 0) {
|
|
return bmake_strdup(name);
|
|
}
|
|
|
|
DIR_DEBUG0(" failed. Returning NULL\n");
|
|
return NULL;
|
|
#endif /* notdef */
|
|
}
|
|
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_FindHereOrAbove --
|
|
* search for a path starting at a given directory and then working
|
|
* our way up towards the root.
|
|
*
|
|
* Input:
|
|
* here starting directory
|
|
* search_path the path we are looking for
|
|
* result the result of a successful search is placed here
|
|
* result_len the length of the result buffer
|
|
* (typically MAXPATHLEN + 1)
|
|
*
|
|
* Results:
|
|
* 0 on failure, 1 on success [in which case the found path is put
|
|
* in the result buffer].
|
|
*
|
|
* Side Effects:
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
Boolean
|
|
Dir_FindHereOrAbove(const char *here, const char *search_path,
|
|
char *result, int result_len)
|
|
{
|
|
struct make_stat mst;
|
|
char dirbase[MAXPATHLEN + 1], *dirbase_end;
|
|
char try[MAXPATHLEN + 1], *try_end;
|
|
|
|
/* copy out our starting point */
|
|
snprintf(dirbase, sizeof(dirbase), "%s", here);
|
|
dirbase_end = dirbase + strlen(dirbase);
|
|
|
|
/* loop until we determine a result */
|
|
while (TRUE) {
|
|
|
|
/* try and stat(2) it ... */
|
|
snprintf(try, sizeof(try), "%s/%s", dirbase, search_path);
|
|
if (cached_stat(try, &mst) != -1) {
|
|
/*
|
|
* success! if we found a file, chop off
|
|
* the filename so we return a directory.
|
|
*/
|
|
if ((mst.mst_mode & S_IFMT) != S_IFDIR) {
|
|
try_end = try + strlen(try);
|
|
while (try_end > try && *try_end != '/')
|
|
try_end--;
|
|
if (try_end > try)
|
|
*try_end = '\0'; /* chop! */
|
|
}
|
|
|
|
snprintf(result, result_len, "%s", try);
|
|
return TRUE;
|
|
}
|
|
|
|
/*
|
|
* nope, we didn't find it. if we used up dirbase we've
|
|
* reached the root and failed.
|
|
*/
|
|
if (dirbase_end == dirbase)
|
|
break; /* failed! */
|
|
|
|
/*
|
|
* truncate dirbase from the end to move up a dir
|
|
*/
|
|
while (dirbase_end > dirbase && *dirbase_end != '/')
|
|
dirbase_end--;
|
|
*dirbase_end = '\0'; /* chop! */
|
|
|
|
} /* while (TRUE) */
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_MTime --
|
|
* Find the modification time of the file described by gn along the
|
|
* search path dirSearchPath.
|
|
*
|
|
* Input:
|
|
* gn the file whose modification time is desired
|
|
*
|
|
* Results:
|
|
* The modification time or 0 if it doesn't exist
|
|
*
|
|
* Side Effects:
|
|
* The modification time is placed in the node's mtime slot.
|
|
* If the node didn't have a path entry before, and Dir_FindFile
|
|
* found one for it, the full name is placed in the path slot.
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
int
|
|
Dir_MTime(GNode *gn, Boolean recheck)
|
|
{
|
|
char *fullName; /* the full pathname of name */
|
|
struct make_stat mst; /* buffer for finding the mod time */
|
|
|
|
if (gn->type & OP_ARCHV) {
|
|
return Arch_MTime(gn);
|
|
} else if (gn->type & OP_PHONY) {
|
|
gn->mtime = 0;
|
|
return 0;
|
|
} else if (gn->path == NULL) {
|
|
if (gn->type & OP_NOPATH)
|
|
fullName = NULL;
|
|
else {
|
|
fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
|
|
if (fullName == NULL && gn->flags & FROM_DEPEND &&
|
|
!Lst_IsEmpty(gn->implicitParents)) {
|
|
char *cp;
|
|
|
|
cp = strrchr(gn->name, '/');
|
|
if (cp) {
|
|
/*
|
|
* This is an implied source, and it may have moved,
|
|
* see if we can find it via the current .PATH
|
|
*/
|
|
cp++;
|
|
|
|
fullName = Dir_FindFile(cp, Suff_FindPath(gn));
|
|
if (fullName) {
|
|
/*
|
|
* Put the found file in gn->path
|
|
* so that we give that to the compiler.
|
|
*/
|
|
gn->path = bmake_strdup(fullName);
|
|
if (!Job_RunTarget(".STALE", gn->fname))
|
|
fprintf(stdout,
|
|
"%s: %s, %d: ignoring stale %s for %s, "
|
|
"found %s\n", progname, gn->fname,
|
|
gn->lineno,
|
|
makeDependfile, gn->name, fullName);
|
|
}
|
|
}
|
|
}
|
|
DIR_DEBUG2("Found '%s' as '%s'\n",
|
|
gn->name, fullName ? fullName : "(not found)");
|
|
}
|
|
} else {
|
|
fullName = gn->path;
|
|
}
|
|
|
|
if (fullName == NULL) {
|
|
fullName = bmake_strdup(gn->name);
|
|
}
|
|
|
|
if (cached_stats(&mtimes, fullName, &mst, recheck ? CST_UPDATE : 0) < 0) {
|
|
if (gn->type & OP_MEMBER) {
|
|
if (fullName != gn->path)
|
|
free(fullName);
|
|
return Arch_MemMTime(gn);
|
|
} else {
|
|
mst.mst_mtime = 0;
|
|
}
|
|
}
|
|
|
|
if (fullName && gn->path == NULL) {
|
|
gn->path = fullName;
|
|
}
|
|
|
|
gn->mtime = mst.mst_mtime;
|
|
return gn->mtime;
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_AddDir --
|
|
* Add the given name to the end of the given path. The order of
|
|
* the arguments is backwards so ParseDoDependency can do a
|
|
* Lst_ForEach of its list of paths...
|
|
*
|
|
* Input:
|
|
* path the path to which the directory should be
|
|
* added
|
|
* XXX: Why would this ever be NULL, and what does
|
|
* that mean?
|
|
* name the name of the directory to add
|
|
*
|
|
* Results:
|
|
* none
|
|
*
|
|
* Side Effects:
|
|
* A structure is added to the list and the directory is
|
|
* read and hashed.
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
Path *
|
|
Dir_AddDir(Lst path, const char *name)
|
|
{
|
|
LstNode ln = NULL; /* node in case Path structure is found */
|
|
Path *p = NULL; /* pointer to new Path structure */
|
|
DIR *d; /* for reading directory */
|
|
struct dirent *dp; /* entry in directory */
|
|
|
|
if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
|
|
ln = Lst_Find(path, DirFindName, name);
|
|
if (ln != NULL)
|
|
return LstNode_Datum(ln);
|
|
|
|
dotLast->refCount++;
|
|
Lst_Prepend(path, dotLast);
|
|
}
|
|
|
|
if (path != NULL)
|
|
ln = Lst_Find(openDirectories, DirFindName, name);
|
|
if (ln != NULL) {
|
|
p = LstNode_Datum(ln);
|
|
if (Lst_FindDatum(path, p) == NULL) {
|
|
p->refCount += 1;
|
|
Lst_Append(path, p);
|
|
}
|
|
return p;
|
|
}
|
|
|
|
DIR_DEBUG1("Caching %s ...", name);
|
|
|
|
if ((d = opendir(name)) != NULL) {
|
|
p = bmake_malloc(sizeof(Path));
|
|
p->name = bmake_strdup(name);
|
|
p->hits = 0;
|
|
p->refCount = 1;
|
|
Hash_InitTable(&p->files, -1);
|
|
|
|
while ((dp = readdir(d)) != NULL) {
|
|
#if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
|
|
/*
|
|
* The sun directory library doesn't check for a 0 inode
|
|
* (0-inode slots just take up space), so we have to do
|
|
* it ourselves.
|
|
*/
|
|
if (dp->d_fileno == 0) {
|
|
continue;
|
|
}
|
|
#endif /* sun && d_ino */
|
|
(void)Hash_CreateEntry(&p->files, dp->d_name, NULL);
|
|
}
|
|
(void)closedir(d);
|
|
Lst_Append(openDirectories, p);
|
|
if (path != NULL)
|
|
Lst_Append(path, p);
|
|
}
|
|
DIR_DEBUG0("done\n");
|
|
return p;
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_CopyDir --
|
|
* Callback function for duplicating a search path via Lst_Copy.
|
|
* Ups the reference count for the directory.
|
|
*
|
|
* Results:
|
|
* Returns the Path it was given.
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
void *
|
|
Dir_CopyDir(void *p)
|
|
{
|
|
((Path *)p)->refCount += 1;
|
|
|
|
return p;
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_MakeFlags --
|
|
* Make a string by taking all the directories in the given search
|
|
* path and preceding them by the given flag. Used by the suffix
|
|
* module to create variables for compilers based on suffix search
|
|
* paths.
|
|
*
|
|
* Input:
|
|
* flag flag which should precede each directory
|
|
* path list of directories
|
|
*
|
|
* Results:
|
|
* The string mentioned above. Note that there is no space between
|
|
* the given flag and each directory. The empty string is returned if
|
|
* Things don't go well.
|
|
*
|
|
* Side Effects:
|
|
* None
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
char *
|
|
Dir_MakeFlags(const char *flag, Lst path)
|
|
{
|
|
Buffer buf;
|
|
LstNode ln; /* the node of the current directory */
|
|
|
|
Buf_Init(&buf, 0);
|
|
|
|
if (path != NULL) {
|
|
Lst_Open(path);
|
|
while ((ln = Lst_Next(path)) != NULL) {
|
|
Path *p = LstNode_Datum(ln);
|
|
Buf_AddStr(&buf, " ");
|
|
Buf_AddStr(&buf, flag);
|
|
Buf_AddStr(&buf, p->name);
|
|
}
|
|
Lst_Close(path);
|
|
}
|
|
|
|
return Buf_Destroy(&buf, FALSE);
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_Destroy --
|
|
* Nuke a directory descriptor, if possible. Callback procedure
|
|
* for the suffixes module when destroying a search path.
|
|
*
|
|
* Input:
|
|
* pp The directory descriptor to nuke
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side Effects:
|
|
* If no other path references this directory (refCount == 0),
|
|
* the Path and all its data are freed.
|
|
*
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
Dir_Destroy(void *pp)
|
|
{
|
|
Path *p = (Path *)pp;
|
|
p->refCount -= 1;
|
|
|
|
if (p->refCount == 0) {
|
|
LstNode ln;
|
|
|
|
ln = Lst_FindDatum(openDirectories, p);
|
|
Lst_Remove(openDirectories, ln);
|
|
|
|
Hash_DeleteTable(&p->files);
|
|
free(p->name);
|
|
free(p);
|
|
}
|
|
}
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_ClearPath --
|
|
* Clear out all elements of the given search path. This is different
|
|
* from destroying the list, notice.
|
|
*
|
|
* Input:
|
|
* path Path to clear
|
|
*
|
|
* Results:
|
|
* None.
|
|
*
|
|
* Side Effects:
|
|
* The path is set to the empty list.
|
|
*
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
Dir_ClearPath(Lst path)
|
|
{
|
|
while (!Lst_IsEmpty(path)) {
|
|
Path *p = Lst_Dequeue(path);
|
|
Dir_Destroy(p);
|
|
}
|
|
}
|
|
|
|
|
|
/*-
|
|
*-----------------------------------------------------------------------
|
|
* Dir_Concat --
|
|
* Concatenate two paths, adding the second to the end of the first.
|
|
* Makes sure to avoid duplicates.
|
|
*
|
|
* Input:
|
|
* path1 Dest
|
|
* path2 Source
|
|
*
|
|
* Results:
|
|
* None
|
|
*
|
|
* Side Effects:
|
|
* Reference counts for added dirs are upped.
|
|
*
|
|
*-----------------------------------------------------------------------
|
|
*/
|
|
void
|
|
Dir_Concat(Lst path1, Lst path2)
|
|
{
|
|
LstNode ln;
|
|
Path *p;
|
|
|
|
for (ln = Lst_First(path2); ln != NULL; ln = LstNode_Next(ln)) {
|
|
p = LstNode_Datum(ln);
|
|
if (Lst_FindDatum(path1, p) == NULL) {
|
|
p->refCount += 1;
|
|
Lst_Append(path1, p);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int
|
|
percentage(int num, int den)
|
|
{
|
|
return den != 0 ? num * 100 / den : 0;
|
|
}
|
|
|
|
/********** DEBUG INFO **********/
|
|
void
|
|
Dir_PrintDirectories(void)
|
|
{
|
|
LstNode ln;
|
|
|
|
fprintf(debug_file, "#*** Directory Cache:\n");
|
|
fprintf(debug_file,
|
|
"# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
|
|
hits, misses, nearmisses, bigmisses,
|
|
percentage(hits, hits + bigmisses + nearmisses));
|
|
fprintf(debug_file, "# %-20s referenced\thits\n", "directory");
|
|
|
|
Lst_Open(openDirectories);
|
|
while ((ln = Lst_Next(openDirectories)) != NULL) {
|
|
Path *p = LstNode_Datum(ln);
|
|
fprintf(debug_file, "# %-20s %10d\t%4d\n", p->name, p->refCount,
|
|
p->hits);
|
|
}
|
|
Lst_Close(openDirectories);
|
|
}
|
|
|
|
static int
|
|
DirPrintDir(void *p, void *dummy MAKE_ATTR_UNUSED)
|
|
{
|
|
fprintf(debug_file, "%s ", ((Path *)p)->name);
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
Dir_PrintPath(Lst path)
|
|
{
|
|
Lst_ForEach(path, DirPrintDir, NULL);
|
|
}
|