freebsd-dev/lib/libc/arm/aeabi/aeabi_float.c
Pedro F. Giffuni d915a14ef0 libc: further adoption of SPDX licensing ID tags.
Mainly focus on files that use BSD 2-Clause license, however the tool I
was using mis-identified many licenses so this was mostly a manual - error
prone - task.

The Software Package Data Exchange (SPDX) group provides a specification
to make it easier for automated tools to detect and summarize well known
opensource licenses. We are gradually adopting the specification, noting
that the tags are considered only advisory and do not, in any way,
superceed or replace the license texts.
2017-11-25 17:12:48 +00:00

104 lines
3.4 KiB
C

/*-
* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
*
* Copyright (C) 2012 Andrew Turner
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "softfloat-for-gcc.h"
#include "milieu.h"
#include "softfloat.h"
#include "aeabi_vfp.h"
extern int _libc_arm_fpu_present;
flag __unordsf2(float32, float32);
/* These are written in asm and are only called from this file */
int __aeabi_fcmpeq_vfp(float32, float32);
int __aeabi_fcmplt_vfp(float32, float32);
int __aeabi_fcmple_vfp(float32, float32);
int __aeabi_fcmpgt_vfp(float32, float32);
int __aeabi_fcmpge_vfp(float32, float32);
int __aeabi_fcmpun_vfp(float32, float32);
int __aeabi_f2iz_vfp(float32);
float64 __aeabi_f2d_vfp(float32);
float32 __aeabi_i2f_vfp(int);
float32 __aeabi_fadd_vfp(float32, float32);
float32 __aeabi_fdiv_vfp(float32, float32);
float32 __aeabi_fmul_vfp(float32, float32);
float32 __aeabi_fsub_vfp(float32, float32);
/*
* Depending on the target these will:
* On armv6 with a vfp call the above function, or
* Call the softfloat function in the 3rd argument.
*/
int AEABI_FUNC2(fcmpeq, float32, float32_eq)
int AEABI_FUNC2(fcmplt, float32, float32_lt)
int AEABI_FUNC2(fcmple, float32, float32_le)
int AEABI_FUNC2_REV(fcmpge, float32, float32_le)
int AEABI_FUNC2_REV(fcmpgt, float32, float32_lt)
int AEABI_FUNC2(fcmpun, float32, __unordsf2)
int AEABI_FUNC(f2iz, float32, float32_to_int32_round_to_zero)
float64 AEABI_FUNC(f2d, float32, float32_to_float64)
float32 AEABI_FUNC(i2f, int, int32_to_float32)
float32 AEABI_FUNC2(fadd, float32, float32_add)
float32 AEABI_FUNC2(fdiv, float32, float32_div)
float32 AEABI_FUNC2(fmul, float32, float32_mul)
float32 AEABI_FUNC2(fsub, float32, float32_sub)
int
__aeabi_cfcmpeq_helper(float32 a, float32 b)
{
int quiet = 0;
/* Check if a is a NaN */
if ((a << 1) > 0xff000000u) {
/* If it's a signalling NaN we will always signal */
if ((a & 0x00400000u) == 0)
return (0);
quiet = 1;
}
/* Check if b is a NaN */
if ((b << 1) > 0xff000000u) {
/* If it's a signalling NaN we will always signal */
if ((b & 0x00400000u) == 0)
return (0);
quiet = 1;
}
return (quiet);
}