Add a dummy vendor menu entry on the main welcome menu. Vendors can override this in their local.lua file to create whatever sub-menu they need for their products. Also fix the adding a 'welcome' entry as well based on a suggestion from Kyle. Silly option menu code also from Kyle. They seem to work for me, but any transcription error is likely mine. Reviewed by: kevans@ (the vendor stuff)
299 lines
8.2 KiB
Groff
299 lines
8.2 KiB
Groff
.\"
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.\" SPDX-License-Identifier: BSD-2-Clause-FreeBSD
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.\"
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.\" Copyright (c) 2018 Kyle Evans <kevans@FreeBSD.org>
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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.\" ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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.\" $FreeBSD$
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.\"
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.Dd March 31, 2021
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.Dt MENU.LUA 8
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.Os
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.Sh NAME
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.Nm menu.lua
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.Nd FreeBSD dynamic menu boot module
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.Sh DESCRIPTION
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.Nm
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contains the main functionality required to build a dynamic menu system.
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It also contains definitions for the built-in menus, some of which are
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influenced by
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.Xr loader 8
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environment variables.
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.Pp
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Before hooking into the functionality provided by
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.Nm ,
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it must be included with a statement such as the following:
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.Pp
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.Dl local menu = require("menu")
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.Ss MENU DEFINITIONS
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Menus are represented in
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.Nm
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as a table.
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That table
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.Sy must
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contain an
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.Va entries
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key.
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.Pp
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If the value of the
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.Va entries
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key is itself a table, then each value in this table defines a single entry in
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this menu.
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See
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.Sx MENU ITEM DEFINITIONS
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for the structure of each entry.
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.Pp
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.Va entries
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may also be a function.
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This function must return a table, each value of which defines a single entry
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in this menu.
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See
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.Sx MENU ITEM DEFINITIONS .
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.Ss MENU ITEM DEFINITIONS
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The following keys may be defined for a menu item:
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.Bl -tag -width disable-module_module -offset indent
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.It Ic entry_type
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The type of this menu entry.
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See
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.Sx MENU ITEM TYPES .
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.It Ic carousel_id
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A unique string id for this carousel.
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A carousel is a menu entry that rotates through a selection of items.
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Used for storage of the carousel's current setting.
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.It Ic visible
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A lambda that returns
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.Dv true
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if this menu item should be visible and
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.Dv false
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if it should not be visible.
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.It Ic items
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A table (or a lambda that returns a table) of the possible choices for this
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carousel.
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.It Ic name
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A string (or a lambda that returns a string) containing the current name of this
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item.
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.It Ic func
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The function executed when this entry is selected.
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Every type except for
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.Ic core.MENU_SEPARATOR
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may have a
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.Ic func .
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.It Ic submenu
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The submenu menu definition to draw when this entry is selected.
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.It Ic alias
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A table of case-sensitive aliases for this menu entry.
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All menu entries that can be selected may have any number of
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.Ic alias
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entries.
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.El
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.Pp
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.Ic entry_type
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is the only required key for every entry type.
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.Ic name
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is required for all entry types except for
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.Ic core.MENU_SEPARATOR .
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.Ss MENU ITEM TYPES
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The menu item type constants are defined in
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.Xr core.lua 8 .
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The following types are available:
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.Bl -tag -width core.MENU_CAROUSEL_ENTRY -offset indent
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.It Ic core.MENU_RETURN
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Return to the parent menu.
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If the current menu is the default menu,
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.Nm
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will exit the menu and begin the autoboot sequence (if applicable).
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This type of menu entry may execute
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.Ic func ,
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when selected, and has a
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.Ic name .
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.It Ic core.MENU_ENTRY
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A normal menu entry that executes
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.Ic func
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when selected, and has a
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.Ic name .
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.It Ic core.MENU_SEPARATOR
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A menu entry that serves as a separator.
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It may have a
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.Ic name .
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.It Ic core.MENU_SUBMENU
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A menu entry that opens
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.Ic submenu
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when selected.
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It may have a
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.Ic name .
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.It Ic core.MENU_CAROUSEL_ENTRY
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A menu entry that rotates through
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.Ic items
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like a carousel.
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.Ic func
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is executed when selected, and the callback is passed the choice index, name of
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the current choice, and the table of choices.
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.El
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.Ss EXPORTED MENUS
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The following menus are exported by
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.Nm :
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.Bl -tag -width menu.boot_environments -offset indent
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.It Ic menu.default
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The default menu to draw.
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Set to
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.Ic menu.welcome
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by default.
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.It Ic menu.welcome
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The welcome menu.
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Contains single and multi user boot options, as well as entries to access other
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menus.
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.It Ic menu.boot_options
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The "Boot Options" menu.
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.It Ic menu.boot_environments
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The "Boot Environments" menu.
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This menu is only visible if the system is booted on a ZFS partition and more
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than one boot environment was detected at boot.
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.El
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.Sh EXAMPLES
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To replace the default boot menu with a simple boot menu:
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.Pp
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.Bd -literal -offset indent -compact
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local core = require("core")
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local menu = require("menu")
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menu.default = {
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entries = {
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{
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entry_type = core.MENU_ENTRY,
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name = "Boot",
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func = core.boot,
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},
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{
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entry_type = core.MENU_CAROUSEL_ENTRY,
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carousel_id = "unique_boot_entry_name",
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items = {"NO", "YES"},
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name = function(_, choice, _)
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return "Option: " .. choice
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end,
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func = function(_, _, _)
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loader.setenv("some_envvar", "some_value")
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end,
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},
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},
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}
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.Ed
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.Pp
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To add another option to the welcome menu:
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.Pp
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.Bd -literal -offset indent -compact
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local core = require("core")
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local menu = require("menu")
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local my_entry = {
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entry_type = core.MENU_ENTRY,
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name = "Fancy Boot",
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func = core.boot,
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},
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local stock_entries = menu.welcome.entries
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function menu.welcome.entries()
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local ents = stock_entries()
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ents[#ents + 1] = my_entry
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return ents
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end
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.Ed
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.Pp
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To create a vendor submenu or other vendor menu option,
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override
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.Ic menu.welcome.all_entires.vendor
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like so:
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.Pp
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.Bd -literal -offset indent -compact
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local core = require("core")
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local menu = require("menu")
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-- Fill in with vendor specific entries
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local vendor_options = {
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entries = {
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...
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},
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}
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local welcome_entries = menu.welcome.all_entries
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welcome_entries.vendor = {
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entry_type = core.MENU_SUBMENU,
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name = color.highlight("V") .. "endor Options",
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submenu = vendor_options,
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alias = {"v", "V"},
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}
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.Ed
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In the above example,
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.Ic vendor_options
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is a local variable that defines the vendor submenu.
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.Pp
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To add an additional option, change the
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.Ic menu.boot_options.entries
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array.
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The following illustrates this concept:
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.Pp
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.Bd -literal -offset indent -compact
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-- This is a silly example that rotates local_option through the values
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-- 0 to 4. local_option would still need to be used elsewhere.
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local local_option = 0
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-- The `entries` of a menu may either be a table or a function. In this
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-- example we're augmenting a menu that just has a static table, but if we
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-- wanted to be more robust then we would need to instead check the type
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-- of `stock_options` here to determine our next move.
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--
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-- If `entries` is a table, then the stock menu system won't be changing it
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-- so we can just add our menu option as we do below.
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--
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-- If `entries` is a function, then we would need to provide a new function to
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-- replace `entries` that does a core.deepCopyTable() of the result and adds
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-- the below item to it. The deep copy is necessary to avoid duplicating our
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-- new menu item and allowing the menu to alter its behavior however it pleases.
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local stock_options = menu.boot_options.entries
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stock_options[#stock_options + 1] = {
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entry_type = core.MENU_ENTRY,
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name = function()
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return color.highlight('L') ..
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"ocal Option : " .. local_option
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end,
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func = function()
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local_option = (local_option + 1) % 5
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end,
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alias= {"l", "L"}
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}
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.Sh SEE ALSO
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.Xr loader.conf 5 ,
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.Xr core.lua 8 ,
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.Xr loader 8
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.Sh HISTORY
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The
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.Nm
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file first appeared in
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.Fx 12.0 .
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.Sh AUTHORS
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The
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.Nm
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file was originally written by
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.An Pedro Souza Aq Mt pedrosouza@FreeBSD.org .
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Later work and this manual page was done by
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.An Kyle Evans Aq Mt kevans@FreeBSD.org .
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