51f5c480cd
use port/proto to represent services (not proto/port). add FBSDID
516 lines
18 KiB
Perl
516 lines
18 KiB
Perl
.\" Copyright (c) 1986, 1993
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.\" The Regents of the University of California. All rights reserved.
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.\"
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.\" Redistribution and use in source and binary forms, with or without
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.\" modification, are permitted provided that the following conditions
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.\" are met:
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.\" 1. Redistributions of source code must retain the above copyright
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.\" notice, this list of conditions and the following disclaimer.
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.\" 2. Redistributions in binary form must reproduce the above copyright
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.\" notice, this list of conditions and the following disclaimer in the
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.\" documentation and/or other materials provided with the distribution.
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.\" 3. All advertising materials mentioning features or use of this software
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.\" must display the following acknowledgement:
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.\" This product includes software developed by the University of
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.\" California, Berkeley and its contributors.
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.\" 4. Neither the name of the University nor the names of its contributors
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.\" may be used to endorse or promote products derived from this software
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.\" without specific prior written permission.
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.\"
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.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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.\" SUCH DAMAGE.
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.\"
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.\" @(#)4.t 8.1 (Berkeley) 6/8/93
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.\" $FreeBSD$
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.\"
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.\".ds RH "Client/Server Model
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.bp
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.nr H1 4
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.nr H2 0
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.sp 8i
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.bp
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.LG
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.B
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.ce
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4. CLIENT/SERVER MODEL
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.sp 2
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.R
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.NL
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.PP
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The most commonly used paradigm in constructing distributed applications
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is the client/server model. In this scheme client applications request
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services from a server process. This implies an asymmetry in establishing
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communication between the client and server which has been examined
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in section 2. In this section we will look more closely at the interactions
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between client and server, and consider some of the problems in developing
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client and server applications.
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.PP
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The client and server require a well known set of conventions before
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service may be rendered (and accepted). This set of conventions
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comprises a protocol which must be implemented at both ends of a
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connection. Depending on the situation, the protocol may be symmetric
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or asymmetric. In a symmetric protocol, either side may play the
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master or slave roles. In an asymmetric protocol, one side is
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immutably recognized as the master, with the other as the slave.
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An example of a symmetric protocol is the TELNET protocol used in
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the Internet for remote terminal emulation. An example
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of an asymmetric protocol is the Internet file transfer protocol,
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FTP. No matter whether the specific protocol used in obtaining
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a service is symmetric or asymmetric, when accessing a service there
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is a \*(lqclient process\*(rq and a \*(lqserver process\*(rq. We
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will first consider the properties of server processes, then
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client processes.
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.PP
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A server process normally listens at a well known address for
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service requests. That is, the server process remains dormant
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until a connection is requested by a client's connection
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to the server's address. At such a time
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the server process ``wakes up'' and services the client,
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performing whatever appropriate actions the client requests of it.
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.PP
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Alternative schemes which use a service server
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may be used to eliminate a flock of server processes clogging the
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system while remaining dormant most of the time. For Internet
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servers in 4.4BSD,
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this scheme has been implemented via \fIinetd\fP, the so called
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``internet super-server.'' \fIInetd\fP listens at a variety
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of ports, determined at start-up by reading a configuration file.
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When a connection is requested to a port on which \fIinetd\fP is
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listening, \fIinetd\fP executes the appropriate server program to handle the
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client. With this method, clients are unaware that an
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intermediary such as \fIinetd\fP has played any part in the
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connection. \fIInetd\fP will be described in more detail in
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section 5.
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.PP
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A similar alternative scheme is used by most Xerox services. In general,
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the Courier dispatch process (if used) accepts connections from
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processes requesting services of some sort or another. The client
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processes request a particular <program number, version number, procedure
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number> triple. If the dispatcher knows of such a program, it is
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started to handle the request; if not, an error is reported to the
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client. In this way, only one port is required to service a large
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variety of different requests. Again, the Courier facilities are
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not available without the use and installation of the Courier
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compiler. The information presented in this section applies only
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to NS clients and services that do not use Courier.
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.NH 2
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Servers
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.PP
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In 4.4BSD most servers are accessed at well known Internet addresses
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or UNIX domain names. For
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example, the remote login server's main loop is of the form shown
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in Figure 2.
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.KF
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.if t .ta .5i 1.0i 1.5i 2.0i 2.5i 3.0i 3.5i
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.if n .ta .7i 1.4i 2.1i 2.8i 3.5i 4.2i 4.9i
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.sp 0.5i
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.DS
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main(argc, argv)
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int argc;
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char *argv[];
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{
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int f;
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struct sockaddr_in from;
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struct servent *sp;
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sp = getservbyname("login", "tcp");
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if (sp == NULL) {
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fprintf(stderr, "rlogind: login/tcp: unknown service\en");
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exit(1);
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}
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...
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#ifndef DEBUG
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/* Disassociate server from controlling terminal */
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...
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#endif
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sin.sin_port = sp->s_port; /* Restricted port -- see section 5 */
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...
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f = socket(AF_INET, SOCK_STREAM, 0);
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...
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if (bind(f, (struct sockaddr *) &sin, sizeof (sin)) < 0) {
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...
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}
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...
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listen(f, 5);
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for (;;) {
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int g, len = sizeof (from);
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g = accept(f, (struct sockaddr *) &from, &len);
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if (g < 0) {
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if (errno != EINTR)
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syslog(LOG_ERR, "rlogind: accept: %m");
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continue;
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}
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if (fork() == 0) {
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close(f);
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doit(g, &from);
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}
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close(g);
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}
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}
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.DE
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.ce
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Figure 2. Remote login server.
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.sp 0.5i
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.KE
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.PP
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The first step taken by the server is look up its service
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definition:
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.sp 1
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.nf
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.in +5
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.if t .ta .5i 1.0i 1.5i 2.0i
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.if n .ta .7i 1.4i 2.1i 2.8i
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sp = getservbyname("login", "tcp");
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if (sp == NULL) {
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fprintf(stderr, "rlogind: login/tcp: unknown service\en");
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exit(1);
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}
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.sp 1
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.in -5
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.fi
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The result of the \fIgetservbyname\fP call
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is used in later portions of the code to
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define the Internet port at which it listens for service
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requests (indicated by a connection).
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.KS
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.PP
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Step two is to disassociate the server from the controlling
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terminal of its invoker:
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.DS
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for (i = 0; i < 3; ++i)
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close(i);
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open("/", O_RDONLY);
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dup2(0, 1);
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dup2(0, 2);
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i = open("/dev/tty", O_RDWR);
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if (i >= 0) {
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ioctl(i, TIOCNOTTY, 0);
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close(i);
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}
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.DE
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.KE
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This step is important as the server will
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likely not want to receive signals delivered to the process
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group of the controlling terminal. Note, however, that
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once a server has disassociated itself it can no longer
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send reports of errors to a terminal, and must log errors
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via \fIsyslog\fP.
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.PP
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Once a server has established a pristine environment, it
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creates a socket and begins accepting service requests.
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The \fIbind\fP call is required to insure the server listens
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at its expected location. It should be noted that the
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remote login server listens at a restricted port number, and must
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therefore be run
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with a user-id of root.
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This concept of a ``restricted port number'' is 4BSD
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specific, and is covered in section 5.
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.PP
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The main body of the loop is fairly simple:
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.DS
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.if t .ta .5i 1.0i 1.5i 2.0i
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.if n .ta .7i 1.4i 2.1i 2.8i
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for (;;) {
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int g, len = sizeof (from);
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g = accept(f, (struct sockaddr *)&from, &len);
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if (g < 0) {
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if (errno != EINTR)
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syslog(LOG_ERR, "rlogind: accept: %m");
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continue;
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}
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if (fork() == 0) { /* Child */
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close(f);
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doit(g, &from);
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}
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close(g); /* Parent */
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}
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.DE
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An \fIaccept\fP call blocks the server until
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a client requests service. This call could return a
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failure status if the call is interrupted by a signal
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such as SIGCHLD (to be discussed in section 5). Therefore,
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the return value from \fIaccept\fP is checked to insure
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a connection has actually been established, and
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an error report is logged via \fIsyslog\fP if an error
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has occurred.
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.PP
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With a connection
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in hand, the server then forks a child process and invokes
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the main body of the remote login protocol processing. Note
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how the socket used by the parent for queuing connection
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requests is closed in the child, while the socket created as
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a result of the \fIaccept\fP is closed in the parent. The
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address of the client is also handed the \fIdoit\fP routine
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because it requires it in authenticating clients.
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.NH 2
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Clients
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.PP
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The client side of the remote login service was shown
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earlier in Figure 1.
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One can see the separate, asymmetric roles of the client
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and server clearly in the code. The server is a passive entity,
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listening for client connections, while the client process is
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an active entity, initiating a connection when invoked.
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.PP
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Let us consider more closely the steps taken
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by the client remote login process. As in the server process,
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the first step is to locate the service definition for a remote
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login:
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.DS
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sp = getservbyname("login", "tcp");
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if (sp == NULL) {
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fprintf(stderr, "rlogin: login/tcp: unknown service\en");
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exit(1);
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}
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.DE
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Next the destination host is looked up with a
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\fIgethostbyname\fP call:
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.DS
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hp = gethostbyname(argv[1]);
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if (hp == NULL) {
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fprintf(stderr, "rlogin: %s: unknown host\en", argv[1]);
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exit(2);
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}
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.DE
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With this accomplished, all that is required is to establish a
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connection to the server at the requested host and start up the
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remote login protocol. The address buffer is cleared, then filled
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in with the Internet address of the foreign host and the port
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number at which the login process resides on the foreign host:
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.DS
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bzero((char *)&server, sizeof (server));
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bcopy(hp->h_addr, (char *) &server.sin_addr, hp->h_length);
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server.sin_family = hp->h_addrtype;
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server.sin_port = sp->s_port;
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.DE
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A socket is created, and a connection initiated. Note
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that \fIconnect\fP implicitly performs a \fIbind\fP
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call, since \fIs\fP is unbound.
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.DS
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s = socket(hp->h_addrtype, SOCK_STREAM, 0);
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if (s < 0) {
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perror("rlogin: socket");
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exit(3);
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}
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...
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if (connect(s, (struct sockaddr *) &server, sizeof (server)) < 0) {
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perror("rlogin: connect");
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exit(4);
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}
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.DE
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The details of the remote login protocol will not be considered here.
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.NH 2
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Connectionless servers
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.PP
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While connection-based services are the norm, some services
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are based on the use of datagram sockets. One, in particular,
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is the \*(lqrwho\*(rq service which provides users with status
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information for hosts connected to a local area
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network. This service, while predicated on the ability to
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\fIbroadcast\fP information to all hosts connected to a particular
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network, is of interest as an example usage of datagram sockets.
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.PP
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A user on any machine running the rwho server may find out
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the current status of a machine with the \fIruptime\fP(1) program.
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The output generated is illustrated in Figure 3.
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.KF
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.DS B
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.TS
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l r l l l l l.
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arpa up 9:45, 5 users, load 1.15, 1.39, 1.31
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cad up 2+12:04, 8 users, load 4.67, 5.13, 4.59
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calder up 10:10, 0 users, load 0.27, 0.15, 0.14
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dali up 2+06:28, 9 users, load 1.04, 1.20, 1.65
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degas up 25+09:48, 0 users, load 1.49, 1.43, 1.41
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ear up 5+00:05, 0 users, load 1.51, 1.54, 1.56
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ernie down 0:24
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esvax down 17:04
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ingres down 0:26
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kim up 3+09:16, 8 users, load 2.03, 2.46, 3.11
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matisse up 3+06:18, 0 users, load 0.03, 0.03, 0.05
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medea up 3+09:39, 2 users, load 0.35, 0.37, 0.50
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merlin down 19+15:37
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miro up 1+07:20, 7 users, load 4.59, 3.28, 2.12
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monet up 1+00:43, 2 users, load 0.22, 0.09, 0.07
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oz down 16:09
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statvax up 2+15:57, 3 users, load 1.52, 1.81, 1.86
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ucbvax up 9:34, 2 users, load 6.08, 5.16, 3.28
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.TE
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.DE
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.ce
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Figure 3. ruptime output.
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.sp
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.KE
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.PP
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Status information for each host is periodically broadcast
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by rwho server processes on each machine. The same server
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process also receives the status information and uses it
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to update a database. This database is then interpreted
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to generate the status information for each host. Servers
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operate autonomously, coupled only by the local network and
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its broadcast capabilities.
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.PP
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Note that the use of broadcast for such a task is fairly inefficient,
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as all hosts must process each message, whether or not using an rwho server.
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Unless such a service is sufficiently universal and is frequently used,
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the expense of periodic broadcasts outweighs the simplicity.
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.PP
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Multicasting is an alternative to broadcasting.
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Setting up multicast sockets is described in Section 5.10.
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.PP
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The rwho server, in a simplified form, is pictured in Figure
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4. There are two separate tasks performed by the server. The
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first task is to act as a receiver of status information broadcast
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by other hosts on the network. This job is carried out in the
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main loop of the program. Packets received at the rwho port
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are interrogated to insure they've been sent by another rwho
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server process, then are time stamped with their arrival time
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and used to update a file indicating the status of the host.
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When a host has not been heard from for an extended period of
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time, the database interpretation routines assume the host is
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down and indicate such on the status reports. This algorithm
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is prone to error as a server may be down while a host is actually
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up, but serves our current needs.
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.KF
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.DS
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.if t .ta .5i 1.0i 1.5i 2.0i
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.if n .ta .7i 1.4i 2.1i 2.8i
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main()
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{
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...
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sp = getservbyname("who", "udp");
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net = getnetbyname("localnet");
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sin.sin_addr = inet_makeaddr(INADDR_ANY, net);
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sin.sin_port = sp->s_port;
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...
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s = socket(AF_INET, SOCK_DGRAM, 0);
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...
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on = 1;
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if (setsockopt(s, SOL_SOCKET, SO_BROADCAST, &on, sizeof(on)) < 0) {
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syslog(LOG_ERR, "setsockopt SO_BROADCAST: %m");
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exit(1);
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}
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bind(s, (struct sockaddr *) &sin, sizeof (sin));
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...
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signal(SIGALRM, onalrm);
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onalrm();
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for (;;) {
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struct whod wd;
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int cc, whod, len = sizeof (from);
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cc = recvfrom(s, (char *)&wd, sizeof (struct whod), 0,
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(struct sockaddr *)&from, &len);
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if (cc <= 0) {
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if (cc < 0 && errno != EINTR)
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syslog(LOG_ERR, "rwhod: recv: %m");
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continue;
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}
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if (from.sin_port != sp->s_port) {
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syslog(LOG_ERR, "rwhod: %d: bad from port",
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ntohs(from.sin_port));
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continue;
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}
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...
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if (!verify(wd.wd_hostname)) {
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syslog(LOG_ERR, "rwhod: malformed host name from %x",
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ntohl(from.sin_addr.s_addr));
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continue;
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}
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(void) sprintf(path, "%s/whod.%s", RWHODIR, wd.wd_hostname);
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whod = open(path, O_WRONLY | O_CREAT | O_TRUNC, 0666);
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...
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(void) time(&wd.wd_recvtime);
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(void) write(whod, (char *)&wd, cc);
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(void) close(whod);
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}
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}
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.DE
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.ce
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Figure 4. rwho server.
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.sp
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.KE
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.PP
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The second task performed by the server is to supply information
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regarding the status of its host. This involves periodically
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acquiring system status information, packaging it up in a message
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and broadcasting it on the local network for other rwho servers
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to hear. The supply function is triggered by a timer and
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runs off a signal. Locating the system status
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information is somewhat involved, but uninteresting. Deciding
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where to transmit the resultant packet
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is somewhat problematical, however.
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.PP
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Status information must be broadcast on the local network.
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For networks which do not support the notion of broadcast another
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scheme must be used to simulate or
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replace broadcasting. One possibility is to enumerate the
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known neighbors (based on the status messages received
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from other rwho servers). This, unfortunately,
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requires some bootstrapping information,
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for a server will have no idea what machines are its
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neighbors until it receives status messages from them.
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Therefore, if all machines on a net are freshly booted,
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no machine will have any
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known neighbors and thus never receive, or send, any status information.
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This is the identical problem faced by the routing table management
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process in propagating routing status information. The standard
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solution, unsatisfactory as it may be, is to inform one or more servers
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of known neighbors and request that they always communicate with
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these neighbors. If each server has at least one neighbor supplied
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to it, status information may then propagate through
|
|
a neighbor to hosts which
|
|
are not (possibly) directly neighbors. If the server is able to
|
|
support networks which provide a broadcast capability, as well as
|
|
those which do not, then networks with an
|
|
arbitrary topology may share status information*.
|
|
.FS
|
|
* One must, however, be concerned about \*(lqloops\*(rq.
|
|
That is, if a host is connected to multiple networks, it
|
|
will receive status information from itself. This can lead
|
|
to an endless, wasteful, exchange of information.
|
|
.FE
|
|
.PP
|
|
It is important that software operating in a distributed
|
|
environment not have any site-dependent information compiled into it.
|
|
This would require a separate copy of the server at each host and
|
|
make maintenance a severe headache. 4.4BSD attempts to isolate
|
|
host-specific information from applications by providing system
|
|
calls which return the necessary information*.
|
|
.FS
|
|
* An example of such a system call is the \fIgethostname\fP(2)
|
|
call which returns the host's \*(lqofficial\*(rq name.
|
|
.FE
|
|
A mechanism exists, in the form of an \fIioctl\fP call,
|
|
for finding the collection
|
|
of networks to which a host is directly connected.
|
|
Further, a local network broadcasting mechanism
|
|
has been implemented at the socket level.
|
|
Combining these two features allows a process
|
|
to broadcast on any directly connected local
|
|
network which supports the notion of broadcasting
|
|
in a site independent manner. This allows 4.4BSD
|
|
to solve the problem of deciding how to propagate
|
|
status information in the case of \fIrwho\fP, or
|
|
more generally in broadcasting:
|
|
Such status information is broadcast to connected
|
|
networks at the socket level, where the connected networks
|
|
have been obtained via the appropriate \fIioctl\fP
|
|
calls.
|
|
The specifics of
|
|
such broadcastings are complex, however, and will
|
|
be covered in section 5.
|