909 lines
22 KiB
C
909 lines
22 KiB
C
/*
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* PPP Finite State Machine for LCP/IPCP
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*
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* Written by Toshiharu OHNO (tony-o@iij.ad.jp)
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*
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* Copyright (C) 1993, Internet Initiative Japan, Inc. All rights reserverd.
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*
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* Redistribution and use in source and binary forms are permitted
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* provided that the above copyright notice and this paragraph are
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* duplicated in all such forms and that any documentation,
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* advertising materials, and other materials related to such
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* distribution and use acknowledge that the software was developed
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* by the Internet Initiative Japan, Inc. The name of the
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* IIJ may not be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* $Id: fsm.c,v 1.27.2.21 1998/03/16 22:52:10 brian Exp $
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*
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* TODO:
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* o Refer loglevel for log output
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* o Better option log display
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*/
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#include <sys/param.h>
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#include <netinet/in.h>
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#include <netinet/in_systm.h>
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#include <netinet/ip.h>
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#include <stdio.h>
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#include <string.h>
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#include <termios.h>
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#include "command.h"
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#include "mbuf.h"
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#include "log.h"
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#include "defs.h"
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#include "timer.h"
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#include "fsm.h"
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#include "lqr.h"
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#include "hdlc.h"
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#include "lcpproto.h"
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#include "lcp.h"
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#include "ccp.h"
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#include "modem.h"
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#include "loadalias.h"
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#include "vars.h"
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#include "throughput.h"
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#include "async.h"
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#include "link.h"
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#include "descriptor.h"
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#include "physical.h"
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#include "iplist.h"
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#include "slcompress.h"
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#include "ipcp.h"
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#include "filter.h"
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#include "bundle.h"
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#include "auth.h"
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#include "chat.h"
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#include "chap.h"
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#include "pap.h"
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#include "datalink.h"
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static void FsmSendConfigReq(struct fsm *);
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static void FsmSendTerminateReq(struct fsm *);
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static void FsmInitRestartCounter(struct fsm *);
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char const *StateNames[] = {
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"Initial", "Starting", "Closed", "Stopped", "Closing", "Stopping",
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"Req-Sent", "Ack-Rcvd", "Ack-Sent", "Opened",
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};
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static void
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StoppedTimeout(void *v)
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{
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struct fsm *fp = (struct fsm *)v;
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LogPrintf(fp->LogLevel, "Stopped timer expired\n");
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if (fp->OpenTimer.state == TIMER_RUNNING) {
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LogPrintf(LogWARN, "%s: aborting open delay due to stopped timer\n",
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fp->name);
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StopTimer(&fp->OpenTimer);
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}
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if (link_IsActive(fp->link))
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link_Close(fp->link, fp->bundle, 0, 1);
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}
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void
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fsm_Init(struct fsm *fp, const char *name, u_short proto, int maxcode,
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int maxcfg, int LogLevel, struct bundle *bundle, struct link *l,
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const struct fsm_parent *parent, struct fsm_callbacks *fn)
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{
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fp->name = name;
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fp->proto = proto;
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fp->max_code = maxcode;
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fp->state = ST_INITIAL;
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fp->reqid = 1;
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fp->restart = 1;
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fp->maxconfig = maxcfg;
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memset(&fp->FsmTimer, '\0', sizeof fp->FsmTimer);
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memset(&fp->OpenTimer, '\0', sizeof fp->OpenTimer);
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memset(&fp->StoppedTimer, '\0', sizeof fp->StoppedTimer);
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fp->LogLevel = LogLevel;
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fp->link = l;
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fp->bundle = bundle;
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fp->parent = parent;
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fp->fn = fn;
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}
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static void
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NewState(struct fsm * fp, int new)
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{
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LogPrintf(fp->LogLevel, "State change %s --> %s\n",
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StateNames[fp->state], StateNames[new]);
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if (fp->state == ST_STOPPED && fp->StoppedTimer.state == TIMER_RUNNING)
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StopTimer(&fp->StoppedTimer);
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fp->state = new;
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if ((new >= ST_INITIAL && new <= ST_STOPPED) || (new == ST_OPENED)) {
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StopTimer(&fp->FsmTimer);
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if (new == ST_STOPPED && fp->StoppedTimer.load) {
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fp->StoppedTimer.state = TIMER_STOPPED;
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fp->StoppedTimer.func = StoppedTimeout;
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fp->StoppedTimer.arg = (void *) fp;
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StartTimer(&fp->StoppedTimer);
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}
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}
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}
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void
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FsmOutput(struct fsm * fp, u_int code, u_int id, u_char * ptr, int count)
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{
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int plen;
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struct fsmheader lh;
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struct mbuf *bp;
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plen = sizeof(struct fsmheader) + count;
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lh.code = code;
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lh.id = id;
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lh.length = htons(plen);
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bp = mballoc(plen, MB_FSM);
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memcpy(MBUF_CTOP(bp), &lh, sizeof(struct fsmheader));
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if (count)
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memcpy(MBUF_CTOP(bp) + sizeof(struct fsmheader), ptr, count);
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LogDumpBp(LogDEBUG, "FsmOutput", bp);
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HdlcOutput(fp->link, PRI_LINK, fp->proto, bp);
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}
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static void
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FsmOpenNow(void *v)
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{
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struct fsm *fp = (struct fsm *)v;
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StopTimer(&fp->OpenTimer);
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if (fp->state <= ST_STOPPED) {
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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}
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}
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void
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FsmOpen(struct fsm * fp)
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{
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switch (fp->state) {
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case ST_INITIAL:
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NewState(fp, ST_STARTING);
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(*fp->fn->LayerStart)(fp);
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(*fp->parent->LayerStart)(fp->parent->object, fp);
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break;
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case ST_CLOSED:
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if (fp->open_mode == OPEN_PASSIVE) {
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NewState(fp, ST_STOPPED);
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} else if (fp->open_mode > 0) {
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if (fp->open_mode > 1)
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LogPrintf(LogPHASE, "Entering STOPPED state for %d seconds\n",
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fp->open_mode);
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NewState(fp, ST_STOPPED);
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fp->OpenTimer.state = TIMER_STOPPED;
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fp->OpenTimer.load = fp->open_mode * SECTICKS;
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fp->OpenTimer.func = FsmOpenNow;
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fp->OpenTimer.arg = (void *)fp;
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StartTimer(&fp->OpenTimer);
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} else
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FsmOpenNow(fp);
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break;
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case ST_STOPPED: /* XXX: restart option */
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case ST_REQSENT:
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case ST_ACKRCVD:
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case ST_ACKSENT:
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case ST_OPENED: /* XXX: restart option */
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break;
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case ST_CLOSING: /* XXX: restart option */
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case ST_STOPPING: /* XXX: restart option */
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NewState(fp, ST_STOPPING);
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break;
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}
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}
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void
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FsmUp(struct fsm * fp)
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{
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switch (fp->state) {
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case ST_INITIAL:
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NewState(fp, ST_CLOSED);
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break;
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case ST_STARTING:
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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default:
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LogPrintf(fp->LogLevel, "Oops, Up at %s\n", StateNames[fp->state]);
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break;
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}
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}
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void
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FsmDown(struct fsm *fp)
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{
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switch (fp->state) {
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case ST_CLOSED:
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NewState(fp, ST_INITIAL);
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break;
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case ST_CLOSING:
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(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_INITIAL);
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(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
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case ST_STOPPED:
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NewState(fp, ST_STARTING);
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(*fp->fn->LayerStart)(fp);
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(*fp->parent->LayerStart)(fp->parent->object, fp);
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break;
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case ST_STOPPING:
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case ST_REQSENT:
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case ST_ACKRCVD:
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case ST_ACKSENT:
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NewState(fp, ST_STARTING);
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break;
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case ST_OPENED:
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(*fp->fn->LayerDown)(fp);
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NewState(fp, ST_STARTING);
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(*fp->parent->LayerDown)(fp->parent->object, fp);
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break;
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}
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}
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void
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FsmClose(struct fsm *fp)
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{
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switch (fp->state) {
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case ST_STARTING:
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(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_INITIAL);
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(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
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case ST_STOPPED:
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NewState(fp, ST_CLOSED);
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break;
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case ST_STOPPING:
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NewState(fp, ST_CLOSING);
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break;
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case ST_OPENED:
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(*fp->fn->LayerDown)(fp);
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FsmInitRestartCounter(fp);
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FsmSendTerminateReq(fp);
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NewState(fp, ST_CLOSING);
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(*fp->parent->LayerDown)(fp->parent->object, fp);
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break;
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case ST_REQSENT:
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case ST_ACKRCVD:
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case ST_ACKSENT:
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FsmInitRestartCounter(fp);
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FsmSendTerminateReq(fp);
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NewState(fp, ST_CLOSING);
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break;
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}
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}
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/*
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* Send functions
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*/
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static void
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FsmSendConfigReq(struct fsm * fp)
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{
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if (--fp->maxconfig > 0) {
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(*fp->fn->SendConfigReq)(fp);
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StartTimer(&fp->FsmTimer); /* Start restart timer */
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fp->restart--; /* Decrement restart counter */
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} else {
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FsmClose(fp);
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}
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}
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static void
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FsmSendTerminateReq(struct fsm * fp)
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{
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LogPrintf(fp->LogLevel, "SendTerminateReq.\n");
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FsmOutput(fp, CODE_TERMREQ, fp->reqid++, NULL, 0);
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(*fp->fn->SendTerminateReq)(fp);
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StartTimer(&fp->FsmTimer); /* Start restart timer */
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fp->restart--; /* Decrement restart counter */
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}
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static void
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FsmSendConfigAck(struct fsm *fp, struct fsmheader *lhp,
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u_char *option, int count)
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{
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LogPrintf(fp->LogLevel, "SendConfigAck(%s)\n", StateNames[fp->state]);
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(*fp->fn->DecodeConfig)(fp, option, count, MODE_NOP, NULL);
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if (count < sizeof(struct fsmconfig))
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LogPrintf(fp->LogLevel, " [EMPTY]\n");
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FsmOutput(fp, CODE_CONFIGACK, lhp->id, option, count);
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}
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static void
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FsmSendConfigRej(struct fsm *fp, struct fsmheader *lhp,
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u_char *option, int count)
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{
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LogPrintf(fp->LogLevel, "SendConfigRej(%s)\n", StateNames[fp->state]);
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(*fp->fn->DecodeConfig)(fp, option, count, MODE_NOP, NULL);
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if (count < sizeof(struct fsmconfig))
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LogPrintf(fp->LogLevel, " [EMPTY]\n");
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FsmOutput(fp, CODE_CONFIGREJ, lhp->id, option, count);
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}
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static void
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FsmSendConfigNak(struct fsm *fp, struct fsmheader *lhp,
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u_char *option, int count)
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{
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LogPrintf(fp->LogLevel, "SendConfigNak(%s)\n", StateNames[fp->state]);
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(*fp->fn->DecodeConfig)(fp, option, count, MODE_NOP, NULL);
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if (count < sizeof(struct fsmconfig))
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LogPrintf(fp->LogLevel, " [EMPTY]\n");
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FsmOutput(fp, CODE_CONFIGNAK, lhp->id, option, count);
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}
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/*
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* Timeout actions
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*/
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static void
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FsmTimeout(void *v)
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{
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struct fsm *fp = (struct fsm *)v;
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if (fp->restart) {
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switch (fp->state) {
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case ST_CLOSING:
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case ST_STOPPING:
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FsmSendTerminateReq(fp);
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break;
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case ST_REQSENT:
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case ST_ACKSENT:
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FsmSendConfigReq(fp);
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break;
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case ST_ACKRCVD:
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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}
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StartTimer(&fp->FsmTimer);
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} else {
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switch (fp->state) {
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case ST_CLOSING:
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(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_CLOSED);
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(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
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case ST_STOPPING:
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(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_STOPPED);
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(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
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case ST_REQSENT: /* XXX: 3p */
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case ST_ACKSENT:
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case ST_ACKRCVD:
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(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_STOPPED);
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(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
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}
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}
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}
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static void
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FsmInitRestartCounter(struct fsm * fp)
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{
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StopTimer(&fp->FsmTimer);
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fp->FsmTimer.state = TIMER_STOPPED;
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fp->FsmTimer.func = FsmTimeout;
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fp->FsmTimer.arg = (void *) fp;
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(*fp->fn->InitRestartCounter)(fp);
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}
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/*
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* Actions when receive packets
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*/
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static void
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FsmRecvConfigReq(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
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/* RCR */
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{
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struct fsm_decode dec;
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int plen, flen;
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int ackaction = 0;
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plen = plength(bp);
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flen = ntohs(lhp->length) - sizeof *lhp;
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if (plen < flen) {
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LogPrintf(LogERROR, "FsmRecvConfigReq: plen (%d) < flen (%d)\n",
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plen, flen);
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pfree(bp);
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return;
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}
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/*
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* Check and process easy case
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*/
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switch (fp->state) {
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case ST_INITIAL:
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case ST_STARTING:
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LogPrintf(fp->LogLevel, "Oops, RCR in %s.\n", StateNames[fp->state]);
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pfree(bp);
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return;
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case ST_CLOSED:
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(*fp->fn->SendTerminateAck)(fp);
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pfree(bp);
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return;
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case ST_CLOSING:
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LogPrintf(fp->LogLevel, "Error: Got ConfigReq while state = %d\n",
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fp->state);
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case ST_STOPPING:
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pfree(bp);
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return;
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}
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dec.ackend = dec.ack;
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dec.nakend = dec.nak;
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dec.rejend = dec.rej;
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(*fp->fn->DecodeConfig)(fp, MBUF_CTOP(bp), flen, MODE_REQ, &dec);
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if (dec.nakend == dec.nak && dec.rejend == dec.rej)
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ackaction = 1;
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switch (fp->state) {
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case ST_OPENED:
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(*fp->fn->LayerDown)(fp);
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FsmSendConfigReq(fp);
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(*fp->parent->LayerDown)(fp->parent->object, fp);
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break;
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case ST_STOPPED:
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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break;
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}
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if (dec.rejend != dec.rej)
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FsmSendConfigRej(fp, lhp, dec.rej, dec.rejend - dec.rej);
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if (dec.nakend != dec.nak)
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FsmSendConfigNak(fp, lhp, dec.nak, dec.nakend - dec.nak);
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if (ackaction)
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FsmSendConfigAck(fp, lhp, dec.ack, dec.ackend - dec.ack);
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switch (fp->state) {
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case ST_OPENED:
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case ST_STOPPED:
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if (ackaction)
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NewState(fp, ST_ACKSENT);
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else
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NewState(fp, ST_REQSENT);
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break;
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case ST_REQSENT:
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if (ackaction)
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NewState(fp, ST_ACKSENT);
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break;
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case ST_ACKRCVD:
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if (ackaction) {
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NewState(fp, ST_OPENED);
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(*fp->fn->LayerUp)(fp);
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(*fp->parent->LayerUp)(fp->parent->object, fp);
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}
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break;
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case ST_ACKSENT:
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if (!ackaction)
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NewState(fp, ST_REQSENT);
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break;
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}
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pfree(bp);
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}
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static void
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FsmRecvConfigAck(struct fsm * fp, struct fsmheader * lhp, struct mbuf * bp)
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/* RCA */
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{
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switch (fp->state) {
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case ST_CLOSED:
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case ST_STOPPED:
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(*fp->fn->SendTerminateAck)(fp);
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break;
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case ST_CLOSING:
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case ST_STOPPING:
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break;
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case ST_REQSENT:
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FsmInitRestartCounter(fp);
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NewState(fp, ST_ACKRCVD);
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break;
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case ST_ACKRCVD:
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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case ST_ACKSENT:
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FsmInitRestartCounter(fp);
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NewState(fp, ST_OPENED);
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(*fp->fn->LayerUp)(fp);
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(*fp->parent->LayerUp)(fp->parent->object, fp);
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break;
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case ST_OPENED:
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|
(*fp->fn->LayerDown)(fp);
|
|
FsmSendConfigReq(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
(*fp->parent->LayerDown)(fp->parent->object, fp);
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvConfigNak(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
|
|
/* RCN */
|
|
{
|
|
struct fsm_decode dec;
|
|
int plen, flen;
|
|
|
|
plen = plength(bp);
|
|
flen = ntohs(lhp->length) - sizeof *lhp;
|
|
if (plen < flen) {
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Check and process easy case
|
|
*/
|
|
switch (fp->state) {
|
|
case ST_INITIAL:
|
|
case ST_STARTING:
|
|
LogPrintf(fp->LogLevel, "Oops, RCN in %s.\n", StateNames[fp->state]);
|
|
pfree(bp);
|
|
return;
|
|
case ST_CLOSED:
|
|
case ST_STOPPED:
|
|
(*fp->fn->SendTerminateAck)(fp);
|
|
pfree(bp);
|
|
return;
|
|
case ST_CLOSING:
|
|
case ST_STOPPING:
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
|
|
dec.ackend = dec.ack;
|
|
dec.nakend = dec.nak;
|
|
dec.rejend = dec.rej;
|
|
(*fp->fn->DecodeConfig)(fp, MBUF_CTOP(bp), flen, MODE_NAK, &dec);
|
|
|
|
switch (fp->state) {
|
|
case ST_REQSENT:
|
|
case ST_ACKSENT:
|
|
FsmInitRestartCounter(fp);
|
|
FsmSendConfigReq(fp);
|
|
break;
|
|
case ST_OPENED:
|
|
(*fp->fn->LayerDown)(fp);
|
|
FsmSendConfigReq(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
(*fp->parent->LayerDown)(fp->parent->object, fp);
|
|
break;
|
|
case ST_ACKRCVD:
|
|
FsmSendConfigReq(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
break;
|
|
}
|
|
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvTermReq(struct fsm * fp, struct fsmheader * lhp, struct mbuf * bp)
|
|
/* RTR */
|
|
{
|
|
switch (fp->state) {
|
|
case ST_INITIAL:
|
|
case ST_STARTING:
|
|
LogPrintf(fp->LogLevel, "Oops, RTR in %s\n", StateNames[fp->state]);
|
|
break;
|
|
case ST_CLOSED:
|
|
case ST_STOPPED:
|
|
case ST_CLOSING:
|
|
case ST_STOPPING:
|
|
case ST_REQSENT:
|
|
(*fp->fn->SendTerminateAck)(fp);
|
|
break;
|
|
case ST_ACKRCVD:
|
|
case ST_ACKSENT:
|
|
(*fp->fn->SendTerminateAck)(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
break;
|
|
case ST_OPENED:
|
|
(*fp->fn->LayerDown)(fp);
|
|
(*fp->fn->SendTerminateAck)(fp);
|
|
StartTimer(&fp->FsmTimer); /* Start restart timer */
|
|
fp->restart = 0;
|
|
NewState(fp, ST_STOPPING);
|
|
(*fp->parent->LayerDown)(fp->parent->object, fp);
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvTermAck(struct fsm * fp, struct fsmheader * lhp, struct mbuf * bp)
|
|
/* RTA */
|
|
{
|
|
switch (fp->state) {
|
|
case ST_CLOSING:
|
|
(*fp->fn->LayerFinish)(fp);
|
|
NewState(fp, ST_CLOSED);
|
|
(*fp->parent->LayerFinish)(fp->parent->object, fp);
|
|
break;
|
|
case ST_STOPPING:
|
|
(*fp->fn->LayerFinish)(fp);
|
|
NewState(fp, ST_STOPPED);
|
|
(*fp->parent->LayerFinish)(fp->parent->object, fp);
|
|
break;
|
|
case ST_ACKRCVD:
|
|
NewState(fp, ST_REQSENT);
|
|
break;
|
|
case ST_OPENED:
|
|
(*fp->fn->LayerDown)(fp);
|
|
FsmSendConfigReq(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
(*fp->parent->LayerDown)(fp->parent->object, fp);
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvConfigRej(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
|
|
/* RCJ */
|
|
{
|
|
struct fsm_decode dec;
|
|
int plen, flen;
|
|
|
|
plen = plength(bp);
|
|
flen = ntohs(lhp->length) - sizeof *lhp;
|
|
if (plen < flen) {
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
LogPrintf(fp->LogLevel, "RecvConfigRej.\n");
|
|
|
|
/*
|
|
* Check and process easy case
|
|
*/
|
|
switch (fp->state) {
|
|
case ST_INITIAL:
|
|
case ST_STARTING:
|
|
LogPrintf(fp->LogLevel, "Oops, RCJ in %s.\n", StateNames[fp->state]);
|
|
pfree(bp);
|
|
return;
|
|
case ST_CLOSED:
|
|
case ST_STOPPED:
|
|
(*fp->fn->SendTerminateAck)(fp);
|
|
pfree(bp);
|
|
return;
|
|
case ST_CLOSING:
|
|
case ST_STOPPING:
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
|
|
dec.ackend = dec.ack;
|
|
dec.nakend = dec.nak;
|
|
dec.rejend = dec.rej;
|
|
(*fp->fn->DecodeConfig)(fp, MBUF_CTOP(bp), flen, MODE_REJ, &dec);
|
|
|
|
switch (fp->state) {
|
|
case ST_REQSENT:
|
|
case ST_ACKSENT:
|
|
FsmInitRestartCounter(fp);
|
|
FsmSendConfigReq(fp);
|
|
break;
|
|
case ST_OPENED:
|
|
(*fp->fn->LayerDown)(fp);
|
|
FsmSendConfigReq(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
(*fp->parent->LayerDown)(fp->parent->object, fp);
|
|
break;
|
|
case ST_ACKRCVD:
|
|
FsmSendConfigReq(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvCodeRej(struct fsm * fp, struct fsmheader * lhp, struct mbuf * bp)
|
|
{
|
|
LogPrintf(fp->LogLevel, "RecvCodeRej\n");
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvProtoRej(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
|
|
{
|
|
struct physical *p = link2physical(fp->link);
|
|
u_short *sp, proto;
|
|
|
|
sp = (u_short *) MBUF_CTOP(bp);
|
|
proto = ntohs(*sp);
|
|
LogPrintf(fp->LogLevel, "-- Protocol 0x%04x (%s) was rejected.\n",
|
|
proto, hdlc_Protocol2Nam(proto));
|
|
|
|
switch (proto) {
|
|
case PROTO_LQR:
|
|
if (p)
|
|
StopLqr(p, LQM_LQR);
|
|
else
|
|
LogPrintf(LogERROR, "FsmRecvProtoRej: Not a physical link !\n");
|
|
break;
|
|
case PROTO_CCP:
|
|
if (fp->proto == PROTO_LCP) {
|
|
fp = &lcp2ccp(fsm2lcp(fp))->fsm;
|
|
(*fp->fn->LayerFinish)(fp);
|
|
switch (fp->state) {
|
|
case ST_CLOSED:
|
|
case ST_CLOSING:
|
|
NewState(fp, ST_CLOSED);
|
|
default:
|
|
NewState(fp, ST_STOPPED);
|
|
break;
|
|
}
|
|
(*fp->parent->LayerFinish)(fp->parent->object, fp);
|
|
}
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvEchoReq(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
|
|
{
|
|
struct lcp *lcp = fsm2lcp(fp);
|
|
u_char *cp;
|
|
u_long *lp, magic;
|
|
|
|
if (lcp) {
|
|
cp = MBUF_CTOP(bp);
|
|
lp = (u_long *) cp;
|
|
magic = ntohl(*lp);
|
|
if (magic != lcp->his_magic) {
|
|
LogPrintf(LogERROR, "RecvEchoReq: his magic is bad!!\n");
|
|
/* XXX: We should send terminate request */
|
|
}
|
|
if (fp->state == ST_OPENED) {
|
|
*lp = htonl(lcp->want_magic); /* Insert local magic number */
|
|
LogPrintf(fp->LogLevel, "SendEchoRep(%s)\n", StateNames[fp->state]);
|
|
FsmOutput(fp, CODE_ECHOREP, lhp->id, cp, plength(bp));
|
|
}
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvEchoRep(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
|
|
{
|
|
struct lcp *lcp = fsm2lcp(fp);
|
|
u_long *lp, magic;
|
|
|
|
if (lcp) {
|
|
lp = (u_long *) MBUF_CTOP(bp);
|
|
magic = ntohl(*lp);
|
|
/* Tolerate echo replies with either magic number */
|
|
if (magic != 0 && magic != lcp->his_magic && magic != lcp->want_magic) {
|
|
LogPrintf(LogWARN,
|
|
"RecvEchoRep: Bad magic: expected 0x%08x, got: 0x%08x\n",
|
|
lcp->his_magic, magic);
|
|
/*
|
|
* XXX: We should send terminate request. But poor implementation may die
|
|
* as a result.
|
|
*/
|
|
}
|
|
RecvEchoLqr(fp, bp);
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvDiscReq(struct fsm * fp, struct fsmheader * lhp, struct mbuf * bp)
|
|
{
|
|
LogPrintf(fp->LogLevel, "RecvDiscReq\n");
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvIdent(struct fsm * fp, struct fsmheader * lhp, struct mbuf * bp)
|
|
{
|
|
LogPrintf(fp->LogLevel, "RecvIdent\n");
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvTimeRemain(struct fsm * fp, struct fsmheader * lhp, struct mbuf * bp)
|
|
{
|
|
LogPrintf(fp->LogLevel, "RecvTimeRemain\n");
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvResetReq(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
|
|
{
|
|
LogPrintf(fp->LogLevel, "RecvResetReq(%d)\n", lhp->id);
|
|
(*fp->fn->RecvResetReq)(fp);
|
|
/*
|
|
* All sendable compressed packets are queued in the PRI_NORMAL modem
|
|
* output queue.... dump 'em to the priority queue so that they arrive
|
|
* at the peer before our ResetAck.
|
|
*/
|
|
link_SequenceQueue(fp->link);
|
|
LogPrintf(fp->LogLevel, "SendResetAck(%d)\n", lhp->id);
|
|
FsmOutput(fp, CODE_RESETACK, lhp->id, NULL, 0);
|
|
pfree(bp);
|
|
}
|
|
|
|
static void
|
|
FsmRecvResetAck(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
|
|
{
|
|
LogPrintf(fp->LogLevel, "RecvResetAck(%d)\n", lhp->id);
|
|
(*fp->fn->RecvResetAck)(fp, lhp->id);
|
|
fp->reqid++;
|
|
pfree(bp);
|
|
}
|
|
|
|
static const struct fsmcodedesc {
|
|
void (*action)(struct fsm *, struct fsmheader *, struct mbuf *);
|
|
const char *name;
|
|
} FsmCodes[] = {
|
|
{FsmRecvConfigReq, "Configure Request",},
|
|
{FsmRecvConfigAck, "Configure Ack",},
|
|
{FsmRecvConfigNak, "Configure Nak",},
|
|
{FsmRecvConfigRej, "Configure Reject",},
|
|
{FsmRecvTermReq, "Terminate Request",},
|
|
{FsmRecvTermAck, "Terminate Ack",},
|
|
{FsmRecvCodeRej, "Code Reject",},
|
|
{FsmRecvProtoRej, "Protocol Reject",},
|
|
{FsmRecvEchoReq, "Echo Request",},
|
|
{FsmRecvEchoRep, "Echo Reply",},
|
|
{FsmRecvDiscReq, "Discard Request",},
|
|
{FsmRecvIdent, "Ident",},
|
|
{FsmRecvTimeRemain, "Time Remain",},
|
|
{FsmRecvResetReq, "Reset Request",},
|
|
{FsmRecvResetAck, "Reset Ack",}
|
|
};
|
|
|
|
void
|
|
FsmInput(struct fsm *fp, struct mbuf * bp)
|
|
{
|
|
int len;
|
|
struct fsmheader *lhp;
|
|
const struct fsmcodedesc *codep;
|
|
|
|
len = plength(bp);
|
|
if (len < sizeof(struct fsmheader)) {
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
lhp = (struct fsmheader *) MBUF_CTOP(bp);
|
|
if (lhp->code == 0 || lhp->code > fp->max_code ||
|
|
lhp->code > sizeof FsmCodes / sizeof *FsmCodes) {
|
|
pfree(bp); /* XXX: Should send code reject */
|
|
return;
|
|
}
|
|
bp->offset += sizeof(struct fsmheader);
|
|
bp->cnt -= sizeof(struct fsmheader);
|
|
|
|
codep = FsmCodes + lhp->code - 1;
|
|
LogPrintf(fp->LogLevel, "Received %s (%d) state = %s (%d)\n",
|
|
codep->name, lhp->id, StateNames[fp->state], fp->state);
|
|
if (LogIsKept(LogDEBUG))
|
|
LogMemory();
|
|
(codep->action)(fp, lhp, bp);
|
|
if (LogIsKept(LogDEBUG))
|
|
LogMemory();
|
|
}
|
|
|
|
void
|
|
NullRecvResetReq(struct fsm *fp)
|
|
{
|
|
LogPrintf(fp->LogLevel, "Oops - received unexpected reset req\n");
|
|
}
|
|
|
|
void
|
|
NullRecvResetAck(struct fsm *fp, u_char id)
|
|
{
|
|
LogPrintf(fp->LogLevel, "Oops - received unexpected reset ack\n");
|
|
}
|