5697b4875c
ppp based on these patches for about 3 weeks with no downtime. The original submitters comments: Two features iijppp has over kernel ppp that I like are predictor1 compression and demand dialing. Here are a few bug fixes. I expanded the priority queueing scheme and discovered it was broken due to the assignment at ip.c line 300. All packets were being queued at the same priority. Fixing priority queueing broke predictor1 compression. Packets were compressed before being queued and predictor1 worked as long as the packets were popped off the queue in the same order they were pushed onto the queue. There were a few byte order problems in IP header tests also. There is a recursion problem in SendLqrReport(). LcpClose() is called when "Too many echo packets are lost" which winds up in SendLqrReport() again. I believe the original intention was to just stop the LQR timer with the call to StopLqr() but the side effects hurt. Submitted by: John Capo <jc@irbs.com>
814 lines
16 KiB
C
814 lines
16 KiB
C
/*
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* PPP Finite State Machine for LCP/IPCP
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*
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* Written by Toshiharu OHNO (tony-o@iij.ad.jp)
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*
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* Copyright (C) 1993, Internet Initiative Japan, Inc. All rights reserverd.
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*
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* Redistribution and use in source and binary forms are permitted
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* provided that the above copyright notice and this paragraph are
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* duplicated in all such forms and that any documentation,
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* advertising materials, and other materials related to such
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* distribution and use acknowledge that the software was developed
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* by the Internet Initiative Japan, Inc. The name of the
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* IIJ may not be used to endorse or promote products derived
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* from this software without specific prior written permission.
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
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* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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*
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* $Id: fsm.c,v 1.5 1996/01/11 17:48:44 phk Exp $
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*
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* TODO:
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* o Refer loglevel for log output
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* o Better option log display
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*/
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#include "fsm.h"
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#include "hdlc.h"
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#include "lqr.h"
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#include "lcpproto.h"
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#include "lcp.h"
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#include "ccp.h"
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void FsmSendConfigReq(struct fsm *fp);
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void FsmSendTerminateReq(struct fsm *fp);
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void FsmInitRestartCounter(struct fsm *fp);
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void FsmTimeout(struct fsm *fp);
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char const *StateNames[] = {
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"Initial", "Starting", "Closed", "Stopped", "Closing", "Stopping",
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"Req-Sent", "Ack-Rcvd", "Ack-Sent", "Opend",
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};
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void
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FsmInit(fp)
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struct fsm *fp;
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{
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#ifdef DEBUG
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logprintf("FsmInit\n");
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#endif
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fp->state = ST_INITIAL;
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fp->reqid = 1;
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fp->restart = 1;
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fp->maxconfig = 3;
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}
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void
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NewState(fp, new)
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struct fsm *fp;
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int new;
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{
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LogPrintf(LOG_LCP, "%s: state change %s --> %s\n",
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fp->name, StateNames[fp->state], StateNames[new]);
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fp->state = new;
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if ((new >= ST_INITIAL && new <= ST_STOPPED) || (new == ST_OPENED))
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StopTimer(&fp->FsmTimer);
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}
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void
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FsmOutput(fp, code, id, ptr, count)
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struct fsm *fp;
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u_int code, id;
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u_char *ptr;
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int count;
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{
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int plen;
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struct fsmheader lh;
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struct mbuf *bp;
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plen = sizeof(struct fsmheader) + count;
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lh.code = code;
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lh.id = id;
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lh.length = htons(plen);
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bp = mballoc(plen, MB_FSM);
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bcopy(&lh, MBUF_CTOP(bp), sizeof(struct fsmheader));
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if (count)
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bcopy(ptr, MBUF_CTOP(bp) + sizeof(struct fsmheader), count);
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#ifdef DEBUG
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DumpBp(bp);
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#endif
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HdlcOutput(PRI_LINK, fp->proto, bp);
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}
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void
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FsmOpen(fp)
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struct fsm *fp;
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{
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switch (fp->state) {
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case ST_INITIAL:
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(fp->LayerStart)(fp);
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NewState(fp, ST_STARTING);
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break;
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case ST_STARTING:
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break;
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case ST_CLOSED:
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if (fp->open_mode == OPEN_PASSIVE) {
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NewState(fp, ST_STOPPED);
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} else {
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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}
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break;
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case ST_STOPPED: /* XXX: restart option */
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case ST_REQSENT:
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case ST_ACKRCVD:
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case ST_ACKSENT:
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case ST_OPENED: /* XXX: restart option */
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break;
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case ST_CLOSING: /* XXX: restart option */
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case ST_STOPPING: /* XXX: restart option */
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NewState(fp, ST_STOPPING);
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break;
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}
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}
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void
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FsmUp(fp)
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struct fsm *fp;
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{
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switch (fp->state) {
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case ST_INITIAL:
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NewState(fp, ST_CLOSED);
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break;
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case ST_STARTING:
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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default:
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LogPrintf(LOG_LCP, "%s: Oops, Up at %s\n",
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fp->name, StateNames[fp->state]);
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break;
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}
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}
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void
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FsmDown(fp)
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struct fsm *fp;
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{
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switch (fp->state) {
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case ST_CLOSED:
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case ST_CLOSING:
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NewState(fp, ST_INITIAL);
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break;
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case ST_STOPPED:
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(fp->LayerStart)(fp);
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/* Fall into.. */
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case ST_STOPPING:
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case ST_REQSENT:
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case ST_ACKRCVD:
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case ST_ACKSENT:
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NewState(fp, ST_STARTING);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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NewState(fp, ST_STARTING);
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break;
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}
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}
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void
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FsmClose(fp)
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struct fsm *fp;
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{
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switch (fp->state) {
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case ST_STARTING:
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NewState(fp, ST_INITIAL);
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break;
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case ST_STOPPED:
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NewState(fp, ST_CLOSED);
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break;
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case ST_STOPPING:
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NewState(fp, ST_CLOSING);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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/* Fall down */
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case ST_REQSENT:
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case ST_ACKRCVD:
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case ST_ACKSENT:
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FsmInitRestartCounter(fp);
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FsmSendTerminateReq(fp);
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NewState(fp, ST_CLOSING);
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break;
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}
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}
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/*
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* Send functions
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*/
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void
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FsmSendConfigReq(fp)
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struct fsm *fp;
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{
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if (--fp->maxconfig > 0) {
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(fp->SendConfigReq)(fp);
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StartTimer(&fp->FsmTimer); /* Start restart timer */
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fp->restart--; /* Decrement restart counter */
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} else {
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FsmClose(fp);
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}
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}
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void
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FsmSendTerminateReq(fp)
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struct fsm *fp;
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{
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LogPrintf(LOG_LCP, "%s: SendTerminateReq.\n", fp->name);
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FsmOutput(fp, CODE_TERMREQ, fp->reqid++, NULL, 0);
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(fp->SendTerminateReq)(fp);
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StartTimer(&fp->FsmTimer); /* Start restart timer */
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fp->restart--; /* Decrement restart counter */
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}
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static void
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FsmSendConfigAck(fp, lhp, option, count)
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struct fsm *fp;
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struct fsmheader *lhp;
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u_char *option;
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int count;
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{
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LogPrintf(LOG_LCP, "%s: SendConfigAck(%s)\n", fp->name, StateNames[fp->state]);
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(fp->DecodeConfig)(option, count, MODE_NOP);
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FsmOutput(fp, CODE_CONFIGACK, lhp->id, option, count);
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}
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static void
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FsmSendConfigRej(fp, lhp, option, count)
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struct fsm *fp;
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struct fsmheader *lhp;
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u_char *option;
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int count;
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{
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LogPrintf(LOG_LCP, "%s: SendConfigRej(%s)\n", fp->name, StateNames[fp->state]);
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(fp->DecodeConfig)(option, count, MODE_NOP);
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FsmOutput(fp, CODE_CONFIGREJ, lhp->id, option, count);
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}
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static void
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FsmSendConfigNak(fp, lhp, option, count)
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struct fsm *fp;
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struct fsmheader *lhp;
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u_char *option;
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int count;
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{
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LogPrintf(LOG_LCP, "%s: SendConfigNak(%s)\n",
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fp->name, StateNames[fp->state]);
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(fp->DecodeConfig)(option, count, MODE_NOP);
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FsmOutput(fp, CODE_CONFIGNAK, lhp->id, option, count);
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}
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/*
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* Timeout actions
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*/
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void
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FsmTimeout(fp)
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struct fsm *fp;
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{
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if (fp->restart) {
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switch (fp->state) {
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case ST_CLOSING:
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case ST_STOPPING:
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FsmSendTerminateReq(fp);
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break;
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case ST_REQSENT:
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case ST_ACKSENT:
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FsmSendConfigReq(fp);
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break;
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case ST_ACKRCVD:
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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}
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StartTimer(&fp->FsmTimer);
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} else {
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switch (fp->state) {
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case ST_CLOSING:
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NewState(fp, ST_CLOSED);
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(fp->LayerFinish)(fp);
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break;
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case ST_STOPPING:
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NewState(fp, ST_STOPPED);
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(fp->LayerFinish)(fp);
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break;
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case ST_REQSENT: /* XXX: 3p */
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case ST_ACKSENT:
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case ST_ACKRCVD:
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NewState(fp, ST_STOPPED);
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(fp->LayerFinish)(fp);
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break;
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}
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}
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}
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void
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FsmInitRestartCounter(fp)
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struct fsm *fp;
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{
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StopTimer(&fp->FsmTimer);
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fp->FsmTimer.state = TIMER_STOPPED;
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fp->FsmTimer.func = FsmTimeout;
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fp->FsmTimer.arg = (void *)fp;
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(fp->InitRestartCounter)(fp);
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}
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/*
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* Actions when receive packets
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*/
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void
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FsmRecvConfigReq(fp, lhp, bp) /* RCR */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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int plen, flen;
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int ackaction = 0;
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plen = plength(bp);
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flen = ntohs(lhp->length) - sizeof(*lhp);
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if (plen < flen) {
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logprintf("** plen (%d) < flen (%d)\n", plen, flen);
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pfree(bp);
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return;
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}
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/*
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* Check and process easy case
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*/
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switch (fp->state) {
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case ST_INITIAL:
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case ST_STARTING:
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LogPrintf(LOG_LCP, "%s: Oops, RCR in %s.\n",
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fp->name, StateNames[fp->state]);
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pfree(bp);
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return;
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case ST_CLOSED:
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(fp->SendTerminateAck)(fp);
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pfree(bp);
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return;
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case ST_CLOSING:
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case ST_STOPPING:
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logprintf("## state = %d\n", fp->state);
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pfree(bp);
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return;
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}
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(fp->DecodeConfig)(MBUF_CTOP(bp), flen, MODE_REQ);
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if (nakp == NakBuff && rejp == RejBuff)
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ackaction = 1;
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switch (fp->state) {
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case ST_OPENED:
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(fp->LayerDown)(fp);
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FsmSendConfigReq(fp);
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break;
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case ST_STOPPED:
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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break;
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}
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if (rejp != RejBuff)
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FsmSendConfigRej(fp, lhp, RejBuff, rejp - RejBuff);
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if (nakp != NakBuff)
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FsmSendConfigNak(fp, lhp, NakBuff, nakp - NakBuff);
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if (ackaction)
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FsmSendConfigAck(fp, lhp, AckBuff, ackp - AckBuff);
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switch (fp->state) {
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case ST_STOPPED:
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case ST_OPENED:
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if (ackaction)
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NewState(fp, ST_ACKSENT);
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else
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NewState(fp, ST_REQSENT);
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break;
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case ST_REQSENT:
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if (ackaction)
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NewState(fp, ST_ACKSENT);
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break;
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case ST_ACKRCVD:
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if (ackaction) {
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NewState(fp, ST_OPENED);
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(fp->LayerUp)(fp);
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}
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break;
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case ST_ACKSENT:
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if (!ackaction)
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NewState(fp, ST_REQSENT);
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break;
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}
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pfree(bp);
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}
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void
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FsmRecvConfigAck(fp, lhp, bp) /* RCA */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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switch (fp->state) {
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case ST_CLOSED:
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case ST_STOPPED:
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(fp->SendTerminateAck)(fp);
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break;
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case ST_CLOSING:
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case ST_STOPPING:
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break;
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case ST_REQSENT:
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FsmInitRestartCounter(fp);
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NewState(fp, ST_ACKRCVD);
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break;
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case ST_ACKRCVD:
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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case ST_ACKSENT:
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FsmInitRestartCounter(fp);
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NewState(fp, ST_OPENED);
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(fp->LayerUp)(fp);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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}
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pfree(bp);
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}
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void
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FsmRecvConfigNak(fp, lhp, bp) /* RCN */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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int plen, flen;
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plen = plength(bp);
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flen = ntohs(lhp->length) - sizeof(*lhp);
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if (plen < flen) {
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pfree(bp);
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return;
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}
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/*
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* Check and process easy case
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*/
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switch (fp->state) {
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case ST_INITIAL:
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case ST_STARTING:
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LogPrintf(LOG_LCP, "%s: Oops, RCN in %s.\n",
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fp->name, StateNames[fp->state]);
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pfree(bp);
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return;
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case ST_CLOSED:
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case ST_STOPPED:
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(fp->SendTerminateAck)(fp);
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pfree(bp);
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return;
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case ST_CLOSING:
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case ST_STOPPING:
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pfree(bp);
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return;
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}
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(fp->DecodeConfig)(MBUF_CTOP(bp), flen, MODE_NAK);
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switch (fp->state) {
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case ST_REQSENT:
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case ST_ACKSENT:
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FsmInitRestartCounter(fp);
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FsmSendConfigReq(fp);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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/* Fall down */
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case ST_ACKRCVD:
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FsmSendConfigReq(fp);
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NewState(fp, ST_REQSENT);
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break;
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}
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pfree(bp);
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}
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void
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FsmRecvTermReq(fp, lhp, bp) /* RTR */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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switch (fp->state) {
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case ST_INITIAL:
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case ST_STARTING:
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LogPrintf(LOG_LCP, "%s: Oops, RTR in %s\n", fp->name,
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StateNames[fp->state]);
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break;
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case ST_CLOSED:
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case ST_STOPPED:
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case ST_CLOSING:
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case ST_STOPPING:
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case ST_REQSENT:
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(fp->SendTerminateAck)(fp);
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break;
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case ST_ACKRCVD:
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case ST_ACKSENT:
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(fp->SendTerminateAck)(fp);
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NewState(fp, ST_REQSENT);
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break;
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case ST_OPENED:
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(fp->LayerDown)(fp);
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/* Zero Restart counter */
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(fp->SendTerminateAck)(fp);
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NewState(fp, ST_STOPPING);
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break;
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}
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pfree(bp);
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}
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void
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FsmRecvTermAck(fp, lhp, bp) /* RTA */
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struct fsm *fp;
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struct fsmheader *lhp;
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struct mbuf *bp;
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{
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switch (fp->state) {
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case ST_CLOSING:
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NewState(fp, ST_CLOSED);
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(fp->LayerFinish)(fp);
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break;
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case ST_STOPPING:
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NewState(fp, ST_STOPPED);
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(fp->LayerFinish)(fp);
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break;
|
|
case ST_ACKRCVD:
|
|
NewState(fp, ST_REQSENT);
|
|
break;
|
|
case ST_OPENED:
|
|
(fp->LayerDown)(fp);
|
|
FsmSendConfigReq(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvConfigRej(fp, lhp, bp) /* RCJ */
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
int plen, flen;
|
|
|
|
plen = plength(bp);
|
|
flen = ntohs(lhp->length) - sizeof(*lhp);
|
|
if (plen < flen) {
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
LogPrintf(LOG_LCP, "%s: RecvConfigRej.\n", fp->name);
|
|
|
|
/*
|
|
* Check and process easy case
|
|
*/
|
|
switch (fp->state) {
|
|
case ST_INITIAL:
|
|
case ST_STARTING:
|
|
LogPrintf(LOG_LCP, "%s: Oops, RCJ in %s.\n",
|
|
fp->name, StateNames[fp->state]);
|
|
pfree(bp);
|
|
return;
|
|
case ST_CLOSED:
|
|
case ST_STOPPED:
|
|
(fp->SendTerminateAck)(fp);
|
|
pfree(bp);
|
|
return;
|
|
case ST_CLOSING:
|
|
case ST_STOPPING:
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
|
|
(fp->DecodeConfig)(MBUF_CTOP(bp), flen, MODE_REJ);
|
|
|
|
switch (fp->state) {
|
|
case ST_REQSENT:
|
|
case ST_ACKSENT:
|
|
FsmInitRestartCounter(fp);
|
|
FsmSendConfigReq(fp);
|
|
break;
|
|
case ST_OPENED:
|
|
(fp->LayerDown)(fp);
|
|
/* Fall down */
|
|
case ST_ACKRCVD:
|
|
FsmSendConfigReq(fp);
|
|
NewState(fp, ST_REQSENT);
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvCodeRej(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP, "%s: RecvCodeRej\n", fp->name);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvProtoRej(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
u_short *sp, proto;
|
|
|
|
sp = (u_short *)MBUF_CTOP(bp);
|
|
proto = ntohs(*sp);
|
|
LogPrintf(LOG_LCP, "-- Protocol (%04x) was rejected.\n", proto);
|
|
|
|
switch (proto) {
|
|
case PROTO_LQR:
|
|
StopLqr(LQM_LQR);
|
|
break;
|
|
case PROTO_CCP:
|
|
fp = &CcpFsm;
|
|
(fp->LayerFinish)(fp);
|
|
switch (fp->state) {
|
|
case ST_CLOSED:
|
|
case ST_CLOSING:
|
|
NewState(fp, ST_CLOSED);
|
|
default:
|
|
NewState(fp, ST_STOPPED);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvEchoReq(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
u_char *cp;
|
|
u_long *lp, magic;
|
|
|
|
cp = MBUF_CTOP(bp);
|
|
lp = (u_long *)cp;
|
|
magic = ntohl(*lp);
|
|
if (magic != LcpInfo.his_magic) {
|
|
logprintf("RecvEchoReq: his magic is bad!!\n");
|
|
/* XXX: We should send terminate request */
|
|
}
|
|
|
|
if (fp->state == ST_OPENED) {
|
|
*lp = htonl(LcpInfo.want_magic); /* Insert local magic number */
|
|
LogPrintf(LOG_LCP, "%s: SendEchoRep(%s)\n", fp->name, StateNames[fp->state]);
|
|
FsmOutput(fp, CODE_ECHOREP, lhp->id, cp, plength(bp));
|
|
}
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvEchoRep(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
u_long *lp, magic;
|
|
|
|
lp = (u_long *)MBUF_CTOP(bp);
|
|
magic = ntohl(*lp);
|
|
/*
|
|
* Tolerate echo replies with either magic number
|
|
*/
|
|
if (magic != 0 && magic != LcpInfo.his_magic && magic != LcpInfo.want_magic) {
|
|
logprintf("RecvEchoRep: his magic is wrong! expect: %x got: %x\n",
|
|
LcpInfo.his_magic, magic);
|
|
/*
|
|
* XXX: We should send terminate request. But poor implementation
|
|
* may die as a result.
|
|
*/
|
|
}
|
|
RecvEchoLqr(bp);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvDiscReq(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP, "%s: RecvDiscReq\n", fp->name);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvIdent(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP, "%s: RecvIdent\n", fp->name);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvTimeRemain(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP, "%s: RecvTimeRemain\n", fp->name);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvResetReq(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP, "%s: RecvResetReq\n", fp->name);
|
|
CcpRecvResetReq(fp);
|
|
LogPrintf(LOG_LCP, "%s: SendResetAck\n", fp->name);
|
|
FsmOutput(fp, CODE_RESETACK, fp->reqid, NULL, 0);
|
|
pfree(bp);
|
|
}
|
|
|
|
void
|
|
FsmRecvResetAck(fp, lhp, bp)
|
|
struct fsm *fp;
|
|
struct fsmheader *lhp;
|
|
struct mbuf *bp;
|
|
{
|
|
LogPrintf(LOG_LCP, "%s: RecvResetAck\n", fp->name);
|
|
fp->reqid++;
|
|
pfree(bp);
|
|
}
|
|
|
|
struct fsmcodedesc FsmCodes[] = {
|
|
{ FsmRecvConfigReq, "Configure Request", },
|
|
{ FsmRecvConfigAck, "Configure Ack", },
|
|
{ FsmRecvConfigNak, "Configure Nak", },
|
|
{ FsmRecvConfigRej, "Configure Reject", },
|
|
{ FsmRecvTermReq, "Terminate Request", },
|
|
{ FsmRecvTermAck, "Terminate Ack", },
|
|
{ FsmRecvCodeRej, "Code Reject", },
|
|
{ FsmRecvProtoRej, "Protocol Reject", },
|
|
{ FsmRecvEchoReq, "Echo Request", },
|
|
{ FsmRecvEchoRep, "Echo Reply", },
|
|
{ FsmRecvDiscReq, "Discard Request", },
|
|
{ FsmRecvIdent, "Ident", },
|
|
{ FsmRecvTimeRemain, "Time Remain", },
|
|
{ FsmRecvResetReq, "Reset Request", },
|
|
{ FsmRecvResetAck, "Reset Ack", },
|
|
};
|
|
|
|
void
|
|
FsmInput(fp, bp)
|
|
struct fsm *fp;
|
|
struct mbuf *bp;
|
|
{
|
|
int len;
|
|
struct fsmheader *lhp;
|
|
struct fsmcodedesc *codep;
|
|
|
|
len = plength(bp);
|
|
if (len < sizeof(struct fsmheader)) {
|
|
pfree(bp);
|
|
return;
|
|
}
|
|
lhp = (struct fsmheader *)MBUF_CTOP(bp);
|
|
if (lhp->code == 0 || lhp->code > fp->max_code) {
|
|
pfree(bp); /* XXX: Should send code reject */
|
|
return;
|
|
}
|
|
|
|
bp->offset += sizeof(struct fsmheader);
|
|
bp->cnt -= sizeof(struct fsmheader);
|
|
|
|
codep = FsmCodes + lhp->code - 1;
|
|
LogPrintf(LOG_LCP, "%s: Received %s (%d) state = %s (%d)\n",
|
|
fp->name, codep->name, lhp->id, StateNames[fp->state], fp->state);
|
|
#ifdef DEBUG
|
|
LogMemory();
|
|
#endif
|
|
(codep->action)(fp, lhp, bp);
|
|
#ifdef DEBUG
|
|
LogMemory();
|
|
#endif
|
|
}
|