7f3ce6d5a7
- removed vestigal rule for a Lite1 `.0' manpage. - don't duplicate defaults in the `all' dependencies. - removed bogus dependency of `setup' on monsters.asc. - compile `setup' with the usual CFLAGS. - create monster files at build time, not at install time. - don't be so repetitive in the install rule. - fixed too-global replacement of `install' by ${INSTALL}. Long lines made disgustingly longer by: previous commit.
32 lines
957 B
Makefile
32 lines
957 B
Makefile
# @(#)Makefile 8.1 (Berkeley) 5/31/93
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PROG= phantasia
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SRCS= main.c fight.c io.c interplayer.c gamesupport.c misc.c phantglobs.c
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DPADD= ${LIBM} ${LIBCURSES} ${LIBTERMCAP} ${LIBCOMPAT}
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LDADD= -lm -lcurses -ltermcap -lcompat
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DATAFILES=characs gold lastdead mess monsters motd scoreboard void
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HIDEGAME=hidegame
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MAN6= phantasia.6
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CLEANFILES=${DATAFILES} map setup setup.o stamp.setuprun
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all: stamp.setuprun
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stamp.setuprun: monsters.asc setup
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./setup -m ${.CURDIR}/monsters.asc
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touch ${.TARGET}
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setup: phantglobs.o setup.o ${LIBM}
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${CC} ${CFLAGS} phantglobs.o setup.o -o ${.TARGET} -lm
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beforeinstall:
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${INSTALL} ${COPY} -o ${BINOWN} -g ${BINGRP} -m 660 \
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${DATAFILES} ${DESTDIR}/var/games/phantasia
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# Make Phantasia map. Change the map commands reflect your installation.
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# PLOTDEVICE is used for plotting the map. Change as appropriate.
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map: map.c
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${CC} -O ${.CURDIR}/map.c -lplot -o ${.TARGET}
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./map | plot > /dev/tty
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.include <bsd.prog.mk>
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