f0957ccae4
This is the gsoc-2011 project to clean up and backport multibyte support from other nvi forks in a form we can use. USE_WIDECHAR is on unless building for the rescue crunchgen. This should allow editing in the native locale encoding. USE_ICONV depends on make.conf having 'WITH_ICONV=YES' for now. This adds the ability to do things like edit a KOI8-R file while having $LANG set to (say) en_US.UTF-8. iconv is used to transcode the characters for display. Other points: * It uses gencat and catopen/etc instead of homegrown msg catalog stuff. * A lot of stuff has been trimmed out, eg: the perl and tcl bindings which we could never use in base anyway. * It uses ncursesw when in widechar mode. This could be interesting. GSoC info: http://www.google-melange.com/gsoc/proposal/review/google/gsoc2011/zy/1 Repo at: https://github.com/lichray/nvi2 Obtained from: Zhihao Yuan <lichray@gmail.com>
295 lines
7.1 KiB
C
295 lines
7.1 KiB
C
/*-
|
|
* Copyright (c) 1993, 1994
|
|
* The Regents of the University of California. All rights reserved.
|
|
* Copyright (c) 1993, 1994, 1995, 1996
|
|
* Keith Bostic. All rights reserved.
|
|
*
|
|
* See the LICENSE file for redistribution information.
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#ifndef lint
|
|
static const char sccsid[] = "$Id: vs_relative.c,v 10.19 2011/12/01 15:22:59 zy Exp $";
|
|
#endif /* not lint */
|
|
|
|
#include <sys/types.h>
|
|
#include <sys/queue.h>
|
|
#include <sys/time.h>
|
|
|
|
#include <bitstring.h>
|
|
#include <limits.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
|
|
#include "../common/common.h"
|
|
#include "vi.h"
|
|
|
|
/*
|
|
* vs_column --
|
|
* Return the logical column of the cursor in the line.
|
|
*
|
|
* PUBLIC: int vs_column __P((SCR *, size_t *));
|
|
*/
|
|
int
|
|
vs_column(SCR *sp, size_t *colp)
|
|
{
|
|
VI_PRIVATE *vip;
|
|
|
|
vip = VIP(sp);
|
|
|
|
*colp = (O_ISSET(sp, O_LEFTRIGHT) ?
|
|
vip->sc_smap->coff : (vip->sc_smap->soff - 1) * sp->cols) +
|
|
vip->sc_col - (O_ISSET(sp, O_NUMBER) ? O_NUMBER_LENGTH : 0);
|
|
return (0);
|
|
}
|
|
|
|
/*
|
|
* vs_screens --
|
|
* Return the screens necessary to display the line, or if specified,
|
|
* the physical character column within the line, including space
|
|
* required for the O_NUMBER and O_LIST options.
|
|
*
|
|
* PUBLIC: size_t vs_screens __P((SCR *, recno_t, size_t *));
|
|
*/
|
|
size_t
|
|
vs_screens(SCR *sp, recno_t lno, size_t *cnop)
|
|
{
|
|
size_t cols, screens;
|
|
|
|
/* Left-right screens are simple, it's always 1. */
|
|
if (O_ISSET(sp, O_LEFTRIGHT))
|
|
return (1);
|
|
|
|
/*
|
|
* Check for a cached value. We maintain a cache because, if the
|
|
* line is large, this routine gets called repeatedly. One other
|
|
* hack, lots of time the cursor is on column one, which is an easy
|
|
* one.
|
|
*/
|
|
if (cnop == NULL) {
|
|
if (VIP(sp)->ss_lno == lno)
|
|
return (VIP(sp)->ss_screens);
|
|
} else if (*cnop == 0)
|
|
return (1);
|
|
|
|
/* Figure out how many columns the line/column needs. */
|
|
cols = vs_columns(sp, NULL, lno, cnop, NULL);
|
|
|
|
screens = (cols / sp->cols + (cols % sp->cols ? 1 : 0));
|
|
if (screens == 0)
|
|
screens = 1;
|
|
|
|
/* Cache the value. */
|
|
if (cnop == NULL) {
|
|
VIP(sp)->ss_lno = lno;
|
|
VIP(sp)->ss_screens = screens;
|
|
}
|
|
return (screens);
|
|
}
|
|
|
|
/*
|
|
* vs_columns --
|
|
* Return the screen columns necessary to display the line, or,
|
|
* if specified, the physical character column within the line.
|
|
*
|
|
* PUBLIC: size_t vs_columns __P((SCR *, CHAR_T *, recno_t, size_t *, size_t *));
|
|
*/
|
|
size_t
|
|
vs_columns(SCR *sp, CHAR_T *lp, recno_t lno, size_t *cnop, size_t *diffp)
|
|
{
|
|
size_t chlen, cno, curoff, last = 0, len, scno;
|
|
int ch, leftright, listset;
|
|
CHAR_T *p;
|
|
|
|
/*
|
|
* Initialize the screen offset.
|
|
*/
|
|
scno = 0;
|
|
|
|
/* Leading number if O_NUMBER option set. */
|
|
if (O_ISSET(sp, O_NUMBER))
|
|
scno += O_NUMBER_LENGTH;
|
|
|
|
/* Need the line to go any further. */
|
|
if (lp == NULL) {
|
|
(void)db_get(sp, lno, 0, &lp, &len);
|
|
if (len == 0)
|
|
goto done;
|
|
}
|
|
|
|
/* Missing or empty lines are easy. */
|
|
if (lp == NULL) {
|
|
done: if (diffp != NULL) /* XXX */
|
|
*diffp = 0;
|
|
return scno;
|
|
}
|
|
|
|
/* Store away the values of the list and leftright edit options. */
|
|
listset = O_ISSET(sp, O_LIST);
|
|
leftright = O_ISSET(sp, O_LEFTRIGHT);
|
|
|
|
/*
|
|
* Initialize the pointer into the buffer and current offset.
|
|
*/
|
|
p = lp;
|
|
curoff = scno;
|
|
|
|
/* Macro to return the display length of any signal character. */
|
|
#define CHLEN(val) (ch = *(UCHAR_T *)p++) == '\t' && \
|
|
!listset ? TAB_OFF(val) : KEY_COL(sp, ch);
|
|
|
|
/*
|
|
* If folding screens (the historic vi screen format), past the end
|
|
* of the current screen, and the character was a tab, reset the
|
|
* current screen column to 0, and the total screen columns to the
|
|
* last column of the screen. Otherwise, display the rest of the
|
|
* character in the next screen.
|
|
*/
|
|
#define TAB_RESET { \
|
|
curoff += chlen; \
|
|
if (!leftright && curoff >= sp->cols) \
|
|
if (ch == '\t') { \
|
|
curoff = 0; \
|
|
scno -= scno % sp->cols; \
|
|
} else \
|
|
curoff -= sp->cols; \
|
|
}
|
|
if (cnop == NULL)
|
|
while (len--) {
|
|
chlen = CHLEN(curoff);
|
|
last = scno;
|
|
scno += chlen;
|
|
TAB_RESET;
|
|
}
|
|
else
|
|
for (cno = *cnop;; --cno) {
|
|
chlen = CHLEN(curoff);
|
|
last = scno;
|
|
scno += chlen;
|
|
TAB_RESET;
|
|
if (cno == 0)
|
|
break;
|
|
}
|
|
|
|
/* Add the trailing '$' if the O_LIST option set. */
|
|
if (listset && cnop == NULL)
|
|
scno += KEY_LEN(sp, '$');
|
|
|
|
/*
|
|
* The text input screen code needs to know how much additional
|
|
* room the last two characters required, so that it can handle
|
|
* tab character displays correctly.
|
|
*/
|
|
if (diffp != NULL)
|
|
*diffp = scno - last;
|
|
return (scno);
|
|
}
|
|
|
|
/*
|
|
* vs_rcm --
|
|
* Return the physical column from the line that will display a
|
|
* character closest to the currently most attractive character
|
|
* position (which is stored as a screen column).
|
|
*
|
|
* PUBLIC: size_t vs_rcm __P((SCR *, recno_t, int));
|
|
*/
|
|
size_t
|
|
vs_rcm(SCR *sp, recno_t lno, int islast)
|
|
{
|
|
size_t len;
|
|
|
|
/* Last character is easy, and common. */
|
|
if (islast) {
|
|
if (db_get(sp, lno, 0, NULL, &len) || len == 0)
|
|
return (0);
|
|
return (len - 1);
|
|
}
|
|
|
|
/* First character is easy, and common. */
|
|
if (sp->rcm == 0)
|
|
return (0);
|
|
|
|
return (vs_colpos(sp, lno, sp->rcm));
|
|
}
|
|
|
|
/*
|
|
* vs_colpos --
|
|
* Return the physical column from the line that will display a
|
|
* character closest to the specified screen column.
|
|
*
|
|
* PUBLIC: size_t vs_colpos __P((SCR *, recno_t, size_t));
|
|
*/
|
|
size_t
|
|
vs_colpos(SCR *sp, recno_t lno, size_t cno)
|
|
{
|
|
size_t chlen, curoff, len, llen, off, scno;
|
|
int ch = 0, leftright, listset;
|
|
CHAR_T *lp, *p;
|
|
|
|
/* Need the line to go any further. */
|
|
(void)db_get(sp, lno, 0, &lp, &llen);
|
|
|
|
/* Missing or empty lines are easy. */
|
|
if (lp == NULL || llen == 0)
|
|
return (0);
|
|
|
|
/* Store away the values of the list and leftright edit options. */
|
|
listset = O_ISSET(sp, O_LIST);
|
|
leftright = O_ISSET(sp, O_LEFTRIGHT);
|
|
|
|
/* Discard screen (logical) lines. */
|
|
off = cno / sp->cols;
|
|
cno %= sp->cols;
|
|
for (scno = 0, p = lp, len = llen; off--;) {
|
|
for (; len && scno < sp->cols; --len)
|
|
scno += CHLEN(scno);
|
|
|
|
/*
|
|
* If reached the end of the physical line, return the last
|
|
* physical character in the line.
|
|
*/
|
|
if (len == 0)
|
|
return (llen - 1);
|
|
|
|
/*
|
|
* If folding screens (the historic vi screen format), past
|
|
* the end of the current screen, and the character was a tab,
|
|
* reset the current screen column to 0. Otherwise, the rest
|
|
* of the character is displayed in the next screen.
|
|
*/
|
|
if (leftright && ch == '\t')
|
|
scno = 0;
|
|
else
|
|
scno -= sp->cols;
|
|
}
|
|
|
|
/* Step through the line until reach the right character or EOL. */
|
|
for (curoff = scno; len--;) {
|
|
chlen = CHLEN(curoff);
|
|
|
|
/*
|
|
* If we've reached the specific character, there are three
|
|
* cases.
|
|
*
|
|
* 1: scno == cno, i.e. the current character ends at the
|
|
* screen character we care about.
|
|
* a: off < llen - 1, i.e. not the last character in
|
|
* the line, return the offset of the next character.
|
|
* b: else return the offset of the last character.
|
|
* 2: scno != cno, i.e. this character overruns the character
|
|
* we care about, return the offset of this character.
|
|
*/
|
|
if ((scno += chlen) >= cno) {
|
|
off = p - lp;
|
|
return (scno == cno ?
|
|
(off < llen - 1 ? off : llen - 1) : off - 1);
|
|
}
|
|
|
|
TAB_RESET;
|
|
}
|
|
|
|
/* No such character; return the start of the last character. */
|
|
return (llen - 1);
|
|
}
|