707 lines
21 KiB
C
707 lines
21 KiB
C
/******************************************************************************
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*
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* Module Name: nsload - namespace loading/expanding/contracting procedures
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* $Revision: 33 $
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*
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*****************************************************************************/
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/******************************************************************************
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*
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* 1. Copyright Notice
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*
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* Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
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* reserved.
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*
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* 2. License
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*
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* 2.1. This is your license from Intel Corp. under its intellectual property
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* rights. You may have additional license terms from the party that provided
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* you this software, covering your right to use that party's intellectual
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* property rights.
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*
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* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
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* copy of the source code appearing in this file ("Covered Code") an
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* irrevocable, perpetual, worldwide license under Intel's copyrights in the
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* base code distributed originally by Intel ("Original Intel Code") to copy,
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* make derivatives, distribute, use and display any portion of the Covered
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* Code in any form, with the right to sublicense such rights; and
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*
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* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
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* license (with the right to sublicense), under only those claims of Intel
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* patents that are infringed by the Original Intel Code, to make, use, sell,
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* offer to sell, and import the Covered Code and derivative works thereof
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* solely to the minimum extent necessary to exercise the above copyright
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* license, and in no event shall the patent license extend to any additions
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* to or modifications of the Original Intel Code. No other license or right
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* is granted directly or by implication, estoppel or otherwise;
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*
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* The above copyright and patent license is granted only if the following
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* conditions are met:
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*
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* 3. Conditions
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*
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* 3.1. Redistribution of Source with Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification with rights to further distribute source must include
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* the above Copyright Notice, the above License, this list of Conditions,
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* and the following Disclaimer and Export Compliance provision. In addition,
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* Licensee must cause all Covered Code to which Licensee contributes to
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* contain a file documenting the changes Licensee made to create that Covered
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* Code and the date of any change. Licensee must include in that file the
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* documentation of any changes made by any predecessor Licensee. Licensee
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* must include a prominent statement that the modification is derived,
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* directly or indirectly, from Original Intel Code.
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*
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* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
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* Redistribution of source code of any substantial portion of the Covered
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* Code or modification without rights to further distribute source must
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* include the following Disclaimer and Export Compliance provision in the
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* documentation and/or other materials provided with distribution. In
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* addition, Licensee may not authorize further sublicense of source of any
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* portion of the Covered Code, and must include terms to the effect that the
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* license from Licensee to its licensee is limited to the intellectual
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* property embodied in the software Licensee provides to its licensee, and
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* not to intellectual property embodied in modifications its licensee may
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* make.
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*
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* 3.3. Redistribution of Executable. Redistribution in executable form of any
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* substantial portion of the Covered Code or modification must reproduce the
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* above Copyright Notice, and the following Disclaimer and Export Compliance
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* provision in the documentation and/or other materials provided with the
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* distribution.
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*
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* 3.4. Intel retains all right, title, and interest in and to the Original
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* Intel Code.
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*
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* 3.5. Neither the name Intel nor any other trademark owned or controlled by
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* Intel shall be used in advertising or otherwise to promote the sale, use or
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* other dealings in products derived from or relating to the Covered Code
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* without prior written authorization from Intel.
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*
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* 4. Disclaimer and Export Compliance
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*
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* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
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* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
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* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
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* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
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* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
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* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
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* PARTICULAR PURPOSE.
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*
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* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
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* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
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* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
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* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
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* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
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* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
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* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
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* LIMITED REMEDY.
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*
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* 4.3. Licensee shall not export, either directly or indirectly, any of this
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* software or system incorporating such software without first obtaining any
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* required license or other approval from the U. S. Department of Commerce or
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* any other agency or department of the United States Government. In the
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* event Licensee exports any such software from the United States or
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* re-exports any such software from a foreign destination, Licensee shall
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* ensure that the distribution and export/re-export of the software is in
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* compliance with all laws, regulations, orders, or other restrictions of the
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* U.S. Export Administration Regulations. Licensee agrees that neither it nor
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* any of its subsidiaries will export/re-export any technical data, process,
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* software, or service, directly or indirectly, to any country for which the
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* United States government or any agency thereof requires an export license,
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* other governmental approval, or letter of assurance, without first obtaining
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* such license, approval or letter.
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*
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*****************************************************************************/
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#define __NSLOAD_C__
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#include "acpi.h"
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#include "acinterp.h"
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#include "acnamesp.h"
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#include "amlcode.h"
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#include "acparser.h"
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#include "acdispat.h"
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#include "acdebug.h"
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#define _COMPONENT NAMESPACE
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MODULE_NAME ("nsload")
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/******************************************************************************
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*
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* FUNCTION: AcpiLoadNamespace
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*
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* PARAMETERS: DisplayAmlDuringLoad
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*
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* RETURN: Status
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*
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* DESCRIPTION: Load the name space from what ever is pointed to by DSDT.
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* (DSDT points to either the BIOS or a buffer.)
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiNsLoadNamespace (
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void)
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{
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ACPI_STATUS Status;
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FUNCTION_TRACE ("AcpiLoadNameSpace");
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/* There must be at least a DSDT installed */
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if (AcpiGbl_DSDT == NULL)
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{
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DEBUG_PRINT (ACPI_ERROR, ("DSDT is not in memory\n"));
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return_ACPI_STATUS (AE_NO_ACPI_TABLES);
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}
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/*
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* Load the namespace. The DSDT is required,
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* but the SSDT and PSDT tables are optional.
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*/
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Status = AcpiNsLoadTableByType (ACPI_TABLE_DSDT);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/* Ignore exceptions from these */
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AcpiNsLoadTableByType (ACPI_TABLE_SSDT);
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AcpiNsLoadTableByType (ACPI_TABLE_PSDT);
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DEBUG_PRINT_RAW (ACPI_OK,
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("ACPI Namespace successfully loaded at root %p\n",
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AcpiGbl_RootNode));
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return_ACPI_STATUS (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiNsOneParsePass
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*
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* PARAMETERS:
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*
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* RETURN: Status
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*
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* DESCRIPTION:
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiNsOneCompleteParse (
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UINT32 PassNumber,
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ACPI_TABLE_DESC *TableDesc)
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{
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ACPI_PARSE_DOWNWARDS DescendingCallback;
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ACPI_PARSE_UPWARDS AscendingCallback;
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ACPI_PARSE_OBJECT *ParseRoot;
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ACPI_STATUS Status;
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FUNCTION_TRACE ("NsOneCompleteParse");
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switch (PassNumber)
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{
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case 1:
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DescendingCallback = AcpiDsLoad1BeginOp;
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AscendingCallback = AcpiDsLoad1EndOp;
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break;
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case 2:
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DescendingCallback = AcpiDsLoad2BeginOp;
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AscendingCallback = AcpiDsLoad2EndOp;
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break;
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case 3:
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DescendingCallback = AcpiDsExecBeginOp;
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AscendingCallback = AcpiDsExecEndOp;
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break;
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default:
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return (AE_BAD_PARAMETER);
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}
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/* Create and init a Root Node */
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ParseRoot = AcpiPsAllocOp (AML_SCOPE_OP);
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if (!ParseRoot)
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{
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return_ACPI_STATUS (AE_NO_MEMORY);
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}
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((ACPI_PARSE2_OBJECT *) ParseRoot)->Name = ACPI_ROOT_NAME;
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/* Pass 1: Parse everything except control method bodies */
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DEBUG_PRINT (TRACE_PARSE,
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("NsParseTable: *PARSE* pass %d parse\n", PassNumber));
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Status = AcpiPsParseAml (ParseRoot,
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TableDesc->AmlPointer,
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TableDesc->AmlLength,
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ACPI_PARSE_LOAD_PASS1 | ACPI_PARSE_DELETE_TREE,
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NULL, NULL, NULL,
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DescendingCallback,
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AscendingCallback);
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AcpiPsDeleteParseTree (ParseRoot);
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return_ACPI_STATUS (Status);
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}
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/*******************************************************************************
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*
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* FUNCTION: AcpiNsParseTable
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*
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* PARAMETERS: TableDesc - An ACPI table descriptor for table to parse
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* StartNode - Where to enter the table into the namespace
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*
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* RETURN: Status
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*
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* DESCRIPTION: Parse AML within an ACPI table and return a tree of ops
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*
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******************************************************************************/
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ACPI_STATUS
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AcpiNsParseTable (
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ACPI_TABLE_DESC *TableDesc,
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ACPI_NAMESPACE_NODE *StartNode)
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{
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ACPI_STATUS Status;
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FUNCTION_TRACE ("NsParseTable");
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/*
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* AML Parse, pass 1
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*
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* In this pass, we load most of the namespace. Control methods
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* are not parsed until later. A parse tree is not created. Instead,
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* each Parser Op subtree is deleted when it is finished. This saves
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* a great deal of memory, and allows a small cache of parse objects
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* to service the entire parse. The second pass of the parse then
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* performs another complete parse of the AML..
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*/
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Status = AcpiNsOneCompleteParse (1, TableDesc);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/*
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* AML Parse, pass 2
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*
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* In this pass, we resolve forward references and other things
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* that could not be completed during the first pass.
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* Another complete parse of the AML is performed, but the
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* overhead of this is compensated for by the fact that the
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* parse objects are all cached.
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*/
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Status = AcpiNsOneCompleteParse (2, TableDesc);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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return_ACPI_STATUS (Status);
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}
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/*****************************************************************************
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*
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* FUNCTION: AcpiNsLoadTable
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*
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* PARAMETERS: *PcodeAddr - Address of pcode block
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* PcodeLength - Length of pcode block
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*
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* RETURN: Status
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*
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* DESCRIPTION: Load one ACPI table into the namespace
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*
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****************************************************************************/
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ACPI_STATUS
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AcpiNsLoadTable (
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ACPI_TABLE_DESC *TableDesc,
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ACPI_NAMESPACE_NODE *Node)
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{
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ACPI_STATUS Status;
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FUNCTION_TRACE ("NsLoadTable");
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if (!TableDesc->AmlPointer)
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{
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DEBUG_PRINT (ACPI_ERROR, ("NsLoadTable: Null AML pointer\n"));
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return_ACPI_STATUS (AE_BAD_PARAMETER);
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}
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DEBUG_PRINT (ACPI_INFO,
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("NsLoadTable: AML block at %p\n", TableDesc->AmlPointer));
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if (!TableDesc->AmlLength)
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{
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DEBUG_PRINT (ACPI_ERROR,
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("NsLoadTable: Zero-length AML block\n"));
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return_ACPI_STATUS (AE_BAD_PARAMETER);
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}
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/*
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* Parse the table and load the namespace with all named
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* objects found within. Control methods are NOT parsed
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* at this time. In fact, the control methods cannot be
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* parsed until the entire namespace is loaded, because
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* if a control method makes a forward reference (call)
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* to another control method, we can't continue parsing
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* because we don't know how many arguments to parse next!
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*/
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DEBUG_PRINT (ACPI_INFO,
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("NsLoadTable: **** Loading table into namespace ****\n"));
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AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
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Status = AcpiNsParseTable (TableDesc, Node->Child);
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AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
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if (ACPI_FAILURE (Status))
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{
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return_ACPI_STATUS (Status);
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}
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/*
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* Now we can parse the control methods. We always parse
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* them here for a sanity check, and if configured for
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* just-in-time parsing, we delete the control method
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* parse trees.
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*/
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DEBUG_PRINT (ACPI_INFO,
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("NsLoadTable: **** Begin Table Method Parsing and Object Initialization ****\n"));
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Status = AcpiDsInitializeObjects (TableDesc, Node);
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DEBUG_PRINT (ACPI_INFO,
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("NsLoadTable: **** Completed Table Method Parsing and Object Initialization ****\n"));
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return_ACPI_STATUS (Status);
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}
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/******************************************************************************
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*
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* FUNCTION: AcpiNsLoadTableByType
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*
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* PARAMETERS: TableType - Id of the table type to load
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*
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* RETURN: Status
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*
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* DESCRIPTION: Load an ACPI table or tables into the namespace. All tables
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* of the given type are loaded. The mechanism allows this
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* routine to be called repeatedly.
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*
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*****************************************************************************/
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ACPI_STATUS
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AcpiNsLoadTableByType (
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ACPI_TABLE_TYPE TableType)
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{
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UINT32 i;
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ACPI_STATUS Status = AE_OK;
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ACPI_TABLE_HEADER *TablePtr;
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ACPI_TABLE_DESC *TableDesc;
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FUNCTION_TRACE ("NsLoadTableByType");
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AcpiCmAcquireMutex (ACPI_MTX_TABLES);
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/*
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* Table types supported are:
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* DSDT (one), SSDT/PSDT (multiple)
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*/
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switch (TableType)
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{
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case ACPI_TABLE_DSDT:
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DEBUG_PRINT (ACPI_INFO, ("NsLoadTableByType: Loading DSDT\n"));
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TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_DSDT];
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/* If table already loaded into namespace, just return */
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if (TableDesc->LoadedIntoNamespace)
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{
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goto UnlockAndExit;
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}
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TableDesc->TableId = TABLE_ID_DSDT;
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/* Now load the single DSDT */
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Status = AcpiNsLoadTable (TableDesc, AcpiGbl_RootNode);
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if (ACPI_SUCCESS (Status))
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{
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TableDesc->LoadedIntoNamespace = TRUE;
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}
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break;
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case ACPI_TABLE_SSDT:
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DEBUG_PRINT (ACPI_INFO,
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("NsLoadTableByType: Loading %d SSDTs\n",
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AcpiGbl_AcpiTables[ACPI_TABLE_SSDT].Count));
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/*
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* Traverse list of SSDT tables
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*/
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TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_SSDT];
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for (i = 0; i < AcpiGbl_AcpiTables[ACPI_TABLE_SSDT].Count; i++)
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{
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TablePtr = TableDesc->Pointer;
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/*
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* Only attempt to load table if it is not
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* already loaded!
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*/
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if (!TableDesc->LoadedIntoNamespace)
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{
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Status = AcpiNsLoadTable (TableDesc,
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AcpiGbl_RootNode);
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if (ACPI_FAILURE (Status))
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{
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break;
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}
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TableDesc->LoadedIntoNamespace = TRUE;
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}
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TableDesc = TableDesc->Next;
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}
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break;
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case ACPI_TABLE_PSDT:
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DEBUG_PRINT (ACPI_INFO,
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("NsLoadTableByType: Loading %d PSDTs\n",
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AcpiGbl_AcpiTables[ACPI_TABLE_PSDT].Count));
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/*
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* Traverse list of PSDT tables
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*/
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TableDesc = &AcpiGbl_AcpiTables[ACPI_TABLE_PSDT];
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for (i = 0; i < AcpiGbl_AcpiTables[ACPI_TABLE_PSDT].Count; i++)
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{
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TablePtr = TableDesc->Pointer;
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/* Only attempt to load table if it is not already loaded! */
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if (!TableDesc->LoadedIntoNamespace)
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{
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Status = AcpiNsLoadTable (TableDesc,
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AcpiGbl_RootNode);
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if (ACPI_FAILURE (Status))
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{
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break;
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}
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TableDesc->LoadedIntoNamespace = TRUE;
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}
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TableDesc = TableDesc->Next;
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}
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break;
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default:
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Status = AE_SUPPORT;
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}
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UnlockAndExit:
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AcpiCmReleaseMutex (ACPI_MTX_TABLES);
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return_ACPI_STATUS (Status);
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}
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/******************************************************************************
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*
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* FUNCTION: AcpiNsDeleteSubtree
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*
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* PARAMETERS: StartHandle - Handle in namespace where search begins
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*
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* RETURNS Status
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*
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* DESCRIPTION: Walks the namespace starting at the given handle and deletes
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|
* all objects, entries, and scopes in the entire subtree.
|
|
*
|
|
* TBD: [Investigate] What if any part of this subtree is in use?
|
|
* (i.e. on one of the object stacks?)
|
|
*
|
|
******************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
AcpiNsDeleteSubtree (
|
|
ACPI_HANDLE StartHandle)
|
|
{
|
|
ACPI_STATUS Status;
|
|
ACPI_HANDLE ChildHandle;
|
|
ACPI_HANDLE ParentHandle;
|
|
ACPI_HANDLE NextChildHandle;
|
|
ACPI_HANDLE Dummy;
|
|
UINT32 Level;
|
|
|
|
|
|
FUNCTION_TRACE ("NsDeleteSubtree");
|
|
|
|
|
|
ParentHandle = StartHandle;
|
|
ChildHandle = 0;
|
|
Level = 1;
|
|
|
|
/*
|
|
* Traverse the tree of objects until we bubble back up
|
|
* to where we started.
|
|
*/
|
|
|
|
while (Level > 0)
|
|
{
|
|
/* Attempt to get the next object in this scope */
|
|
|
|
Status = AcpiGetNextObject (ACPI_TYPE_ANY, ParentHandle,
|
|
ChildHandle,
|
|
&NextChildHandle);
|
|
|
|
ChildHandle = NextChildHandle;
|
|
|
|
|
|
/* Did we get a new object? */
|
|
|
|
if (ACPI_SUCCESS (Status))
|
|
{
|
|
/* Check if this object has any children */
|
|
|
|
if (ACPI_SUCCESS (AcpiGetNextObject (ACPI_TYPE_ANY,
|
|
ChildHandle, 0,
|
|
&Dummy)))
|
|
{
|
|
/*
|
|
* There is at least one child of this object,
|
|
* visit the object
|
|
*/
|
|
|
|
Level++;
|
|
ParentHandle = ChildHandle;
|
|
ChildHandle = 0;
|
|
}
|
|
}
|
|
|
|
else
|
|
{
|
|
/*
|
|
* No more children in this object, go back up to
|
|
* the object's parent
|
|
*/
|
|
Level--;
|
|
|
|
/* Delete all children now */
|
|
|
|
AcpiNsDeleteChildren (ChildHandle);
|
|
|
|
ChildHandle = ParentHandle;
|
|
AcpiGetParent (ParentHandle, &ParentHandle);
|
|
}
|
|
}
|
|
|
|
/* Now delete the starting object, and we are done */
|
|
|
|
AcpiNsDeleteNode (ChildHandle);
|
|
|
|
|
|
return_ACPI_STATUS (AE_OK);
|
|
}
|
|
|
|
|
|
/****************************************************************************
|
|
*
|
|
* FUNCTION: AcpiNsUnloadNameSpace
|
|
*
|
|
* PARAMETERS: Handle - Root of namespace subtree to be deleted
|
|
*
|
|
* RETURN: Status
|
|
*
|
|
* DESCRIPTION: Shrinks the namespace, typically in response to an undocking
|
|
* event. Deletes an entire subtree starting from (and
|
|
* including) the given handle.
|
|
*
|
|
****************************************************************************/
|
|
|
|
ACPI_STATUS
|
|
AcpiNsUnloadNamespace (
|
|
ACPI_HANDLE Handle)
|
|
{
|
|
ACPI_STATUS Status;
|
|
|
|
|
|
FUNCTION_TRACE ("NsUnloadNameSpace");
|
|
|
|
|
|
/* Parameter validation */
|
|
|
|
if (!AcpiGbl_RootNode)
|
|
{
|
|
return_ACPI_STATUS (AE_NO_NAMESPACE);
|
|
}
|
|
|
|
if (!Handle)
|
|
{
|
|
return_ACPI_STATUS (AE_BAD_PARAMETER);
|
|
}
|
|
|
|
|
|
/* This function does the real work */
|
|
|
|
Status = AcpiNsDeleteSubtree (Handle);
|
|
|
|
return_ACPI_STATUS (Status);
|
|
}
|
|
|
|
|