213 lines
7.3 KiB
C
213 lines
7.3 KiB
C
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/*-
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* This file is provided under a dual BSD/GPLv2 license. When using or
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* redistributing this file, you may do so under either license.
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*
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* GPL LICENSE SUMMARY
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*
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* Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of version 2 of the GNU General Public License as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
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* The full GNU General Public License is included in this distribution
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* in the file called LICENSE.GPL.
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*
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* BSD LICENSE
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*
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* Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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/**
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* @file
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*
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* @brief This file contains all of the functionality common to all state
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* machine object implementations.
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*/
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#include <dev/isci/scil/sci_base_state_machine.h>
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#define SCI_STATE_MACHINE_EXIT_STATE(state_machine) \
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if ( \
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((state_machine)->state_table[(state_machine)->current_state_id].\
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exit_state != NULL) \
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) \
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{ \
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((state_machine)->state_table[(state_machine)->current_state_id].\
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exit_state((state_machine)->state_machine_owner)); \
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}
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#define SCI_STATE_MACHINE_ENTER_STATE(state_machine) \
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((state_machine)->state_table[(state_machine)->current_state_id].\
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enter_state((state_machine)->state_machine_owner))
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#define SCI_STATE_MACHINE_SET_STATE(state_machine, id) \
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((state_machine)->current_state_id = (id))
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//******************************************************************************
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//* P R O T E C T E D M E T H O D S
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//******************************************************************************
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/**
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* @brief This method will set the initial state and state table
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* for the state machine. The caller should follow this
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* request with the initialize request to cause the state
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* machine to start.
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*
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* @param[in] this_state_machine This parameter provides the state machine
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* object to be constructed.
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* @param[in] state_machine_owner This parameter indicates the object that
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* is owns the state machine being constructed.
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* @param[in] state_table This parameter specifies the table of state objects
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* that is managed by this state machine.
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* @param[in] initial_state This parameter specifies the value of the initial
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* state for this state machine.
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*
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* @return none
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*/
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void sci_base_state_machine_construct(
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SCI_BASE_STATE_MACHINE_T * this_state_machine,
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SCI_BASE_OBJECT_T * my_state_machine_owner,
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SCI_BASE_STATE_T * state_table,
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U32 initial_state
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)
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{
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#if defined(SCI_LOGGING)
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sci_base_subject_construct(&this_state_machine->parent);
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#endif // defined(SCI_LOGGING)
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this_state_machine->state_machine_owner = my_state_machine_owner;
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this_state_machine->initial_state_id = initial_state;
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this_state_machine->previous_state_id = initial_state;
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this_state_machine->current_state_id = initial_state;
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this_state_machine->state_table = state_table;
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}
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/**
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* @brief This method will cause the state machine to enter the
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* initial state.
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*
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* @see sci_base_state_machine_construct() for how to set the initial state
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*
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* @param[in] this_state_machine This parameter specifies the state machine
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* that is to be started.
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*
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* @return none
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*/
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void sci_base_state_machine_start(
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SCI_BASE_STATE_MACHINE_T *this_state_machine
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)
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{
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SCI_STATE_MACHINE_SET_STATE(
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this_state_machine, this_state_machine->initial_state_id
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);
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#if defined(SCI_BASE_ENABLE_SUBJECT_NOTIFICATION)
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sci_base_subject_notify(&this_state_machine->parent);
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#endif
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SCI_STATE_MACHINE_ENTER_STATE(this_state_machine);
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}
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/**
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* @brief This method will cause the state machine to exit it's current
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* state only.
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*
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* @param[in] this_state_machine This parameter specifies the state machine
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* that is to be stopped.
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*
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* @return none
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*/
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void sci_base_state_machine_stop(
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SCI_BASE_STATE_MACHINE_T *this_state_machine
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)
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{
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SCI_STATE_MACHINE_EXIT_STATE(this_state_machine);
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#if defined(SCI_BASE_ENABLE_SUBJECT_NOTIFICATION)
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sci_base_subject_notify(&this_state_machine->parent);
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#endif
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}
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/**
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* @brief This method performs an update to the current state of
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* the state machine.
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*
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* @param[in] this_state_machine This parameter specifies the state machine
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* for which the caller wishes to perform a state change.
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* @param[in] next_state This parameter specifies the new state for the
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* state machine.
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*
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* @return none
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*/
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void sci_base_state_machine_change_state(
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SCI_BASE_STATE_MACHINE_T *this_state_machine,
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U32 next_state
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)
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{
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SCI_STATE_MACHINE_EXIT_STATE(this_state_machine);
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this_state_machine->previous_state_id = this_state_machine->current_state_id;
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SCI_STATE_MACHINE_SET_STATE(this_state_machine, next_state);
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#if defined(SCI_BASE_ENABLE_SUBJECT_NOTIFICATION)
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// Notify of the state change prior to entering the state.
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sci_base_subject_notify(&this_state_machine->parent);
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#endif
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SCI_STATE_MACHINE_ENTER_STATE(this_state_machine);
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}
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/**
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* @brief This method simply returns the current state of the
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* state machine to the caller.
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*
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* @param[in] this_state_machine This parameter specifies the state
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* machine for which to retrieve the current state.
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*
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* @return This method returns a U32 value indicating the current state for
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* the supplied state machine.
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*/
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U32 sci_base_state_machine_get_state(
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SCI_BASE_STATE_MACHINE_T *this_state_machine
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)
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{
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return this_state_machine->current_state_id;
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}
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